looks amazing and thank you for sharing did you render WW as particles or volumes in Xpu?
@carlosparmentier Жыл бұрын
particles in this one but i tested volume too and looked nice too, so very similiar for me
@UzairFareedFX Жыл бұрын
@@carlosparmentier I am also working on a large-scale sim project and I want to render all in Xpu I am using ocean-procedural node for ocean and
@UzairFareedFX Жыл бұрын
@@carlosparmentier which volume shader did you try for Xpu and also for particles (what shader)(would love to hear some tips from you) I am not senior 🙏🙏
@carlosparmentier Жыл бұрын
@@UzairFareedFX particle shader is with mxlt standard surface and volume with XPU pyro preview shader
@UzairFareedFX Жыл бұрын
@@carlosparmentier ok Thank you friend 😍
@4rs0nn Жыл бұрын
looks great! just curious, do you render the whitewater as points or volume?
@carlosparmentier Жыл бұрын
i answered in other , particles
@bram_gunst Жыл бұрын
WOW AMAZING CAN YOU DO A RENDER TUTORIAL PLS I WOULD PAY FOR IT
@carlosparmentier Жыл бұрын
clad you like it, you can learn from the scene hips, they are on gumroad, you have link in the info , hope helps thank you