Radlands 101: Advanced Theory: Juggernaut

  Рет қаралды 1,755

University of Radlands

University of Radlands

Күн бұрын

Пікірлер: 31
@mahdihozouri5544
@mahdihozouri5544 2 ай бұрын
Hello, I have two questions. One, can we play this opponent's juggernaut card or one of our camps twice with Mimic? Second, if possible, should the Juggernaut card have reached the third house, or if it was not in the third house, can it still be copied with Mimek?
@universityofradlands
@universityofradlands 2 ай бұрын
Mimic can only copy the abilities of people on the board. Mimic doesn't copy camp abilities. Thanks for watching and commenting on another video. I appreciate your discussions the last couple of days 😃
@mahdihozouri5544
@mahdihozouri5544 2 ай бұрын
@@universityofradlands o no my bad😅 me too for answering all my questions and teaching very well🙏🏼🙂‍↕️ .
@joeblow1616
@joeblow1616 2 күн бұрын
Hi and thanks for all the great content. You explained everything very clearly and i just want to make sure of a couple of things, if you could help me out with your opinion. 1. Let's say you advance tha Juggernaut when no one is in front of him and he now has one space in front and one behind. If i want to play a person could i play it in both those spaces or am I forced to put it behind the Juggernaut? This is how i see it: - on the card it says that any people that are in front when Juggernaut moves must go behind the camp. But when Juggernaut moved no one was in front. Now its action is over and we can play normally, play a new card in front of a camp. - At the same time the rules say that any new card played must go in front of the camp. Any thoughts on this? 2. As you said in the video, there is no concept of rows in the game. So, if there is no one in front of Juggernaut does he really move up? Or the concept of no rows applies only to people? Hope everything above makes sense and looking forward to see what you have to say. Juggernaut is very fun to play with and i want to make sure i play it right. Thanks again for the great videos, i really enjoy them.
@universityofradlands
@universityofradlands 2 күн бұрын
Thank you for watching and for commenting. These are really good questions. Juggs can be a little confusing but it is really fun to play. 1) if you advance juggernaut one space (and nobody is in the column) you have the option to play a person behind or in front of it. So you can either add one layer of protection for the camp or put a spicy person behind them so they are protected. (Keep in mind that playing a person won't let you move juggs like you can with people, only the camp ability moves it) 2) Juggernaut's ability is what states he moves forward, it's just easier to think of it moving in the same spots you place your people. So the rows don't exist but juggernaut has to move forward twice (two rows) and then the third movement he destroys the opponent's camp and goes back to the camp row. I hope this helps. Don't hesitate to ask anything else. I really appreciate the interaction ☺️
@jldeorogarcia
@jldeorogarcia 6 ай бұрын
Hello!! I have a question (sorry if it is yet answered). What happens if juggernaut is destroyed in the second row (or third), does it return to the bottom row or stays where it was destroyed?? And if so, does this destroyed juggernaut protect people behind it? Thank you very much in advance!!
@universityofradlands
@universityofradlands 6 ай бұрын
Juggernaut would go back to the camp row and anybody behind would move up. Juggernaut's ability is what allows it to move beyond the camp space. When it's destroyed that is gone so back to the camp row it goes. Thanks for watching and for the question. I really appreciate it ☺️
@jaimepal
@jaimepal 11 ай бұрын
So it seem like you can advance juggernaut even if no person is in the row?
@universityofradlands
@universityofradlands 11 ай бұрын
Yes, as long as you have the one water to spend to move juggernaut forward you can. The blurb about people on the card is just to tell you what to do with them if they are in the column, not that they have to be there. Thank you for watching and commenting, it's really appreciated. Don't hesitate to ask any other questions you might have.
@maskim3
@maskim3 10 ай бұрын
I guess it’s very difficult to play because the camp is very exposed in the front line, but I’ll give it a try. What would be your strategy guys ?
@universityofradlands
@universityofradlands 10 ай бұрын
This camp definitely has a unique play style. A very high risk but high reward camp. I think it pairs well with restore camps so you can keep it undamaged. It's also only exposed for one turn (ideally) in the front row. So don't advance it to the front row if you know your opponent can destroy it the next turn. Playing powerful people behind it is a good strategy at times. It's worth trying a few times for sure. It's one of my favorites because of the way it changes how a player uses camps in the game. Thanks for commenting and hope this helped a bit or at least pushes you over the edge to play it a few times.
@maskim3
@maskim3 10 ай бұрын
@@universityofradlands thanks for the answer, it’s indeed a good combo , I didn’t think about it yet cause I’ve only played with the first camps they recommend. I’ll try that tonight if I’m lucky with the draw 😇 Thanks a lot, I’ll play this game a lot 👌🏽
@mariosoueidy4293
@mariosoueidy4293 Жыл бұрын
Can the juggernaut continue its movement even if it was damaged?
@universityofradlands
@universityofradlands Жыл бұрын
Yes. Camps are always able to use their abilities/traits when damaged or undamaged as long as you can pay for it.
@samuelcoulter6396
@samuelcoulter6396 10 ай бұрын
Ok, by my reading of things, Vera Vosh and Juggernaut are crazy together. Get a fully protected Jug. Move it up to the middle, then next turn use it twice so it's never unprotected. If you can get that set up it'll be an almost surefire shot at at least one camp.
@universityofradlands
@universityofradlands 10 ай бұрын
Agreed! This is a combo I've never really thought about before (or have played against). I'd be targeting Vera with everything I got if that combo popped up on my opponents field. You could play a person, then vera, then juggernaut in the column and she would almost always be protected as well when juggs is in the middle. Thanks for watching and commenting. Much appreciated 😊
@danielbinder3136
@danielbinder3136 Жыл бұрын
if the juggernant takes the wound to the opponent's camp after the 3rd step and then returns to the position of the starting camp, is the juggernant still alive or already dead?
@universityofradlands
@universityofradlands Жыл бұрын
Advancing the juggernaut from start to finish will not damage or destroy it. So it would go back to the camp row in the same position it was in when it left the last spot. If it wasn't damaged then it goes back undamaged. If it had been hit and is turned to the side then it goes back that way. Even though the juggernaut can move the opponent still has to target it like a normal camp. It's just an easier target for them when people are behind it and it's more exposed. Hope this cleared it up. Appreciate you watching ☺️
@danielbinder3136
@danielbinder3136 Жыл бұрын
@@universityofradlands thanks for the answer, which do you think are the 3 best camps?
@universityofradlands
@universityofradlands Жыл бұрын
That's a tough one. I'll look at this as if I just had to pick three individually without considering what other camps provide for synergy. These are camps I'll almost always pick if I see them without looking at the others. My top is probably catapult. Having a sniper whenever you want it is great. It's also a way to clear your board so it doesn't get clogged. I like supply depot a lot. Two cards to start and if you need to draw you can at least look at two options instead of one. Labor camp might be the best restore camp. Free action and a way to keep your board clear. Win win. Notable contenders would be outpost since it gives you options. Adrenaline lab is a great camp. Keeps your board clear and also forces your opponents to completely kill your people instead of just injuring it. they don't want you to use them. Mercenary camp can be devastating early. Juggernaut is also probably the most unique camp in the game and most fun when it resolves. Do you have a top bunch you always consider when they are in your six choices?
@danielbinder3136
@danielbinder3136 Жыл бұрын
@@universityofradlands yes, there should always be a camp where I can set up the car as an event, then even the revival is important, for the third camp it is questionable whether I should prefer the shot. Is it possible that the car event is the strongest in the game.
@universityofradlands
@universityofradlands Жыл бұрын
Garage is also a very powerful camp for sure. One water to play or advance raiders is really good. Pair it with some camps that start with more cards and you should have a good chance in the game.
@notAsheep87
@notAsheep87 6 ай бұрын
Can I just use 3 water and kill enemy camps in one turn?
@universityofradlands
@universityofradlands 6 ай бұрын
Thanks for the question! Unfortunately no. A card's ability can be used once per turn. Once it has been used that card is not ready anymore and can't be used again. The only exception to this rule is Vera Vosh's trait. If she is undamaged then you are able to use juggernauts ability twice in one turn and advance it two spaces instead of one at a time each turn. Thanks for watching and commenting and I hope this helped to clear it up. If you have any other questions don't hesitate to ask ☺️
@notAsheep87
@notAsheep87 6 ай бұрын
@@universityofradlands thanks, thought that maybe only applied to people. Newbie here
@universityofradlands
@universityofradlands 6 ай бұрын
No problem. We all have to start at the beginning 😄. Hope you are enjoying the game. It is one of my favorites!
@leonzuendel123
@leonzuendel123 Жыл бұрын
Actually the (current) rules do say, that the first person you play always goes directly in front of a camp AND if one person of two gets destroyed (so you're left with only one in front) it automatically goes back to the row in front of the camp. This makes total sense because it makes literally NO common sense to play a person in the first row with a gap between itself and the camp..... Like why would you do that? It does nothing. So Juggernaut is not even nearly as complicated as you are explaining it.
@universityofradlands
@universityofradlands Жыл бұрын
Thanks for watching and commenting. Appreciate it. With living rules things can update and change (my restore video isn't as accurate now as well with the most recent rules update). I'm glad the game rules make more sense now but hopefully some people will still find the video helpful if it's still confusing. Happy raiding! 🤘
@dmitriysemenov2530
@dmitriysemenov2530 7 ай бұрын
thank you!
@universityofradlands
@universityofradlands 7 ай бұрын
No problem! Thank you for watching and commenting. Appreciate it 😊 Don't hesitate to ask any other questions you might have.
@dmitriysemenov2530
@dmitriysemenov2530 7 ай бұрын
@@universityofradlands wow! you're so nice!
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