RAMP 2024 - Playthroughs 52

  Рет қаралды 697

DavidXNewton

DavidXNewton

Күн бұрын

Пікірлер: 21
@Aleteos
@Aleteos 3 ай бұрын
I'm guessing the thing David wasn't sure he wanted to say was going to be about how you can override the virtual method WorldLoaded in a static event handler, thus probably being able to do funky things when a player tries to load a savegame...
@DavidXNewton
@DavidXNewton 3 ай бұрын
@@Aleteos Absolutely right :) So you can’t prevent saving, but you can check if the player’s not where they’re supposed to be on loading! (Please nobody do this)
@Aleteos
@Aleteos 3 ай бұрын
@@DavidXNewton O ho ho ho.. I'm doing it! Should I punish the player with instant death, half-health + no ammo, or end the game and kick them back to the menu... so many choices
@Aleteos
@Aleteos 3 ай бұрын
@@DavidXNewton In all seriousness though, if I wanted to enforce a checkpoint system in my game, could this somehow be used to force loading the correct savefile?
@Qoko88
@Qoko88 3 ай бұрын
I don't think I've ever heard you laugh as hard as you did in Altitudinal Airship but it was insanely funny indeed😂. Dawnbreez taking inspiration from Myhouse is somewhat evident as s/he made Four Comas in '23 (arguably a better map than Burial Clowned but an entirely different theme anyway).
@JDubDotEXE
@JDubDotEXE 3 ай бұрын
37:05 Glorious.
@andrewdwilliams
@andrewdwilliams 3 ай бұрын
I had much the same reaction when I played it!
@RecordBreakerMuzic
@RecordBreakerMuzic 3 ай бұрын
hehe
@andrewdwilliams
@andrewdwilliams 3 ай бұрын
I had A-Ha's "Take On Me" playing in my head throughout "Static".
@eggsbox
@eggsbox 3 ай бұрын
1:55 the word here is "immersive"! i really do love how different genres have their own consistent internal logic wrt how hue, saturation, contrast, and lighting/shading should be used and that those sets of logic pull an audience in.
@JediMB
@JediMB 2 ай бұрын
Villa Fatale giving me that déjà vu.
@eggsbox
@eggsbox 3 ай бұрын
26:53 the compression algorithm is struggling so badly my player crashed lmao
@Anaerin
@Anaerin 3 ай бұрын
Yeah, KZbin's compression simply didn't have the bitrate to cope with static noise like this.
@cbm_doomworld
@cbm_doomworld 2 ай бұрын
it almost looked like the cyber in the last map was wearing sneakers but then I discovered it was a regular cyberdemon. I can just imagine a cyberdemon with sneakers going squeek squeek when it walks
@helloarchives
@helloarchives 3 ай бұрын
Surprised you have not played Blood? The zombies are from it and have a very distinct scream when they die.
@eggsbox
@eggsbox 3 ай бұрын
49:54 the music in this one is nuts
@Crazy_Borg
@Crazy_Borg 2 ай бұрын
17:00 Well, thats Creepy Crag from PLOK! by Tim & Geoff Follin. Or at least a midi recreation of it. Jolly indeed! 26:50 youtube 144p, so we meet again! 29:50 yes, it is slightly visible. in 1080p, which looks more like 144p 36:11 you can prevent the player from quicksaving in Doom? 40:55 that was fun. XD
@kegluneq6306
@kegluneq6306 2 ай бұрын
STATIC may have issues on lower difficulties? I'm exploring on HNTR and could not find the enemies at all. Interesting level but had to quit early when playing it.
@JDubDotEXE
@JDubDotEXE 3 ай бұрын
Static was certainly something. It absolutely tanked on playback, I can tell you that much, but a cool concept!
@JDubDotEXE
@JDubDotEXE 3 ай бұрын
Is the music in Dawnbreez's map tied to your health, or your x,y coordinate, or something random, or a combination of these things, or is it just absolutely mental on purpose?
@andrewdwilliams
@andrewdwilliams 3 ай бұрын
Just the latter, I think. After reading your comment I risked sanity by paying more attention to it, and there's definitely a loop to the weirdness.
RAMP 2024 - Playthroughs 54
1:03:27
DavidXNewton
Рет қаралды 631
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