Reblika unveils Reblium a new character creation tool
Пікірлер: 21
@virtualfilmer15 күн бұрын
I purchased the pre-order and its very exciting! :-) I just gave it a quick go - is there any chance we can get "step by step video tutorials" on how to produce a cinematic, realistic result for a caucasian young male (for example)? I love the example images that are in the 'splash' screen (when you first load the program, in the background you see samples) but the results I see are far more stylized/low quality even at 'epic' quality setting on a 3090. And the eyes always looks very strange like they are back-lit emeralds?
@gallystops15 күн бұрын
Are you able to export and bring into Marvelous Designer to create garments and then animate in UE5?
@aminashafique-gk4vcКүн бұрын
i want just one video where I make auto head as a character creator just drag a photo and make few seconds similar head so what is this possible ......
@sosrete14 күн бұрын
downloaded this morning after purchase, I had a big problem, once I extracted the program in the worktation unfortunately it doesn't start, it announces a fatal error, I wrote to support, it's a bad start
@patyfreenam86014 күн бұрын
I purchased it but the settings are almost off, i.e. groom, omniverse, chatgpt etc..
@FPChris22 күн бұрын
How much and how restrictive is the licensing?
@KRGraphicsCG15 күн бұрын
I want to know this too., because everything being a damn subscription just kills my interest
@KRGraphicsCG15 күн бұрын
My only issue with this tool, is blendshapes are limited to the 52 shapes for the iPhone... And also a lot of these generators suffer from what i call the "Doll baby syndrome" where they all start looking the same
@WillyCash6915 күн бұрын
Same lookalike issue metahumans suffer from
@virtualfilmer15 күн бұрын
It doesn’t even work with 52 Blendshapes - did you get it to export Blendshapes? It is stuck on “none” for me. I wish we had release notes to know what works and what doesn’t. This def is a beta not a full release - strange that they let us preorder something that isn’t ready.
@WillyCash6915 күн бұрын
@@virtualfilmer needed cash infusion I presume
@KRGraphicsCG15 күн бұрын
@@WillyCash69 yes and this is what I'm wanting to avoid if I use this. I will most likely create textures in ZBrush
@KRGraphicsCG15 күн бұрын
@@virtualfilmer I haven't tested this program. I usually build my own characters from scratch
@S9universe22 күн бұрын
is it rigged and usable in blender ?
@RebliumSupport4 күн бұрын
Yes indeed, it is possible to export a rigged FBX and work with other supported DCC software. We are in development, to streamline and sort importing to Blender with our own solution.
@tromeur22 күн бұрын
Export to 3dsmax biped ? Is it an option ?
@RebliumSupport4 күн бұрын
Direct use in 3ds Max is possible; however, we do not currently offer a specific 'Biped' version. Retargeting, is of course always possible with most DCC software.