RSR and FSR are a godsend for gamers with older GPUs that don't want to upgrade just yet. You can't deny that AMD is doing what they can to enhance the gaming experience for all gamers.
@nero5303 Жыл бұрын
All we need just release FSR 3.0 then Born the next Generation RSR 2.0 / 2.1 / 2.2 Please. We all know FSR 1.0 / DLSS 1.0 didnt Exist anymore, right (?)_._(?) FSR 3.0 If it work , versus with DLSS 3.0 by fine result, This will be The End of Nvidia GPU to the rest Endtry level consumers, at least Market Share will drop much Of course just versus with gamers
@warnacokelat2 жыл бұрын
Major advantage to buy an AMD GPU is their Software Adrenalin. And you don't have to sign in to an online account to use all its feature, which somehow has become a rarity these days.
@aurone7792 жыл бұрын
Facts
@brandonphilander6612 жыл бұрын
Always online is a mindset that will enslave us all.
@mix3k8182 жыл бұрын
@@brandonphilander661 Plus, not all places in the world have fast access to the Internet, so this is just geographically locking people away
@cromefire_2 жыл бұрын
@@morlok4875 AMD uses less energy (at least in RX6000 vs. RTX3000), so your GPU cooler manufacturer is like at fault. Basically any current gen GPU has a lot of versions that are running at pretty good temperatures, even NVIDIAs 350W 3090 is okay.
@riisk.2 жыл бұрын
I have both AMD and nvidia gpus. Never buying an AMD card again. Nvidias GeForce experience AND control panel are 10000x better than the crappy adrenaline panel. I sometimes even struggle to find basic settings with the horrible UI layout. Not to mention missing/water downed features compared to nvidia.
@Eidolon20032 жыл бұрын
At least with RSR, you can use any resolution you want! Just create a lower scale custom resolution in the radeon software. I've been using 3096x1296 -> 3440x1440 (90% in each dimension)
@thepcenthusiastchannel23002 жыл бұрын
The nVIDIA Control Panel looks like something out of Windows 95. GeForce Experience looks like a web page and not like an application. nVIDIA's software driver is terrible in terms of presentation. That is what I get just comparing things 3:52 into the video. The AMD Software driver is better organized. Easier to use. More feature rich. Overall just a better product. nVIDIA could learn a thing or two here but given that they've barely changed their Control Panel since a revamp in Windows 98, I doubt they'll finally start to take their software seriously. If you want to know what applications looked like for my generation (I'm 41 years old) during the late 90s and early 2000s... like visiting a museum... look no further than the nVIDIA Control Panel.
@amashaziz22122 жыл бұрын
I agree with u. their software quirks r one of the biggest reasons why I hesitate upgrading to an nvidia gpu, even though they have dlss and better ray tracing.
@andersjjensen2 жыл бұрын
nO! nViDiA HaS mAGiC DriVeRS. aMD dRIvErS SuCK! NviDiA iS bEttEr aT eVeRyThiNg!
@madd52 жыл бұрын
I tried SRS on Tomb Raider: rise of the tomb raider game, upscale from 3440x1440 to 3840x1600 and it looks amazing. Couldn't tell a difference and performance was +20%
@Hybred2 жыл бұрын
RSR*
@GodisGood9412 жыл бұрын
Lol
@DualPerformance2 жыл бұрын
You have a 1600p screen? 🤔
@scriblestingray57132 жыл бұрын
@@DualPerformance or a 4K screen but not enough power to go all the way
@Pixel_FX2 жыл бұрын
@@DualPerformance yeah there are 1600p screens. LG 38GN95B-B is one of them.
@gmt12 жыл бұрын
Given RSR is driver-level implementation, I'm curious to see if it works in VR, as FSR upscaling in most VR titles is very hacky right now.
@depth3862 жыл бұрын
I thought VR devices topped out at 1080p
@Tommo_2 жыл бұрын
@@depth386 nah usually it's like 2000x2000 per eye so something close to 4K
@gmt12 жыл бұрын
@@depth386 Popular headsets like the Oculus Quest 2 are 1832x1920 per eye, but many can go up to 2560x1440p or 2160x2160 and higher. People have used FSR to upscale VR games, and even lower res headsets can benefit.
@RonOverdrive2 жыл бұрын
RIS isn't even available in VR through the driver I doubt RSR will be any different.
@depth3862 жыл бұрын
@@gmt1 okay thank you for updating me, I really haven’t paid attention to VR development. That’s not that bad then. And it does require a stronger gpu.
@erlendstaavi11512 жыл бұрын
I struggled a bit to follow which picture was which in comparisons, as im not instantly familiar with the abbreviations of the technologies. could i suggest that there would be a coloured border around the text, like FSR could be dark red, RSR could be light red, NIS could be green, and native could be gray? Feel like that would make it easier to know at a glance which technologies is shown at the moment.
@lennartmook91822 жыл бұрын
On the other hand this makes the point even clearer. If you can't tell by looking, does it matter?
@ItsNotFilia2 жыл бұрын
@@lennartmook9182 In some cases, there were some differences. Either way, stronger visual cues (use of colors, and maybe some progress bars to that indicate resolution scaling?) would certainly help with allowing the user to spend more of their focus on the images themselves, so I don't see this as a bad suggestion at all.
@lennartmook91822 жыл бұрын
@@ItsNotFilia hmm, i never wanted to say its a bad thing! all the power to you, just a "intresting" thought i had and wanted to share. stay healty :)
@blahorgaslisk77632 жыл бұрын
Being old and slow I got a headache from the constant switching. I had just realized they switched source and started trying to see the details talked about when it switched again, and again, and again... I need more than three seconds simply to start noticing any ringing, UI upscaling, soft or over sharpened textures and so on. And pausing doesn't really work either as that way you can't see how distracting or not the shimmering of sharpening artifacts are.
@PixelShade2 жыл бұрын
I mean, RSR is a great tool in the AMD toolbox. Another way to tweak demanding games while letting you to keep your GPU for just a little while longer. However, I am pretty sure that this solution will become less important with the increase of smart upscalers being natively supported in modern demanding games. For me, it was great in Generation Zero, Hunt: Showdown and Crysis Remastered, all lack smart upscalers. Running those games in 1080p on a 6600XT upscaled with RSR to 1440p does add quite a hefty bit of extra performance. And although the image is a tiny bit worse, the performance gain more than makes up for it (on a 27" screen). After 5 minutes of gameplay and you get into the game, the pixel peeping naturally stops and you honestly forget that you are not running natively. It looks sharp and native-like "enough" to be a non-issue.
@leyterispap67752 жыл бұрын
also owner of 6600xt,and i agree 100% with u m8,instead of running games at 2k (render res usually 90%) cuz i want 144 fps ,i enable rsr (at 1080) and have the same visual experience as 2k 90%rend res with about 15 or 20 more fps. as a previous owner of a 1660ti i have to admit that rsr is much better than NIS ,that i couldnt actually use at all cuz i was gettin green screens at my video players (like youtube) and basucally i had to disable that feature.Not able to use the feature in per game basis is a huuuuge minus .
@user-wq9mw2xz3j2 жыл бұрын
well of course if you're on a 24" screen. even on 27" 1080p looks good, if the native resolution of the screen is 1080p. Also obviously depends on distance to screen.
@leyterispap67752 жыл бұрын
@@user-wq9mw2xz3j i m using it on 27' lg gl850_b 2k,combined with monitors' sharpening tuned high even 1080 looks prerty good.
@user-wq9mw2xz3j2 жыл бұрын
@@leyterispap6775 yeah. Used 1080p on 27" myself and it was fine. Tried 1440p, was noticeably sharper but still only slightly more. Only now on my 32" do I think that 1080p isnt good enough. And even then, it's still usable and I'd use it if I couldn't run 1440p.
@Tirth-Patel2 жыл бұрын
Bro your name is pixel your mom knew you were nerd as soon as you were born
@Hybred2 жыл бұрын
FSR/RSR/NIS looks worse at lower resolutions. Because of this, values higher than Ultra Quality (77%) could be used to increase image quality to acceptable levels at 1080p (or really any resolution). I also included the custom resolution for Ultra Quality so you can add that to your custom resolution list as well, then it should show up in game. (AMD) Go to Radeon Software > Gaming > Global Display > Display > Custom Resolutions > Create New > Then change "Resolution (Px)" and "Timing Display" to any of the custom resolutions stated here and press "Create" ――――――――――― *1080p* 90% - 1728x972 85% - 1632x918 80% - 1536x864 77% [Ultra Quality] - 1477x831 *1440p* 90% - 2304x1296 85% - 2176x1224 80% - 2048x1152 77% [Ultra Quality] - 1970x1108 *2160p* 90% - 3456x1944 85% - 3264x1836 80% - 3072x1728 77% [Ultra Quality] - 2954x1662
@fabrb26 Жыл бұрын
Any of those worked: not supported by your screen... but i have a 4K. Any idea ?
@ForAnAngel2 жыл бұрын
Why not compare image quality of the same render resolutions? For example, instead of comparing native 4k to 4k with FSR performance mode, 4k FSR performance should be compared to 1080p native because that is what 4k FSR performance is actually rendering at. I want to see how much FSR is actually improving the image and also see if there is any difference in performance.
@suar99x292 жыл бұрын
up
@SteelSkin6672 жыл бұрын
The native 4K image acts as the ground truth that the upscaling algorithms are trying to replicate. The comparison wouldn't be complete without it.
@ForAnAngel2 жыл бұрын
@@SteelSkin667 The point of upscaling is to make the image look better and you can't tell how much better the picture is if you don't know what it looks like to start with.
@suar99x292 жыл бұрын
please test on 4k screen using 1080p input then compare it with any upscaling technique tup to 4k resolution
@photonboy9992 жыл бұрын
@@suar99x29 , UM... that's what they are doing. It's a 4K screen. They were rendering at LOWER resolutions then using NIS/FSR/RSR to upscale to 4K.
@Albert-ed3hg2 жыл бұрын
Great video, I appreciate your efforts! Excellent info and well done! Cheers from Canada:) Oh, super you're using 4K resolution for your videos!!
@1samm12 жыл бұрын
RSR vs. "standard" GPU upscale vs in-game Upscale (if that is not FSR already) quality comparison from the source to target resolution would be interesting
@rakesh15192 жыл бұрын
Radeon software looks so much better than nVidia control panel...about time nvidia revamp their ui
@standardcoffee20012 жыл бұрын
i agree
@damara22682 жыл бұрын
Well for Nvidia you're usually gonna use GeForce experience which has ok GUI. Almost all the settings are in there too. But yeah, they should unify it so there wouldn't be two pieces of software for controlling but just one with the GeForce experience GUI. Doesn't make sense to have 2 separate applications for a control center
@trueheart56662 жыл бұрын
I saw a comment like this a decade ago lol . Nvidia doesn't care. They like the 90s look too much
@gamingmarcus2 жыл бұрын
Please don't. They'll move all of it into Geforce experience and force their always online software down your throat. I'd rather use a commandline interface than geforce experience.
@konga3822 жыл бұрын
The explanation for FSR having worse performance than RSR likely has to do with post-processing effects, no? FSR has full-resolution post processing while RSR does post processing at the source resolution.
@stargazer1622 жыл бұрын
LOD bias too, FSR (if implemented properly) should force a negative LOD bias, but that's missing when you use RSR.
@donizettilorenzo2 жыл бұрын
@@stargazer162 Exactly.
@smifffies2 жыл бұрын
We'll take your word for it Tim, as due to KZbin compression, on a 50" 4k 120hz display, most of them looked the same. Other than Nvidia NIS seemed over bright compared to RSR, FSR and Native. Nice to see that both owners of AMD & Nvidia recent GPU's should have options going forward.
@YavNe2 жыл бұрын
The overbrightness caused by having no ignore film grain option that NIS had before.
@crisnmaryfam73442 жыл бұрын
5:05 Im guessing this is an AMD artificial limitation, they will eventually patch it in for rx570/80's to compete with Nvidia. However doing so right now would serve to deter people from buying that new GPU when they have that 8gig 580 thats "perfectly fine"... ESPECIALLY with FSR/RSR support.
@JackDangerous2 жыл бұрын
(me looking at the 4k footage differences on a 1080p monitor) Hmmmm, yeeeees, very interesting indeed 🤔🤣 Thanks for the close-ups!
@Eternalduoae2 жыл бұрын
@3:25 No way! I don't want everything to be put behind an account in order to use! Having it in the control panel and also in the geforce experience is fine. I don't use Geforce experience because Nvidia have no reason to ever request me to have an account to use the hardware I paid for. It's ridiculous! This is the second large commentator suggesting something very similar over the last few days and it's frankly shocking that Tim is advocating locking features behind an unnecessary account. Drivers and features should not require an account to use and it's already bad enough.
@Argoon19812 жыл бұрын
completely agree.
@user-wq9mw2xz3j2 жыл бұрын
Right. Nvidia control panel is old, looks bad and even slow, while Geforce experience requires an account, with military password security and logs you out every now and then. And still worse than radeon software imo.
@user-wq9mw2xz3j2 жыл бұрын
Although Tim didn't say anything about that?
@Eternalduoae2 жыл бұрын
@@user-wq9mw2xz3j He said they should be consolidated. Which way would you expect Nvidia to consolidate features? From the way I read Tim's preference, it appears to be that he prefers both the Radeon software interface and Geforce Experience to the Nvidia control panel. Maybe it's not the right reading but that's the way it comes across to me.
@user-wq9mw2xz3j2 жыл бұрын
@@Eternalduoae I totally agree that they should be consolidated. I also prefer the design of geforce experience to nvidia control panel, but its just a really bad layout anyways. What they need to do imo is simply remove the logging in, at least make it optional and not mandatory, and then improve the accessibility and the layout, while incorporating all the control panel features.
@romeozor2 жыл бұрын
AMD: brings a working feature with some generational limitation, because they have to get to market ASAP Community: OMG how can they exclude X Y & Z AMD: brings out a buggy feature that works on a broad range of cards Community: OMG this is half baked
@mako08152 жыл бұрын
it‘s never enough… I hope they implement support for Polaris soon though
@sheikhrayan95382 жыл бұрын
'With some generational limitations', sounds like cope. They are artificially limited and I hope AMD does the right thing. People even said something similar when NIS came out, but at least it supports more GPU's than RSR could. For instance NIS can support from gtx 7XX/ Maxwell to GPUs now, while RSR only supports Rx 5000 and 6000 GPU's. That is not 'some generational limitations', my guy.
@romeozor2 жыл бұрын
@@sheikhrayan9538 I don't know if you remember the dark days of RX 5000 series drivers, where every news outlet was echoing "AMD drivers cause black screen and infertility". It took AMD a lot of effort to climb out of that hole. They don't have neither the luxury to fuck up, nor infinite money and time to spend on drivers. They need to compete and deliver to market. Yes it sucks that older cards are excluded. Let Tim grow a mustache again until AMD releases a more inclusive driver update. That'll show them
@Aroticas2 жыл бұрын
The GPU's that most need it gets locked out. Guess they want people to upgrade their GPUs huh. It would be fine if they weren't insanely priced.
@mix3k8182 жыл бұрын
Not surprising, but definitely annoying.
@goodluck40372 жыл бұрын
Unpopular opinion: GPUs should be more expensive versus previous generation tech due to improvements. But i can understand 3k being insane pricing on a piece of hardware for the average consumer. 450 for my 2070s and then 860 for my 3070ti? Then turning around and selling my 2070s at profit though? Thats just good buisness.
@warnacokelat2 жыл бұрын
i do think that they will eventually make RSR available for older gpu. it's just AMD doing things the AMD way .
@damara22682 жыл бұрын
@@warnacokelat yep, they're just testing the community if this laziness is ok with them. If a lot of people are pissed about it on AMD reddit and discord and what else big social media they have then they will give it for older GPUs too. If most people not care then they won't give it. It's a big shame tho that basically even a 1 year old product - zen3 APUs - don't get a feature from which they would extremely benefit.
@gamingmarcus2 жыл бұрын
The drivers are probably very different in pre-RDNA cards and so need more work. Honestly it's ridiculous to see how AMD is bashed no matter what they do. Release a polished feature with limited compatibility due to driver issues: reeeeee they're artifically locking the feature Releasing a feature with much broader support but occasional bugs due to the release scale: reeeeee they're pushing half baked solutions Taking their time to perfect a new feature for everyone: reeeeee they need to release an answer to Nvidia now.
@dnakatomiuk2 жыл бұрын
Shame as you state that RX580 isn't supported because it currently is a card thats still in the league of gaming, I love my RX580 8GB one of the best pieces of hardware I've chosen for my new rig,
@ayushmishra76482 жыл бұрын
Amd is still thinking about 500 series supporting rsr. Let's see what happens.
@lake50442 жыл бұрын
Can I just say how much I love Hardware Unboxed way of presenting things... It's so calm, so informative, and with no immature obnoxious loud stuff. It's becoming my favorite tech channel ❤
@KellyClarkD Жыл бұрын
3:38 You can do that OR you can set global settings to off then turn on NIS on games where you want to use it. That way, it's less annoying to setup, especially for people with almost a hundred games installed on their PC.
@doctorfresh38562 жыл бұрын
I'm confused here. I don't understand. Radeon has always had Radeon Super Resolution. Like what makes this different now? 🤔
@aexandereung56862 жыл бұрын
Actually you dont have to enable NIS globally then disable it per app, you could use 0% globally then raise it for games you want it turned on.
@Thor8472002 жыл бұрын
He said that in the video.
@yoshinatsu2 жыл бұрын
If you want RSR on older GPUs, you can get Lossless Scaling on Steam. It even offers an adjustment slider, unlike AMD's implementation.
@SpeedsterBlur2 жыл бұрын
It's not perfect though and some games, like Days Gone just don't work with it or magpie. Granted, I had an issue getting RSR to work with Nier Replicant (I'm using a day 1 executable in order to play at 60-120fps using special k with a freesync monitor) and have to restart the game multiple times despite setting it on a per game basis. Likewise, I tried it on YS IX where I found a sizable increase in framerate compared to lossless scaling, but there was a ton of artifacting and screen tearing.
@yoshinatsu2 жыл бұрын
Well, I guess the advantage of RSR is that it works with exclusive fullscreen, which most games offer, even ancient ones. Lossless Gaming works with windowed applications, so there are a few cases where it won't work perfectly.
@drandersjiang2 жыл бұрын
Why don't just build image upscaling ASIC in the monitor at this point
@berndkemmereit82522 жыл бұрын
I admire the dedictaion and detail. I found all this very confusing at times. FSR,DLSS, ASR, works with XY, but not on that game..etc. From what I gather it is for people who don't have a 4k monitor or 4k GPU. My system is good enough to enable it (1660 Super OC, R7 3700x), but I don't bother as I found in gameplay I don't notice a difference, maybe it is because I play on 1440p, or my eyes are simply to poor...;-), maybe I'm doing something wrong......who knows,
@LuisC72 жыл бұрын
If you don't notice a difference, enable it
@Driftwood4202 жыл бұрын
These tools are more for people that do have a 4K monitor but don't quite have the hardware to push 4K at decent frames. They're significantly worse on 1440p and below monitors. That said if you don't see a difference you should have it turned on for higher framerates
@malaki71232 жыл бұрын
I have a 4K Oled TV that I'll hook up my laptop to, which has a 6800M in it, so it can handle 4k to some degree, but I honestly can't tell the difference either. When it comes to movies, the difference is night and day, but games? Nope, I can see the 4K difference other than sub 60 FPS performance in certain games.
@raresmacovei83822 жыл бұрын
You should notice a massive difference with a 1660S, if you're playing at 1440p, given you're not doing 60 fps in most AAA titles.
@uncleelias2 жыл бұрын
Super scaling is being able to play a higher resolution image/video/game on a lower resolution monitor. You don't get any image upscaling/improvement if the lower resolution monitor/tv can reproduce the higher resolution squeezed into the lower resolution. Upscaling takes the lower resolution image/video/game and plays it on a higher resolution monitor while adding sharpness, smoothness and image quality in an attempt to match what the original high resolution content would look like on a matching high resolution monitor. I have used NIS on a GTX 1070 and the image isn't bad. However, the performance is not good. The games' latency increases. Tim should have tested both on the lowest equivalent hardware he had available such as a RX 5700xt vs a RTX 2060 or whatever the Nvidia performing equivalent would be.
@IslamGhunym2 жыл бұрын
The only time I tried FSR was in godfall game and it was stupidly terrible. Didn't only drop my FPS, but also made the image remarkably worse than my Nvidia GPU scaling or display scaling at all quality presets and we are talking "before NIS release". This made me believe that FSR is just a crap and I still can't get it how do u still talk about it like it is a thing..... giving an edge to FSR or RSR everytime everywhere. I get it that it is your oppinions, but I don't really see your point and I can't compare through a recorded and encoded youtube video to be satisfied with your oppinions I didn't try the FSR 2.0 yet, but I will do that sometime later. I can't judge it.
@syarifairlangga46082 жыл бұрын
The question is Which gpu has the most support from game developper. Win 11 already have DirectXstorage and FSR equivalents yet nobody use it bcus most of game or porting from console
@unknownpickleman2 жыл бұрын
Since when does Windows 11 have an upscaler?
@doctorfresh38562 жыл бұрын
Should I use the games original upscaling options vs RSR or does RSR give better image quality than.
@russha58912 жыл бұрын
Why use a 6800xt surely this is not what the upscaling is for, performance results would be better shown by using a lower spec card, not all of us can afford those cards so we want to know what it does for us plebs with our old cards. Taking the lowest or mid range card that it supports would give us knowledge that gee my card is better than that so I would get more use from this tech.
@mix3k8182 жыл бұрын
Now I also wonder how Intel's solution would look like
@masx48132 жыл бұрын
Intel will use XeSS of course. similar to DLSS but open source
@user-wq9mw2xz3j2 жыл бұрын
better than fsr it seems
@kalidesu2 жыл бұрын
@@user-wq9mw2xz3j Xess better?! How would you know?! It's not available yet. I believe XeSS will leverage Intel hardware acceleration, so it's basically DLSS without the hardware lock down... for now.
@user-wq9mw2xz3j2 жыл бұрын
@@kalidesu i dont know. I said it seems like that, from the showoff intels provided. And yes, from the technology its closer to dlss, and dlss does look better than fsr, so that too
@amashaziz22122 жыл бұрын
@@user-wq9mw2xz3j "i dont know. I said it seems like that, from the showoff intels provided" Are u really stupid enough to believe intel's marketing? If u were smart, u would base ur judgement on third-party reviews when those came out. Also, I think u missed the fact that fsr 2 is to be released not too later.
@S0n1cS1n2 жыл бұрын
Radeon Software is so much more user friendly than NVidia's weird mix of Control panel and Experience
@hansdampf46552 жыл бұрын
Easy for me. I buy the card with the best availability. Thats at the Moment Nvidia !
@Lyazhka2 жыл бұрын
Keep in mind that if there's not enough sharpness for you, you can always enable Radeon Image Sharpening in Radeon Software
@eezergoode2 жыл бұрын
You can’t. If you use RSR the image sharpening options are locked out.
@Lyazhka2 жыл бұрын
At least I hope RIS toggle is not disabled when RSR is enabled
@warnacokelat2 жыл бұрын
RSR and Radeon Image Sharpening works exclusively. Can't have both turned on. Also, you can't turn on Radeon Chill if you use RSR, which is a shame because I would love to lock some games at 60 FPS without using additional software.
@Lyazhka2 жыл бұрын
@@warnacokelat Radeon Software -> Options -> Graphics -> Frame rate target control. But looks like you can't enable it per game
@warnacokelat2 жыл бұрын
@@Lyazhka ah, thanks. i learn something new about this piece of wonderful software everyday. i prefer locking it to 60fps rather than changing the refresh rate of my monitor because somehow 75hz on my monitor have better black compared to running it on 60hz.
@ironmaiden56582 жыл бұрын
I had a shot every time he said FSR. Finished the bottle halfway through the video.
@liaminwales2 жыл бұрын
The Nvidia drivers UI is so bad, on my 4K display it's tiny windows are painful. Yes you can expand the main window but the sub windows are just as small so you end up scrolling non stop to change settings . The AMD drivers are just amazing in comparison, it can be hard to find a few things but it's much much better.
@Thor8472002 жыл бұрын
I actually am not using RSR in games with built in modern resolutions(1440p in my case). Instead I have been using RSR in old games that don't have modern resolutions. In some games it makes them 16:9 widescreen but in others it just makes them look better. The most impressive thing I have found RSR useful with is using RSR on Emulators. Yep, Emulators. Add the Emulators EXE in the AMD Drivers game list, turn RSR on for the emulator. Then when you launch the game, make sure the game goes full screen with Alt-Enter. RSR will kick in and you will be surprised to see that the ancient games 4:3 screen ( I am talking Sega Genisis, Saturn, Dreamcast, Nintendo 64, PS2, and others) will now be displayed in full 16:9 widescreen. There is a little weirdness that goes on with image sometimes switching really fast between 4:3 and 16:9, but overall it works very well. And because these really old emulated games have really bad textures and things compared to how modern games look, the image doesn't look nearly as softened as a modern game would. It in fact looks much crisper then it does natively. Oddly enough as well, the images do not look stretched and the UI is exactly where it should be. From now on when I use an emulator, I will be using RSR.
@ZackEhlers2 жыл бұрын
What’s the difference between doing this and just simply lowering the resolution which results in better performance? Less tearing?
@Keivz2 жыл бұрын
Zip if you add a little sharpening. Much a do about nothing
@ricky_pigeon2 жыл бұрын
The winner is the one that works on more hardware because in a time where its difficult for people to get a GPU or even a PC in general then this can mean the difference between playing the game with ok FPS to not playing a game to some people.
@hartmutdietz1228 Жыл бұрын
I personally would prefer to lower the settings from ultra to high, I think that make more sense than using an upscaling method.
@NephilmX Жыл бұрын
While it's more noticeable for 1080p upscales, the technologies are mature enough that visual quality difference from a ~80% upscaling up to 1440p or 4k is negligible (and often imperceptible). It's a match up between the fidelity loss of degrading various illumination effects, LOD distances, and/or texture quality vs applying what is effectively slightly wonky anti-aliasing.
@captain_08602 жыл бұрын
one more thing the NIS dosen't work if you increase your refresh rate anything above 60 Hz at any resolution at least for me it happens which is very bad
@wile1234562 жыл бұрын
Me watching this video on my 1080p monitor, well knowing all these upscalers are useless for that resolution
@tyre13372 жыл бұрын
going above 1080p sounds like a headache
@hulala52532 жыл бұрын
I found something funny today, while i tried to use rsr by myself. In the Games with fsr implementaion the rsr toggle is not showing in the driver which makes sense because you should use fsr instead of rsr. Funny thing is the rsr toggle also does not show for bf 2042. When i launch bf 2042 it shortly shows a little window with "FSR is supported". So it would make sense to not show the rsr toggle in the driver. But i for the love of god, can't find that fsr toggle in bf 2042. Am i just to stupid or is bf 2042 once again the most disappointing game of all time? Please help. xD
@andersjjensen2 жыл бұрын
It's a miss detection. And that might be a bit of an answer to why it wasn't supported for older GPUs just yet... So no, BF2042 does not support FSR.
@bazwynOG2 жыл бұрын
I would've liked to have seen a performance stat (gained fps per setting vs stock) comparison between NIS and RSR/FSR1, but in a few months when FSR2 launches, I'm hoping RSR gets a temporal option built off of fsr2.0 because waiting for implementations is tedious, and I'm ready to see my 6900 shine.
@blueversace44472 жыл бұрын
You can’t have a temporal solution without manual integration to pass that motion vector data. If you could, Nvidia would have already done it
@bazwynOG2 жыл бұрын
@@blueversace4447 Not with that attitude :P Besides, nvidia doesn't do anything unless someone challenges them, so maybe this will force their hand in software development.
@gustavoalmeida15792 жыл бұрын
If you are annoyed by the availablity of RSR, imagine me not being able to use it on my laptop with a 5600M?
@malaki71232 жыл бұрын
6800M here and I can't use it either. AMD is saying RSR support for hybrid GPU laptops is coming Q2.
@ytmB4HyU4kUq2 жыл бұрын
Anyway, can you guys test latency and lag times in-game during the use of these softwares? Thanks for the content guys!
@markcritic24092 жыл бұрын
Any chance you could check what it'd be like for 1080P monitors using RSR to upscale 720P, etc? Thanks!
@AFpaleoCon2 жыл бұрын
Someone explain to me why Nvidia is still using their control panel that has been unchanged for like 20 years and looks like garbage
@benjaminoechsli19412 жыл бұрын
"If it ain't broke, don't fix it!" It may not be broken, but it certainly isn't appealing to the eye.
@AFpaleoCon2 жыл бұрын
@@benjaminoechsli1941 ya but for a newbie who may not be familiar with these things they’re going to open that up to do something as simple as turn gsync on and think they’re in wrong place and turn back.
@frostilver2 жыл бұрын
Are you using the DL options when testing using NIS? Because that doesn't come even close to the DLSS quality which it should have.
@Atner82 жыл бұрын
I am curious whether there is added input lag when using super resolution. Hard to tell for sure, but when running max frames at native 1440 and super resolution at 1080, it seems to be a bit snappier in native. Would appreciate the answer to this if anyone knows actual latency numbers. The resources online say there is no added input lag, but my own testing to my eyes says otherwise.
@Kennykazey2 жыл бұрын
I was really impressed by NIS in Monster Hunter World. I'd say it looked better than both FSR and DLSS 1 in that game at 4K.
@Edsdrafts2 жыл бұрын
The big question to me is not NVidia Vs AMD instead why we have so much segmentation in upscaling tech? The amount of acronyms to review, remember and understand is just overwhelming. Here I though AA iterations were all over the place...
@Rello02 жыл бұрын
NIS + Optimized settings in Wonderlands has worked wonders. 3060ti gets over 100FPS most of the time on a 1440UW.
@_A.d.G_2 жыл бұрын
Safe to consider this an AMD victory. Let's just hope support for older GPUs and APUs.
@SixStringViolence2 жыл бұрын
Any GPUs that supports the new driver. So, no GCN (HD7000, 200X, 300X, Fury) chips. But for some reason FSR works just fine on my old R9 290X in Horizon.
@chriswright80742 жыл бұрын
@@SixStringViolence upgrade what's your problem
@nimrodery2 жыл бұрын
@@chriswright8074 No compelling option in the marketplace? Just guessing.
@_A.d.G_2 жыл бұрын
@@SixStringViolence FYI, Polaris and Vega actually are GCN.
@garabdorje2 жыл бұрын
Are any of these upscaling options worth on a 1080p monitor?
@ozzyp972 жыл бұрын
Probably not in the vast majority of cases. Going much lower than 1080p as the source resolution will start losing small details, and no amount of upscaling can recreate what isn't there to begin with.
@eniff29252 жыл бұрын
What about downscaling? Who has the better driver supersampling?
@kajurn7912 жыл бұрын
Obviously Nvidia with DLDSR. AMD hasn't released their answer to that feature.
@raresmacovei83822 жыл бұрын
@@kajurn791 DLDSR works only on some resolutions when downsampling. If you don't use a DLDSR approved resolution, then the regular DSR is absolutely horrendous and AMD's VSR is night and day better.
@eniff29252 жыл бұрын
@@raresmacovei8382 You can also create custom resolutions which scale great even at resolutions under 4k.
@eugkra332 жыл бұрын
I would imagine AMD doesn't want to add a feature like this to their older Polaris GPUs, just to save internal development resources. They probably want to abandon Polaris support in a few years, while still supporting all RDNA versions. It's kind of an architectural change point, and something they see as a cut-off.
@forestR12 жыл бұрын
RADEONA HAS per game sharpening for RSR and FSR. It's called RIS, you set it as a percentage and it's applied to the output resolution.
@hubertgiang45912 жыл бұрын
In time AMD will likely release RSR for all AMD GPUs but for now, it’s pretty niche outside of 4k, because most of the 5 and 6000 cards can power 1080 and 1440p just fine. Might need to drop the settings a bit but higher resolutions > graphic settings imo.
@ElderlyAnteater2 жыл бұрын
that and, at 1080p where the older cards might use it, it looks pretty bad
@user-wq9mw2xz3j2 жыл бұрын
using upscaling for lower resolutions not only looks bad, it's also mostly obsolete and 90-95% users can play on 1080p decently.
@mineatomtr2 жыл бұрын
@@user-wq9mw2xz3j aand that’s a false statement, many people including me are still using integrated graphics or GPUs such as RX 560 and GTX 750 Ti. I run most games with 66% resolution scale from 1080p.
@GodisGood9412 жыл бұрын
Not the 6500xt lol
@BUDA202 жыл бұрын
NIS should use 10% as sharpen default, 50% is over-sharpen and dilutes colors, at maximum 20% (I reported this to NVIDIA wile back, and they took my feedback, but I think nothing change)
@BlueDemise2 жыл бұрын
What i got most out of this is that i really like the look of FSR on a lot of those, it has a nice softness to it while still being detailed
@Antagon6662 жыл бұрын
It's kind of odd to use the term "reconstruction" with spatial upscaling.
@MikeDoba2 жыл бұрын
I tried FSR with my 5700xt and warzone. I had the green check mark meaning its working but it looked like complete crap! 1080p upscaled to 1440p any reason why?
@10GreenDragon102 жыл бұрын
RSR is very useful, much better image quality that just lowering your settings per game, you can play at higheer resolution and get more fps while not sacrificing image quality
@grantedwards58782 жыл бұрын
Thumbs up because of the F1 car in the thumbnail.
@Ludak0215 ай бұрын
I have a problem with this. on nvidia I have the option to render the game in higher res and it gets downscaled to monitors resolution. This existed before DLSS existed. I also have an option called "Image Scaling", when "ON" I can use image sharpening with slider determining how much of the effect I want. So, no DLSS no resolution change or anything, it just works. I want to get AMD card now and I need the sharpen from drivers because of TAA anti-aliasing a blur. All I find n the topic is content like this, comparing apples and spaceships. I don't need downscaling, I need sharpen. (I don't care for ENB mods or other 3rd party code injecting stuff). Why can't ayone just make this simple question answered? Does AMD have sharpening like nVidia's Image Scaling or not? This all existed when gtx 960 came out. Forget RTX, DLSS and and all that.
@unpaintedcanvas2 жыл бұрын
All this driver-limited BS from AMD and Nvidia are so stupid. On Linux, it's straightforward for all gpus of any brand: just enter WINE_FULLSCREEN_FSR=1 for your launch options of your game and you're golden.
@brunobenetti97568 ай бұрын
I don't know... I'd use RSR or NIS when I can't run at full resolution, so the comparisons should be, say, 1440p upscaled to 4k VS native 1440p, not 4k
@dpanterdpanter2 жыл бұрын
Thanks for the nice comparison! A suggestion; I wish you had included Linux testing as we've had access to global FSR for nearly any game (both Proton and Linux native) with sharpening settings for a long time now. I'm sure you've seen the Steam Decks global FSR toggle via Gamescope. Also, all games tested here work with Proton. :) Edit: Forgot to mention that it works regardless of GPU, thanks KA Tech for the reply!
@katech60202 жыл бұрын
It does even work on other GPUs as well, I tried it on my intel HD 520
@jayros2 жыл бұрын
Why so little developers have implemented FSR (and coming soon FSR 2) on their games? Wasn't supposed to be "easy" to implement? I'd have expected that Warzone, Shadow Of TTR, The Witcher 3 and many other popular games would be already FSR-optimized, but nothing yet.
@Lolkork2 жыл бұрын
NIS is just broken with my setup. My monitor is 1440p 165 hz but its highest supported resolution is 2160p 60hz. For someone reason NIS thinks 2160p is my native resolution and scales all games to that before downscaling it to 1440p. But the biggest issue of all is that it just straight up removes native 1440p as a supported resolution, I can only choose 1440p 60 upscaled to 4k. So its completely unusable.
@elirantuil50032 жыл бұрын
And..... It's still useless for 1080p. Like anything other than maybe dlss, which is supported mostly by 1440p cards or better ....
@mattg8888 Жыл бұрын
Here I am thinking RSR is a unique AMD feature (and I even had an NVIDIA RTX 3060) and then find this video... I had no idea I could have used that on my NVIDIA card. I am now back to AMD, but still.
@anthonyreynoza853510 ай бұрын
It's actually pretty good for a game like crysis remastered that doesn't have for. I have a 4k tv and I have to play on 1440p if I want everything maxed out. It's definitely better than just having 1440p and using the regular tv upscaler.
@konstantinosmarinos30422 жыл бұрын
Is frustrating at 2022 to talk about scaling when they can "skip" ray tracing cores and give more raw performance!!! And why non of youtubers say that a die occupied by ray tracing cores when they can give more raster cores and more fps with that??? Its nonsense at 2022 to pay more for "bells and whistles" than performance.With the latest technology consumer must not pay more that 300$ for 4k 60 fps and they can deliver it!!! That's why they take still 10xx series.
@rfactorwebview2 жыл бұрын
Totally confused by the percentages used is this video. Why would you compare 80% scale with ultra quality? FSR ultra quality is 1.3 per dimension which works out about 77% not 80%
@GodKitty6772 жыл бұрын
NIS is sharper because there is more detail but you get ringing. This is because NIS is Lanczos. FSR uses performance shortcuts and neighborhood clamping. This causes the image to blur. FSR most of the time has massive sharpening. FSR = RSR but with RSR hud and post-processing are first then upscaling. All the upscaling in this video use the same method, ie Lanczos. There can be no winner, if you are just objectively comparing the upscaling. I expect AMD FSR will be better in this videos conclusions.
@seanprzybyla21572 жыл бұрын
so far my experience with RSR is just games crashing on launch. hopefully just teething issues :( I dont actually need to use it was just playing our of curiosity but still I expected it to work. Using 6900 XT merc 319 Ultra.
@YavNe2 жыл бұрын
Where were your mind 2.5 years ago when NVIDIA released their Image Scaling? Obviously something has been announced as KZbinrs starting to make videos about it...
@Scoobydcs2 жыл бұрын
iv asked time and time again in every video i can find and never found an answer. does rsr work in vr? if so how?
@FrazzleCat2 жыл бұрын
This is just, like, my opinion, man (Great Lebowski, fantastic movie), but in this video there's way too much focus (eg; examples, talk) on technologies that are neither RSR nor NIS. It's a well done vid, mind you, with an intelligent gentleman presenting said video, but the other info is a bit distracting and therefore a little annoying when I'd really only want examples between the two stated technologies.
@genshikenguy2 жыл бұрын
FACT! truelight and true smoke and true water needs like trillions of particles of the finest cellular quality. playstation 3 was true smoke like tobacco smoke without even needing a GPU with the cell processor i believe. But modern AMD RDNA hardware is like double genetics level and does 'reality' rendering with light particles based physics and image creation with allowing for camera photographic lighting in game with the view/lenses/cameras with exposure options and such as well as the reflections and things. you can tell by the particle size and the number of particles as to how astonishingly higher the resolution of AMD is.. absurdly more powerful than fake intel and nvidia. I wonder how late to the game titles like need for speed carbon are that maybe had 'burnout smoke' or something? i mean amd made the medical tech like the xray machines software i guess and 3d scanners and things soooo many decades ago.. so umm light particles arent too different to their xray medical stuff i guess? and their 3d scanners? i wonder if forza is created by a fly over for its assets. you guys suck pretending intel and nvidia's half the numbers and half the hardware is anywhere near pretending to be better than AMD.. its not even worth considering at all. its not just written on the wall! its written on the box with the actual product names retards! get a clue! the nvidia box numbers are for totally different printer stuff or photography. amd's is for 3d reality creation.. what the hell is wrong with you criminally incompetent retards who cant read the numbers on the box! and dont know what DNA means or cell means.. ? or 'super resolution' .. get a frigging clue!
@dralord13072 жыл бұрын
I play FS22, I have a GTX1070. I can say for sure for me FSR works better than NIS. NIS gives me a headache and the motion blur is worse on my system. I cant test out RSR currently.
@drival0605902 жыл бұрын
In Horizon Zero Dawn, in my opinion, the best picture gives DLDSR 2.25x in combination with DLSS Quality (in the end ~ native resolution again).
@Kaziklu2 жыл бұрын
This is a little off topic but it is more of a comment on a long memory. Nvidia did you guys dirty this cycle with their basic shadow ban. Even though it got worked out when they were caught... lets face it, it was only because they were called out. As such I decided that as long as the AMD Cards were close enough in performance this cycle I was not going to be Nvidia. I finally found a card in stock at a reasonable (relatively) price. It was an AMD card. I am sure I can't be the only one that made this decision. So I thought I'd share this just so you can remind them it does impact their bottom line even if only a tiny bit. (though give the card shortage likely not all that much this cycle)
@proinseasokiellig43882 жыл бұрын
RSR option NOT available for my RX 570 XT 8g with the 22.3.2 update, F@$k you AMD, this card was destined for my kids PC..
@vidfreak562 жыл бұрын
Still cant beat 4k. Still images dont mean much when FSR, RSR, and NIS all add moderate to high levels of sharpening the image (youd have to sharpen 4k to be fair). You have to watch them in motion aswell. And its clear as day that the 4k image is always better. Details are often harder to spot due to how much blurring games add to the image itself.
@Agp1597 Жыл бұрын
its what they AMD if you come from 1 native Full HD monitor and then use QHD one and upscaled from 1080p to 1440p you will lose perfromance
@genshikenguy2 жыл бұрын
As I understand it the epyc are a bunch of zen cores with different layout and cache configs. The radeons and thradrippers and stuff are maybe just all lots of the same chip basically. Pro workstation card and single zen core render blender pro render hydra rendered materials x graphics. With the OS correctly configured with bios hacked forced edit to amd recommended and config filed and registry made to tell the OS to actually use some of the hardware. With lisa su herself ensuring it actually performs as expected. Your game worlds arent genetics realistic quality and the DNA 2 arent twice the quality of genetics detail
@johnnygreene46582 жыл бұрын
DLSS can really look blurry to me. Especially in COD Vanguard, makes everything look fuzzy.
@ij67082 жыл бұрын
Here's my nitpick: Why a 4K comparison? If people are looking into driver upscaling, most likely they're not gaming at 4K
@elilopez88442 жыл бұрын
PRO TIP: WHATEVER YOUR NATIVE RES 1080P OR 1440P... SET YOUR COMPUTER TO 1800P... THEN USE RSR TO RENDER YOUR GAME AT ITS NATIVE RES... IT WILL RENDER NATIVE INTERNALLY THEN UPSCALE THEN DOWNSCALE BACK TO NATIVE... ITS A WAY TO GET BETTER IMAGE AT NATIVE WITH LITTLE TO NO LOSS IN FPS
@MirelRC2 жыл бұрын
Nvidia's software is crap. Don't get me wrong, but I am happy that my 750 ti died, now I just have to wait a bit to order rx 6600xt.
@sorenvitarelli2 жыл бұрын
NIS messes with my hdmi 2.1 TV’s EDID. It makes my computer out put to 4096 instead of 3840.
@jobflores22232 жыл бұрын
You should also be mad about Google not giving phones updates from 2016. This is a business and its giving you work.
@williamschlass45982 жыл бұрын
Neither, its shit! Why can't they just put all their resources into improving rasterization enough to render 4k native at a good level of performance?
@bzdtemp2 жыл бұрын
Good video, however there is a big elephant in the room! Showing comparisons is suffering a major flaw, since by the very nature of how we all get to see those comparisons is through us watching compressed video material. Meaning what we are seeing is not the same as how the games look, in fact what we see all suffers from having been made into compressed video, uncompressed and on top of that there is possible filters and more coming into effect if we do not view the video at its original resolution.
@pedro.alcatra2 жыл бұрын
Man, those acronyms got me in trouble. I couldn't follow the video without always having to go after what the acronym means. could have written the whole name. and refer to the manufacturer with a symbol