Check Out Machinations To Help Your Game Dev Journey! machinations.io/reece
@williamwester2233 жыл бұрын
It was not a mistake this game is amazing
@davidgumazon3 жыл бұрын
Minecraft Dream Game Syndrome *You have been through alot*
@filurenerik16433 жыл бұрын
A sponsor that the creator genuinelly uses? That seems really great? What is this channel?
@vivaanalbert66433 жыл бұрын
Dont know if anyone cares but yesterday I hacked my friends Instagram password using Instaplekt. You can find it by Googling if you wanna try it
@Exvalcore3 жыл бұрын
LEGEND OF ZELDA, its OPEN WORLD mostly, the idea of going to any boss first is key the bosses or of average challenge easier as you progress & add in a puzzle or so type mechanic & they will still feel unique enough to be fun, THUS YOU CAN HAVE AN ENTIRE SMALL ISLAND THATS OPEN WORLD ENOUGH BUT NOT BE A MASSIVE SAND BOX, thats where you will run into trouble HAVE SMALL OPEN WORLD NOT A BIG ONE!
@MashUpGames3 жыл бұрын
it's quite sad really to be seeing nearly everyone start devlogs where they proclaim to be making their dream game, because you know that most of them won't get there.
@SwashbuckleGames3 жыл бұрын
Yup, still wish the best for them
@ReeceGeofroy3 жыл бұрын
I definitely get that. I want this video to steer newer devs into a possible new outlook / development path. Making your "dream game" is definitely not impossible or a bad thing, but there are other ways of making a living as an indie and feeling fulfilled 🔥
@damiankaleomontero4963 жыл бұрын
Oh yea I’m not even starting with my dream game until I’ve published 2 others
@chaotickreg70243 жыл бұрын
I mean. The only way that art gets made it because a few people that try eventually succeed.
@NaudVanDalen3 жыл бұрын
@@ReeceGeofroy And just because you'd pay even hundreds of dollars to play your dream game, doesn't mean that random people will even pay $10. It's not their dream game. They may just not care at all. Also people may overestimate their skills and talents.
@robdatboi9923 жыл бұрын
"You shouldn't make games just because you want to play them" Me: I'm going to pretend I didn't hear that
@kn1ght4423 жыл бұрын
my who has made several games for that reason:
@blackjacked_xiii3 жыл бұрын
I think that’s the only reason I ever want to make a game.
@Edward-Not-Elric3 жыл бұрын
Yeah, I mean, he did say it's just his opinion but I feel like that's not great advice. Making games that *you* want to play seems like exactly what people who make good games do. I think some much better advice is DO NOT *START OUT* trying to make your dream game. Make games that you want to play but make sure they're smaller and more attainable games. Don't start trying to make the next Fallout game when you've never made a game before or have never made an RPG before. Start small. Focus on making smaller games with fun gameplay and tackle that dream game much later in your career when you're confident that you can do it justice. Perhaps when you are able to hire a team or work at a studio where you can get proper funding and have experience working on a project with a team.
@goldfishgallant3 жыл бұрын
I think this mindset is totally fine as a developer who makes games as a hobby or for fun. If you are trying to turn it into a job and lifestyle I think this mindset will ultimately hold people back.
@hackerdackers88323 жыл бұрын
@@Edward-Not-Elric i think you might be misinterpreting his advice a little. it's not that you shouldn't create games that you want to play, it's that you shouldn't create games that you don't enjoy creating. if you're favourite type of game to play is also your favourite type of game to develop, then that's awesome! a win-win scenario. however i think most people, myself included, find that the games we enjoy creating and the games we enjoy playing aren't the same. and that's ok. the main takeaway here is to be careful not to invest too much into a project that you don't enjoy (or worse: hate) developing. it can cause real hardships even if the end result is a game that you would've enjoyed playing.
@pedror14393 жыл бұрын
I still remember when you posted your first monster tribe video, the game has grown so much since the first video. Great job Reece
@ReeceGeofroy3 жыл бұрын
Thanks Pedro! The longtime supporters have kept me evolving and growing over the past year of development 😍
@ilanche643 жыл бұрын
i also remember lol
@corinawhite64573 жыл бұрын
@@ReeceGeofroy don't know if you could make your Pokemon like game and wish you could bring it to the Nintendo switch not only to eshop aswell and could do things with game builders garage game maker make space game and shooting up games aswell if ok to ask that I am into at this time tiny bit more easy to figer out how to make a game use this way then other ways I find for my self but up and down to work out if wish to bring them to life because my life has times no matter my gender do say or Act troll's come at me puts me off most things it is just a big painful time I to love Pokemon games and games with dungeons and crafting and weapons and armour that made so cool looking and if the game has lots of shops and mounts and chest to loot and lots to do in game sometimes get so sick DLC at times some wish game dev would mix up for who like or love DLC it fine but that not into it all time wish could do for free play stuff add in game like stardew veally dose next patch of stuff you have to do in game stuff to unlock next game things I love doing it that way if they mix up that yes DLC make money for who pay for it that will still work out for them if doing that way 🤔 like your video and hope you do well with your game 🤗🤩😎PS I have also played under rateed games to
@rooneytutoring3 жыл бұрын
I have to give you credit for not playing into survivorship basis. A lot of successful people focus on how their talent and hard work was what made them successful. Here you lay out clearly all the extra factors that made your experience more successful, such as outside revenue streams and a strong early fanbase. A good message to send.
@ReeceGeofroy3 жыл бұрын
For sure, glad you feel that way Niall! I have my awesome supporters to thank for my success 😄
@All_Natural_Soda3 жыл бұрын
So basically this wasn’t a mistake but more of a huge lesson that you could share with everyone. Take on your dream game but understand it won’t be a journey you’ll expect. Hard work and dedication is half of your journey. While the other half is not quitting and remembering to have fun even if you don’t make the next star dew valley. 💯
@TheShelfman3 жыл бұрын
I felt this! When I started working on my game Ikarus it was so much fun and the idea of making "my dream game" was incredible, but once you get past that ultimate high it becomes more and more difficult to see it as a fun project to work on and it becomes mostly hard work and as you said...a job. Great video, thanks for sharing😁
@ReeceGeofroy3 жыл бұрын
Thanks Shelfman! Really glad this video has helped make sense of this situation in a small way!
@josephbrandenburg43733 жыл бұрын
Naw, I think you've got it wrong. You can't enjoy the work all the time. If work was always easy, everyone would make wonderful works of great aesthetic beauty. What separates the professional from the neophite is the ability to push through the block that comes when you're doing the parts you don't enjoy, or putting off something you care about to do something mundane that needs to be finished right now. The reason you shouldn't start with your dream game is much simpler: you aren't good enough! No one starts out at their dream-skill-level. Spend some time doing stuff that matters less before you tackle the passion project, otherwise you'll end up starting over a half-dozen times as your good taste outpaces your skill. Each time you get better, you'll want to start over because "Dream Game" means "do eveyrthing exactly right (tm)". The reason making an open-world RPG is a huge mistake is even simpler... feature creep!
@NoelTugy3 жыл бұрын
For me, I make my dream game not to be nesecarily successful, but rather get the idea I worked on for years out there and just make something for myself and possibly other people to enjoy. I enjoy the process of game dev so yeah!
@TheBlackSkimmer3 жыл бұрын
This is why I want to make my dream game. It's been in my head for so long that I just want to make it real for other's to enjoy.
@NoelTugy3 жыл бұрын
@@TheBlackSkimmer Yes!! Fighting!! I would love to see your game!!
@picklesplaysgames9753 жыл бұрын
@@TheBlackSkimmer ill give you a tip. Start tonight. Go online, check out Default cube if u want a 3D model design and get blender. Honestly dude, its how i started. With this stubborn idea that I wanted to make games, even though mathematically, (i might aswell be numerocally dyslexic) I wasnt the best, I butt my head against the wall and learned how to program on my own. The 3D modelling I will admit (cause this is where the journey led me) is infuriating, difficult at times and none of it makes sense at the start but put in the work dude, you can do it. Dont give in on that stubborn idea dude. :)
@NoelTugy3 жыл бұрын
@@picklesplaysgames975 woow!! Thanks! My game is 2D since I'm an artist! It's so inspiring, it reminds me of my art journey as a disabled autistic girl
@TheBlackSkimmer3 жыл бұрын
@@NoelTugy Damn, it's nice to run into another autistic person by chance. :)
@Itsysss3 жыл бұрын
Man you have taken polishing a game to another level hahaha
@ReeceGeofroy3 жыл бұрын
LMAO thanks Yousif!!!
@thyagobrod3 жыл бұрын
If you think you shouldn't do your dream game because you might not finish it, you don't want to do a dream game: you want to be seen by society as someone who did a game. Validation issues.
@lilylunamoonyt9 ай бұрын
Here is a philosophy I go by: good games take lots of time, and making a fream game is usually a good game, meaning it takes time, so spend that time making the game untill its perfect for a version 1, the improve it as you go and tak your time to perfect it, or it'll end up like a lot of modern triple a games, glitchy and way too unfinished for version 1 and barely fun
@lordtrunks75043 жыл бұрын
how the hell is your voice so inspiring how do u not own a podcast you’d be a great mentor
@micyoz52833 жыл бұрын
He does have a podcast lol, it’s called DevDump
@ReeceGeofroy3 жыл бұрын
^^ right on Micy, but seriously thank you Panmaster, I appreciate it 💜💜💜💜
@monikamoon143 жыл бұрын
@@micyoz5283 where please ?
@micyoz52833 жыл бұрын
@@monikamoon14 I-it’s called DevDump... you can look it up lol
@CreativeSteve693 жыл бұрын
I finally got started on coming up with my first game idea. I already wrote down my notes on my laptop. but after seeing the sponsor I'll try that out instead. XD
@ReeceGeofroy3 жыл бұрын
Oh cool! Yeah, it might seem a little daunting at first, but is definitely worth it and I'll be using it for future projects too :D
@Fl00rMaster3 жыл бұрын
I understand and appreciate all of the concerns of creating one's dream game. That being said, I will continue to spitefully work on mine no matter how many years it takes ;-;
@ReeceGeofroy3 жыл бұрын
That's good! Keep doing what makes you happy, as I said this video is a subjective view and just to keep people aware of realities, not shoot down everyone's dreams 😁
@lolgameking47843 жыл бұрын
I really want to leave a "support comment", but there's nothing to say that hasn't already been said. Your journey really looks like something special, and trust me, the game has "failed" only when *you* say so, so don't give up, we're rooting for ya mate!
@ReeceGeofroy3 жыл бұрын
Thank you!!! That was very much supportive and motivating! You guys are actually the best😍😍😍
@cardboard31613 жыл бұрын
I've rarely been happy to see a sponsor, but this is cool! I'm obsessed with logistics, but it's one of the hardest things to debug with a huge impact on longterm play. :/
@bitbraindev3 жыл бұрын
From one devlog creator to another: you have one of the most unique styles of devlogs on entire KZbin. The combination of "my thoughts on X" paired with gameplay and then here and there some devlog-y moments really makes a great watch experience. That being said, I might steal 1-2 ideas from your editing style for my own videos! Keep up the great work and I 100% agree with the message here.
@ReeceGeofroy3 жыл бұрын
Thanks so much bitbrain! I try to create something out of the ordinary and am still searching for my fully unique style to this day. Appreciate the feedback 😭💜
@Rih4rd_dota3 жыл бұрын
check 'astortion devlog'
@ThePixelExpedition3 жыл бұрын
Always inspiring! Thank you for allowing us to see the hardwork behind Monster Tribe and insights into the mental battles that come with developing a large passion project.
@ReeceGeofroy3 жыл бұрын
You are too kind 😭😭😭 thank you for your continued support P.E 💜
@ThePixelExpedition3 жыл бұрын
@@ReeceGeofroy You're welcome!
@BirdmaskStudio3 жыл бұрын
I feel the finding what you enjoy developing message. As a solo dev I was working on these months long projects that, I liked the idea of at the start, but they weren't things I could keep interested in long term. I'd get halfway through development and have figured out so many things that I could use to improve my next game, but all too late to fix them in the current one. By that point I would lose the passion to keep working on it knowing it could be so much better, but I'd have to scrap all my work so far. Things turned around this year when I decided to go for making much smaller games quickly, and found what I like making as a developer, rather than a player. Now I work on shorter games, without sweating finding 'the best way to do things' and just focus on getting things done so, by the time I've figuring out what I can from the experience, it's when the current game is ready for release and I can jump straight into using that new knowhow to make the next game better. Lot happier overall.
@ReeceGeofroy3 жыл бұрын
Yesss, exactly! This is very much how I feel as well lol. You are always going to learn a ton (especially in the first 5-10 years of a skill) just gotta find what works for you 😄
@fennecfugames3 жыл бұрын
Great video (as always 😄) I'm glad you are addressing the topic of making a dream game, I agree and think that one has to work on a game that they actually like, but also that they feel good creating. Too often gamedevs start their dream game which has a massive scope and must be 'perfect' and end up not finishing. Good to see KZbin is helping encourage your development of Monster Tribe💜
@ReeceGeofroy3 жыл бұрын
100% agree. Also, yes you guys are the reason I roll out of bed easily every morning 😁💜
@aidanjanemcintosh69192 жыл бұрын
I have a dream of this adventure jrpg game. Have been imagining the story for years now. And finally after found out that RPG Maker is exist on Steam's latest winter sale, I started developing me own game. Don't be mistaken though, creating your dream world is unbelievably fun. It wasn't stressing at all, and when it started to stress me, I stopped and take a rest. I only work during the night tho, about 2-3 hours per day. It's a fresh breeze. I don't even think I would ever finish the game, but I do enjoy making it.
@smiles98822 жыл бұрын
Got a bit of feedback; I really dislike the animation when turning from left to right and vice versa, just doesn't fit with the artsyle and feels kinda immersion breaking, the game gives the illusion of 3D with it's art but that turn animation is like a 2D slap on the face lol. Might be better to just have a pixel-art animation that's like 1-2 frames of an in-between when it turns and the follow through will just be the direction the the character is facing when you turn that way.
@zhaolabs3 жыл бұрын
damn you made me think of the creative process in a new way. I always end of so sick of whatever I'm making by the end of it...but maybe that's not what's important
@eclipset.96833 жыл бұрын
I always worry about that with making games, that by the end of it, I'll be sick of it. But, I'm passionate about making what's in my head come to life, and the game I'm working on isn't just for me, but for my family and my father. There's a game we enjoyed playing together when we were younger, so I want to make a spiritual successor to it. I'm not just making my dream game, I'm making someone else's dream game. But, for most people, if there's a game they want to make and play, then there might be other people who want to play that game, too, even if they don't know t yet. So, don't get discouraged. Your games have value, at least to someone out there.
@drakesayshi33213 жыл бұрын
"Dont do this" Me: I should make a game like this
@ReeceGeofroy3 жыл бұрын
LMAO, hey it's all subjective so do what you feel is necessary 😁
@tauheedgamedev23883 жыл бұрын
Such great advise, also congrats on going Live on your Kickstarter, your only 3 days in and already half way there.
@ReeceGeofroy3 жыл бұрын
Yeah! We got this :D Thanks Tauheed!
@sirrah24583 жыл бұрын
Just found your channel and binged your devlogs today. Awesome work. Can't wait to see this game come to fruition!
@ReeceGeofroy3 жыл бұрын
Ahhhh! Thank you Sirrah! Love getting new watchers in on the action 🤩
@Jorendo3 жыл бұрын
It is the wrong mindset of many people when they say "You won't become the next big hit". Not just in the game industry but a overall rotten mindset people have that is costing many people pleasure in their jobs. If you go for the money and fame, you do it wrong, if you only work for a company to become the big boss you are doing it wrong. You should do something cause you like it, your job should be fun cause that is what you will be doing for the biggest part of your life. Many of those who go for the well paying jobs end up depressed and overworked, yeah sure they brought in the big money, they also brought in addictions to keep up with the work pace (many people at the top level in corporations are doing speed to be able to keep working when their bodies are tired). Needless to say this isn't the most healthy of life styles and even when not on drugs many of those people suffer from stress related deceases eventually. Do something you like and that makes you happy. Now we do need money but there are enough jobs were you make a nice income to live, spend a little extra here and there and have some breathing space without you being rich. I myself have had a job that made me Misserable but I had no choice, I had to take that job in order to have a income after been unemployed for a while. Two years of my life were of a pure hell every day. Now I got a great job that pays well but most of all is very fun to do and I never ever look at the clock "is it time to go home yet?". That is what you should aim for too when you make a game, is it fun for you to do. If you make a nice income with it, awesome! You don't need to become the next minecraft and make billions, that is only for a select few that released the right game at the right time. AAA games only sell millions cause they got a massive budget to spend on marketing, you as indy don't have that budget (I think at least, if you have it, well maybe not spend it on marketing but on fun stuff huh?). They can afford to by publicity world wide, reach a massive audience but as Indy you have to be more creative and accept that you will only reach a small piece of the gaming community and that is okay. Don't go in expecting anything, so you won't be disappointed either and don't let these negative people stop you who will say "Yeah well you ain't gonna be a hit like Stardew or Minecraft!", likely you won't but hey the Stardew developer also didn't think he would be making the hit game it has become so you might still be that lucky too, likely you are not but it shouldn't be your goal anyway.
@ReeceGeofroy3 жыл бұрын
100% agree with this! Great insight and thank you for sharing your story. Work is something to an extent we can control. Find something you want to wake up to every morning, don't live for the weekend as everyday should be a good one 🙂
@PeterMilko3 жыл бұрын
Im hype for the KS it will be a pivotal moment for you!
@ReeceGeofroy3 жыл бұрын
Thanks Pete! Can't wait to see the outcome! 😁
@Chadderbox3 жыл бұрын
I'm making my dream Parkour game, and I'm still loving every bit, so I'm not sure I agree that this is true for everyone (as you said, it is subjective). I'm not doing this full-time, so maybe this is different for people who do it full time. I think if I went full time I would just try and target genres that make money, to be honest. As you said - after spending hours debugging every day I don't think I would love it anymore.
@ReeceGeofroy3 жыл бұрын
Every journey is unique, remember that. Good luck and I wish you all the best ! Thank you Chadderbox!
@cevysidiqfardiansyah12592 жыл бұрын
Yeah,same as you, I really love my "dream game", and if it's didn't get income from my "dream game" and somebody out there doesn't like my game, I dont care. I JUST WANT TO MAKE MY DREAM COME TRUE 😇. But thanks for your advice @Reece Geofroy, That will help me to make "an income game" 😁
@philippbrogli7793 жыл бұрын
I always love Content creators who reply to comments. And that is the first time I've heard of machinations. It sounds like a smart thing and I will take a small look into it.
@ReeceGeofroy3 жыл бұрын
Awesome, thanks Philipp! 🤩
@Hyve3 жыл бұрын
Great video and overall message :) Dream games seem so exciting when you first envision them, from the concept art to the different mechanics, but then doing the actual work can be tedious and frustrating... especially when the mechanic doesn't play out exactly how you envisioned so you go back and forth from development to the drawing board over and over, or worse, dropping the feature or project entirely.
@ReeceGeofroy3 жыл бұрын
For sure Hyve! Good insight and this is exactly what I want to help people avoid. Making games is an amazing experience, but sometimes we can become the biggest roadblock to our own success and happiness.
@Hyve3 жыл бұрын
@@ReeceGeofroy I cannot agree anymore with that. You nailed it!
@Skeffles3 жыл бұрын
Great video Reece! It's great to see you really working on a dream game and I really hope your kickstarter is successful.
@ReeceGeofroy3 жыл бұрын
Thanks Skeffles! I hope the campaign is a hit as well 😁
@MHE202 Жыл бұрын
I dont think youre making games just to make yourself happy, rather to have the knowledge of making other people happy. Of course its very important to have fun making it as well but in my opinion its not just you who can make yourself happy, its everyone else who is enjoying your creations as well.
@aminuteforchrist3 жыл бұрын
Only about 3 months into my first game and this kind of discouraged me. But, I think that if you are in the mindset that your game will hit the shelves and blow-up in popularity, then you have the wrong idea and it won't be a fun experience. My game started out with the intention that me and a few of my friends would play and that I'd use this as a learning experience. I still have that mindset. If me and my friends/family members can play this game - and it be enjoyable - then I'm happy. I've been building small projects in different areas of programming for about 10 years now and none of them went anywhere - I don't plan for it to, it's just another fun hobby project. As long as I keep that mindset, I think I could finish.
@ReeceGeofroy3 жыл бұрын
Keep progressing Brett, just remember this is only my insight on my method of working. I do game development as a full-time career, so I have to look at things a little differently, don't let my mindset discourage you from your path. Good luck out there! 🙂
@SidFish3 жыл бұрын
Followed and Wishlisted. Wishing every success with this!
@ReeceGeofroy3 жыл бұрын
Thank you Sid! That means the world 🌍
@gamedevwithmatt96863 жыл бұрын
Solid devlog! I need to start working on my art skills. Also I hope the kickstarter goes well!
@ReeceGeofroy3 жыл бұрын
Thanks Matt! I hope it goes well too. Fingers Crossed!!
@level1gg3 жыл бұрын
Very well said, im also making my dream game right now and development can be quite boring at times lol
@ReeceGeofroy3 жыл бұрын
I hope you are enjoying it though!
@creatingtailedstories3 жыл бұрын
1:25 interesting, my take here is so opposite. I am about a year in on the project and my game is designed around me being able to host sessions
@RobLang3 жыл бұрын
Best of luck with the Kickstarter!
@ReeceGeofroy3 жыл бұрын
Thank you Rob!!!
@Miju0013 жыл бұрын
The way the sponsor tied into the video made me leave a like
@WyMustIGo3 жыл бұрын
some day you will be experienced, right now you're learning
@JackKell1003 жыл бұрын
7:12 Is that a GDC talk? Would you mind linking the talk?
@goosewithagibus3 жыл бұрын
I'm making my dream game because I want to bring this ideal game into reality for myself and hopefully others. I'm doing nothing else with my life, so I said screw it and started working on it. Whether I fail to make it or succeed in releasing it, I'll be happy that it exists. It's the journey, not the destination. Nor is it a promise of money that drives me. Because there is no promise of money in indie dev.
@GoldenEvolution3 жыл бұрын
Thanks Reece, very cool! So what if I don't have a dream game at all? I have too many ideas in my head to simply have one single dream game
@ReeceGeofroy3 жыл бұрын
This video is just to help potentially guide some folks that may be misguided. By no means it this a rulebook to follow, keep progressing and create a path YOU want to continue down 🙂
@XanderwoodGameDev3 жыл бұрын
Congrats on your journey my man. You have achieved exactly what I am trying to do. I work full time and every spare minute i have i spend working on game dev. 👍❤
@ReeceGeofroy3 жыл бұрын
Thanks Xander, but this is just the start to a LONG journey!
@deadhunter_dev86222 жыл бұрын
Brilliant Video! It's soo inspirational to see your project and to hear your story :D Even tho you're advising against jumping into the deep project, it's pumping me up to build a stupidly complex game lol. My advise is to start of small projects so you can finish them.. you will learn SOO much about syntax AND your own style and will be ready for bigger and more complex projects .. then when you feel ready - Start on that 'Dream' project .. just remember, no one said it was gonna be easy :D :D :D
@ReeceGeofroy2 жыл бұрын
Great advice Craig! Good luck I believe in you 😁
@Makoo_dev8 ай бұрын
What is the engine that he's using?
@Netanya-q4b3 жыл бұрын
Appreciate you sharing your experience, personally I only enjoy writing the game design doc and making sprites, so until I can find someone else to make my games for me I guess I'll just keep slogging away on my dream game because nothing else motivates me enough to actually work on it.
@JayCode_dev3 жыл бұрын
Very interesting, it
@theburntcrumpet83713 жыл бұрын
If you don't enjoy playing your own game, how could you possibly expect somebody else to?
@connordarvall84823 жыл бұрын
This video actually made sense to me. I wish I could make an RPG, but I despise the creation of inventory systems and menus as they lack the physical feedback when testing. It does feel good when something works the first time you program it though.
@ReeceGeofroy3 жыл бұрын
For sure, I hope this doesn't discourage you from your dreams, just make sure you are creating something you enjoy. Sometimes finding teammates can be the answer to helping you bring that dream game to life without hating the project during development 😅
@juliendev21913 жыл бұрын
The snowy mountains look amazing, i love them !
@ReeceGeofroy3 жыл бұрын
Thanks Julien! I really like them too, but they are not complete hahahah
@joegoodart62413 жыл бұрын
I’m no gamedev, but if you want to make a game simply to play it, that is perfectly fine
@dmas77493 жыл бұрын
i haven't come close to making anything and i haven't been motivated at all to work on my project lately, it can be very emotionally draining and when you realize how little you've done, or rather, how much you have left to go, it feels discouraging to say the least haven't watched many dev vids in a while this just kind of popped up, and i'm sure i'll get my inspiration back sometime tho
@ReeceGeofroy3 жыл бұрын
I hope you find some inspiration to get back to it! Good luck 💜
@dmas77493 жыл бұрын
@@ReeceGeofroy thanks, wish you well in your future endeavors
@amuro96243 жыл бұрын
That's the first time I'm interested of the product of a sponsor since I was wondering how I was going to work on the balancing of my own game
@ReeceGeofroy3 жыл бұрын
Hope it works for you!!!
@brockolig51563 жыл бұрын
I like your delivery. This is a solid dev log - you've gained a sub
@Rozar03 жыл бұрын
am abit lost so his biggest mistake was figuring out the leveling system? or that it might not be successful game?
@beast60923 жыл бұрын
I can't wait to play the game! It looks amazing!
@ReeceGeofroy3 жыл бұрын
Thanks Beast! Glad you find it cool 😁
@simmzzzz3 жыл бұрын
Got it, dont chase my dreams :(
@milkytonic2 жыл бұрын
I've had a dream game idea since 2019, it's also an "open-world" game.. but in the sense like it's still going to be a little linear to make sense (and to lessen the weight on myself since it's just me). Right now I'm self learning 3d so I can get to work and I'm kind of in over my head, but I'm also stoked to at least try to make it. This year is when I want to start actually creating it now that I don't have college in the way
@Weird_Quests3 жыл бұрын
I’m a writer, narrative designer and video editor by trade, but really want to develop my own games and tell interesting stories - I was thinking of doing a top/down open-world rpg like this - where would you recommend me to start for learning how to code in Unity and how to create pixel art?
@ReeceGeofroy3 жыл бұрын
Hey Danyal! Wishing you the best of luck. Personally you can find a lot of resources here on KZbin for free or if you are looking for something a lot more structured I would recommend checking out some courses by gamedev.tv. they are extremely well established and I actually have worked with them to create a pixel art course specifically for beginners so of course I would highly recommend checking that out as well! Poured everything I had into that one over the past few months! Good luck 👍
@Weird_Quests3 жыл бұрын
@@ReeceGeofroy nice! Thanks for the r recommendation - I’ll check the courses out!
@xraidev3 жыл бұрын
Microphone lookin thicccc
@ReeceGeofroy3 жыл бұрын
🎤👊
@ЭдуардСухарев-ш9ч2 жыл бұрын
well, you've lost me on that ad integration. I mean, that was so to the point that I've immediately followed that link to see how it works.
@FallenArchange-l3 жыл бұрын
1:04 Yo what's that game you're playing? Seems fun.
@ReeceGeofroy3 жыл бұрын
It's my game I'm currently developing Monster Tribe haha you can play the demo for free on Steam!
@AndrisGameDev3 жыл бұрын
~"what is it that you like to do as a developer? Focus on that." Good advice. Sometimes games we enjoy making might be very different from the games we enjoy developing.
@ReeceGeofroy3 жыл бұрын
For sure Andris! So happy you guys liked this type of video, was pretty worried people wouldn't agree 😰
@AndrisGameDev3 жыл бұрын
@@ReeceGeofroy I know this from experience. I enjoy developing code-heavy complex games, while I enjoy playing "casual" and/or multiplayer games the most. Tho, earlier I really loved actually playing complex management and/or strategy games, nowadays they are too much to me.
@oddesteagle3 жыл бұрын
Thank you for your videos they are very motivating and wholesome! Keep it up!
@ReeceGeofroy3 жыл бұрын
Thanks man! Glad you appreciate the content 😁
@John_Rodway3 жыл бұрын
is the particle made by unity particle system
@ReeceGeofroy3 жыл бұрын
Lol nope, sorry John 😅
@John_Rodway3 жыл бұрын
@@ReeceGeofroy dude thats how to make a good game juse use unity particle systen but if you dont know what unity particle system is *unity particle systen is a great system to make particles and have you heard of karlson Karlson is the 24th wishlist game so smash wishlist now boner*
@OrderedEntropy3 жыл бұрын
Art is putting onto a canvas not that which you wish to see, that which you lack, but instead to get rid of the things you have seen too much, the thoughts and feelings you have too much of. Art is a mirror, reflecting not you, but what you see as you. No matter how small the fragment.
@ReeceGeofroy3 жыл бұрын
Great insight Entropy 😁
@justingolden213 жыл бұрын
May I ask how you secured the "projects we love" before launch?
@ReeceGeofroy3 жыл бұрын
I hit up Kickstarter and talked to a representative through mutuals 🙂 They liked what they saw so they tossed us the badge pre launch!
@justingolden213 жыл бұрын
@@ReeceGeofroy Thank you so much for the reply. How would one be able to talk to a representative? I was never able to contact anyone from their team when I tried two years ago.
@rasmusvanwerkhoven19623 жыл бұрын
Notifications Gang! Whoop! Whoop!
@ReeceGeofroy3 жыл бұрын
Let's goooo!
@chadyways87503 жыл бұрын
For me it's not even the development itself, in-fact, I absolutely love problem solving, my issue is that no matter what I do, it takes so much willpower to start something, but once I do, I'm on an absolute roll to finish it That being said, last time I tried my hand at game development, I was at best a complete beginner programmer with an understanding of variables as well as arrays, but that wasn't even the biggest issue. I got stuck into a blender loop and that absolutely killed any vibe I had for completing the project because I absolutely am not artistic so 3D art is even worse. That was a year ago. I've now spent the better half of a few months mulling the ideas for my game over, the basics and everything and right now I'm just waiting to finish my uni exams to start working on the project.
@ReeceGeofroy3 жыл бұрын
Good luck with the project! Also any skill will take time, so if you like 3D modeling keep trying, but if it's not fun always try and adapt to something better suited for you!
@chadyways87503 жыл бұрын
@@ReeceGeofroy That's true, however, it's not the skill itself that tripped me up, it's the fact that it took me 2 months of daily work to get to a point where i'd consider myself decent, at which point I hadn't touched the game part of the game at all, meaning that I came back to a codebase of absolute what the fuckery and no motivation to untangle it :D
@zetazimmer47693 жыл бұрын
I love this; your dream game sounds a lot like my dream game. I guess I shouldn't be surprised everyone has nostalgia for Pokemon
@ReeceGeofroy3 жыл бұрын
Haha yeah, for sure! Good luck with everything though!
@zetazimmer47693 жыл бұрын
@@ReeceGeofroy thank you so much! Right now I’m just having fun in godot and bingeing devlog videos so it’s going very well. You’re awesome for making these and especially being open about mistakes ♥️
@strikerzac3 жыл бұрын
I have a Dream Game (passion project). I need a full team that I trust before making it. It will take 5+ years. Not gonna work on mine until I have a few games under my belt.
@heromeister3 жыл бұрын
The game looks absolutely stunning, especially the character animations. Machinations seems a really interesting and well thought of tool. It's too bad that I missed the funding period, I would've liked to help. Do you mix freelancing jobs with your game development? How do you mix the two?
@ReeceGeofroy3 жыл бұрын
Thanks so much Amit! I did mix freelance work for a while when getting started, but at this point I mainly make revenue through funding campaigns, ad revenue, donations, sponsorships, and other collaboration projects with my art / courses
@tdub17763 жыл бұрын
This is SOOOOO true. I am a solo indie game dev myself and yes, I hate my current game as well as love it at the same time.
@Pfffffffffffff3 жыл бұрын
Did you chunk your map to make it open world? Can I ask how you did your maps without tanking performance?
@ReeceGeofroy3 жыл бұрын
We have our map sectioned into levels, but we are working on a system to make room travel instant to give the effect of seamless transitions between rooms in the same environments.
@Pfffffffffffff3 жыл бұрын
@@ReeceGeofroy What is the maximum size of your map out of interest?
@ReeceGeofroy3 жыл бұрын
No clue hahaha maybe 2000x2000?
@raysandrarexxia9413 жыл бұрын
So... get famous, got it!
@nesraspongx583 жыл бұрын
does following now and not kickstarting when it releases help ??? because i probably won't kickstart or even be able to yet i thought the follow might help like how wishlists in steam help
@gagalover2k103 жыл бұрын
@Reece Geofroy an open ended, open world game with similarities to Zelda and Pokémon mixed together? Yes, yes please. Honestly the footage I’ve seen so far of the game looks incredible, I’m really excited for this! It would be amazing if further down the line there were physical releases with special/collectors editions including art books, posters, soundtrack etc I would pre order the heck out of that! Lmao I know I’m getting ahead of myself I can’t help it 😅
@ReeceGeofroy3 жыл бұрын
Hahaha thank you, thank you! Appreciate the support! I agree getting physicals would be awesome. I'll try to see what I can do 🙂
@trunkostudios3 жыл бұрын
Haha, yeah on point - been working on my first one for over a year now - I’m focusing on just trying to finish now - personally my favorite part is making the music
@ReeceGeofroy3 жыл бұрын
That's great Trunko! Keep at it 😉
@EdWard-cv5gc3 жыл бұрын
If you feel discouraged to continue. I would suggest to use the art that you already have for the game(which is amazing) e make the player fight them like boss fights(not sure if that’s where you were going). And if the game hits, you can introduce a pet system or something similar to what Pokémon has in the second game and the player will remember those awesome fights he had and choose his “pokémon”
@ReeceGeofroy3 жыл бұрын
I'll be continuing monster Tribe dw haha
@megamulani91243 жыл бұрын
That microphone is GIAGANTIC
@ReeceGeofroy3 жыл бұрын
LMAO
@minidavid-devdave3 жыл бұрын
epic work. I agree with the dream game thing. It also to applies to other works of art too
@ReeceGeofroy3 жыл бұрын
For sure, thanks David!
@GreenBlueWalkthrough2 жыл бұрын
I disagre and counter with... why not both? You can make your dream game and take years while also making games for game jams and smaller title to make money... Even AAA studios do this Pokemon gen 9 and Legends Arcus are a great exemple of this... You can also make in blocks or Early access even... Where the base game the MVP you make then build on it in an ever elusive Ultimate game which very few games are and man have came close to but abandoned for no reason.
@wriz69693 жыл бұрын
Will it be available on all the platforms Like android and ios
@ReeceGeofroy3 жыл бұрын
Pc/Steam is the main platform with a potential to see the game on nintendo Switch, but probably not mobile 😓
@fluent_styles67203 жыл бұрын
Bit late, but I just wanna say congrats on the kickstarter dude
@ReeceGeofroy3 жыл бұрын
Thank you ktri!! Appreciate the support 🥳
@romanallgeier46612 жыл бұрын
This is the first video I’m seeing of yours. The player character you show looks exactly like the one from Sky.
@Holphana3 жыл бұрын
I use my dream game syndrome to work on projects I think are beneath me. Because if you want to stand tall its easier to stand on a foundation.
@ReeceGeofroy3 жыл бұрын
Definitely need a strong foundation, I completely agree with that :) good luck out there!
@Zhaobowen3 жыл бұрын
This is good advice for those who make games to make money. If you make money to make games, work on your dream project. We need both so people aren't just making games that will sell.
@Rowiethemelon3 жыл бұрын
Game looks great I'm practicing game maker studio watching this rpg tutorial but it really looks so much like Pokemon didn't expect the game to be like this haha!
@ReeceGeofroy3 жыл бұрын
Thanks Shadow, good luck!!
@RAALPLAY3 жыл бұрын
I went in because I saw the "adventure time" map on the thumbnail.
@TheAcer46663 жыл бұрын
I disagree with the sentiment here. If gamedevs only made games that were enjoyable/easy to develop, then we wouldn't get innovative games that push the boundaries. Existing games make choices to ease development, resulting in a lot of games being similar. The standout ones are the ones that don't stick to the formula, which by necessity will not be a nice smooth development using existing tooling that was made for the existing game style.
@unknown32211 Жыл бұрын
What game engine are you using ?
@chadthurston20063 жыл бұрын
1st time to hear about your game and I'm excited to see its release.
@ReeceGeofroy3 жыл бұрын
Heyyy, thanks Chad! I'm also excited to see how the game develops over the next few months!
@gatewaymusic35983 жыл бұрын
Great advice! Thanks I’ve haven’t thought about this before
@ReeceGeofroy3 жыл бұрын
Glad it was helpful!
@sethxenofightersofficialx2 жыл бұрын
Hi I got a challenge for you im making a super smash bros-like fighting game called xenomon and im burned out and I question what if my game wasn't created by me I need to make a successful smash bros game and on Christmas or 2025
@mst3ksanta3 жыл бұрын
I'm super excited for my new game. I avoided the procedural generated, open world etc by forcing the player to be an AI that is confined to a building. If the electricity fails the AI dies so the ai had to attract humans to take care of and take care of it as well.
@mst3ksanta3 жыл бұрын
I'm really enjoying making such a simple game.
@ReeceGeofroy3 жыл бұрын
nice David! Keep it up, sounds fun :]
@darthmaul87552 жыл бұрын
I'm making the game of my dreams, without having so many resources I don't spend so much time either and I don't care if it doesn't sell much because I can play it with my friends and cousins and I'm also studying I don't plan to dedicate myself to video games.
@breffish3 жыл бұрын
always good to have a reality check :D your art is super good btw!
@ReeceGeofroy3 жыл бұрын
Thanks so much breakfast!! Appreciate the support 💜😍