for those of you wondering why your image looks flat you have to make sure that Preview Displacement is activated (shortcut D)...also be aware on the lower left hand side you have 3 different options for the displacement...Raise, Lower or Set. Press T if you want your View port to display the texture tiled. Yes, these are basic things, but it helps when you are brand new to the software and everyone just assumes you know what the hell you are doing....when obviously, you don't.
@Native_Creation6 жыл бұрын
This is exactly what I was looking for, figuring out how to import custom brushes and creating sculpts from scratch, so awesome.
@Gerrr69343 жыл бұрын
Spent ages to figure out all of these in the hard way. And now these 5 mins vids, makes me cry.. :D :D Good job!
@PhilShary6 жыл бұрын
That's more like it! Appreciate the properly scale UI.
@KenzieLaMar6 жыл бұрын
It looks like magic. I can't wait to experiment with it.
@ShatabdaRoy1153 жыл бұрын
Did you Experimented with it?
@PawelGrzelak6 жыл бұрын
So good to see you guys drop your software dependence on Photoshop. Hope you'll fully detach one day.
@lockhrt69616 жыл бұрын
Thank you for Quixel Mixer its really easy to learn.
@averagejoessu6 жыл бұрын
Awesome video! I would really like to see strategies for dealing with tiled repetition in mixer. I think the new mixer has some specific features that help with this.
@kalasknatte6 жыл бұрын
Joe Andresen that's definitely something I can cover in an upcoming tutorial! Thanks for the suggestion. :)
@Lopkkpa6 жыл бұрын
I’m can’t get enough out of this program
@ritageraghty44045 жыл бұрын
I just downloaded Quixel Mixer today. I hope I will learn much.
@freezer27396 жыл бұрын
We need more video like that !
@josh76244 жыл бұрын
You make it seem so easy
@kitros71346 жыл бұрын
Hey Quixel, how did you do the animation like the stuff at 3:47 , I've got Toolbag 3 but I can't figure out the right export to make it look like yours, the video export loses quality.
@JonathanWinbush6 жыл бұрын
How do you make it infinite tillable at 2:28?
@kalasknatte6 жыл бұрын
WINBUSH press T on your keyboard. :)
@mordecai14844 жыл бұрын
Man why I'm always feel like i'm cheating when using those :D
@omariparris99534 жыл бұрын
Same lmao. Its too damn easy man. feels almost too good to be true
@allenchen31096 жыл бұрын
Amazing speed to create materials
@stalowywilk57934 жыл бұрын
How to add displacement layer. My stones dont want to go up
@spyrosboukas2886 жыл бұрын
Really impressive! But is it really tilable, as you mention at 0:54, for large landscapes in Unreal Engine, Unity, or other software? Thanks!
@SmellTheCheese956 жыл бұрын
He means it has no seams- The material itself will be pretty obvious if you only use one texture across a landscape. Which you should not. In combination with a few other textures and vert paint you can easily get a decent looking landscape
@bokimon19894 жыл бұрын
That's some real kick ass stuff
@PauloSamurai3 жыл бұрын
WoW!!! The future has come!
@MAX3D25 жыл бұрын
BRUSHES ARE GONE!!! :( Quixel can you please re-up these?
@wither99755 жыл бұрын
Sad
@vanorden53665 жыл бұрын
was able to download them fine
@CookieZCookster5 жыл бұрын
@@vanorden5366 me too
@legendofpersia6 жыл бұрын
imagine creating this in substance designer...would take years
@fbbinoire2013 жыл бұрын
is till in beta ?
@crazyAlexander232 жыл бұрын
how do you make the brushes work i just get a Square even with the brushes loaded i can get the albedo to work but not displacement
@toolpluscourier64046 жыл бұрын
Awesome wonderfull tool! Very easy to use! You can do a lot of work in seconds!
@Pernlightwave3 жыл бұрын
This is incredible! Cool!
@Ikxi4 жыл бұрын
Will there be a new video because the interface with the current one is confusing.
@user-hy3pd8mz1g5 жыл бұрын
there is no brush in the site could you please uploud the link please
@dcpngn37405 жыл бұрын
Please fix the link, I cannot find brushes like this anywhere
@zimnelredoran99856 жыл бұрын
Noob question, how did you turn your paint layer black in 1:01?
@bgwc-su2ph3 жыл бұрын
I have been trying to create sand stones the same stones used to build ancient Egyptian temples . but I can't get the right color can someone please give me the right formula
@MESHQuality6 жыл бұрын
Powerful workflow!
@thewolfofbelgium2 жыл бұрын
this is really cool :)
@constantineskliris5 жыл бұрын
Thanks for the info, very useful !
@hsan.19514 жыл бұрын
How come I can't log into the online library?!! it drives me insane! I get the message to sign in with Epic Games instead though I am signing in with the Epic Game account!!!
@AlexiosLair6 жыл бұрын
Awesome! Could you guys also do a tutorial on kinda opposite use of paint layers? That is, instead of making it for bumps to use it for deep cracks in the road for example? Also, what is the section those brushes are located? I was looking for those in "Brushes", but haven't found anything like this. "Free" doesn't have it too.
@gdavis3d6 жыл бұрын
Sure!!
@allenchen31096 жыл бұрын
You can find many brushes on the Internet that can be used on mixers. So, this is very simple. You only need an alpha map, just like the ones in ZBRUSH.
@AlexiosLair6 жыл бұрын
I know, it's just easier to get them from one place, especially if they are supposed to be released.
@supasuoasuoasupa19394 жыл бұрын
this awesome. but how do you create that custom sculpt brush and what format do you import it into mixer?
@aakasharyavfx5 жыл бұрын
Please upload the boulder brush file again....given link is not working..... :(
@ov3d2464 жыл бұрын
Zbrush ->sculpt rock and create alpha -> import it to qiuxel ,and watch the magic
@fabfov60645 жыл бұрын
the brush are not disponible now :'(
@DavidBoura5 жыл бұрын
11/14/19 brushes are available
@CookieZCookster5 жыл бұрын
12/26/2019 available
@danielfavini61546 жыл бұрын
really great job quixel! with atlases, is there the possibility to paint masks for areas we wouldn't want the atlas to apply?
@Megalomaniakaal5 жыл бұрын
Whats the license/terms for the brushes you share in the link? The archive includes no readme or anything.
@AlenaHovorkova6 жыл бұрын
Nice. Just curious - does it need some special sw/hw specs to run smoothly like that ?
@Schmambo5 жыл бұрын
Tried the brushes and found the visual outcomes are not the same. Very flat and they're all circular. Am I missing something, or are these lower quality brushes instead? :( Trying to make progress in my learning
@icarusswitkes9866 жыл бұрын
Its like photoshop but for textures
@creyclark40664 жыл бұрын
literally just thought the exact same thing
@stevejjd4 жыл бұрын
How do we use thiese textures on a custom mesh and render it with V-Ray ? - Can you export the model as if it was scan data?
@derekheisler20584 жыл бұрын
The folder button to add a brush is gone, how does one add a custom brush now?
@michaelmorrow99274 жыл бұрын
What settings are you using for performance ? I have a 4790k, 2 - 980 gtx ti, 32 gigs ram and this program is crawling like a snail ? something i am missing here? should be flying through this.
@zZ-Wipeout-Zz6 жыл бұрын
1 - can i take photoshop brushes and use them in quixel mixer? 2 - is it possible to make the landscapes to tile randomly ? 3 - can you also give links to each of the induvidual scans used ( especally the moss ! ) in the video
@EliasWick6 жыл бұрын
First of, I don't know the answer to any of your questions since I haven't used Quixel Mixer before, however: 1. I don't think you can use a Photoshop Brush in Quixel Mixer, it seems to only accept JPEG or PNG (and so on). But what you can do is paint your brush in a blank canvas and save it as a PNG, or your preferred image type, because Quixel should accept that! 2. It's probably not possible to tile your texture randomly in Quixel Mixer, (or maybe it works). It shouldn't really matter, what you should care about is if that is possible in your engine of choice, which it is in both Unity and Unreal Engine 4.
@vladkostin7557 Жыл бұрын
This is quite amazing.. In substance designer I'd spend MANY hours...
@Nashfanfl135 жыл бұрын
Pardon my ignorance, but with Quixel mixer does it make 3d geometry or is it textures/materials to be applied to existing models?
@murtazarizvi3685 жыл бұрын
so can we create our own textures from scratch like substance designer? or it uses scans only?
@delizade4 жыл бұрын
Thanx for the tutorial. Rubble_02_Brush is not working like on the video. 1) it has inverted effect 2)values are same but I can't get those displacement visual results. (Mixer 2020.1.1)
@NotElonMuskk6 жыл бұрын
I'm following along with 2018.1.2 Beta with the same brushes and settings but not getting the same results? My displacement is not as high and altho I can see the shallow disp, the diffuse is quite black?
@matiastemesio8933 жыл бұрын
so,thats is crazy but when i use in unreal engine the texure is plane, obviously, how i can to have this texture in my ground,or is so demanding for the hardware?
@tubesurfer0074 жыл бұрын
How do you put in the diffuse specular gloss displacement under paint in layers?
@bluups84773 жыл бұрын
Question...how to add "something" into Local Libary? is it called PBR material? im using it for free so i cant download it from online
@powerofthec59085 жыл бұрын
Would it be possible to make variations in each tiling of the texture?
@biltongjoed6 жыл бұрын
WOW! Amazing Software.
@AlexanderMarks4 жыл бұрын
How are you getting that SNOW hdri?
@zaferustuner5596 жыл бұрын
Could you direct me to a tutorial on how to create these sharp displacements in unreal ?
@thangasaravanan6 жыл бұрын
0.98GB of brushes attached in Dropbox link. How much brushes are there in that zip file.
@TonicEnergy6 жыл бұрын
4
@sergiomiquel88906 жыл бұрын
Can i import my own materials from substance designer ? Or built a material(in quixel) with the extracted maps or files (colorBase, roughness, displace, normal...)
@orkunsevengil3363 жыл бұрын
Did quixel reinvent te wheel?
@beinaidoPichaido6 жыл бұрын
Magic!!
@gnightrow40206 жыл бұрын
Is there a way to get the texture to look almost as good without the displacement map in order for it to run better in games ?
@kalasknatte6 жыл бұрын
gNightrow you don't have to export and use the displacement map in your engine or renderer. You can specify exactly which maps you want in the exporter tab. :) What you can do is to pre-displace your mesh in a 3d software.
@sadekdhaoui93812 жыл бұрын
what magical performance woooooooooow😮😮
@samgranier67356 жыл бұрын
Exxxxelent thx lot Victor
@cyrielkilller6 жыл бұрын
Any tutorial to set the map in maya with arnold please ?
@talhazulqarnain44274 жыл бұрын
Can you guys do some dedicated tutorial for Arch Viz
@nananymann15565 жыл бұрын
how do you make the symmetry brush that when u drag by one click you draw 4 other places in the scene?
@zhengyang0016 жыл бұрын
Cool stuff
@V-95K6 жыл бұрын
Is this program only meant for ground materials, or is it possible to make materials for example building walls?
@kalasknatte6 жыл бұрын
Vladislav Karagodin it can be used for floors, walls, ceilings, roofs and a lot more! :D
@V-95K6 жыл бұрын
Wiktor Öhman oh that’s amazing!
@lemanhtien92796 жыл бұрын
cool, I love it
@mrearlragnar31876 жыл бұрын
Wow! That's good!
@hemkannan4 жыл бұрын
How do we change the reflectance values?
@vedantpanchal33734 жыл бұрын
Can these all be used in blender?
@gursimransingh35134 жыл бұрын
Please help my brush is inverted it displaces downward
@RodrigoOrtega825 жыл бұрын
Can't find the Import Brush button on the latest version (2019.1.3.0). I tried to copy the files to the Custom folder, but they also didn't show up on the brush library. Any solution on how can I import those brushes? Thanks
@fabiass44795 жыл бұрын
Did you unpack them?
@fufu94735 жыл бұрын
This software is great. I like it!!!!!!
@afrosymphony82074 жыл бұрын
i keep getting this frizzy patterns at the edge of my brus h plus they appear blurry as hell.
@lime55566 жыл бұрын
Can i use the material i made in other programs? Such as unreal engine editor?
@teddybergsman53586 жыл бұрын
Yes absolutely! You can even export straight to Unreal using the Megascans Bridge live link. Simply go to File > Export to Library, and when you start Bridge the next time you will find your surface under the “Custom” category. From there you can export it straight to Unreal. Check out the Megascans + UE4 live link tutorial on our channel by Galen Davis to see it step by step :)
@muralivijay11014 жыл бұрын
I don't know how to install this software I try two times with different PC I got one error I don't solve can u guy please help me solve that error
@ksasmus083 жыл бұрын
Uh, All I AM Getting Is The .RAR File For The Brush, And Quixel Doesn't Support RAR Files For Brushes
@PizzaSoftwareHouse6 жыл бұрын
Fantastic
@topherstoybox42766 жыл бұрын
B key and middle mouse button dragging only pans the material view not change the brush size
@OG969324 жыл бұрын
how do i export it into a ball for unity
@C-0-C-06 жыл бұрын
Awesome! Thank you! Is there a way to deplicate layers? I cant find any! XD Thank you!
@quixeltools6 жыл бұрын
Thank you! :D No, not yet - but it's coming!
@C-0-C-06 жыл бұрын
Ah! Ok im not crazy! Hahaha Thank you! PS: Is there any way to give you feedback?
@kalasknatte6 жыл бұрын
Not at all! : DAbsolutely - you could join the Quixel Community group on facebook. We'd love to see your works there as well. :)
@C-0-C-06 жыл бұрын
Wiktor Öhman ok perfect! Thank you! :D
@PeterLeban6 жыл бұрын
This is amazing.
@smarty41164 жыл бұрын
How to we import our materials to unity
@ultimateflyingarrow12105 жыл бұрын
thanks
@a아리아2 жыл бұрын
Thank u sm
@JaredEBrunner6 жыл бұрын
The boulder brush is not included...?
@kalasknatte6 жыл бұрын
Sorry about that! It should be included now. Thanks for letting me know!
@goku21youtub4 жыл бұрын
sadly its not working correctly , paint layer doesnt paint and tesselation is disabled .. gtx 960 4GB win 8.1 ...
@anassaid19225 жыл бұрын
Plz reupload the brushes
@michaelmorrow99275 жыл бұрын
As an owner of Quixel suite, how do we import our models now lol. No DDO, NDO? everywhere i look this question is not answered. As though poof screw quixel suite users.
@thelurkingpanda36056 жыл бұрын
KZbin keeps showing me as unsibscribed to this channel. I have had to re-subscribe multiple times in the last week. Any idea what is happening?
@vanorden53665 жыл бұрын
Anyone having a problem adding these custom brushes in Mixer 2019.2.3? I get the option to add the brush but cant select it in the Brush LIbrary.
@quixeltools5 жыл бұрын
Hey! Please, ask us on our forum and provide a MP4, GIF or screenshot of your issue. We will help you ASAP! quixel.com/forum ^Jin
@jayant_47916 жыл бұрын
is Quixel Mixer free to download ??
@kalasknatte6 жыл бұрын
jayant _ there's a 30 day free trial right now! After that it's included in the Megascans subscription. :) check out megascans.se for more info!
@mrearlragnar31876 жыл бұрын
With a subscription, yep
@zimnelredoran99856 жыл бұрын
How is this happening? imgur.com/rZPjTO1 Using the very same steps, all I got is this: imgur.com/jFA8SIz When it comes to add the fist material, it's somehow buried: imgur.com/zBJ0dwj And far from the video reference: imgur.com/nlUaNi1 I used a soft brush with a dark grey diffuse tone in carve mode to uncover the buried material and paint the rocky surface. Was that the workaround in the video or did you use a different technique? What I got doing that is this: imgur.com/nEJi9BA
@dailyraven32415 жыл бұрын
Does anyone else have trouble getting these brushes to work in the latest Mixer?
@rikvasquez23905 жыл бұрын
Download link and brushes still work. Tested on Mixer 2019.2.3 Beta
@dailyraven32415 жыл бұрын
@@rikvasquez2390 Where did you put them in? They cause all other brushes to disappear for me.
@rikvasquez23905 жыл бұрын
@@dailyraven3241 I just unpacked .rar on desktop. In mixer, click the current brush shape icon of a paint layer properties panel to load a new brush. Once loaded click the icon to the left of the garbage can icon to save new brush in Mixer's own brush library selection box.