Rizom UV: 2022 Release

  Рет қаралды 22,284

DIGITAL MEAT

DIGITAL MEAT

Күн бұрын

Пікірлер: 39
@KenedyTorcatt
@KenedyTorcatt 2 жыл бұрын
Just the Color ID Map changes Everything... amazing...
@Muswell01
@Muswell01 Жыл бұрын
Excellent tutorial!
@sounddifferent3752
@sounddifferent3752 2 жыл бұрын
RizomUV makes unwrapping so easy and fun. Absolutely in love with this software :)
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
@bron lebron - I haven't used Max for a long time, but I remember the UV Editor sucking hard.
@AnimeOpeningL
@AnimeOpeningL 2 жыл бұрын
can you teach me how to use the software properly for unwraping?
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
@@AnimeOpeningL - Are you asking to hire me for one on one tutoring?
@sounddifferent3752
@sounddifferent3752 2 жыл бұрын
@@AnimeOpeningL No, but youtube can :)
@decorix
@decorix 2 жыл бұрын
Thanks so much. Well done video look forward to a follow up perhaps tackling uv issues would be great.
@ashleywilkie9120
@ashleywilkie9120 2 жыл бұрын
So glad someone made this video :O
@andrii__3535
@andrii__3535 2 жыл бұрын
Thank you man
@yusulfliu9850
@yusulfliu9850 2 жыл бұрын
amaizng work!!!thanx your for your sharing
@GLYNDYER
@GLYNDYER 2 жыл бұрын
Cool.
@mauror.6307
@mauror.6307 Жыл бұрын
I have a doubt, in the Unwrap Panel , in the last section Constrains, the last couple tools are there, but they are unavailable, I think I know what they does, I think that allow you to mark entire edges selection to become in a guide, but not horizontal, nether vertical or diagonal, but curves or custom path, but mo matter what I do can`t make them available, please let me know how to make èm being available, thanks you.
@onurpekdemir
@onurpekdemir 2 жыл бұрын
Thanks for the great Video! Do you know, if there's some way to manually set or lock the Texel Density of an island group while packing? Hope to see more from you soon. 🙂 Cheers
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
Cheers, and yes there is, I'll be doing a video on it 😉
@iiyaman69
@iiyaman69 2 жыл бұрын
@@DIGITALMEAT Great w8ing for it !!
@brdklt
@brdklt 2 жыл бұрын
Great! Never understood the difference between rs vs
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
I always understood the difference to be Virtual Spaces is for purely Virtual Objects, and Real Spaces is for objects that will be in the Real world, for example CAD models.
@sergiolatorre8712
@sergiolatorre8712 2 жыл бұрын
Why does a text box with a description of the tool appear on each tool?
@Laser-rot
@Laser-rot 2 жыл бұрын
Any idea why I can never get RizomUV to work with my Wacom Cintiq?
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
Never used one, what OS is it? And what exactly is the problem? does RizomUV not load? or is it more to do with pen clicks?
@iiyaman69
@iiyaman69 2 жыл бұрын
I have a question for you u. Could you in next movie talk a bit more about Packing properties man ?? Not sure why but it looks like I cant get them right... and my ilands are not taking whole UV space.
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
Do you have Virtual Spaces or Real Space? also you should join the RizomUV discord: discordapp.com/invite/UjsFx7Y
@animadron
@animadron 2 жыл бұрын
Can we somehow save the entire project with all settings (Padding, Map Rez, T.D., etc) and assigned groups in the 2022 version? I know that there are wasn't this option in 2018 but it was in To-do list. Great video, thanks.
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
As far as I'm aware, that data doesn't get embedded in the .FBX, your best bet would be to ask the developers at www.rizom-lab.com/contact-us/
@tomasla9345
@tomasla9345 2 жыл бұрын
nice tool, but besides the uptodate UI i see nothing i cannot do with headus....maybe the color id tool.. it looks handy..
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
Fair enough, how long you been a Headus user?
@tomasla9345
@tomasla9345 2 жыл бұрын
@@DIGITALMEAT since maya 8.. im old =(
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
@@tomasla9345 - Same, I'm old as hell lolz. So you're not using Maya's inbuilt UV tools then?
@tomasla9345
@tomasla9345 2 жыл бұрын
@@DIGITALMEAT not really, back then maya uvs tool were kind of bad.. and the school had the Headus License, so it was an easy option.....
@tomasla9345
@tomasla9345 2 жыл бұрын
@@DIGITALMEAT soo old i still recall CPS tools from creative crash!....
@cyrillimoges9372
@cyrillimoges9372 Жыл бұрын
I ❤ you
@DIGITALMEAT
@DIGITALMEAT Жыл бұрын
❤you too!
@nicellisbrown
@nicellisbrown 2 жыл бұрын
Does the bridge plugin still work with R23 + ?
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
No idea, I'm still on R21, sorry.
@badcapybara
@badcapybara 2 жыл бұрын
Mate how come you're still running r21? Thanks for the overview by the way!
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
I actually planned to upgrade my perpetual license in September, unfortunately this year has not been kind. I upgraded my GPU in the summer which cost the earth, then work dried up this fall. I'll be lucky if I can pay my rent at the end of this month (kill me) 😅😅
@badcapybara
@badcapybara 2 жыл бұрын
@@DIGITALMEAT Oh I see. Frankly, that was the reason I left the UK, its almost impossible to make a living out there with all the bills and rent.
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