Water & Ocean Rendering Using Houdini and Karma

  Рет қаралды 135,914

Rebelway

Rebelway

Күн бұрын

In this video tutorial, Saber will show you how to render ocean FX inside Houdini using Karma.
Download the Project Files: www.rebelway.net/ocean-render...
0:00 - Intro
0:40 - Topics Covered
3:26 - Water and Ocean Rendering
13:53 - Water Simulation and Rendering
27:39 - Particle Rendering
32:59 - Ocean and Water Rendering Continued
39:42 - Custom AOVs and Cryptomatte
46:09 - Final Thoughts

Пікірлер: 105
@Jonah_Anthony
@Jonah_Anthony 2 жыл бұрын
I can’t believe I’m watching this for free
@Abeencoado
@Abeencoado Жыл бұрын
With your videos my learning curve will shrink drastically. Thank you.
@Rebelway
@Rebelway Жыл бұрын
Very welcome!
@nictanghe98
@nictanghe98 2 жыл бұрын
10:32 treat object as volume 20:30 setup no primary visability (only bounced / reflected etc). 21:10 velocity v - velocities color Cd -> displayColor 25:65 render as holdout 30:05 render as discs
@jono8326
@jono8326 2 жыл бұрын
Thanks for sharing. Always wanted to learn more about Karma.
@mishoristov
@mishoristov 2 жыл бұрын
Brilliant work!
@FaddyVFX
@FaddyVFX 2 жыл бұрын
Great video, i like it 😊 Nice simulation, you use the tool in a very talent way.😁
@peterpejanovic2652
@peterpejanovic2652 Жыл бұрын
Wow, thänx for this great tutorial AND for the scene files! Amazing!
@Rebelway
@Rebelway Жыл бұрын
You're very welcome!
@marcinchester4949
@marcinchester4949 2 жыл бұрын
I've been waiting for this, thank you so much!!
@Rebelway
@Rebelway 2 жыл бұрын
No problem!!
@marcinchester4949
@marcinchester4949 2 жыл бұрын
@@Rebelway Hi, you mention to watch Karma arrow scene before? Which one is it please?
@vladyslavlavrenov9167
@vladyslavlavrenov9167 2 жыл бұрын
These guys are content machines!
@resilientpicture
@resilientpicture 2 жыл бұрын
Beautiful
@omidmotion
@omidmotion 4 ай бұрын
Hi, great tutorial. but the download link to project file is dead. any chance to update the link? Thanks
@user-tc4wp8et7s
@user-tc4wp8et7s 10 ай бұрын
It's an amazing accomplishment !
@mingming1456
@mingming1456 2 жыл бұрын
Thanks!u always share alot
@StraightVFX
@StraightVFX Жыл бұрын
Thanks for the great tutorial! Which HDRI did you use?
@utubeparpankaj
@utubeparpankaj 2 жыл бұрын
Our favourite "Saber"
@viewee22
@viewee22 2 жыл бұрын
Thank you so much!
@ifaisalstudio
@ifaisalstudio 2 жыл бұрын
Thank you, love it.
@Rebelway
@Rebelway 2 жыл бұрын
Our pleasure!
@HoudiniZonefx
@HoudiniZonefx 2 жыл бұрын
Awesome Man!
@aimsouth8459
@aimsouth8459 2 жыл бұрын
Love It!
@raimuhammaduzairfareed7628
@raimuhammaduzairfareed7628 2 жыл бұрын
Now please make some destruction very detail tutorial and render it in karma. You are a great houdini school
@Davesplaining
@Davesplaining 2 жыл бұрын
@rebelway really loving this and felt very straightforward but had some issues with glitching geometry and volume when rendering out to disk, experienced anything like that? any good tips on what to avoid?
@MarvelousMediaEngine
@MarvelousMediaEngine 2 жыл бұрын
I had some glitches too. For example, one frame would ignore the fluid and volume and render only the whitewater volume. Then the next few frames would ignore the whitewater and only render the fluid elements. The final render looked like a strobe effect switching between whitewater and water. The object stayed constant.
@Davesplaining
@Davesplaining 2 жыл бұрын
@@MarvelousMediaEngine hey if you have this issue I solved it by rendering points as uniform volume - rather than using the rasterised volume, which I would have preferred.
@arupsan
@arupsan 2 жыл бұрын
Awesome
@AnonyMous-rx4ws
@AnonyMous-rx4ws Жыл бұрын
If anyone is experiencing that bug at 11:45 where the ocean becomes blank, go back to the ocean geo node and save the spectra to disk again. I do not know why they removed that part from the video.
@rajeshkumaragrawal3682
@rajeshkumaragrawal3682 26 күн бұрын
Hi, I am not able to open the project file, whenever I open, Houdini Crashes. Using 18.0. Pleas ehelp me in this regard.
@Bjghchb
@Bjghchb 8 ай бұрын
INSANE
@mahmoudsalama4463
@mahmoudsalama4463 Жыл бұрын
doing well and thanks again!
@Rebelway
@Rebelway Жыл бұрын
No problem!
@littlad
@littlad 2 жыл бұрын
Really awesome tutorial! Any reason why you didnt use the MaterialX shaders for this? Or is that not supported for this use?
@oxvcontent1040
@oxvcontent1040 2 жыл бұрын
I need a materialx tutorial lol
@iluvyunie
@iluvyunie Жыл бұрын
@@oxvcontent1040 me too apparently, all my mtlx creations are lacking
@oxvcontent1040
@oxvcontent1040 Жыл бұрын
@@iluvyunie yeah I just switched to redshift
@iluvyunie
@iluvyunie Жыл бұрын
@@oxvcontent1040 I did the same thing with octane a while back but 19.5 has all these snazzy features and no octane support yet 😂 desperate times
@mdsanima
@mdsanima 2 жыл бұрын
cool stuf here! thanks
@axe_fx
@axe_fx 2 жыл бұрын
omg you actually did it
@saberjlassi7606
@saberjlassi7606 2 жыл бұрын
We don't have plans for third party renderers, main focus is going to be Karma, Good luck!
@MarvelousMediaEngine
@MarvelousMediaEngine 2 жыл бұрын
Does anyone know how to bind the vorticity and velocity to basecolor if you are using the shelf generated basic liquid material. I see how he binded them into his coreshader, but the default liquid shader that is created with the shelf tool looks so much different.
@pubudu781
@pubudu781 4 ай бұрын
Amazing tutorial, such valuable information, I've being creating shaders on material x for flip ,white water and oceans, with XPU now simulations are blazing fast. i got everything working properly except the volume gradient for specular, any tips would be really appreciated.
@kimjongoof5000
@kimjongoof5000 2 жыл бұрын
for the materials, what do I set "usd path prefix" to?
@oxvcontent1040
@oxvcontent1040 2 жыл бұрын
Do you guys think you could make this tutorial but for MaterialX. I really want to render on my 3080 and my 10700k has a hard time with volumes. Cheers
@jaeyoon96
@jaeyoon96 2 жыл бұрын
coooooooooooool :)
@inspirationalgoosebumps6006
@inspirationalgoosebumps6006 2 жыл бұрын
WOW
@trishit4vfx
@trishit4vfx 2 жыл бұрын
Awesome..any plans to do some solaris with renderman examples for volume and water shading..
@saberjlassi7606
@saberjlassi7606 2 жыл бұрын
We are going to focus mainly on Karma, however everything should be applicable you just need to find the appropriate shaders for your third party renderer.
@trishit4vfx
@trishit4vfx 2 жыл бұрын
Great stuff..actually my intention was to see the creative aesthetic side of your developing a water/WW shader when using renderman.I quite liked your videos with Arnold volume shader construction so always on the lookout for your other valuable inputs in terms of aesthetic designing
@daoduyanhthaiduong
@daoduyanhthaiduong Жыл бұрын
Hi , i can't dowload project file from the link in description. Can you help me?
@user-fo5mw3gd7h
@user-fo5mw3gd7h 4 ай бұрын
is there any cources about the whiter water with xpu render in houdini 20?
@gulagwarlord
@gulagwarlord 2 жыл бұрын
Will this work with XPU?
@tharun-fx
@tharun-fx 2 жыл бұрын
what are your system specifications and what do you recommend to this kind of simulations
@timtaxevasion
@timtaxevasion 2 жыл бұрын
big fat beefy cpu and lots of ram ought to do the trick, also a bigger hdd or ssd wouldnt be bad, and while youre at it you can also upgrade your gpu. basically if youre asking these types of questions youll probably need to upgrade your whole rig lol
@tharun-fx
@tharun-fx 2 жыл бұрын
@@timtaxevasion then i guess a ryzen 7 and a Quadro p2000 not enough 🥲 how can a 15 year old but a 128GB ram and a RTX 3090 and threadreaper
@creanefx
@creanefx 3 ай бұрын
The project file does not work, could you please reupload it.
@ssemukuyetimothy137
@ssemukuyetimothy137 Жыл бұрын
How much gpu memory is required to render a more complex scene(including explosion and oceans) or like kingkong vs skullcrawler final battle.with gpu alone.is 16vram enough? @rebelway
@Rebelway
@Rebelway Жыл бұрын
We usually recommend the same as sidefx does for system requirements listed here www.sidefx.com/Support/system-requirements/
@KANTITV79
@KANTITV79 Жыл бұрын
Nice tutorial, i just cracked soft soft ;)
@Rebelway
@Rebelway Жыл бұрын
Glad you enjoyed it!
@seonghoonlee480
@seonghoonlee480 3 ай бұрын
I can’t download file. Dropbox is not work.😢😢😢 please re upload
@Kagara
@Kagara 2 жыл бұрын
it would be cool to see you do some stuff from scratch like steven knipping
@AlexNWIU
@AlexNWIU 2 жыл бұрын
🙌👍🏻👍🏻👍🏻
@andreyflat3871
@andreyflat3871 2 жыл бұрын
How many disk space used?
@hongkiekie
@hongkiekie 23 күн бұрын
Could you check the project files link plz?! Thanx a lot!!~~
@kimjongoof5000
@kimjongoof5000 2 жыл бұрын
-How come the ocean shaders become a simple diffuse glossy shader when imported to K? There's not even as many waves as Mantra -Why is dicing not an available option in RenderGeometrySettings -Why is the lighting completely different in K compared to M?
@CarrotGamingYT
@CarrotGamingYT 2 жыл бұрын
how much did it took to render this clip? time!
@TheRoc35
@TheRoc35 8 ай бұрын
Downloaded the Project Files but I cannot find the HDRI tex "Cloudy_Sun28deg_etc.rat"'. Anyone experienced the same issue?
@skinsnake6316
@skinsnake6316 14 күн бұрын
想问一下 我用houdini 20做水的特效 ,和houdini19相比有什么不同吗
@nictanghe98
@nictanghe98 Жыл бұрын
@widths attribute doesnt seem to work for me
@Davesplaining
@Davesplaining 2 жыл бұрын
No cameras found in the USD file Anyone else having this issue when trying to render to disk? Renders fine in hydra and the camera IS in the stream. Thanks for a great video! Edit: Resolved itself when updating to 455.
@axe_fx
@axe_fx 2 жыл бұрын
what issue did you have? ocean spectra just not moving?
@Davesplaining
@Davesplaining 2 жыл бұрын
@@axe_fx no issue with that. thx.
@mrpig4286
@mrpig4286 2 жыл бұрын
i would like to know that i only have 64G RAM , is that enough to do this shot?
@axe_fx
@axe_fx 2 жыл бұрын
yes, very much yes
@liangdongzhu3082
@liangdongzhu3082 2 жыл бұрын
Does XPU works? how much render speed imporvement?
@axe_fx
@axe_fx 2 жыл бұрын
no XPU for these VEX shaders
@henrique21890
@henrique21890 2 жыл бұрын
Can you make a tsunami simulation?
@gmayur6531
@gmayur6531 Жыл бұрын
god bless u xdd
@accba236
@accba236 2 жыл бұрын
Can some one tell me what is the recommended spec of computer to do this shot.....???
@Rebelway
@Rebelway 2 жыл бұрын
We recommend using a computer with 32gb ram, but you are able to still use it with smaller than that. It just will take longer. Cheers!
@accba236
@accba236 2 жыл бұрын
@@Rebelway Thank you very much, And a little question : The high end CPU and VGA do help that or not ?
@valentinaalmanza3255
@valentinaalmanza3255 Жыл бұрын
Fallen Sun yeah! e too
@redfalconvfx7050
@redfalconvfx7050 Жыл бұрын
I wish I can do this in C4D too....
@xanzuls
@xanzuls Жыл бұрын
lmao
@gdalidenkesh731
@gdalidenkesh731 2 жыл бұрын
i can not download the file
@user-dt5rz8zp9d
@user-dt5rz8zp9d 7 ай бұрын
WHATS YOUR PC SPEC?
@jaroslawmoor2543
@jaroslawmoor2543 Жыл бұрын
why don't we use XPU????🤔
@tetsuooshima832
@tetsuooshima832 2 жыл бұрын
Well I tried, it's definitely not for everyone. Still very slow on my CPU, kinda enjoyable on XPU with some previewUSD shader, I don't know what else I could use; many things doesn't work with XPU so without a very powerful CPU I'd better give up on this
@jimjimjim5995
@jimjimjim5995 2 жыл бұрын
those repeating pattern at the beginning is ....😳
@rezo856
@rezo856 2 жыл бұрын
Show how to render it with arnold.
@axe_fx
@axe_fx 2 жыл бұрын
they arent planning to sadly :(
@ashrafuzzamankhalid3465
@ashrafuzzamankhalid3465 2 жыл бұрын
Wow... Mind is blown... Now a small request. Can we please get a tutorial How to make Cinematic Quality Spiderman Web shooting simulationd. COMPLETELY PROCEDURAL? There aren't any on KZbin actually. it can be the first... Thank you...
@mansay2057
@mansay2057 6 ай бұрын
How can i get Houdini for freeee?????
@loostinggg3279
@loostinggg3279 Жыл бұрын
have too many proprietary restrictions on the user and I want more freedom in importing and exporting projects, soft and video editing
@user-vq3ev7ef7r
@user-vq3ev7ef7r Жыл бұрын
Sa
@vorrch
@vorrch 2 жыл бұрын
Hey I've opened your project and the water is pink and I don't know why does this happen to someone else?. It appears this warning: Load warnings for C:/Users/(name)/Downloads/Ocean Rendering with Karma Project Files/water_shading_in_karma.hipnc Warning: Problem while synchronizing child node: Warning: Problem while synchronizing child node: Warning: Skipping unrecognized parameter "firstpointcount". Skipping unrecognized parameter "firstprimcount". [/obj/ocean_surface/oceanfoam1/foam_sim/pop_object_foam/sopsolver1/attribwrangle1]
@carlosparmentier4927
@carlosparmentier4927 2 жыл бұрын
no hdri?
@vorrch
@vorrch 2 жыл бұрын
@@carlosparmentier4927 yes it was, thank you very much I wouldn't have gotten it
@gulagwarlord
@gulagwarlord 2 жыл бұрын
Try saving the render grid, it's probably looking for the displacement map
@axe_fx
@axe_fx 2 жыл бұрын
SOLVED: in a recent version they did some cleaning on the sopsolver1/attribwrangle1 node thus there is a unrecognized parameter. you can delete that popobject node and rebuild it since you probably updated your H19 version while the project is older.
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