Shortcuts: 0:00 About Chris Precht models 0:57 Preview 1:36 Tutorial begins (scaling the model) 2:58 Exporting base drawing 8:22 Multi-channel mapping 14:08 People + material
@ahmadjabassini65595 жыл бұрын
That is amazing! and a professional Vray user and yet I learned something new today.. Well done
@ahmadjabassini65595 жыл бұрын
I was wondering if you can share please the camera settings and exposure you used for that render!
@ArchiHacks5 жыл бұрын
Hi Ahmad, I actually have the settings on default, and simply reduced the highlight to 0.31 on VFB! Let me know if that results in similar image : )
@ahmadjabassini65595 жыл бұрын
@@ArchiHacks Thank you so much for your reply! The default Settings is giving the camera exposure (10) and interior enviroment! Would you please share with us the camera and environment settings you used! Thank you again :))
@jarodyap70895 жыл бұрын
1:00 You're killing me here HAHAHA. Nice video, but maybe lowering down the background music would help me in focusing more. Thank you and keep it up!
@ArchiHacks5 жыл бұрын
So happy that you got that haha! I'll keep that in mind for next videos : ) Thank you for your feedback!
@JernOne4 жыл бұрын
Could you do a tutorial on how you set the lighting and environment for the final scene?
@ArchiHacks4 жыл бұрын
Sure thing! To give you a quick overview, I'm simply using Rhino sun with the size factor of 10 : )
@TheNancyhd2 жыл бұрын
Thank you for this video. super useful. Can you please share the links of the modeling process ?Thanks
@munchingbiceps43725 жыл бұрын
Thank you! Please keep making videos, this was VERY useful.
@ArchiHacks5 жыл бұрын
Glad you like it Kekitron! I'll try my best :') thank you for your kind words!
@munchingbiceps43725 жыл бұрын
@@ArchiHacks No problem. Very niche architecture modelling stuff is hard to come by. If I may suggest something, I've used a free program called Audacity to clean up audio, it's a couple of clicks and the results are instant. I had a hard time listening to some parts of the video so maybe it could help you as well.
@ArchiHacks5 жыл бұрын
@@munchingbiceps4372 Oh my, that's exactly what I was looking for. Thank you so much! I'll keep a close 'ear' to the audio next time :')
@adharmacharmalok66514 жыл бұрын
woow.. this was intereting. its a must try
@nikunjvara18344 жыл бұрын
Great learning session 🔥👍
@멍미-m1r3 жыл бұрын
amazing!
@jigilymigily50673 жыл бұрын
hi just reaching out to see if its possible to make an updated version of this video since v ray is updated and very confusing to figure out some parts. thanks
@cherylcheung26574 жыл бұрын
THANK YOU!
@MohitKumar-kq1wt4 жыл бұрын
Just loved it .. thankyou so much .. can u plz do a video on realistic rendering on vray with rhino.
@ArchiHacks4 жыл бұрын
Sure would love to! Do you have a specific kind you want to learn?
@MohitKumar-kq1wt4 жыл бұрын
@@ArchiHacks tysm for the reply .. would love to learn silicone rendering ( i hope I'm right with the render name ) 😅
@mikebuhayTV5 жыл бұрын
I've always been wondering how he did it. Swear to God man keep it up. Quality af
@ArchiHacks5 жыл бұрын
Thank you so much, I will try my best! Let me know if you get curious about other styles :)
@mikebuhayTV5 жыл бұрын
@@ArchiHacks those trippy-colorful graphics from Bartlett hahaha!
@ArchiHacks5 жыл бұрын
I would be interested in that ;)
@АбдулатипМагомедов-в3ы4 жыл бұрын
Amazing👍👍👍thank you
@GIRLANDLAKAIFORLIFE4 жыл бұрын
amazing
@ahmetcankarakadilar77214 жыл бұрын
I appreciate the video. Bougth the human pack just to thank you. Keep teaching please.
@ArchiHacks4 жыл бұрын
Thank you for your support! Much appreciated : ) I'll bring more useful contents soon!
@ap2czy5065 жыл бұрын
hey i love these videos i was wondering if you could do a simple way to get a detailed model on rhino?
@ArchiHacks5 жыл бұрын
Hmm that sounds interesting.. Can you elaborate? Perhaps with an example?
@telstar_archives3 жыл бұрын
I came here just to learn about the realistic render and I ended up learning a bunch of random things about rhino 💀💀
@xianchen80854 жыл бұрын
NIce video, btw where I can download these people file?
@febinmuhammed90854 жыл бұрын
Greatly informative. Thanks for taking the effort. (P.s : The background music is annoying as hell. Lol. Really hard to focus on what you’re saying. 🤣 )
@headshot4u4 жыл бұрын
Do you have a description for what material+render setting used for the wood texture? Thanks for the great video!
@ArchiHacks4 жыл бұрын
Hi James, glad you liked the video! I'm actually just using the default render settings (with automatic exposure), and light beige color for the wood. Let me know if that works for you!
@jongminkim63493 жыл бұрын
Hey! hello thanks for your video! I did my project with this method but curves were not well represented in 3d rendering, they are pixelated. Do you have any solution?
@momomimi1173 жыл бұрын
can i use revit for modeling and V-ray for rendering? and follow your same steps? or need I download another program?
@032143609644 жыл бұрын
nice
@cempakadewi67694 жыл бұрын
So glad i found this video. Amazing work! :) Do you think for the gif-like diagram video he rendered it one by one then combining it?
@ArchiHacks4 жыл бұрын
So glad you like it! And that sounds like a great idea : ) Do you think I should cover that in the future videos?
@cempakadewi67694 жыл бұрын
@@ArchiHacks oh yes please!! subscribed right away
@victorcamposdeoliveira15913 жыл бұрын
Very good tutorial. I'm stuck at 10:07. I can't find a way to create a second diffuse layer and I can't find a transparency menu, just opacity. It's the same thing? Which version of Vray are you using. Please help me...
@henryerivesq.1062 жыл бұрын
Did you ever figure it out? I am stuck there
@victorcamposdeoliveira15912 жыл бұрын
@@henryerivesq.106 i don't remember. Probably not. sorry
@rodrigomolina95604 жыл бұрын
Hello mate, When I try to show the line weight on the tabloid view port to assign each line its weight, I just get a big color circle. How to I fix this?
@ArchiHacks4 жыл бұрын
Hey Rodrigo, I'm guessing that you're seeing the circle in the layout. If that's the case make sure your model or print layout is scaled property! If your building is full size, it should be scaled in the print view, and if you have already scaled your model, you can do 1:1 scale in the layout. Let me know if that wasn't the issue and we can walk through this together : )
@rodrigomolina95604 жыл бұрын
@@ArchiHacks You are an amazing person. Thanks for your willingness to assist me. I have resolved and I have finished rendering. Im really getting into rhino and this was VERY helpful. I´d love for you to see the results
@rusilshah93654 жыл бұрын
@@ArchiHacks Hello I have the same issue and i am 1:1 but I still see the circles in the layout. any tips
@bennettoh4 жыл бұрын
Hey @@rusilshah9365, try reducing the thickenss of the line by factor of 1000. ei. if your line width was 1, try 0.001. Let me know how it goes!
@rusilshah93654 жыл бұрын
@@rodrigomolina9560 Do you mind sharing how you fixed this issue thank you
@jorgebrachomarzal4 жыл бұрын
Great vid! Thanks! Can you please share the model used? Cheers keep it up!
@ArchiHacks4 жыл бұрын
Sure thing! Just a sec
@ArchiHacks4 жыл бұрын
Link added to description! You can type in $0 for the price : ) Cheers!
@jorgebrachomarzal4 жыл бұрын
@@ArchiHacks Thanks!
@jorgebrachomarzal4 жыл бұрын
@@ArchiHacks By the way, got the people and trees package! Thanks
@vd_viraj5 жыл бұрын
No.1000 viewer 🤟🔥😉... thanks man❤️
@ArchiHacks5 жыл бұрын
Oh my that's a milestone for me :') thank you for being the 1000th! 🔥
@GIRLANDLAKAIFORLIFE4 жыл бұрын
do you know why I don't have the transparency as an option when I create a new diffuse layer?
@ArchiHacks4 жыл бұрын
This might sound silly, but have you tried expanding the 'Opacity' tab beneath the diffuse slider?
@GIRLANDLAKAIFORLIFE4 жыл бұрын
@@ArchiHacks Yes I don't have it, I managed to make it work using the opacity and inverting the texture. Thank you!
@ArchiHacks4 жыл бұрын
Great improvisation! I'm glad it worked out for you : )
@njyjim44874 жыл бұрын
Actually,I'M quite interested in the your light setting and its arrangement..The default light isn't quite good
@ArchiHacks4 жыл бұрын
The scene uses a default Rhino sun with large size to create the soft shadows : ) Also ensure that your angle is low to create nice sunset color and long shadows
@njyjim44874 жыл бұрын
@@ArchiHacks appreciated!
@naveedsaleh97284 жыл бұрын
hi archi hacks, another wonderful video but the source file keeps directing me to manhatten blocks
@ArchiHacks4 жыл бұрын
Hey sorry about the confusion! Try this link: drive.google.com/file/d/1d2v-tIEIqA68EpR_EN5KGU8tqcJa5YpW/view?usp=drivesdk
@naveedsaleh97284 жыл бұрын
@@ArchiHacks Thanks so much it works :)
@SoSo-wb6gt5 жыл бұрын
what material do you use for the 3D model? I watched video twice and didnt see it :((
@ArchiHacks5 жыл бұрын
Oh I'm sorry I actually cut that part! I'm using the wooden veneer materials from vray material library. Would that be enough directions to get you back on track?
@SoSo-wb6gt5 жыл бұрын
@@ArchiHacks I really hope. Thanks for the quick answear :)
@minhngodang53755 жыл бұрын
sir I dont know why vray keeps clearing my inner grid every time it render, but keep the outerline
@ArchiHacks5 жыл бұрын
Hmm that's weird. Did you make sure to create the inner grid inside the outergrid and repeat the inner grid?
@minhngodang53755 жыл бұрын
@@ArchiHacks I know why now, CPU and GPU gets different render results. It gets right when I use CPU render, just clueless
@ArchiHacks5 жыл бұрын
Brilliant! I learned something new from you :)
@keesk.11114 жыл бұрын
@@minhngodang5375 Hey just wanted to check up, if you may have gotten the problem under control. When I press Render, it removes the inner Grid lines, whilst rendering with GPU, but not with CPU. would be to sad if I had to render with my CPU, since GPU is faster in my case
@aerenke4 жыл бұрын
How can i get the human pack?
@ArchiHacks4 жыл бұрын
Hi Eren, check the link in the description!
@chrisjacobs99344 жыл бұрын
Why are you blurring the left side of the material panel? that's strange.
@ArchiHacks4 жыл бұрын
Hey Chris, if I understand your question correctly, I think you're referring to how V-Ray UI blurs base material automatically when sub-textures are being modified. Let me know if that answers your question or send me a specific time stamp that you're referring to!