Project curves onto a surface in Houdini

  Рет қаралды 15,649

helloluxx

helloluxx

Күн бұрын

In this quick tip for Houdini, we show you how to use the Ray SOP to project curves onto geometry.
The key to this is to set the normals of the curve to point towards the surface of the geometry, then use the Ray SOP to project the curve onto the geo. Once this is complete, you can use the Polyframe SOP to reset the curve normals so they are suitable for use with a Sweep.
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Пікірлер: 11
@AnnaBeatriz-lq5jd
@AnnaBeatriz-lq5jd Ай бұрын
Thank you so much for this tutorial, I've been searching everywhere for this kind of solution and this video was the only one that showed it and explained it in the clearest way. Thank you!!!
@thibautcrepelle783
@thibautcrepelle783 3 жыл бұрын
the reset normal tip is crazy useful, thank you so much !
@LeiXu-m7q
@LeiXu-m7q 4 ай бұрын
good!
@noobartist1900
@noobartist1900 2 жыл бұрын
cool
@MotionPunk
@MotionPunk 3 жыл бұрын
go Tim!
@Displant
@Displant 3 жыл бұрын
cool man
@g8610g
@g8610g Жыл бұрын
Transforming ketchup! 🤓🤓
@Helloluxx
@Helloluxx Жыл бұрын
Exactly!🤣
@l0ve.bunnyy
@l0ve.bunnyy 3 жыл бұрын
Good job daddy
@sonnyobrien
@sonnyobrien 2 жыл бұрын
HI WHERE DO I FIND A PIRATED COPY OF YOUR TUTORIALS AS I HAVE NO MONEY
@Helloluxx
@Helloluxx 2 жыл бұрын
Hey Sonny, I checked your KZbin channel and to be honest, you do have a lot of work to do, but if you practise a hell of a lot and try a lot harder then maybe, just maybe, you'll get good enough to make some KZbin intro videos! Then once you've you saved enough cash you can purchase the training legit. In fact, if you do manage all of that, as a reward I'll give you a 25% off voucher code, so you can buy it at a discount.
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