Rigging for beginners - Blender tutorial

  Рет қаралды 120,522

Joey Carlino

Joey Carlino

Күн бұрын

Пікірлер: 291
@JoeyCarlino
@JoeyCarlino 3 ай бұрын
⚠ For people having trouble setting the foot up, make sure the heel is parented to the root bone, otherwise the leg will spin around because of a dependency loop where the ik bone is trying to follow itself
@viczvapo
@viczvapo 3 ай бұрын
Thanks for this comment. I have tried to work on this about 4 times now, and have started from the begging. This comment is helpful, I will try with this now. For reference, which of your bones are you referring to as your root bone? Thank you.
@JoeyCarlino
@JoeyCarlino 3 ай бұрын
@viczvapo later in the video, I make a bone that I refer to as the root bone, it's in the chapters. Basically, it is the bone that things are parented to if they aren't already parented to something else.
@viczvapo
@viczvapo 3 ай бұрын
Rewatched the video, got to the root bone.
@viczvapo
@viczvapo 3 ай бұрын
@@JoeyCarlino thank you for such amazing content! You are awesome. I appreciate you.
@JackCyberChibrac
@JackCyberChibrac 3 ай бұрын
Dude thank you so much ❤
@JohnnyThund3r
@JohnnyThund3r 3 ай бұрын
Great tutorial... you know something I've learned in my Blender journey is it always takes you a huge amount of time to learn do anything the first time, but the 2nd time you do it takes about half as much time, and the 3rd time you do it take about half as much time over the 2nd. So for anyone watching this thinking it takes ~sooo~ long to rig a character (or do anything in Blender), just do it a few times in a row and I'm sure you'll be amazed how quickly you can do this whole process once you learned the basics.
@marcoscarvalhodev
@marcoscarvalhodev Ай бұрын
You are so much correct! I started learning blender for integrating along with threejs in the web 2 months ago and I didnt know anything of it, but now I feel like I learned really a lot even there is still so much to learn yet, it is a tool that offers multiple ways of doing the same thing just differently so it is really worth all the efforts of learning techniques and secrets of it.
@Maui94-j0y
@Maui94-j0y 2 ай бұрын
In every video I watched, people say "This is the best tutorial" but they haven't seen this one yet. Video's like this where you explain, what you do, why and how you do it in great detail, is what we really need more of. You've won yourself a student. Thank you very much for the effort.
@CyrusSanders
@CyrusSanders 5 ай бұрын
I was literally waiting for this to come out, refreshed my KZbin, and bam. It was there. 9 minutes after release.
@DabberooftAnimation
@DabberooftAnimation 5 ай бұрын
same
@AbnerTheOwl
@AbnerTheOwl 5 ай бұрын
I was busy so 4 hours late, but I was waiting for it aswell, one whole hour of pure golden knowledge!!!
@djk1288
@djk1288 5 ай бұрын
Heya, just finished your tutorial. Funny enough, there were so many times initially during this tutorial where I thought, "Oh my god, why is _this_ happening? That's not right, I need to fix that!" and then 5 minutes later or so you address that exact issue lol. After finishing Blender Guru's tutorials I was a bit stumped on figuring out rigging and animation, and your videos have been a _serious_ light in the dark here. You should be proud of your work here.
@abe6281
@abe6281 5 ай бұрын
When the world needed him the most, he appeared!
@Themotivationalmatrix8297
@Themotivationalmatrix8297 3 ай бұрын
thanks
@Doobydoe
@Doobydoe 5 ай бұрын
To anyone having problems with SYMMETRIZE, this is what worked for me: Rotate your character to face the direction that his character is facing (-Y), delete all your bones, make sure your character absolutely centralized in the middle of the map (z axis doesn't matter) and basically just rebuild everything from the ground up, and this time it'll work
@JoeyCarlino
@JoeyCarlino 5 ай бұрын
Yeah, this should work but you don't have to delete all your bones. You can rotate them in object mode and press Ctrl A to apply the rotation
@Doobydoe
@Doobydoe 5 ай бұрын
@@JoeyCarlino it only worked for me after I redone everything tho, I tried rotating and re-rotating before doing that. It didn't do the job
@beaconbin465
@beaconbin465 3 ай бұрын
Hi!, still didn't work for me when I clicked symmetrize they would couple with each other and not automatically mirror. Any ideas how to fix this?
@spamielentertainment
@spamielentertainment 5 ай бұрын
literally a few second from starting to rig, and you posted right when I needed you.
@Kimb4000
@Kimb4000 4 ай бұрын
There were many parts of this tutorial that I found helpful. If I had to pick one, it would be using bones to drive shape keys. You can really tell that you put a lot of work into your videos.
@blackhole5172
@blackhole5172 5 ай бұрын
Waited for years for a tutorial like this, God bless you man
@Just_a_commenter
@Just_a_commenter 5 ай бұрын
...Interesting timing for this to come out when I am nearly done retopologizing a model. This will likely be rather useful because I've never done more than a basic rig with automatic weight paints. Thank you in advance.
@NinHenry
@NinHenry 5 ай бұрын
nice pfp lol
@LMC_Jarred
@LMC_Jarred Ай бұрын
Important note at 29:50 - The heel bone is no longer parented to the foot bone, and it seems to just be parent-less. You can see this at the cut shortly after the timestamp that the dotted line from the head of the heel bone to the tail of the toe bone disappears. I was stuck in a dependency loop until I made this change. (I think this is what Joey is referring to in his pinned comment, where later the "parent-less" bones are parented to the root bone instead.) Loving the tutorials, Joey. Thank you so much for making these, I've never been as invested in Blender as I am now. I will say that I find this video a little harder to follow than the first two Beginner Friendly Blender Vids and the character modeling for beginners, as it seems there were some key things that were lost in certain cuts that I couldn't really figure out very easily as a beginner, like what I mentioned above. Still though, this is a great video overall, and I'm looking forward to watching more!
@ftb.raphfal7918
@ftb.raphfal7918 Ай бұрын
thank you so much I had this issue too and was trying to solve it
@Kaprosuchus-99
@Kaprosuchus-99 Ай бұрын
this is the man who will get me Through Visualization and Fine arts, I just know it.
@ThatGuyDownInThe
@ThatGuyDownInThe 15 күн бұрын
BRO WHY DO WE EVEN DESERVE THIS YOU ARE MY HERO
@ZeroDurability
@ZeroDurability 5 ай бұрын
I was watching this at 12 am trying to rig, had headphones on, and your mic bumping got me going crazy thinking it was in the house
@rsher_digital-art
@rsher_digital-art 4 ай бұрын
This is one incredable tutorial...I'm now learning animation in Blender and Joey nails the subject perfectely.
@Clases3d
@Clases3d 2 ай бұрын
the best rigging tutorial I´ve ever seen, need to try this out because I think it will help me a lot
@tf2noob598
@tf2noob598 5 ай бұрын
hello guys at 46:11 you can actually just put the shrinkwrap modifier bellow the armature but above everything else it At 54:14 apply the shrinkwrap modifier on the copy THEN apply the solidify not the other way around
@Dbean87tube
@Dbean87tube 2 ай бұрын
Fantastic tutorial Joey! Ive be spent the last three days piecing together other tutorials and online information to get a very basic rig together. But I was still left with so many questions and still didn't understand some of the tools/settings. Thankfully this video answered almost all of them thanks to the detail of this tutorial. Great job. Thanks you so so much!
@djk1288
@djk1288 5 ай бұрын
This is gonna be great already, I just know it. Thanks for all the hard work you did to help jumpstart us newbies!
@Stuckathomemom
@Stuckathomemom 2 ай бұрын
NOTE: When he says "ctrl + F2" If you are on a laptop with a Function Key - You'll probably need to press "ctrl + fn + F2"
@AntonyCannon
@AntonyCannon Ай бұрын
This is gold, Joey, GOLD!
@virturii2571
@virturii2571 28 күн бұрын
once again you prove to be the best
@cozz124
@cozz124 4 ай бұрын
rigging for patient people:
@plutus2559
@plutus2559 4 ай бұрын
Wow, this is a lot. My cat will have to stand still until another day. I'm more than satisfied with having modelled him today.
@TheSkuami
@TheSkuami 2 ай бұрын
This is an amazing tutorial. I learned so much stuff in just one hour! I hope I can remember all those little tips and tricks. 🙂
@ShogunShiryu
@ShogunShiryu 4 ай бұрын
Bro this is such helpful information dude, I wanna make a game but i feel like i need to bring like 1000 assets before anyone will work with me. We got this people!
@QueenTAnimation
@QueenTAnimation 3 ай бұрын
💜 Thank you for the amazing tutorials. Really helped me build my character easier. I am struggling with the eyes at the moment, so that would be a cool another tutorial :D I know you have some, but still need help with shaping them :D thank you again
@datboibutters
@datboibutters 5 ай бұрын
Literally exactly what I needed. Well, I need quadruped but close enough.
@joshuaseitler6003
@joshuaseitler6003 5 ай бұрын
wow! perfect timing, i was just needing a tutorial like this!
@pyotreus
@pyotreus Күн бұрын
this channel is so good!
@Merecir
@Merecir 2 ай бұрын
When applying the shrinkwrap to the mouth, the bone jumped to a side angle for me. -Because when joining the shrinkwrap pieces the eyes did not have the merge box checked, so the new mesh had a sharp edge in the middle. So make sure the hidden shrinkwrap mesh have the correct settings.
@poowee-c2v
@poowee-c2v 5 ай бұрын
this guy animates just as good as blender open studio
@SlimeTlme
@SlimeTlme Ай бұрын
You’re a blender wizard! Where did you learn all the knowledge you have for modeling and rigging?
@AymaneGames99
@AymaneGames99 5 ай бұрын
Number 1 in tutorials ❤❤
@ywu8658
@ywu8658 5 ай бұрын
6efyreftugrugijlkkrjfdhgfhhrnufdk
@Sam_The_Game_Dev
@Sam_The_Game_Dev 5 ай бұрын
Another amazing video, these guides always helps me a lot
@ywu8658
@ywu8658 5 ай бұрын
tiurreeeeetedtteteefrf
@Ilikenyancat
@Ilikenyancat 2 ай бұрын
if anyone else has had a problem with weight painting not working on the mirrored parts, then what worked for me was to apply the mirror modifier and then I could paint on both left and right side components.
@Bottlesissit
@Bottlesissit 5 ай бұрын
fr tho your vids are amazing. without you, I wouldnt even know how to move sommet. thx man. appreciate it
@viczvapo
@viczvapo 3 ай бұрын
Thank you, will be using your video to get started.
@thffkfltm
@thffkfltm 5 ай бұрын
This is very helpful. More rigging tutorials please!
@tf2noob598
@tf2noob598 5 ай бұрын
hello guys if you having problems 10:18 with the mirror modifier not merging if even put on top. try increase the default merge distance of 0.001 m
@beaconbin465
@beaconbin465 3 ай бұрын
Thank you! you saved me
@stewartpalmer2456
@stewartpalmer2456 3 ай бұрын
Thank you very much. Now I will let my brain chew on this for a while. Bet it will give me nightmares.
@fredsnicker
@fredsnicker 5 ай бұрын
I am using 4.1.1 and at 30:10 the step where you say to apply the 'keep offset' after selecting the IK bone and then the heel is messing up the IK. My model moves the same as yours when moving the hips vertically, but when moving the heel or the IK bone the leg acts almost like my mouse movement is scaled up a couple times and has a light delay.
@Krivoruchko
@Krivoruchko 4 ай бұрын
I have the same issue. Did you find the solution?
@dezstr0
@dezstr0 4 ай бұрын
@@Krivoruchko the heel shouldn't be parented to the toe. removing the heels parent fixed it for me
@Krivoruchko
@Krivoruchko 4 ай бұрын
@@dezstr0 thank you!
@TRUFANATIC
@TRUFANATIC 4 ай бұрын
@@dezstr0 You saved my sanity, thank you!
@peagace
@peagace 3 ай бұрын
@@dezstr0 Thank you! Was struggling to fix this.
@tomcatphonkofficial
@tomcatphonkofficial Ай бұрын
Thanks for this tutorial, you helped me a lot
@lordsuinax3470
@lordsuinax3470 3 ай бұрын
Hey there! First off, INCREDIBLY solid tutorial. I feel way more confident behind the wheel when it comes to Blender. I am having one small issue right now though. At about 48:54, you show the model with its leg up and the sweater deforms to it, but even after weight painting, the front center bone doesn't want to move when I lift the leg (so the sweater still clips). Are there any solutions for this? Thanks again for the tutorial!
@amr8461
@amr8461 Ай бұрын
Man! You really are amazing, thanks man
@pyrofromtf2
@pyrofromtf2 5 ай бұрын
I am Pyro. This was very helpful.
@TheCzenczi
@TheCzenczi 4 ай бұрын
If anyone has a problem with missing arrows after generating the rig, try to apply the scale on both the metarig and the model. It fixed the issue for me. Also try to get the bones inside the body, dont know if that matters but thats what I tried too
@patat7873
@patat7873 4 ай бұрын
Hey, love the tutorial, but when I go into weight paint mode. Select the armature in pose mode and then the mesh -> go into weight paint mode. I dont have a little bone icon that is bone selection. Didnt find any help online. Why doesnt it show up for me???
@PaintedMessiah
@PaintedMessiah 2 ай бұрын
A month late but, I was having the same issue. Ended up downloading Blender 4.2 and things seem to work better.
@Shinziga
@Shinziga 4 ай бұрын
One thing that I needed to figure out that if you add a bone constraint the targets are not set automatically, you need to manually add Target and Bone
@danielnedelchev6801
@danielnedelchev6801 5 ай бұрын
Amazing video, congrats man, can I ask where I can find the Blender Theme you have for the shapes, I am tired of all sides being grey in solid mode, and yours are really pleasant and colourful.
@JoeyCarlino
@JoeyCarlino 5 ай бұрын
the matcap options are in the top right of the viewport, the arrow next to the 4 spheres
@CyrusSanders
@CyrusSanders 5 ай бұрын
It took me a while to figure out how to change the color, so in case you also didn't figure it out: click the gray sphere in the dropdown options (while in matcap) to view the different colors. Also check cavity and set it to both if you want it to be even easier to model.
@ariandesign3981
@ariandesign3981 5 ай бұрын
Great stuff! Thanks a lot for sharing this. Subscribed. :) A big ciao from Italy and Long life to Blender :)
@mosworks2677
@mosworks2677 5 ай бұрын
He is back‼️‼️☺️
@loresuto5723
@loresuto5723 3 ай бұрын
Love your channel and animation! Question about bone roll. Wouldn't it make sense to have the orientation of the bicep bone the same as the hand/finger bones, since they all rotate the primarily the same way? (The bicep can move forward, like the forearm, but seems like the default is up/down movement?).
@unlund2775
@unlund2775 4 ай бұрын
18:50 how to fix that leg bones connect with hands, eyes moves aside of head and finger bones don't connect with fingers?
@TheUnspekableKK9470
@TheUnspekableKK9470 5 ай бұрын
Yes I've been waiting for this, YES!!!
@TheUnspekableKK9470
@TheUnspekableKK9470 5 ай бұрын
Also, How do you Export the model as an FBX so that I can use my character in like animations?
@sorubro2193
@sorubro2193 5 ай бұрын
Thanks for the tuts, keep at it please, greetings from chile
@SpecialFxStudios
@SpecialFxStudios 3 ай бұрын
Could you please make a tutorial on texturing? It’s one of the only things I don’t understand yet
@umudeminov3227
@umudeminov3227 5 ай бұрын
So underrated
@Castawayleaf
@Castawayleaf 5 ай бұрын
Thanks this is pretty helpful
@Er_Veion
@Er_Veion 6 күн бұрын
At 48:50 , you show how the clothing nicely bends over the character's knee. I know this is influenced by the middle bone set for the clothing. Even though my character's bone weights are set correctly, the clothing doesn’t bend properly and clips through. I feel like this bone should somehow move vertically along with the knee’s movement, but it seems to be attached to the hip bone. What’s the solution? Maybe I missed something?
@Kalpak-i7o
@Kalpak-i7o 5 ай бұрын
Joey you are the best 🥳
@candyeyes1660
@candyeyes1660 3 ай бұрын
1) Is there any way I can switch between IK and FK for hands with this rig? 2) For some reason while I was doing the rig from this video my X-axis mirroring broke. For example, if I move left hand to the right with X-axis mirroring enabled, right hand moves to the right too instead of moving to the left, so instead of moving in a mirrored fashion, the hands move in the same direction. Does anyone know how to fix this? P.S. Other than that, this tutorial is very cool, I would even say the best one on youtube. Everything is very well explained. Trying to make a rig on other guides, I had to rewatch the same moments 15 times to understand what exactly I should do, and this is due not only to poor explanation, but also to slurred speech, which even automatic subtitles on youtube did not always recognize. But in this video everything is perfect, almost all the actions in the process of creating a rig I managed to do at the first attempt, and the speech is very clear and understandable. Thank you.
@ApolloMikes
@ApolloMikes 4 ай бұрын
life saver bro
@TooMich
@TooMich 3 ай бұрын
I'm trying to rig a character I imported as an STL who isn't in a T or A pose. When I position the bones to line up and parent the rig to the character with automatic weights it generates the vertices groups but there is no weight painting for any of them, its all solid blue. Someone please save me from having to paint all the parts manually.
@Jogoexplaining
@Jogoexplaining 5 ай бұрын
i waseagerly waiting for this
@jsonstache
@jsonstache 4 ай бұрын
I wonder what my partner in the other room, hearing me listening to a video about "bone rolling" and "bone collections", thinks I'm watching? 😆
@Axiasart
@Axiasart 5 ай бұрын
Would be nice to have a section about how to make our own control like Rigify
@JoeyCarlino
@JoeyCarlino 5 ай бұрын
If you mean custom bone shapes, you can set those in the bone properties menu
@midioutput
@midioutput 5 ай бұрын
I've redone this part maybe 10 time now and I'm not sure what I'm doing wrong. At 36:00 you were able to move the hip bone in pose mode, but mine will only rotate. When ever I parent it to the torso I'm not longer able to transform it with G, it only rotates.
@DigiSculptStudio
@DigiSculptStudio 3 ай бұрын
same problem here
@PastaMaster115
@PastaMaster115 2 ай бұрын
Automatic weights didn't work AT ALL. The feet were so tangled together I had to move them apart in pose mode and untangle them with weight painting until they were separated. I had to go inside the mesh and weight paint each individual vertex. The arm bones are moving parts of the head for some reason and no amount of weight painting on any bone is correcting it. Some bones work to move the whole appendage and others only move a little bit. It's a mess and I just don't know what to do. I've done it over a couple times.
@honeyspringsbw7852
@honeyspringsbw7852 3 ай бұрын
not sure what alt + s function is being used here, but I am not getting the same results lol. Other than a little frustration typical of following any tutorial, this video is great so far! Edit: had to adjust the mirror modifier to merge within greater distance, oops
@JoeyCarlino
@JoeyCarlino 3 ай бұрын
Alt S is the shrink/fatten tool
@petit_ecureuil_malin
@petit_ecureuil_malin Ай бұрын
Thank you :)
@canetacosmica
@canetacosmica 5 ай бұрын
hooooooo OMG! new video.!!!!!
@canetacosmica
@canetacosmica 5 ай бұрын
Estou tao feliz
@jameslexan8107
@jameslexan8107 4 ай бұрын
I'm having trouble with the legs and feet. For example, if I move the character hip bone up then the heel bone will keep moving up slightly and it won't reset to the ground. Another example is when you get to the root bone step and you move it up to show the character doing a flip, the legs/feet get stuck somewhere and my character then revolves around the legs midair. Please may someone help me resolve this. Thank you.
@michaelxie6083
@michaelxie6083 5 ай бұрын
Thanks a lot,Sir!
@unknownmanthesecond
@unknownmanthesecond 25 күн бұрын
will there be continuation of this tutorial for animation?
@minybol
@minybol 5 ай бұрын
hey ! i was waiting so much for this part !! but i dont understand something : before create the armature etc, do you apply the skin, subdivision, shrinkwrap, ... modifiers ??? i try to rig my character but the geometry is .. weird xDD ty so much for you work !
@JoeyCarlino
@JoeyCarlino 5 ай бұрын
Yeah, apply the skin modifier, I applied it in the last video for this character. Don't apply the other modifiers yet, I talk about why in this one
@minybol
@minybol 5 ай бұрын
@@JoeyCarlino ty !
@Crowdedchristine
@Crowdedchristine 5 ай бұрын
Hey :) thank you for this amazing tutorial and the other one ! I'm having an issue moving the Hips bone after parenting it to the Root bone, I just don't understand ^^ i can rotate it no problem but no transformation allowed in pose mode is there any extra step that I could have missed ?
@Crowdedchristine
@Crowdedchristine 5 ай бұрын
I think i found the problem, I accidentaly checked the Auto-IK box and it locked me the transform for bones that have offset parents.
@Zortan12
@Zortan12 5 ай бұрын
Love your videos
@kanishkt8681
@kanishkt8681 3 ай бұрын
at 6:05, when I press generate rig, I don't get those motion paths. Instead, I get another armature... why :( ?
@KurnazOyun
@KurnazOyun 3 ай бұрын
yes, also having same issue. Did u fix it?
@kanishkt8681
@kanishkt8681 3 ай бұрын
@@KurnazOyun i think i restarted the whole process, then it worked fine, maybe something i did other than shown in video caused the problem
@KatlinSchirmer
@KatlinSchirmer Ай бұрын
@@KurnazOyun Delete Bone 4!
@chronolecte4388
@chronolecte4388 Ай бұрын
Ily sm
@Jack_______
@Jack_______ 5 ай бұрын
omg joey you're the best I lo ve you
@honeyspringsbw7852
@honeyspringsbw7852 3 ай бұрын
Whenever I move the eye bones, the pupils become incredibly distorted. I believe I applied the skin modifier previously, or at least it no longer shows up in my list. What might be happening? (also, something similar happens with the whites of the eyes when I move the whole model, or the head)
@samuelfey4924
@samuelfey4924 4 ай бұрын
did you use motion capture to animate those 3d models from the begining or did you animated them without motion capture?
@JoeyCarlino
@JoeyCarlino 4 ай бұрын
I did it manually, I have a video about it
@stanleychukwu
@stanleychukwu 5 ай бұрын
thank you so much bro!
@darkbf8493
@darkbf8493 4 ай бұрын
Hello, I have a question about here 30:12. The reason why we parent the ik bone to the heel bone is because we do not want ik bone to go out of restrictions. I mean like the ik bone should behave according to the position of heel bone right? Sorry for my english because i am not a native speaker.
@bibibaksh3156
@bibibaksh3156 4 ай бұрын
The rigify option is not working for my model, parts of my model are disconnected. I think it is because of my modeling style and the fact that it was a thin endo from fnaf looking thing.
@Kvasarr
@Kvasarr 3 ай бұрын
I know this vid is kinda oldish. But! to quickly unparent the bones you can press Y. 👍
@Castawayleaf
@Castawayleaf 5 ай бұрын
Also low poly’s coming for revenge
@startFX
@startFX 5 ай бұрын
Thank you so much 🎉
@tjr1o5
@tjr1o5 5 ай бұрын
could you make a video on how to make GOOD elemental vfx for animation like making fire? i'm not talking about the method of using a displacement modifier with an empty going up or something to create fire that everyone uses, i've found it's not that practical in animation besides a background prop or something, im thinking of elemental attacks like shooting fire or water or lightning coming down, i would love to see a video of that please
@JoeyCarlino
@JoeyCarlino 5 ай бұрын
I have a video about making fire with geometry nodes, but there is an easier way now with the simulation zone. I have a video about that on the second channel. You could mix the two concepts to get something good
@tjr1o5
@tjr1o5 5 ай бұрын
@@JoeyCarlino thank you so much! i'd still like to see a video on how to make a variety of vfx, but thanks for the tip i'ma try it!
@inherentlymartian
@inherentlymartian 3 ай бұрын
After I symmetrized the original side moves perfectly, but the other side doesn't stay connected to the model at all ;o;
@sendok6977
@sendok6977 3 ай бұрын
I have a problem where when i use rigify it shows " Bone 'spine.004': Cannot connect chain - bone position is disjoint.Incorrect armature for type 'chain_rigs' " how can i fix this Edit: I made a Discovery that my rig spawns with spine003 and spine 004 not connected.
@bibibaksh3156
@bibibaksh3156 4 ай бұрын
Also for some ungodly reason when I just used the skeleton not the colorful stuff my models legs became tied together
@Rusty-gi5tl
@Rusty-gi5tl 5 ай бұрын
thanks
@GinoZump
@GinoZump 5 ай бұрын
Will you be making the animation part of it, Joey?
@JoeyCarlino
@JoeyCarlino 5 ай бұрын
No, I don't think so. I have a playlist of character animation videos and I'm planning a few more about animation but not with this character
@theophileperrot6677
@theophileperrot6677 3 ай бұрын
heyy, thanks for the vid it's amazing ! just a little pb around 31:00 with the DOL, as expected, I had to rotate my pole angle and it worked, but then when I'm moving my iK around, the knee doesn't face the DOL, it moves with 90 extra degrees. So it doesn't face the front but the side. if I put 180° on the pole angle it work but my model is turned with 90 extra degrees. If anyone have any ideas ?!
@Felix_plays12
@Felix_plays12 4 ай бұрын
Time stamp 13:30
@Bottlesissit
@Bottlesissit 5 ай бұрын
also can you make a vid for action lines?
@MdKalamhossain-n3l
@MdKalamhossain-n3l 5 ай бұрын
thanks bro
Easy Character Rigging, Simple and Stylized || Blender 2.92
37:19
Joey Carlino
Рет қаралды 154 М.
Character modeling for beginners - Blender
48:02
Joey Carlino
Рет қаралды 327 М.
The IMPOSSIBLE Puzzle..
00:55
Stokes Twins
Рет қаралды 132 МЛН
小路飞还不知道他把路飞给擦没有了 #路飞#海贼王
00:32
路飞与唐舞桐
Рет қаралды 79 МЛН
When mom gets home, but you're in rollerblades.
00:40
Daniel LaBelle
Рет қаралды 154 МЛН
Rigging for impatient people - Blender Tutorial
10:02
Joey Carlino
Рет қаралды 732 М.
3D Rigging is Beautiful, Here's How It Works!
13:44
Doodley
Рет қаралды 648 М.
Character Rigging for Beginners (Blender Tutorial)
52:59
Ryan King Art
Рет қаралды 290 М.
Tutorial: Rigging for lowpoly characters
12:20
molegato
Рет қаралды 2,7 М.
Faces are EASY with this trick - Blender tutorial
17:09
Joey Carlino
Рет қаралды 445 М.
50 Blender tips that will make your parents love you again
23:02
Joey Carlino
Рет қаралды 48 М.
6 Years of Blender in 13 Minutes
13:01
Kaizen
Рет қаралды 270 М.
Tutorial: My New Rigging Workflow in Blender
12:39
Polyfjord
Рет қаралды 759 М.
How I animate my characters
17:04
Joey Carlino
Рет қаралды 71 М.
Character animation for impatient people - Blender Tutorial
12:49
Joey Carlino
Рет қаралды 1,1 МЛН
The IMPOSSIBLE Puzzle..
00:55
Stokes Twins
Рет қаралды 132 МЛН