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This will be a quick start, after watching which you will be able to create an environment yourself if you have not done this before
You can immediately open the editor and create your own location in parallel, or watch the video, learn new information for yourself, get ready and start creating your environment, and then return to the difficult moments for you in the video.
How to proceed is up to you.
We'll build the street section using the buildings we created earlier with Blender's Buildify addon.
The format will be as follows: I show how certain tools work in practice, and do not use them on conditional cubes. We make a level from scratch without additional paid programs, or paid 3D models.
It is best to take care of the references initially and think carefully about how everything will look for you. There are special resources for this, to which I will leave links in the description. However, along with this, I understand that such preparation takes
time, it's quite boring, and you want to get some kind of result here and now. Therefore, we will leave these incomprehensible sites, resources and references for other projects, and we will do this one out of our heads.
Go.
useful links
Landscape documentation section: docs.unrealeng...
Unreal Engine Hotkeys:
cg-school.org/...
Reference sites:
Pinterest: ru.pinterest.com/
ArtStation: www.artstation.com/
Shortdeck (paid, but free trial period 2 weeks): shotdeck.com/
Program for convenient work with photo references:
www.pureref.com/
Unreal Engine: www.unrealengi...
Buildify: paveloliva.gum...
Quixel Bridge: quixel.com/bridge
Quixel Megascans: quixel.com/meg...
#unrealengine #environment #tutorial