I been following your progress since Nuke Times and you guys are one of the coolest in the 3d industry Thank you so much for this crazy magical update
@bit-studios1Ай бұрын
This is outstanding!!! ❤️👏🏾👏🏾👏🏾👏🏾🙌🏾
@arthurman259429 күн бұрын
Nice work!
@xmy5402Ай бұрын
Amazing 😍
@reek676Ай бұрын
wow great on my list
@kieronestrada6402Ай бұрын
Wonderful!!! Thank you!!!
@RaffoVFXАй бұрын
great tools, great explanations
@apatsa_basiteni29 күн бұрын
Good one. lol Reminds me of the crazy smile effect from horror movie "Truth or Dare".
@illucial452518 күн бұрын
Hi there,I have been enjoying the great tools. I encountered an issue while using your addonto track a woman with hair covering her ears. I deselected the ear option, black pixel artifacts appear in the ear area when she turns her head. Could you please advise on how to resolve this issue?
@VysokovartАй бұрын
😀😀😀
Ай бұрын
Woaw, your tools are awesome. Just one question, is it possible to have your tools working with a timeline preset who start at 1001 (to have 1000 frames of pre-roll for VFX or others stuff). Thx.
@suhailabdulla3075Ай бұрын
If face tracker use rigify face rig, instead of shape key, the face motion will not effect textures, plus it will be a lot cleaner, creating keys like can be difficult user. So in the next version of facetracker, make use rigify facerig
@keentoolsАй бұрын
FaceTracker supports facial animation transfer with both shape keys (ARKit blendshapes) and Rigify rigs. FaceTracker panel > Export tab > Animation transfer > Rigify
@caleldoniniАй бұрын
W sigma rizzler
@NexViceАй бұрын
How as Eye Ball tracking achieved?
@keentoolsАй бұрын
There is no eye ball tracking here. Just animated texture projected onto animated and reshaped face mesh