Ranking Every Metal Gear Game. My Honest Thoughts.

  Рет қаралды 7,980

Jaguar King

Jaguar King

Күн бұрын

Пікірлер: 125
@DurdenShorts
@DurdenShorts Ай бұрын
mgs3 not in S tier is egregious
@janbrohal1332
@janbrohal1332 Ай бұрын
Its always the MGS2 top 1 people that will downplay MGS3 for stuff previous games are guilty of as well. Almost every MGS game is linear and atleast 3 doesn't make you do annoying backtracking
@Yeshua_is-Cool
@Yeshua_is-Cool Ай бұрын
This right here
@Vashkey
@Vashkey Ай бұрын
Holding cut content against MGS3 is ridiculous. Every Metal Gear game has cut content. MGS2 has a slew of it. It would make sense if it were obvious like MGSV, but MGS3 feels like a complete game. Youre reaching here
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
@@Vashkey exactly he’s stupid
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
@@Vashkey he’s another tier list idiot
@nevousabonnezpas4286
@nevousabonnezpas4286 Ай бұрын
Sorry but I don't get this idea that MGS3 is linear compared to previous Metal Gear games. Not only you try to praise older entries for "allowing you to return to older areas with different enemy layouts" (19:17) while you were calling that "back tracking" in the case of MGS 1 but also you neglect the importance of those sub areas where you can deviate (19:37). In my opinion there are examples that shows that MGS3 is not linear: you can kill The End before the proper fight if you randomly choose the left path (to get the Dragunov rifle) instead of the right one, speaking of the End combat the area where you fight him is very vast and he can send you back to the prison/hospital (area that initially can be infiltrated in different manners by the way), the cave between the Ocelot fight and the Pain fight is quite vast ... And there are actually other examples.
@A-B101
@A-B101 Ай бұрын
Still the progression is very linear, contrary to the previous games where you could and had to go back and forth to explore some more in order to progress, so you had to familiarize with the layouts. Their game designs are different in that aspect, especially compared to MGS2's maps that were very "circular"
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
That’s like saying 1 and 2 instead of less linear.
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
@@A-B101 lmao familiar with the same areas? Stfu having to play as raiden was bad enough. Good game but 3 is a lot better and the only mgs, that had an actual healing factor. Instead of rations
@Pullaka
@Pullaka Ай бұрын
MG2 is even an S for me. It has the best soundtrack of any Metal Gear game, even better than MGS, I would say. It's also incredible that it has all the elements that made MGS so iconic in 1998.
@KeithCarterEOG
@KeithCarterEOG Ай бұрын
MG2 made me cry when the figure skater lady told her story and (if I remember correctly [spoiler alert:]) passed away. Great game indeed
@lordfizzz
@lordfizzz Ай бұрын
I was 13 when it came out, just smoked weed for the first time, and was fully sucked into the Matrix. Mgs2 is god tier for me
@KeithCarterEOG
@KeithCarterEOG Ай бұрын
@@lordfizzz I love MGS2 as well. It was the first one in the series I've ever played, and getting Big Boss rank was the sickest gaming experience I've had. However, we were talking about MG2, not MGS2 lol
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
@@KeithCarterEOGgreat game but don’t like the place your located . Msg 3 Forrest setting, is way better than some base.
@KeithCarterEOG
@KeithCarterEOG Ай бұрын
@@DarrenLucas-up6ki Getting Foxhound in MGS3 was incredible too. Honestly unsure which one my fav is between MGS2 and MGS3... leaning toward 2 just because it's the first one I ever played And to be clear, the original comment is about MG2, not MGS2 lol
@KaitouKaiju
@KaitouKaiju Ай бұрын
One thing I have to say is that I don't think the teleporter trucks in the NES version are out of place in the series because later games use a similar mechanic
@boogit9979
@boogit9979 Ай бұрын
thats fallacious. The problem with the trucks is they sequence break the game
@xLeifant
@xLeifant Ай бұрын
@@boogit9979 He also says you never encounter the people parachuting in again; but you literally rescue them throughout the game lol.
@FightStreeting
@FightStreeting Ай бұрын
8 hours being a short game is crazy, haha
@zedeann3642
@zedeann3642 Ай бұрын
It is
@2NDFLB
@2NDFLB 26 күн бұрын
▪️ crazy ? ⬛
@aurus_ae
@aurus_ae Ай бұрын
I totally agree with you that mgs 2 is the best mgs game.
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
Hell no
@aurus_ae
@aurus_ae Ай бұрын
@ At the end of the day, it’s all about personal preference. If you’re into another MGS game more, that’s totally valid. For me, though, MGS2 really stood out. The story, the themes, and especially that ending hit hard. Plus, I think Raiden was introduced in a unique way that added a lot to the franchise. It just left a strong impression on me compared to the others.
@udopadrik9971
@udopadrik9971 Ай бұрын
Yeah, I personally consider MGS2 superior to MGS3 as well, but wouldn't list the linearity of the game as one of MGS3's weaknesses compared to earlier ones myself. For me MGS3 felt like a slight let down for other reasons, mainly story, but in gameplay as well in some sense. All things considered it still is an experience higher than pretty much anything by other developers that was out there in the action adventure genre at that time, but compared to the earlier games in the series and other games Kojima has gone to make later it felt it had the least amount of meaningful surprises, although you play as a different main character it still felt like mostly fan service, an action adventure of playing as a super soldier with unfortunately less of an emphasis on any message or artistic vision on as high a level as other games in the series. What was there in the meaning department mostly felt like something that Kojima had done before better and was just repeating himself on. The boss fights and the lore about them is the main thing that elevated the game, but other than that in the gameplay department it is the game in the series where the uncomfortable control scheme and technical restrictions for making an open environment back then really started to hurt the experience for me, because it was meant to be an open environment instead of an industrial complex it felt much more obvious and clunky how the areas were separated and how the tank controls made you crawl the wrong way or buttons had a different effect to what you intended. Although newer it ended up feeling clunkier and more confusing to control compared to MGS and MGS2. All the best to anyone who considers it the best in the series, but I find it hard to agree with.
@KeithCarterEOG
@KeithCarterEOG Ай бұрын
Nice video and very valid rankings. One reason to dislike Peace Walker that wasn't mentioned here is that the final boss(es) are practically impossible without utilizing multiplayer or perhaps grinding previous missions hundreds of times over. The game came to a screeching halt for me when I got to the second Peace Walker battle. I didn't have the weapons, or the ammo, or the comrades to beat it at all. I barely even scratched the thing. Maybe I was missing something throughout my entire playthrough that would've made it easier, but I'm pretty sure I was playing it thoroughly, collecting soldiers and building equipment.. so I have no idea what I did wrong or if the game was just poorly designed
@CharlieGames1
@CharlieGames1 Ай бұрын
I don’t know why the hate on twin snakes, i know it lacks in soundtrack department and some mechanics made the game a lot easier then the original and also the VA lost it charm compare to the original but it least it’s still faithful to the original source and nothing got removed like the “modern remakes” and I think it deserves better its much like alternate experience
@gertytk5528
@gertytk5528 Ай бұрын
Ground Zeroes for me is an A or maybe even close to S tier game. It's great for what it was supposed to be, an appetizer. Back in 2014 it looked and felt mindblowing, like a true next gen. It had a ton of replay value and I would never call it just a demo. No, it's a prologue, and it succeeded at that. On the other hand, I think Phantom Pain is more disappointing for what it was supposed to be: the complete experience.
@gizilla
@gizilla Ай бұрын
1st game of Hideo Kojima was actually one of the first games I have actually played in my life! WoW!
@A-B101
@A-B101 Ай бұрын
Damn, you're old
@gizilla
@gizilla Ай бұрын
​@@A-B101 thanks I guess 😅
@PlasmaSnake369
@PlasmaSnake369 2 сағат бұрын
Really it was M2 that made the Haunted Castle revisited game. They previous made Gradius Rebirth, Contra Rebirth and Castlevania Adventure Rebirth as WiiWare titles. I don't think any developers ar Konami worked on those they just published it. They also made a new Game Gear Aleste game as part the Aleste Collection.
@nocturn3579
@nocturn3579 Ай бұрын
The acids are definitely worth playing even though they're weird as fuck. There's something creepy about the first one especially. Thing is the older you get the harder it is to get into unfamiliar genres, so i don't blame you for skipping them. I mostly only play games from my childhood too
@veselekov
@veselekov Ай бұрын
Very surprised you gave MGS3 and MGS4 the same rating.
@Vital9103
@Vital9103 Ай бұрын
Eight hours to complete the MGR wow. That's about twice as long as my first playthrough. What I don't like is not that the game is short, but how few levels the game has, only the first four are finished, the fifth is a backtracking, the sixth is a hangar that takes 5 minutes to run through. Pre-rendered cutscenes are one of my biggest problems with Platinum games. Not because they are 30 FPS or 720P, but because they sometimes take up several times more space than the actual game weighs. For example, the game Vanquish weighs 18 GB, and the game takes up only 2.5 GB, which is ridiculous. With MGR, the situation is even worse 25 GB, and the game is only 2.5 GB. I'm scared to imagine how much more the game will weigh if you make all the pre-rendered cutscenes in 4K60FPS, the only way to fix it is to make them in real time.
@diaroxflash5123
@diaroxflash5123 Ай бұрын
14:47 I hear this and fear that mgs delta will be described the same way. I hope to God Konami doesn't mess it up.
@Y2KGMR
@Y2KGMR Ай бұрын
very nice! could i do one of these myself?
@thiefamongu3857
@thiefamongu3857 Ай бұрын
Almost agree with everything here except MGS3 being in A tier. I believe that MGS1, MGS2, and MGS3 are miles better than every other game in the series, it feels like a perfect complete story. If any other games that come close, probably MGS5 and MGR. But MGS5 is unfinished, the story isnt that engaging (because its unfinished) and lots of repetitive missions. MGR is a great game but it does weird me out when people say its the best metal gear, like i dont even think its one of the best hack n slashes, theres way better ones out there. Mgs4 is accurate, theres a lot of things the game does right but its way too anime and cringey even for metal gear standards. Solid snake and big boss got great endings but trying to wrap up the story the way they did was bad, MGS2 didnt need a story sequel, it was perfect as it is. I also didnt like peace walker, like it just takes away all the freedom from MGS3 and makes it a grindy game, not for me. Accurate tier list really good
@DarkFox64
@DarkFox64 Ай бұрын
Peace Walker is a S Tier game in my opinion.
@KeithCarterEOG
@KeithCarterEOG Ай бұрын
One reason I dislike Peace Walker that wasn't mentioned here is that the final boss(es) are practically impossible without utilizing multiplayer or perhaps grinding previous missions hundreds of times over. The game came to a screeching halt for me when I got to the second Peace Walker battle. I didn't have the weapons, or the ammo, or the comrades to beat it at all. I barely even scratched the thing. Maybe I was missing something throughout my entire playthrough that would've made it easier, but I'm pretty sure I was playing it thoroughly, collecting soldiers and building equipment.. so I have no idea what I did wrong or if the game was just poorly designed
@A-B101
@A-B101 Ай бұрын
The game is great while you're going through the main story, but as soon as you get the two endings and did most of the fun unique missions, you REALLY see how simple the gameplay is, and the loadtimes between the missions, Mother Base, and the prep menu are cumbersome. Even the tapes aren't placed well enough in the menus. MGSV improved those aspects by making the Idroid do everything, everywhere, and by broadening the gameplay. Still PW is a fantastic game.
@solidussnape391
@solidussnape391 Ай бұрын
So was phantom pain
@SnakePliskin69
@SnakePliskin69 Ай бұрын
@@solidussnape391 hell no
@thomasvettikad
@thomasvettikad Ай бұрын
@@SnakePliskin69 only for true fans
@Calintares
@Calintares 24 күн бұрын
I'd place MG2 higher and MGS lower because MGS reused so many things from MG2.
@Rising-Shine
@Rising-Shine Ай бұрын
The best metal gear are the Metal Gear's we built along the way😊 Don't think i can really pick a fave, all have good and not good stuff.
@ApacheSmash
@ApacheSmash Ай бұрын
9.8 out of 10 Is that a reference to the IGN review LMAO??
@EthanCruise
@EthanCruise Ай бұрын
Lovely video and ranking system Jag. MGS1 was really the first game I owned for Playstation. It really made an impression on me early on and it really shaped the games I would play going forward. MGS1 is S tier and my favourite, but like you, I absolutely loved MGS2, maybe I like it more than MGS1 too. I loved so many elements in it. Bomb disposal was unique and thrilljng, the guards were much smarter than in MGS1, the Clearing Mode was frightening, disguising as the enemy was fun. MGS2's flaw to me was the cut scenes and codec calls that came quite often and paused you mid game sometimes. MGS1 2 and 3 are S Tier to me. 4... I agree with your thoughts as well. I loved the gameplay but after Act 2, it fell apart. I felt like the Shadow Moses segment sucked, it felt too comical with the stupid robots. I give it a C ranking. MGO2 however, S tier to me. Lol. I will rate MGS1, 2, 3 and MGO 2 an S.
@cooperchance7720
@cooperchance7720 Ай бұрын
Lmao look at the MGS3 fanboys crying in the comment section. I’m sorry not everyone agrees with your basic opinions, people.
@XeroSigmaPrime
@XeroSigmaPrime Ай бұрын
Hot Take: Survive is alot more competent of a game than people give it credit for. And the whole controversy about MTX was overblown, you could literally farm all that premium currency so fast naturally in game. Literally 2-4 co-op matches will give you the equivalent of $10 of MTX currency... I feel like most of its haters haven't actually touched the game beyond a few hours and just regurgitate the same old talking points about it
@moneyseeker8886
@moneyseeker8886 Ай бұрын
Crickets 😂
@thiefamongu3857
@thiefamongu3857 Ай бұрын
Bro....
@TheAfterglowProject
@TheAfterglowProject Ай бұрын
I am SO sorry if I seem like I’m being rude. But.. complaining about a game coming out in 2004 for being linear is fucking odd. You never saw a video game of the like of snake eater unless it were on the scope of final fantasy X. Or any game that preceded 3.
@OG-Macho
@OG-Macho Ай бұрын
Mgs mobile was cool though, didn’t know it existed.
@MorbidThrasher666
@MorbidThrasher666 Ай бұрын
Great video! MGS1 still the best ever. I hope its remade someday like Capcom resident evil remake games
@A-B101
@A-B101 Ай бұрын
Great list
@Soulfly415
@Soulfly415 Ай бұрын
3:23 "the game also had a teleportation system, by using the trucks to move around, which felt out of place" - Hey genius, that was in the MSX version too, and found its way in the first MGS as well. Did you actually play these games, or you just copied the same spillage other uninformed reviewers like to repeat about them? Next time, do your homework.
@Tyler-h7p
@Tyler-h7p Ай бұрын
Metal gear solid three snake eater is my favorite video game
@solidussnape391
@solidussnape391 Ай бұрын
Acid 2 was inspired by Elfen Lied
@bloring1222
@bloring1222 Ай бұрын
Here me out, no criticisms of your rankings, but if there is one thing I wish Konami didn’t do, it was lowering the price of Ground Zeroes from $40 to $30 before release. I believe lowering the price of the game resulted in an unfinished product for The Phantom Pain. Here’s why. I believe it is safe to say Ground Zeroes sold about 3 million units in between development time for TPP. 3 million multiplied by $30 is $90 million. Now, if the game was sold at $40 and roughly 2 million units were sold (and I think it’s safe to assume people would have bought it because most consumers were MGS fans), that would have come down to $120 million. That extra $40 million, while still a pretty small sum, that is still a lot of money Konami lost out on. TTP apparently costed $80 million to make. Imagine what that extra 20-40 million could have done for The Phantom Pain. Just my take. MGSV could have been an S Tier game and the best game in the franchise, but I really think cutting the cost by $10 resulted in the product we got with TPP which I think really sucks.
@cooperchance7720
@cooperchance7720 Ай бұрын
TPP is finished lmao. Kingdom of the Flies and the last 3 chapters were scrapped ideas long before launch. The full script leaked. The game is done.
@Pippus4
@Pippus4 Ай бұрын
That's not how developing works for any software for that matters, expecially the budgets for projects are allocated long before any announcement. If anyting Ground Zeroes is more a way to monetize a tech demo on steroids, but thinking its performance was the big thing with the drama TPP had behind the scene is a bit naive.
@bloring1222
@bloring1222 Ай бұрын
@@Pippus4 In most circumstances, I would agree with you. But I also believe Ground Zeroes was a tech demo to kickstart development for TPP. Konami likes money more than anything. Ground Zeroes would not exist if they didn’t like money. It did not need to exist as a standalone game but we ended up getting it. But Konami is a greedy company that fails to realize that game development takes time and money, and in hindsight they failed to realize that TPP could have sold twice as many copies if it was a mostly complete game and I really think the sales numbers reflects on the decision making to release TPP 9/1/15. I truly believe if Ground Zeroes did not exist, TPP would not exist either and if GZ sold horribly, we would have gotten a half cooked TPP. If ground zeroes sold the numbers that I said previously, TTP would have had an extra 6 months of development time at the very least and 6 months can go a long way. Kojima left Konami for a reason, not just because of happiness, but Konami wasn’t allowing him to creat his Swan Song with TPP. I think Kojima wanted GZ to be sold at $40 to fund TPP. We won’t know until Kojima tells the truth, but I’m willing to bet that what I’ve said previously is on the right track
@bloring1222
@bloring1222 Ай бұрын
The sales number of GZ reflects on releasing TPP on 9/1/15***.
@bloring1222
@bloring1222 Ай бұрын
Put it this way. Let’s say that Ground Zeroes sold 6 million copies, double of what the number is now. Do you really think that we would have gotten the same version of TPP that we have now? I’d argue no.
@SavingPrivateBob
@SavingPrivateBob Ай бұрын
The greatest Metal Gear player in the world, overall. People called him insane when he set out to do what he does, but he did it. His opinion on these games always has me on the edge of my seat. 🫡
@MisiuAcademy
@MisiuAcademy Ай бұрын
Acid? :D
@OG-Macho
@OG-Macho Ай бұрын
Peace walker was intentionally intended to be like monster hunter. Hence PSP, the huge robot bosses etc. A mixture of Kojima being inspired by monster hunter and probably pressure from Konami to make a handheld game. Young players didn’t like traditional MGS including Hideo’s own son.
@OG-Macho
@OG-Macho Ай бұрын
Kinda disagree for the reasons mgs3 was marked down. No MGS was free roaming until 5 and cut content is essentially stuff you didn’t know about. If the game felt short I’d hear it though. I wasn’t a fan of MGS2 story at all so not sure why you said it’s the best.
@A-B101
@A-B101 Ай бұрын
There's ALWAYS something going on in MGS2's story, twists happen all the time, the power dynamic between the heroes and villains shifts all the time too, the stakes are high, the places you're standing on could crumble at any moment (and they all end up doing so), tens of hostages could get hurt, we are right next to New York, and Raiden is a rookie who has to adapt. On top of that it also holds the deepest meaning and themes (with MGSV). Contrast that with MGS3's story where you learn and see very little between when you meet EVA, and when Snake gets catpured, much later. Most of it is action and even comedy with little stakes (Ocelot, Sokolov, the Cobras, Granin, etc). It's a simpler story and you could skip a lot of the custcenes.
@cooperchance7720
@cooperchance7720 Ай бұрын
Ever heard of an opinion?
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
@@A-B101 lmao mgs 2 has terrible bosses. There not even memorable at all
@Howdareyou-ln2stars
@Howdareyou-ln2stars Ай бұрын
Bro these games cutscenes are so long 🤣🤣
@onemoreminute0543
@onemoreminute0543 Ай бұрын
You fool! METAL GEAR SURVIVE BELONGS IN S-TIER BECAUSE IT HAS A CAPITAL 'S' IN THE TITLE!
@papavergil6784
@papavergil6784 Ай бұрын
MGS3 on A tier? Really?
@KostaSaizo
@KostaSaizo Ай бұрын
Shoutout for not putting MGS3 on S tier, like everyone does all these years. Linear map design, Cobra Unit are forgettable, Ocelot's portayal is weird, Volgin is just evil for the sake of being evil, Snake-Eva romance feels kinda forced. The game is carried by the incredible relationship between Snake and the Boss, which ends up as the high point of the whole franchise.
@arizonacan5635
@arizonacan5635 Ай бұрын
Thank. You.
@LuigiReborn2939
@LuigiReborn2939 Ай бұрын
"Cobra Unit are forgettable" What in tf. Ig if thats your opinion then okay but they definitely were not THAT bad
@Dongslinger25
@Dongslinger25 Ай бұрын
Map design is not linear there's almost always alternate routes and side areas, Cobra unit members are very memorable and even if they aren't they're still fun to fight so who really cares if they aren't written with deep detailed backstories. Ocelot has been weird the entire series unless you've only played the Phantom Pain which is probably what you do. Why is Volgin being pure evil a bad thing, not every villain needs to have some tragic backstory or start as a hero and become evil due to circumstance, some people are just bad people. Snake and EVA's romance being forced is because EVA forces the relationship to seduce him since she is a spy and wants to steal the philosphers legacy from him which you would know if you actually paid attention to the game instead of being a retard. Either you haven't actually played the games and you just echo criticism you hear from other dumbasses or you have down syndrome/fetal alcohol syndrome
@SnakePliskin69
@SnakePliskin69 Ай бұрын
Idk about you but the end is one of the most memorable boss fights in the whole series
@A-B101
@A-B101 Ай бұрын
Even The Boss feels kinda forced to me...
@kevindonate1525
@kevindonate1525 Ай бұрын
...C mgs the twin snakes ... 👎🏼
@carloslinky1328
@carloslinky1328 Ай бұрын
Unfortunately
@TheKrowkaBoo
@TheKrowkaBoo Ай бұрын
Mgs4 is mid b at best.
@gadrev
@gadrev Ай бұрын
Boss.
@jonty_quinn
@jonty_quinn Ай бұрын
Dude completely has no clue regarding MGS4 🤣
@TheKrowkaBoo
@TheKrowkaBoo Ай бұрын
4>Snack Eater
@SnakePliskin69
@SnakePliskin69 Ай бұрын
Putting mgs3 in the same tier as MG2 is just stupid lol
@cooperchance7720
@cooperchance7720 Ай бұрын
Why? Because you can’t handle 2D games? That’s on you, not the game.
@SnakePliskin69
@SnakePliskin69 Ай бұрын
@cooperchance7720 sorry bro but the game is from 1990 the gameplay is outdated and the story is almost non existent
@cooperchance7720
@cooperchance7720 Ай бұрын
@@SnakePliskin69 Like I said. That’s on you. Not the game. It’s okay though, not everyone can be good at games. Seems like you’re just one of them.
@SnakePliskin69
@SnakePliskin69 Ай бұрын
@@cooperchance7720 sure bro.
@DarrenLucas-up6ki
@DarrenLucas-up6ki Ай бұрын
@@SnakePliskin69 thank you I agree
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