Since the size of this simulation is so large (I'm assuming to help the physics calculate without errors), the apparent speed of the simulation seems slow. Is there a workflow you'd recommend for speeding up the simulation physics to be faster? My guess would be to adjust the Rigid Body World speed value, but wondering if there's a better way to approach it with using your plugin.
@CriminallyUnderatted6 ай бұрын
I appreciate you sending out tutorials, but the current video resolution is very blurry and hard to see. Even 780 would be better.
@tebitosan97716 ай бұрын
KZbin takes time to process the video in HD, it will be available soon
@CevizyonАй бұрын
i made resolution 512, but the stones still look very artificial. what are the values that you consider appropriate for this?
@LordoftheLoadingScreens-oo3wp3 ай бұрын
thank you very much for the great tutorials. Is there any way to have a clean export for the simulation + debris etc. from Blender to Alembic. My debris Particles are doing very strange things after alembic export :( Thank you for your help
@b3fxstudios3 ай бұрын
the alembic export system currently works quite poorly, to be honest. We are designing a way to export to alembic the particles (and the mesh) in a really effective and fast way, and ready to be used in render engines like unreal or unity.
@LordoftheLoadingScreens-oo3wp3 ай бұрын
@@b3fxstudios Thank you very, very much for your answer. I would love to export the whole alembic simulation to Unreal Engine 5. The pieces work ok but the debris does funny things (I think it has to do something with the axis of each piece but I am not shure). Do you know when you could update the system so that an easy alembic export would be possible for the whole system (main fracture + debris, dust, smoke etc.)? Thank you again very much for your help and your great plugin
@With_Everland6 ай бұрын
When I create a fracture, including when using the RBDLAB add-on, Blender becomes very slow only in Solid View and Wireframe View. Is there a workaround? +폴리곤이 높아서 렉이 걸리는것은 아닌 것 같아요 +알 수 없는 이유로 종종 렉이 사라집니다(몇십초동안은)
@Arezie6 ай бұрын
how to make slow motion for particles debris dust and smoke ?
@Amgora-xz2jq6 ай бұрын
Can you make a tutorial on explosion please !
@viruva926 ай бұрын
Que raro, el video me aparece solo en 360p😅 Esperemos y sea KZbin
@Ruteger7006 ай бұрын
Blender 4.1 support coming soon?
@b3fxstudios6 ай бұрын
some days ago we uploaded the updated RBDLab 1.5.4 compatible with blender 4.1!
@globecolor6 ай бұрын
I’m using RBC (car accident scene)then I’ll use RBD….for deforming car metal.
@lovechopra073 ай бұрын
can you help me my smoke in render not showing
@b3fxstudios3 ай бұрын
come to the Discord channel so we can help you.
@mrfeathers39386 ай бұрын
Tutorials once a month is Fuckin hilarious especially since you don’t help anyone in the comments when we follow your tutorial perfectly and it doesn’t work and we’re asking for help 😂😂😂😂
@b3fxstudios6 ай бұрын
We have a discord channel with more than 600 users where we help each and every one of them. I am convinced that we are the addon creators that help users the most. You can enter the discord channel ( if you have bought the addon, you must have a link ), and you can ask users about our support :D
@globecolor6 ай бұрын
I paid for this add on and don’t see the discord link anywhere…..
@b3fxstudios6 ай бұрын
in the blendermarket download files, you have a txt with the link to discord@@globecolor
@globecolor6 ай бұрын
The only .txt file I see doesn’t have any links It’s just installation instructions. What I need help is how to simulate a car crash(bending metal). I’ve watched your videos trying to implement but no luck. U have a train crashing into a wall, upload that tutorial.
@globecolor6 ай бұрын
Got the discord link Thanks brother great tool but need more tutorials.
@Alireza-qh1tf6 ай бұрын
hi this v1.5.4 not working with blender 4.1.1?! when apply chunks i have this error Python: Traceback (most recent call last): bpy.ops.outliner.show_hierarchy('INVOKE_DEFAULT') File "C:\Program Files\Blender Foundation\Blender 4.1.1\4.1\scripts\modules\bpy\ops.py", line 107, in __call__ ret = _op_call(self.idname_py(), kw, C_exec, C_undo) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ RuntimeError: Operator bpy.ops.outliner.show_hierarchy.poll() Expected an Outliner region