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Comparison video of Ghost 'N Goblins / 魔界村 / Makaimura (Capcom 1985), featuring gameplay of the first level of the following versions:
0:00 Arcade (1985)
1:59 NES / Famicom (1986)
3:50 Commodore 64 / C64 (1986)
5:09 Commodore 16, Commodore 116, Plus/4 (1986)
6:15 Amstrad CPC (1986)
8:16 ZX Spectrum (1986)
9:59 PC DOS (1987)
11:22 NEC PC-8801 / PC-88 (1987)
13:30 Amiga (1990)
15:35 Atari ST (1990)
17:52 PlayStation (Capcom Generations) (1998)
19:50 Sega Saturn (Capcom Generations) (1998)
21:32 Game Boy Color / GBC (1999)
23:14 Game Boy Advance / GBA (Classic NES Series / Famicom Mini) (2004)
25:13 J2ME / Java Mobile (2004)
26:58 J2ME / Java Mobile (Ghost 'N Goblins Gold) (2008)
28:32 J2ME / Java Mobile (Ghost 'N Goblins Gold) (2008)
30:08 Android, iOS (Ghosts 'N Goblins MOBILE - Classic Mode) (2017)
31:44 Android, iOS (Ghosts 'N Goblins MOBILE - Casual Mode) (2017)
33:10 BONUS: WonderSwan (Ghost 'N Goblins for WonderSwan) (1999)
36:12 BONUS: PlayStation Portable / PSP (Ultimate Ghost 'N Goblins) (2006)
Other ports were published for the japanese computer Fujitsu Micro 7 / FM-7 in 1987 and the BREW mobile OS in 2004 but unfortunately we couldn't find these games and add them to the video. Several recent re-releases have been purposely discluded as they are pure emulation of ports already present in the video.
In 2008, Capcom developed at least two versions with the Java Platform, Micro Edition framework in order to support different mobile screen sizes. They are nearly identical in terms of gameplay but have very different sprites. You will see that the first version featured in the video has lower resolution graphics thant the second.
The Android and iOS version has two game modes: classic and casual. The casual mode is easier than the classic and features double jump. You will find gameplay of both modes in the video.
Which one did you play? Which one do you think is the best version?
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