How to render outlines of a 3D mesh in Houdini's SOPs. PATREON: / konstantinmagnus
Пікірлер: 10
@KonstantinMagnus3 жыл бұрын
Houdini file and discussion: forums.odforce.net/topic/49838-mesh-outlines/
@carlosrivadulla89033 жыл бұрын
Your thinking is always out of the box man u are awesome, and it is incredible how much u put together in 6min.
@revenski3 жыл бұрын
Incredible. Have been looking for something exactly like this for a long time. Thank you.
@Rick_Sanchez_13373 жыл бұрын
I didn't know about the extract centroid trick to make it to a "in-place animation". Neat trick!
@SeanCC Жыл бұрын
Many of the standard Houdini nodes also have standard variables for stuff like this, in this case: -$CEX -$CEY -$CEZ ...dunno how many times I type that in Transform SOPs for transform pivot so that I get the transform jack centered on the mesh without having to manually move it.
@mouhammadwasseemshaabani473 жыл бұрын
Your Videos are incredible as usual , I wish I know where do you learn Houdini from , cause you are using it in different way , I don't know how many times I said "so Houdini can do that?! " in this small videos as all of your other videos , that is why I am always happy when I see a notification of your videos in my KZbin , thanks from the bottom of my heart , Keep doing this and do it more please.
@ShariSolo3 жыл бұрын
Clever boy! Thank you for sharing, such a fun thing to do 😎