With your videos my learning curve will shrink drastically. Thank you.
@Rebelway2 жыл бұрын
Very welcome!
@nictanghe983 жыл бұрын
10:32 treat object as volume 20:30 setup no primary visability (only bounced / reflected etc). 21:10 velocity v - velocities color Cd -> displayColor 25:65 render as holdout 30:05 render as discs
@difnf2 ай бұрын
The help you guys gave to me can’t be described in just few words, thank you for everything that you’ve done ❤❤❤
@Jonah_Anthony3 жыл бұрын
I can’t believe I’m watching this for free
@utubeparpankaj3 жыл бұрын
Our favourite "Saber"
@vladyslavlavrenov91673 жыл бұрын
These guys are content machines!
@mishoristov3 жыл бұрын
Brilliant work!
@jono83263 жыл бұрын
Thanks for sharing. Always wanted to learn more about Karma.
@omidmotion Жыл бұрын
Hi, great tutorial. but the download link to project file is dead. any chance to update the link? Thanks
@ACES-BRAZIL4 ай бұрын
buy a good sofa...
@marcinchester49493 жыл бұрын
I've been waiting for this, thank you so much!!
@Rebelway3 жыл бұрын
No problem!!
@marcinchester49493 жыл бұрын
@@Rebelway Hi, you mention to watch Karma arrow scene before? Which one is it please?
@peterpejanovic26522 жыл бұрын
Wow, thänx for this great tutorial AND for the scene files! Amazing!
@Rebelway2 жыл бұрын
You're very welcome!
@UzairFareedFX3 жыл бұрын
Now please make some destruction very detail tutorial and render it in karma. You are a great houdini school
@AnonyMous-rx4ws2 жыл бұрын
If anyone is experiencing that bug at 11:45 where the ocean becomes blank, go back to the ocean geo node and save the spectra to disk again. I do not know why they removed that part from the video.
@axe_fx3 жыл бұрын
omg you actually did it
@saberjlassi76063 жыл бұрын
We don't have plans for third party renderers, main focus is going to be Karma, Good luck!
@FaddyVFX3 жыл бұрын
Great video, i like it 😊 Nice simulation, you use the tool in a very talent way.😁
@Bjghchb Жыл бұрын
INSANE
@resilientpicture3 жыл бұрын
Beautiful
@seonghoonlee480 Жыл бұрын
I can’t download file. Dropbox is not work.😢😢😢 please re upload
@metaturnal7 ай бұрын
Great stuff, would it be possible to do an updated version with the MtlX workflow?
@edster6207 ай бұрын
really good tutorial, bad project files is not available and it is really hard to repeat if you don't know what is inside attr VOP and Wrangle
@Mr.Sad八年很短十年太长 Жыл бұрын
It's an amazing accomplishment !
@HoudiniZonefx3 жыл бұрын
Awesome Man!
@WillPreston3D8 ай бұрын
the scene files link isn't working at 9:30 you set the sop import to read ocean interior/merge render grid - this is not available if i create the ocean from the shelf,
@王丹阳-z1n3 ай бұрын
大神你好,效果太牛逼了。
@viewee223 жыл бұрын
Thank you so much!
@mahmoudsalama44632 жыл бұрын
doing well and thanks again!
@Rebelway2 жыл бұрын
No problem!
@mingming14563 жыл бұрын
Thanks!u always share alot
@k-man137224 күн бұрын
This is all great but there is a massive black hole between creating a basic ocean in Sops and your imported scene in LOP's.
@mdsanima3 жыл бұрын
cool stuf here! thanks
@aimsouth84593 жыл бұрын
Love It!
@trishit4vfx3 жыл бұрын
Awesome..any plans to do some solaris with renderman examples for volume and water shading..
@saberjlassi76063 жыл бұрын
We are going to focus mainly on Karma, however everything should be applicable you just need to find the appropriate shaders for your third party renderer.
@trishit4vfx3 жыл бұрын
Great stuff..actually my intention was to see the creative aesthetic side of your developing a water/WW shader when using renderman.I quite liked your videos with Arnold volume shader construction so always on the lookout for your other valuable inputs in terms of aesthetic designing
@ifaisalstudio3 жыл бұрын
Thank you, love it.
@Rebelway3 жыл бұрын
Our pleasure!
@pubudu781 Жыл бұрын
Amazing tutorial, such valuable information, I've being creating shaders on material x for flip ,white water and oceans, with XPU now simulations are blazing fast. i got everything working properly except the volume gradient for specular, any tips would be really appreciated.
@littlad3 жыл бұрын
Really awesome tutorial! Any reason why you didnt use the MaterialX shaders for this? Or is that not supported for this use?
@oxvcontent10402 жыл бұрын
I need a materialx tutorial lol
@iluvyunie2 жыл бұрын
@@oxvcontent1040 me too apparently, all my mtlx creations are lacking
@oxvcontent10402 жыл бұрын
@@iluvyunie yeah I just switched to redshift
@iluvyunie2 жыл бұрын
@@oxvcontent1040 I did the same thing with octane a while back but 19.5 has all these snazzy features and no octane support yet 😂 desperate times
@Davesplaining3 жыл бұрын
No cameras found in the USD file Anyone else having this issue when trying to render to disk? Renders fine in hydra and the camera IS in the stream. Thanks for a great video! Edit: Resolved itself when updating to 455.
@axe_fx3 жыл бұрын
what issue did you have? ocean spectra just not moving?
@Davesplaining3 жыл бұрын
@@axe_fx no issue with that. thx.
@fexvfx6 ай бұрын
I have the problem, that I only see a flat grid without my spectrum although it should be applied. Ive been struggling with karma ocean issues for 20h straight in total. So Im a bit frustrated. I watched so many videos. Every video about karma oceans including masks etc. I need to increase dicing a lot to even see my ocean spectrum. However, no matter if a grid works or not. I need to apply the spectrum on a flip mesh which also gets masks etc. That ends up in a long long long initialization, so I consider mantra faster at this point. But even if I try mantra is continuously saying "processing displacement geometry". So I decreased my spectrum resolution although I even tried this in karma before + packed my flip mesh. What should I try now? Any ideas? I would really appreciate any tiny bit of help.
@mattastovall4 ай бұрын
as of version 20.0 you have to use the houdinioceanprocedural node, to preview in viewport place a houdinipreviewprocedurals node
@arupsan3 жыл бұрын
Awesome
@KANTITV792 жыл бұрын
Nice tutorial, i just cracked soft soft ;)
@Rebelway2 жыл бұрын
Glad you enjoyed it!
@子健邓 Жыл бұрын
is there any cources about the whiter water with xpu render in houdini 20?
@proceduralkate6 ай бұрын
Hi there. Great tutorial! The download link on the webpage for the file unfortunately doesn't work
@gulagwarlord3 жыл бұрын
Will this work with XPU?
@kimjongoof50003 жыл бұрын
-How come the ocean shaders become a simple diffuse glossy shader when imported to K? There's not even as many waves as Mantra -Why is dicing not an available option in RenderGeometrySettings -Why is the lighting completely different in K compared to M?
@rajeshkumaragrawal36829 ай бұрын
Hi, I am not able to open the project file, whenever I open, Houdini Crashes. Using 18.0. Pleas ehelp me in this regard.
@Nibbarese74 ай бұрын
do you have it? where did you download?
@fiona9838Ай бұрын
hello, would you mind sending me the project file or telling me where did you download it?? thank you!
@rajeshkumaragrawal3682Ай бұрын
@fiona9838 Hi, Let me search on my system, once i get i will forward to you.
@Kagara3 жыл бұрын
it would be cool to see you do some stuff from scratch like steven knipping
@mrpig42867 ай бұрын
why i get error when I download this HIP file?
@creanefx Жыл бұрын
The project file does not work, could you please reupload it.
@daoduyanhthaiduong Жыл бұрын
Hi , i can't dowload project file from the link in description. Can you help me?
@flashfire115 ай бұрын
any luck with this
@affanity.x926810 күн бұрын
My honest cretic if you ask, the waves, the displacement in waves not reacting to the simulation makes it look a bit fake.. otherwise great video:))
@jackcg103 жыл бұрын
coooooooooooool :)
@hongkiekie9 ай бұрын
Could you check the project files link plz?! Thanx a lot!!~~
@StraightVFX2 жыл бұрын
Thanks for the great tutorial! Which HDRI did you use?
@mrpig42867 ай бұрын
the file can not be download via this website , please check
@Davesplaining3 жыл бұрын
@rebelway really loving this and felt very straightforward but had some issues with glitching geometry and volume when rendering out to disk, experienced anything like that? any good tips on what to avoid?
@MarvelousMediaEngine3 жыл бұрын
I had some glitches too. For example, one frame would ignore the fluid and volume and render only the whitewater volume. Then the next few frames would ignore the whitewater and only render the fluid elements. The final render looked like a strobe effect switching between whitewater and water. The object stayed constant.
@Davesplaining3 жыл бұрын
@@MarvelousMediaEngine hey if you have this issue I solved it by rendering points as uniform volume - rather than using the rasterised volume, which I would have preferred.
@douglas_ac7 ай бұрын
Hi, Do you have this tutorial in your page or any place to access? actually, i think this link doesn't work. Thanks a lot!
@redfalconvfx70502 жыл бұрын
I wish I can do this in C4D too....
@xanzuls2 жыл бұрын
lmao
@yersultankussainov70463 ай бұрын
how can I get this project file? link dont work, pls update link 🙏
@TheRoc35 Жыл бұрын
Downloaded the Project Files but I cannot find the HDRI tex "Cloudy_Sun28deg_etc.rat"'. Anyone experienced the same issue?
@CarrotGamingYT3 жыл бұрын
how much did it took to render this clip? time!
@MarvelousMediaEngine3 жыл бұрын
Does anyone know how to bind the vorticity and velocity to basecolor if you are using the shelf generated basic liquid material. I see how he binded them into his coreshader, but the default liquid shader that is created with the shelf tool looks so much different.
@kimjongoof50003 жыл бұрын
for the materials, what do I set "usd path prefix" to?
@eliellgvs17 ай бұрын
HIP file link is offline? Anybody has the file to share? Thanks
@nictanghe982 жыл бұрын
@widths attribute doesnt seem to work for me
@CortesFantásticosOficial3 жыл бұрын
Can you make a tsunami simulation?
@inspirationalgoosebumps60063 жыл бұрын
WOW
@oxvcontent10402 жыл бұрын
Do you guys think you could make this tutorial but for MaterialX. I really want to render on my 3080 and my 10700k has a hard time with volumes. Cheers
@gdalidenkesh7313 жыл бұрын
i can not download the file
@ijustwanttovanish5 ай бұрын
project file isnt in dropbox anymore
@andreyflat38713 жыл бұрын
How many disk space used?
@mrpig42863 жыл бұрын
i would like to know that i only have 64G RAM , is that enough to do this shot?
@axe_fx3 жыл бұрын
yes, very much yes
@jaroslawmoor25432 жыл бұрын
why don't we use XPU????🤔
@tharun-fx3 жыл бұрын
what are your system specifications and what do you recommend to this kind of simulations
@timtaxevasion2 жыл бұрын
big fat beefy cpu and lots of ram ought to do the trick, also a bigger hdd or ssd wouldnt be bad, and while youre at it you can also upgrade your gpu. basically if youre asking these types of questions youll probably need to upgrade your whole rig lol
@tharun-fx2 жыл бұрын
@@timtaxevasion then i guess a ryzen 7 and a Quadro p2000 not enough 🥲 how can a 15 year old but a 128GB ram and a RTX 3090 and threadreaper
@SnakeSkin4229 ай бұрын
想问一下 我用houdini 20做水的特效 ,和houdini19相比有什么不同吗
@ssemukuyetimothy1372 жыл бұрын
How much gpu memory is required to render a more complex scene(including explosion and oceans) or like kingkong vs skullcrawler final battle.with gpu alone.is 16vram enough? @rebelway
@Rebelway2 жыл бұрын
We usually recommend the same as sidefx does for system requirements listed here www.sidefx.com/Support/system-requirements/
@AshR6-y3e Жыл бұрын
WHATS YOUR PC SPEC?
@jimjimjim59953 жыл бұрын
those repeating pattern at the beginning is ....😳
@liangdongzhu30823 жыл бұрын
Does XPU works? how much render speed imporvement?
@axe_fx3 жыл бұрын
no XPU for these VEX shaders
@accba2363 жыл бұрын
Can some one tell me what is the recommended spec of computer to do this shot.....???
@Rebelway3 жыл бұрын
We recommend using a computer with 32gb ram, but you are able to still use it with smaller than that. It just will take longer. Cheers!
@accba2363 жыл бұрын
@@Rebelway Thank you very much, And a little question : The high end CPU and VGA do help that or not ?
@KornelSevinger-pb7nw4 ай бұрын
you never show how to combine the fluid sim with the ocean
@AlexNWIU3 жыл бұрын
🙌👍🏻👍🏻👍🏻
@ashrafuzzamankhalid34653 жыл бұрын
Wow... Mind is blown... Now a small request. Can we please get a tutorial How to make Cinematic Quality Spiderman Web shooting simulationd. COMPLETELY PROCEDURAL? There aren't any on KZbin actually. it can be the first... Thank you...
@rezo8563 жыл бұрын
Show how to render it with arnold.
@axe_fx3 жыл бұрын
they arent planning to sadly :(
@valentinaalmanza32552 жыл бұрын
Fallen Sun yeah! e too
@tetsuooshima8322 жыл бұрын
Well I tried, it's definitely not for everyone. Still very slow on my CPU, kinda enjoyable on XPU with some previewUSD shader, I don't know what else I could use; many things doesn't work with XPU so without a very powerful CPU I'd better give up on this
@loostinggg32792 жыл бұрын
have too many proprietary restrictions on the user and I want more freedom in importing and exporting projects, soft and video editing
@mansay2057 Жыл бұрын
How can i get Houdini for freeee?????
@gmayur65312 жыл бұрын
god bless u xdd
@호욜장2 жыл бұрын
Sa
@vorrch3 жыл бұрын
Hey I've opened your project and the water is pink and I don't know why does this happen to someone else?. It appears this warning: Load warnings for C:/Users/(name)/Downloads/Ocean Rendering with Karma Project Files/water_shading_in_karma.hipnc Warning: Problem while synchronizing child node: Warning: Problem while synchronizing child node: Warning: Skipping unrecognized parameter "firstpointcount". Skipping unrecognized parameter "firstprimcount". [/obj/ocean_surface/oceanfoam1/foam_sim/pop_object_foam/sopsolver1/attribwrangle1]
@carlosparmentier3 жыл бұрын
no hdri?
@vorrch3 жыл бұрын
@@carlosparmentier yes it was, thank you very much I wouldn't have gotten it
@gulagwarlord3 жыл бұрын
Try saving the render grid, it's probably looking for the displacement map
@axe_fx3 жыл бұрын
SOLVED: in a recent version they did some cleaning on the sopsolver1/attribwrangle1 node thus there is a unrecognized parameter. you can delete that popobject node and rebuild it since you probably updated your H19 version while the project is older.
@fiona9838Ай бұрын
@@axe_fx hello would you mind sending me the project files? the link isn't working anymore. thank you