You take Martian Gothic, you remove The Martian, you've got Gothic. Let's go.
@rezaka11616 сағат бұрын
Yeah, this video is objectively half-assed. It contains literaly only half the game compared to the Martian Gothic video.
@YizzTheEunuch16 сағат бұрын
best comment
@conan209616 сағат бұрын
@@rezaka116 im still blown away they literally cut the ending out of the console release of that lol.
@jonothanthrace153016 сағат бұрын
So you're saying Martian Gothic is what you get when you combine this game with the Matt Damon movie?
@GrayFoxGX16 сағат бұрын
I watched the Martian Gothic episode yesterday!
@grfrjiglstan15 сағат бұрын
I love that the heavily drugged up cult actually does manage to communicate with a god, but then it turns out that any gods you can only reach via acid trip aren't really the kind you want around.
@titanjakob105612 сағат бұрын
Who knew smoking the swamp kush would summon an eldrich being
@BewegteBilderrahmen12 сағат бұрын
@@grfrjiglstan technically in the lore the gods do tend to have soft interaction power when prayed to, and the brotherhood did also kinda dDos the sleeper with getting the weed powered up with giant mine ant juice and then get a huge party where everyone is invited to smoke as much as they want.
@GeorgeMonet10 сағат бұрын
I would have thought that is how you contact the god of hippies.
@EminemLovesGrapes9 сағат бұрын
I think the goverment figured that one out too.
@Chromeberd6 сағат бұрын
This is basically how Chaos operates in Warhammer.
@Levahk14 сағат бұрын
The main goal is so worthwhile. Get stronger to save the princess, mehh, get stronger to defeat the generic villain, mehhhh, get stronger to destroy all the people who messed with you while you were still a novice, that's a goal worth fighting for.
@DarkExcalibur4213 сағат бұрын
This is why people get a lot of joy out of killing Benny in Fallout: New Vegas
@poppers731713 сағат бұрын
It's like in real life.
@biscuithammer0011 сағат бұрын
@@poppers7317 ...You feeling okay man?
@bmetalfish392811 сағат бұрын
So, it's a moble game ad?
@Levahk11 сағат бұрын
@bmetalfish3928 hahaha.. nahh they are tricking you in those to get more money. Here your goal is something you want but can't spend money to achieve. I just love the way Ross has this goal and we all feel that. And when he can teleport inside the town in the end he can run around with his God sword slaughtering every extortion freak there is. It's like despite pennywise being the big bad monster the main goal is getting revenge.
@milczyciel13 сағат бұрын
Ross, I strongly believe that you just made this Christmas very, VERY special for hundreds if not thousands of Polish and German millennials. There are games considered a cult classics, and there's Gothic. What a treat!
@sebastiangorka20013 сағат бұрын
russian and czech as well.
@milczyciel13 сағат бұрын
@@sebastiangorka200 I hear you and I rise my glass to you mate! Cheers!
@youknowanton7 сағат бұрын
don't forget Ukrainians
@azmodanpc6 сағат бұрын
Italians too. Gothic was pretty popular here too. Sold like gangbusters. I was in uni at the time and most of my friends were playing it.
@DerFreiegedanke6 сағат бұрын
At the start it sounds like he didnt done his research
@Rzepik17 сағат бұрын
Gothic? I guess Ross is now 100% naturalized European.
@misterkefir17 сағат бұрын
A certified Polish guy.
@StreiterAdanos16 сағат бұрын
@@misterkefir A proper German bloke
@czarkowskipawelyt16 сағат бұрын
@@StreiterAdanos Ross lives in Poland and Gothic is comically popular in Poland.
@PerfectAlibi116 сағат бұрын
One of us one of us
@AntonNidhoggr16 сағат бұрын
@@czarkowskipawelyt Russia too btw. It has this kinda East-Euro vibe (some people even call it 'Gopnika'). Great game!
@theuselessknight602114 сағат бұрын
This game is very special for a lot of people in Eastern Europe. The memories, the lines of dialogue, the music, the characters, the memes. For anyone interested, I've read a lot about the development process of the game from dev interviews and have some fun trivia: 1. The developers are originally from a German town called Bochum. which is located in a valley by the river Ruhr. The most important historic enterprise of the region was coal mining, so the area where Bochum is located has been called "Minenthal" or "Valley of the MInes" for many centuries. There were so many mines in the XIX century, that there were whole miner colonies in the valley, most of the miners were Polish people as well as other Eastern Europeans, whom the locals regarded as cheap labour and often looked down upon. 2. The developers (Piranha Bytes) were making basically warehouse-sim games and small projects before creating Gothic. They used the "Finster" ("Dark") engine, created by a trio of CS students called the "Mad Scientists", who were very inspired by Ultima. Since pretty much everyone involved was either an amateur or never created a game of such scale before, the game had a lot of bugs and weird quirks (and came out years after the deadline they first made for themselves). The pace of video game innovation in the 90s was very quick, so for example the Finster engine was made with Ultima: The Stygian Abyss as a main source of inspiration, which was a 2,5D dungeon crawler with first person-camera and no complex movement involved, it came out in 1992. Then Tomb Raider came out in 1996, and they had to rewrite the engine to create a full 3D, third-person action-adventure-RPG game instead. 3. Most people who play Gothic now complain about the weird control scheme with heavy use of Ctrl+arrow keys. As one of the devs explained, there wes no "default" control scheme for such games when they were developing it, so they just came out with something you can play with both hands without using your mouse on their own, and yes now it feels clunky and dumb, but at the time there were no strict guidelines regarding how the game should be controlled. They added mouselook two weeks before the game released. 4. Kai Rosenkranz, the legendary Gothic composer, came to Piranha Bytes after seeing a recruitment ad in a gaming magazine. Not only did he write the complete soundtrack with a dozen of atmosphere-rich tracks, he did all the sound effects like steps, ambient noises, armor and weapon sounds etc., (using several free stock sound libraries), as well as all the animated special effects like magic, fire and smoke, wrote a whole ass software application for keying animations and binding it to a corresponding sound effect, helped writing both German and English dialogue, drew all the 2D elements of the interface, and after the game came out single-handedly created the website for the game, which he then maintained for several years. When he answered the ad and came to Piranha in 1997, he was 17 years old. His dad had to sign the contract for him. His Gothic 3 tracks were in rotation on the German Classics-Radio, alongside Bach, Beethoven, Hans Zimmer and John Williams. 5. The three guys who wrote the engine never worked on any of the sequels, and all except for one of them never even worked on videogames after that. There are many more fun tidbits about the development process like the planned multiplayer and psionic class, so feel free to ask if you have any questions. Most of my sources are from World Of Gothic German website, if you are a fan and want to spend a fun evening, check out their "Interviews" tab (with Google translate if you can't read German), these were conducted by the fans and the stories are very cool. There is also a lengthy interview with Mike Hoge (lead game designer and writer) on gothicarchive.org by the Nemesis mod devs.
@theuselessknight602113 сағат бұрын
Another fun fact: Ross mentions "Escape from New York", this is confirmed to be the main inspiration for the story and theme of the game.
@nikitabarkhatov14088 сағат бұрын
fun trivia indeed! thanks for posting :)
@RainerRilke37 сағат бұрын
Underrated comment. Thanks for sharing
@SpecShadow6 сағат бұрын
Ultima inspiring a lot of developers back then Other notable developers were Larian - you can see some similarities with Divinity Original Sin 1-2, the way you interact with items (can pick up and put them elsewhere, some even interact with others) or bake bread in nice, almost organic way " Ultima: The Stygian Abyss [...] no complex movement involved" dunno, still have flashbacks from platforming/jumping sections as for controls - they were close to Tomb Raider games. You had less anxiety or confusion in swimming sections if you've played TR before
@FizzleBurger13 сағат бұрын
Ross's indignation with the Old Camp is absolute peak Game Dungeon. I friggin' love how Ross can effortlessly get into the heads of player characters like this. Cult Tycoon and The Black Mirror were standout episodes for that.
@Darlos9D10 сағат бұрын
Amazing how fast his logic takes him to "well *obviously* I have to kill them all."
@azmodanpc6 сағат бұрын
He knows what’s like being a GORDON, that’s for sure. Black Mirror and Quadralien my fave episodes. Shame YT censored the Phantasmagoria 2 video.
@blackbot711317 сағат бұрын
Today was the day when Stay Forever, one of the biggest German retro gaming podcasts, ended a long-running joke by finally releasing an episode about Gothic after over ten years and 150 episodes. Not even 24 hours later Ross follows with this. WHAT IS GOING ON?!
@deathsyth888811 сағат бұрын
Clearly, Stay Forever and Ross are the same person.
@patchmoulton54388 сағат бұрын
@@deathsyth8888 I mean, have you ever seen them in the same room together? I thought not.
@VincentTheBadGuy7 сағат бұрын
So far only a coincidence. If someone else notable releases a video on Gothic, THEN it's time to get paranoid.
@slyseal20916 сағат бұрын
as far as we know, this could be the beginning of all future youtube content being centered around Gothic
@blackbot71136 сағат бұрын
@@slyseal2091 I for one welcome our new Gothic overlords
@Palora0114 сағат бұрын
p.s. Gothic did the NPC schedule (they wake up, go to work, go hang out with others and drink in the evening, sleep, repeat), 1 year before Morrowind... which didn't have it at all, it would take Oblivion, 5 year later, to add that bit in.
@EUROCORP20276 сағат бұрын
Let that sink in 🗣️🔥🔥🔥🚰
@ZerglingWasteland6 сағат бұрын
that's because Gothic is heavily inspired by Ultima, which was doing that since 1988
@gimok2k55 сағат бұрын
Ultima 7 did it, too, before Gothic 1.
@TheMaabusAdmiral13 сағат бұрын
Ah, another Christmas time game dungeon. Now things are starting to be jolly. Have a happy holidays, I must go be with my family.
@blackbot71136 сағат бұрын
Good to see you, admiral. You have a typo there, though! Better fix it once you return from your family. 🫡
@JM-yg1kz2 сағат бұрын
Ah witj, now things are beginning to make sense, more later.
@bc-cu4on15 сағат бұрын
The fall damage avoidance exploit sounds like some otherworldly daoism. "As the ground approaches, simply shift your perspective and side-step it".
@DeoMachina15 сағат бұрын
Ironically that would be canon in Morrowind
@glomann14 сағат бұрын
i honestly imagined it as a more grounded "do a cool roll as you land so you don't die"
@poppers731712 сағат бұрын
Just try to miss the ground.
@nickoliekeyov74612 сағат бұрын
You can cancel fall damage in Fallout: New Vegas by just saving right before you hit the ground, when you reload your velocity is reset. I like to think of it as simply warping reality
@MrZDMan11 сағат бұрын
Reminds me of how easy it is to fly in the Hitchhikers's guide to the Galaxy: just throw yourself in the ground and miss.
@guysome74699 сағат бұрын
THe moment the game blew me away all these years back was when you went to train how to swordfight and the trainer just goes "hey dumbass, stop holding it with two hands", to which the replay was "oh yeah" and you actually start fighting with one hand. Edit: looks like Ross never found the sword trainer. Whoops.
@Kereghan16 сағат бұрын
Ross is now certified Pole as he played the most beloved game by Polish people
@the10ofdiamondscard15 сағат бұрын
i thought he lived in poland already?
@veronicavaes458114 сағат бұрын
@@the10ofdiamondscard Yeah well this makes him a citizen. Good thing too, means he can sign the EU citizens' initiative
@sebastiangorka20014 сағат бұрын
also certified russian, german and czech.
@RomanvonUngernSternbergnrmfvus14 сағат бұрын
@@sebastiangorka200 you must play stalker religiously in order to be a true gopnik or vatnik
@KingLich45113 сағат бұрын
@@RomanvonUngernSternbergnrmfvusI play Tarkov, do I have a chance?
@Ved00000010 сағат бұрын
Killing all the old camp guards at the end might not be in the spirit of Santa Claus, but it is in the spirit of Robot Santa.
@Yusuke_Denton9 сағат бұрын
They were very naughty.
@GrimmShadowsII2 сағат бұрын
Santa Claus is gunning...you down
@thenoblepoptart17 сағат бұрын
Gothic, the classic sequel to the FMV vampire adventure game Gothos that Ross reviewed 2 years back
@dumbcatposter17 сағат бұрын
So THAT's why I thought he already did this one!
@AbNormalHumanBeingsStuff16 сағат бұрын
And don't forget the Sci-Fi spinoff they did later, Martian Gothic!
@asamushroomcloud16 сағат бұрын
Paying the protection money really does make life easy, diego gives you a list of dudes to talk to and all of them give you stuff that's manageable for a new character. Then you hit the rpg character infinite wealth bit eventually anyway. I don't think i've ever played a thief in game actually but yeah being able to do stuff like this is part of why gothic is so unusual even today There's a great bit early in gothic 2 where you can rob a farm at night if you feel like it. But then if you show up the next day to talk to the farmer he immediately goes "oh right, and you just HAPPEN to show up today huh? Give it back you little shit"
@Imperium8314 сағат бұрын
"I don't expect a colony full of convicts to harmoniously work all the zoning out and switch to farming smoothly." That's exactly how Rome started lol.
@ihavenoson33849 сағат бұрын
I thought they started by killing or annexing everyone. Nuclear Gandhi in Civilization 5 makes sense - once you have nuked everyone else, you can have peace. :D
@Palora016 сағат бұрын
They stole the neighboors women and not even the 2 brothers leading them could get along and ended up with one of them killing the other..
@rafasr06 сағат бұрын
Australia?
@johnwarthunder19904 сағат бұрын
no it started with some wolf tits
@moralitykiller1115 сағат бұрын
One of the best Gothic retrospectives I've seen. You really understood why Gothic is so beloved until this day. I've watched videos about Gothic where I questioned myself if these people really understood what it's all about
@InnuendoXP15 сағат бұрын
<a href="#" class="seekto" data-time="3480">58:00</a> - on fast travel, I always liked Morrowind's compromise where there are very limited options with in-universe explanations. Paying for transit on a silt strider to a few available destinations, and teleporting between mages guilds. It was more like stops on a train or bus route. This allowed you to cut tedium out of completing certain objectives, but not in a way that allowed you to just stick a pin in the map and check out of the in-game world & still required you to engage with your surroundings.
@sandjack729414 сағат бұрын
Morrowind allowed for some great organic journeys. One of my favourite quests is the Temple pilgrimage where you just have to travel across the map to the northernmost island of Vvardenfell, but you can't talk to any NPCs without breaking your vow of silence, so silt striders and teleporters are useless.
@FrozEnbyWolf150-b9t14 сағат бұрын
And, of course, being able to leap from Tel Branora to Solstheim in a single shot.
@KingLich45112 сағат бұрын
yeah, anyone remember those propylon indexes?
@SaurontheDeceiver11 сағат бұрын
I did a no-fast-travel run of Skyrim once, but I still allowed myself to pay for carriage rides from city to city, and I agree - it was still nice to not have to ride across Skyrim again, but there was a cost and I still had to get back to a town first. Made the world feel more alive.
@Ved00000010 сағат бұрын
And the boats! Of course, you can still somewhat cheese it by simply leaving a Mark on the Balmora strider platform, then recalling there. From there, you can either use the strider network, or hop over to the ship network by taking the strider to Vivec and walking to the nearby boat.
@TackerTacker5 сағат бұрын
I don't know how it translates to the English version, but in Germany many love Gothic so much because of the harsh, raw and direct language of the characters. It has a very special charm that fits really well with the setting and vibe of the series. It's because they were written by folks from a region in Germany which was the steel and coal factory of the entire country for a long time, so the game is drenched in the rough charm of people from a working class town/region.
@commisso38065 сағат бұрын
If you’re curious, the Polish localization retains this (at least for the first two games, third one, a lot less) Pretty much every character speaks exactly like that, and some of those lines are/were considered legendary around here. It got to the point where some were saying that this game is only liked because of how good the localization is
@Sewblon14 сағат бұрын
>Go into a dungeon >Meet orc boss >Be told boss is invincible >Leave dungeon That sounds like a recipe for video game blue balls.
@teph12567 сағат бұрын
it's actually pretty nice since you get access to the best armor and sword in the game, and can even upgrade it when you go on the old camp rampage by freeing the smith from jail
@RafaCoringaProducoes14 сағат бұрын
Everybody complementing the game selected but im in deep grief because a past 'ross talks' video promissed mizzurna falls for christmas game dungeon (lost media JP, twin peaks marvelous ps1 clone). yes ross i was one of the crazy viewers that mailed you about it. Merry christmas anyway!
@PointyHairedJedi13 сағат бұрын
It would be great to see him cover it, but in the meantime Grimbeard's video on it is pretty good if you've not seen it already.
@planescaped13 сағат бұрын
@@PointyHairedJedi Grimbeard is amazing, shame the youtube algorithm hates him so much. I only heard about him thanks to people shilling him on other youtubers, lol.
@richardjames99768 сағат бұрын
@@planescaped Grimbeard = Goth's Game Dungeon. Never miss a video
@itsuadman7 сағат бұрын
Grims mizzurna falls video is fantastic you should watch it
@alexeytsybyshev945917 сағат бұрын
A pretty easy way to make money is by making swords at the blacksmith shop. Robbing the castle early game is nice too.
@bjorntantau19415 сағат бұрын
The game also used to have a bug where you could multiply your smithing supplies while smithing. Made it so much faster. It's my usual way of getting money early on.
@TheMarcQ9 сағат бұрын
@@bjorntantau194blacksmiths Regen their stockpile when starting blacksmithing animation. You can beat up old camp blacksmith unlimited amount of times to make as many swords as you want
@Mistemple15 сағат бұрын
Wow can't believe Ross completely missed out on the character who can actually upgrade your combat animations so that your attacks are much better, not just stat-wise. It makes the combat much better as well. I think each camp has one or he might be in only one of the camps can't remember. Great GD as always
@sebastiangorka20013 сағат бұрын
he did tho. he has two-hand level 2 in later footage, you need 1h for that.
@planescaped13 сағат бұрын
@@sebastiangorka200 It is peculiar he didn't touch upon it anywhere in the video considering it is a core part of the gameplay.
@coreycahill683611 сағат бұрын
Gotta say, I never watch Ross’ videos to emulate his gameplay choices hah more to enjoy the ride of watching him be himself through the game. Cause yeah, a lot of the stuff he gripes about in games he’s played I could care less about or there is a fix to, not always.
@lq4chevelle9 сағат бұрын
Looks like he's got the 1H upgrade when he kills the rice lord @ 36:57
@JimboMarsh6 сағат бұрын
Maybe he’ll bring it up in the next follow up episode
@Solifuga17 сағат бұрын
Every single time I'm in another marathon of this series, Ross uploads ANOTHER new one. How does this guy do it??
@vladyslavsmirnov187516 сағат бұрын
My secret is that it’s ALWAYS a Game Dungeon marathon, 24/7
@Mindbleach11 сағат бұрын
Use your power for good!
@Amelanduil17 сағат бұрын
The entire country of Poland salutes you for playing our most culturally significant game
@rezaka11616 сағат бұрын
Gothic is german tho, no?
@Amelanduil16 сағат бұрын
@rezaka116 no, we have culturally appropriated it from the germans. Taken in British Museum style.
@pittypatterputzzler531115 сағат бұрын
little dwarf did a really good LetsPlay in Polish.
@czarkowskipawelyt15 сағат бұрын
@@rezaka116 Fake news
@mr.goldfinch368115 сағат бұрын
I am from the Czech Republic and everyone here knows Gothic saga is actually Poland´s national treasure.
@peppers51516 сағат бұрын
Christmas came early (slightly) this year and it’s everything I could have ever wanted and more. Thank you Ross! And to everyone else watching it with me. Wherever you are, whenever you’re reading this, I hope you’re having a wonderful day.
@mc_zittrer87938 сағат бұрын
Thanks man. It's been rough times for me, but neither good nor bad luck lasts forever. I'll get through this. I hope your holidays are peaceful and relaxing.
@awsomebot117 сағат бұрын
Glad Ross doesn't shy away from the classics in case he thinks theyre already discussed plenty.
@HC-qc5rp16 сағат бұрын
The Deus Ex GD is probably the one I've rewatched the most
@Ed-hc5iz16 сағат бұрын
AFAIK your damage (+ flat the stat the weapon scales with) is subtracted from the enemies armor first before touching HP. Simple example: 10 Dex, bow does 10 Damage, enemy has 25 armor -> 25-20=5 -> you do no damage. The spikes in the enemy HP bar you saw were crits since these passed that armor threshhold.
@5chneemensch13813 сағат бұрын
Correct.
@gardares12 сағат бұрын
Plus, in Gothic 1 lurkers are having much less *Arrow Protection* than their *Weapon* Protection. Some monsters do have much greater Arrow Protection than their Weapon Protection, like Trolls and Zombies, but that's mostly the few exceptions than the rule. You can't kill that lurker with your melee weapon until much later in the game, I even remember how I needed to complete almost all other quests in the first chapter and grind a lot to actually kill that dam lurker.
@raspymorten17 сағат бұрын
Civvie doing Half Life 2 and Ross doing Gothic is an amazing one two punch of christmas gifts for me specifically
@YizzTheEunuch16 сағат бұрын
It truly is a magical Christmas for us this year!🤍🎄☃
@shadoeboi21216 сағат бұрын
not to mention Hbomberguys cameo in Civvies video
@sebastiangorka20014 сағат бұрын
@@shadoeboi212 fuckin exactly. my jaw hit the floor when i first saw.
@TheMaabusAdmiral13 сағат бұрын
Not to mention Sseth and Warlockracy
@Frugustin12 сағат бұрын
You guys need a tad higher standards for presents.
@hunk12345917 сағат бұрын
Ah yes now things are starting to make sense
@witchfynder_finder17 сағат бұрын
You're not the Admiral!!
@TMCProductions17 сағат бұрын
More on that later!
@planescaped13 сағат бұрын
@@witchfynder_finder It's Christmas, he's with his family.
@bakanur15 сағат бұрын
I actually got gothic (2) for xmas as a kid, along with half life 2 and vampire bloodlines. gothic 2 was a game I knew nothing about but I ended up playing it non-stop for weeks while neglecting all my other gifts. still one of my all time favorites until this day.
@KingLich45112 сағат бұрын
three titanic games
@justuspickle11 сағат бұрын
i come to the game dungeon to watch ross go on tangents about the logistical, civil and legal implications of things that don't exist
@moralitykiller1114 сағат бұрын
For me Gothic is all about the atmosphere. Gothic I and Gothic II did a lot of things damn well gameplaywise. But for me it's all about exploring a believeable world that is immersive beyond comprehension. Every NPC has it's place and role in this world. There is no filler content. Even monsters have their rank in a creature hirarchy. And then there is this rough medieval tone. Gothic for me is sitting around a campfire with some thugs drinking beer and smoking some swamp weed. No other RPG ever achieved such a dense atmosphere
@theprinceofthebadlands520417 сағат бұрын
I am just gonna say this right now: I have no idea what is gonna happen. I have no idea how this is gonna play out. All I know is that Ross just uploaded a new game dungeon so it is destined for greatness.
@thebadger40404 сағат бұрын
Been a fan of Ross for 10 years and a fan of Gothic for 15. Now THIS video is the one I've been waiting for.
@Schwalbe172811 сағат бұрын
<a href="#" class="seekto" data-time="2204">36:44</a> - I believe the "pattern" for guards allowing fights is entirely dependant on protection money. There are three seperate areas governed by different guards in the Old Camp, and if you and the opponent paid the protection money (or neither of you did), they will not intervene. If the victim didn't pay - no intervention either. If you didn't pay and the victim did - the guards will join in. Note, that these guards work seperately - if you pay just one and your victim paid all of them, you still run the risk of guards you didn't pay off intervening. Also, a note about protection money: if I recall correctly, only Bloodwyn asks you on a daily basis, because he's a greedy piece of sh*t. The other guards handling protection don't.
@512TheWolf51217 сағат бұрын
ah yes, morrowind vs Gothic, the hottest holywar of the start of the second millennium
@38procentkrytyk7 сағат бұрын
Except most Morrowind players didn't even knew there was a war.
@SpecShadow6 сағат бұрын
that and old Fallout fans vs everyone else when Fallout IP was aquired by Bethesda and then made FO3 the flame wars were glorious...
@512TheWolf5124 сағат бұрын
@@38procentkrytyk in your corner of the world, maybe. but not in mine.
@Beanymac9914 сағат бұрын
Thank you Ross for an episode on Christmas each year. Some people don't have a huge amount going on this time of year so thank you for helping out. Merry Christmas.
@hordamis565115 сағат бұрын
Now 3 of my favorite KZbinrs have reviewed Gothic in their own way. What a great Christmas gift.
@Palora0113 сағат бұрын
Ross, Mandalore, Seth?
@planescaped13 сағат бұрын
I was gonna guess Warlockracy as I just assumed he has done a video on it, but turns out he hasn't, lol.
@SpecShadow6 сағат бұрын
@@planescaped weird, I feel like he did one?
@DeiwosN14 сағат бұрын
Re: being impressed by the geography, I remember feeling exactly the same way about Gothic II when I played it because the landscape just felt so natural unlike pretty much any other game at the time. Also I swear I remember reading the first Gothic described as something like 'like Morrowind but set in a valley' once.
@theod0r14 сағат бұрын
oh my god I asked for this on a Fan Chat Livestream like 4-5 years ago, and he said it's coming. He wasn't lying.
@crooshi15 сағат бұрын
The sidestepping to avoid fatal fall damage bug is also present in the original dead island game, however that game didn't have as much verticality to its maps. It seems to be an oversight for several devs.
@GmodPlusWoW14 сағат бұрын
Speaking of pull-ups in 3D games, Dark-engine Thief (and System Shock 2, IIRC) has similar mantling. Though I don't know if Ross loves Thief quite like Mandy does, even if Ross is roleplaying as the Speedrunner Mario of burglars. He's four parallel universes ahead of every inmate in the Old Camp.
@vee-bee-a7 сағат бұрын
And here is the latest review of Gothic by the famous Mr. Ross Scott. I then immediately remembered Durmin Paradox's review, searched for it, and re-watched & laughed at that one particular scene which was one of my all-time favorites. Good old days. 🙂
@sjoerddondersteen13374 сағат бұрын
Durmin Paradox the potential GOAT Nostalgia (for simpler times)
@ROBECHAMPGAMES17 сағат бұрын
this is the best christmas present thank you ross!
@tofast4ya11 сағат бұрын
The german version has an in game concert by the band In Extremo, very nostalgic, had some whiplash from the game not being in German haha
@theuninspired37236 сағат бұрын
@@tofast4ya Petition to have more Games have InEx concerts in them
@misterhuman89516 сағат бұрын
the mold man has become naturalized polish
@EhCanadianGamer16 сағат бұрын
I've been watching this series for awhile now. And I gotta say, Ross does have an interesting selection of games he reviews. On a very rare occasion he reviews a game I've heard of. But allot of the time I usually never heard of the game cause Ross tends to be obscure with his choices in games which isn't a bad thing.
@DanFarOut15 сағат бұрын
"AAAAHHH - strafe"
@LeicaFleury16 сағат бұрын
NICE! One of my favorites of all time alongside Gothic II. I very often have no idea about the games Ross displays on this channel and I'm VERY happy to get to sit and watch a video on one I'm extremely familiar with. Thank you for the treat! What a christmas present! Wishing you well, Ross. Edit: typo.
@Nyarlathothep19946 сағат бұрын
Considering all gothic 2 got was a shout out (i think its so much better than 1) i won't get my hopes up for that episode. But maybe the incredible gothic 2 mod Chronicles of Myrtana Archolos deserves a spin. Its basically gothic 2.5 and has so many improvements on the core mechanics and incredibly tight map design like youre used to.
@BloodWraith77710 сағат бұрын
I'm surprised he didn't mention the jank ladders, unless I missed it. Gothic ladders will have you dismounting in an akward way, or prematurely, or you'll just jank off it in some other way, having you fall to your death. This happened at least a few time in the mines. And people complain about Half-Life ladders (and HL2 ladders for that matter, there's a little something called THE USE BUTTON)
@billyray99257 сағат бұрын
That opening punch in the face rocked him so hard he grew a ponytail
@Reynevan10016 сағат бұрын
I actually did get Gothic for Christmas as a kid, and Gothic 2 next year. Best gifts ever, my favourite childhood games!
@LittleWeevil10 сағат бұрын
<a href="#" class="seekto" data-time="2352">39:12</a> I love that the footage is sped up to the point that the animation actually looks like it's playing at the normal speed.
@folgsam16 сағат бұрын
Lester, Milton and Diego . I will never forget them.
@CalamityCain16 сағат бұрын
What about Gorn? 😅
@sebastiangorka20013 сағат бұрын
@@CalamityCain too black for OP i assume
@Davion19715 сағат бұрын
Great! A Ross video on a game from my childhood that I love dearly, given to me on Christmas Eve, when I'm at my loneliest and saddest! I can still the aching in my heart for a short reprieve via this wonderful indulgence! Merry Christmas!!!
@HobokerDev15 сағат бұрын
Speaking of bloodwyn and cutting off heads...
@ThatguycalledJoe9 сағат бұрын
At <a href="#" class="seekto" data-time="60">1:00</a>:50 The delivery of "an orc shaman is hardly likely to be keen on talking to me" channels the Postal Dude to me for some reason.
@BunkerDweller17 сағат бұрын
We're eating good tonight, boys
@ironcastknight14 сағат бұрын
Hell yeah Ross does one of my favorite games of all time and likes it for all the reasons I do! I feel validated for wholly irrational reasons. Gothic also has the majesty of the Chromanin sidequest and its reward of true ultimate power, and also the funniest speedrunning strat I've ever seen where the player flies across the map flapping their arms like a chicken. I love the game so much.
@trainee547116 сағат бұрын
One another thing Gothic has over TES in my eyes is (mostly) seamless world - the game has like three or four map instances that are not the main world map, the rest of the world is explorable with no loading screens. Even if the huts of the old camp are simple compared to, say, Morrowind's houses, it feels so good being able to just enter them with no loading screens, and with good gameplay implications of having to keep out of line of sight of its owner. And Bethesda, on the other hand, as recently as in Stafield, keeps using this instancing crap where basically every significantly large room requires its own loading screen with NPCs and the player fading in and out through the door, and that's the way they were making their RPGs since 90s.
@poppers731712 сағат бұрын
That was the biggest point that was talked about in contemporary pc games magazines.
@venera872417 сағат бұрын
I first played Gothic in 2018. It's a decent and atmospheric game. Many people say the game is outdated, but games are not food. Food can spoil, but games can't. You can launch a game that's 25+ years old and still enjoy it and have fun.
@dopaminecloud16 сағат бұрын
I think Gothic has one of the nicest feeling open worlds to get familiar with. Even gothic 2 didn't quite reach the same peak.
@arciks1115 сағат бұрын
Not if it's a PC game. You may launch if but if it runs properly still it's a miracle.
@alexandrudinca308015 сағат бұрын
@@arciks11 now with steam everything usually runs straight away. I just bought Gothic 1 and it ran out of the box.
@Adamant_Consternation14 сағат бұрын
I've tried to get into multiple Piranha Bytes games (Gothic 1, 2 and Risen) but they all had this sluggish wading through syrup feel I just could not get past.
@Palora0113 сағат бұрын
@@Adamant_Consternation yeah, they are all, at their core (Gothic, Risen, Elex), just Gothic and it still kinda works if you can enjoy Gothic 1. The new games just improve the controls and graphics, they tend to start the player the same way (weak nobody) and take the same route (start at the bottom, work your way to join one of 3 factions, interact with a quirky cast of supporting characters). Risen 2 is probably the furthest from the mold as it goes of formula and into full Pirate game quite fast, after that it's Gothic 3 as it's a compromise between what the devs wanted and what the publisher wanted with the widest character models you'll see this side of Gears of War.
@catriona_drummond16 сағат бұрын
Another one of these massively underrated German games. Just a few years after Gothic the never flourishing but always underrated-game-producing German games industry finally took its last breaths. Only Anno is left now.
@vincelang377915 сағат бұрын
The guy above you says it's Polish. ?
@KanaiIle15 сағат бұрын
@@vincelang3779 The studio which made it was German, but the game became a cult classic in Poland even more so than in Germany.
@5173429 сағат бұрын
It's not easy trying to make a game studio in Germany with all these taxes...
@aytkyc17019 сағат бұрын
@@KanaiIle Same in ex-soviet countries, it has a cult following here.
@catriona_drummond7 сағат бұрын
@@517342 It wasn't the taxes. One explanation I read was that the German market was too small. Before Steam and international distribution existed, German games didn't make the neccessary sales numbers to break even before they'd come out internationally. These days they'd probably fare better but there isn't much left.
@HaplessOne16 сағат бұрын
I've been binge watching this series ever since I discovered it, and I'm so happy to see a new one up.
@rosskwolfe13 сағат бұрын
<a href="#" class="seekto" data-time="60">1:00</a> I care about the lore.
@DShephard9114 сағат бұрын
Oh my gosh, this was a long-time hope of mine that Ross covered this game! I hope he gets to Gothic II as well. What a great christmas present.
@ibuprofen_psychosis17 сағат бұрын
One of my favorite games, ever. I'm only just starting to watch but just wanted to thank you. I've been wondering if this series would ever show up on Game Dungeon, and I'm really eager to see what you think of it.
@luszczi17 сағат бұрын
Can't wait to hear the explanation of why Gothic is the Christmas game. I can't even imagine what it might be. EDIT: neither can Ross lol
@MjLmoonwalker14 сағат бұрын
Ross, Xmas may have fallen....but there's infinite options for Festivus. Including this one. So lets officially start calling these Festivus games.
@kikakuvr419815 сағат бұрын
Love you Ross, you continue to inspire-- keep being awesome in the new year!
@kakizakichannel17 сағат бұрын
Never thought I'd see the day Ross is truly European now
@ASHFAR5786 сағат бұрын
I did not expect you to play this polish classic. Respect.
@JanPospisilArt5 сағат бұрын
It's a German game.
@ASHFAR5784 сағат бұрын
@@JanPospisilArt Thats the joke. It has been reappropriated
@Aiedail16 сағат бұрын
My favorite content creator makes video about my favorite game, this truly is christmas miracle!
@sebastiangorka20014 сағат бұрын
literally same. god, ive waited for this for years.
@JinGaming9 сағат бұрын
I remember writing Ross an email about Gothic 1 what feels like year ago and now its here as christmas present. Thank you so much! This is one of my all time favorite games!
@miguelbranquinho723516 сағат бұрын
Another episode to rewatch every month for the rest of my life.
@JOSH-uh6xs13 сағат бұрын
Amazing to see that this old gem is still getting this much attention nowadays
@jknicc45614 сағат бұрын
Listen with all the other camps that close to the swamp one, you're all getting gigantic mosquitos even if you don't go to the swamp camp. Its all the stuff IN the water you're safe from if you do the other ones. IDK, as an IRL swamp dweller they've got a nice setup. Also as an infidel, you're not invited to the swamp camp's crawfish boils.
@CristiNeagu9 сағат бұрын
This series had such a good atmosphere. Gothic was genre defining. Amazing world building (despite you not caring), scary creatures, awesome settings. Really good games. The reason for the bad interface and combat system is that back when this game was made, the standard WASD interface wasn't standard. Every game was making up its own.
@noxic2416 сағат бұрын
Ohh my god, it's Gothic. One of my favorite games of all time. I can't believe it. I haven't finished the video, but whatever you think about the quality of the game, still thank you soooo much.
@Wikloe17 сағат бұрын
I figured this game dungeon was coming for a while now, and I was still hyped to see it drop. This is going to be a good time: Ross reviewing a complete gem of a game.
@Maddinhpws15 сағат бұрын
<a href="#" class="seekto" data-time="60">1:00</a>:00 This is because the game is German. This neutral sound is how Germans tend to talk and they tried to keep it in the English translation.
@gardares11 сағат бұрын
The general opinion of the community is that the English voice acting of Gothic 1 turned out to be weak compared to German, Polish and Russian (Snowball version specifically) versions. In the English version, the actors are always either underacting or overacting with thicc accents.
@GescheitGespielt5 сағат бұрын
Not really. The acting of the main character was a bit peculiar in the orginal German already, with its deadpan delivery and a touch more monotone delivery. But it didn't sound unbeliavable. It feels like they tried to emulate this with the English VA, but didn't hit the mark.
@alexandrudinca308016 сағат бұрын
An hour ago i bought this gem for old time's sake and now this video comes out. This might be the first rpg i ever played.
@StreiterAdanos16 сағат бұрын
Finally, my username my teenage self did a bazillion years ago checks out.
@SavageGreywolf11 сағат бұрын
"I guess this part isn't really in the spirit of Christmas" what are you talking about Ross, the game gave you a wonderful gift
@Dude90214 сағат бұрын
A famous game developer once said "If you've never played the Gothic games, they're like Elder Scrolls Oblivion, but with good gameplay."
@rng_stuff13 сағат бұрын
Gothic 1+2 and Morrowind & Oblivion back decades ago were among the greatest games and had all awesome gameplay in their own ways (of course all had their issues).
@dermaniac52056 сағат бұрын
I love how the three factions deal with their captivity: 1) Accept it and make the best of it 2) Work towards escape 3) Pray for liberation.
@TheElevenbit16 сағат бұрын
This one is a pure gold/ore. The best adventure I had, which have spoiled every other game afterwards, so good and advanced it was.
@messire983713 сағат бұрын
Ouh! I got my Christmas present this year, an awesome evening, great feast and a mum happy to have me around this year. And then back to my latest Jagged Alliance 2 campaign all the way... Now I wasn't expecting this extra treat: a Ross game dungeon, everyone! But it's 3 AM right now. Me thinks I'll need a coffee for this.
@Waro14917 сағат бұрын
no way, it’s gothic
@blackmesaguy13 сағат бұрын
After more than ten years of waiting for this, when Ross first mentioned he played Gothic... It's finally here boys... We truly live in the best timeline. Thank you Ross
@GreatWhiteElf15 сағат бұрын
I'm gonna have to fight you on the music front in that elder scrolls comparison grid. The Elder Scrolls has arguably the best, most iconic, video games music of all time. I listen to it constantly!
@dopaminecloud15 сағат бұрын
correct, i think ambient is just not some people's taste and the more ambient bgm is where it shines hardest incredible osts
@OrdinaryDemon16 сағат бұрын
Gothic, one of my favorite childhood games? Covered on Game Dungeon? Ahh, the perfect christmas present. Now that I have watched the full video, here are some thoughts from a Gothic veteran: -First off, glad to see that Ross got the authentic Gothic experience(getting beaten up, exploited, and planning revenge later), it certainly isnt a guarantee, as a new player can easily bounce off early and not experience the satisfaction of getting stronger and doling out payback. The early gothic experience made me realize how many games kinda waste their encounters with 'thugs' that you can easily overpower at your first meeting. Getting first screwed over, and THEN coming back later for revenge is so satisfying. -To be honest when me and my brother first played G1 we cheated like crazy, because it was to difficult for us. Only much later did we start weaning off cheats, and playing it straight, when we already had tons off gameworld knowledge of what to do. Though with that said from my perspective kleptomania isnt necessary, instead what a new character should prioritize is leveling up, by going after weak monsters and doing any quests you get your hand on. (maybe not doing any of the Old Camp Joining quests made it harder for Ross? I usually try to do the quests of all three camps just for XP) Personally I know where to find free beginner weapons and a basic armor, so the only things I really need to buy are melee-oriented rings&amulets and tutelage for melee styles, and otherwise subsist more on a hunter-gatherer style, by getting ressources from scouring the wilderness. -Also happy to see Ross praise the player progression and leveling system of G1. In the beginning you will be pounded into the dirt by anything slightly stronger than you, but keep at it and you will feel yourself becoming much stronger, with previously equal enemies becoming easy and stronger enemies beatable. I like how direct the damage calculation is, with weapon damage and strength stat combined and substracted from armor. It really emphasizes the value of improving your own stats and aquiring armor, and how getting quality armor is heavily tied to progression within the Camps. You cant just buy top of the line armor, no you have to first earn it by working your ass off, but the payoff completely trivializes the early game enemies and gives you a serious edge against the stronger foes. -Man, I also love how non-respawning enemies makes XP points a limited commodity and thus raises the values of every enemy indirectly, as every XP point could be valuable, and leveling up as established is very important. Its kinda crazy how the developers of G1 stumbled into this winning formula for their player progression on their first outing, but bigger companies with years more of experience like Bethesda, still have these crappy progression systems, that try to balance everything out in terms of difficulty and instead and up with systems where leveling up feels pointless. -Also i dont know if you missed this, but one of those first hunters you meet gives new players an important tip: You can lure foes on the edge of an enemy group away from the rest of the pack, and can that way divide and conquer the whole group. I think that this may also literally be advice from the devs to better manage their stiff combat targetting system. I also like how the monsters have various forms of threat displays, when you get in their range, and how it even reflects their nature. Most animals just give warning calls, because they want you to screw off; more social creatures like wolves and goblins summon their pack, you cant pick them off solo; Some enemies acitively predate on humans, and will try to sneak up to you, before breaking into a full sprint like the Raptors; And Orcs which are direct enemies to Humans, just immediatly draw their weapons and charge you. -It might be that I am just way more used to the system, but I am more comfortable with the melee combat. On one playthrough I managed to clear a huge swath of the world with basically only melee before joining any of the camps, so their is definitetly some mastery of the melee system a player can learn. Personally I cant stand the Bows, and usually go Melee aided by occasional magic. my favorite Camp to join is the Swamp, purely because you can get teached magic fairly early on, and thats a fun way to augment your melee style. -Also yeah, joining the New Camp is easily the most obscure and least fleshed out. I think another option for getting to Lares is selling all the weed and then coming with the payout to him? -I also dont remember the dialogue freezing bug happening this frequently? Maybe its a problem with running G1 on newer systems? -Also I love that you discovered the falling bug, it really is a fun exploit, that makes map navigation just a bit easier. -Kinda surprised by your opinion on map density, because I honestly expect many people to criticize that their isnt anything like 'special loot' or quests, instead of the mainly wildlife. I appreciate that you like it G1 game world for what is, and that sometimes the simple act of exploration and XP gathering can be enough. And by the same token that you praised the simplistic beauty of G1 world. -In regards to enviromental collapse: I always believed that the player character was the indirect cause for the Old Mine flooding and cave-in, because they killed off the Minecrawler nest. Either the Crawlers prevented the miners from digging at dangerous spots OR the Crawlers themselves were partially responsilbe for the stability of the Mine. I really like this headcanon, because it paints clearing the Minecrawler nest in a different light. -Also another bug: You defintitely shouldnt be able to enter the Old Mine after its collapse, thats also the reason why that one guy is invincible, as you should have no normal reason to kill him. -On that note Gomez the leader of the Old Camp is invincible until the last chapter, when you can aquire the teleport rune into the castle of the Old Camp and can execute your long awaited revenge. First the Miner ambush, then Lefty, then the Protection Racket and finally the Old Camp itself, G1 really knows how to deliver on it paybacks. -In regards to voice acting, its my understanding that the english dub can at times be bad, I like the protags voice in german, and in regards to the news-jump that the sleeper is a demon, I think that also might be a problem with the translation, not getting it across well in english. -Ooh, you wanna know the most obscure quest in the game? In the old Coastal Tower you mentioned, you can find a strange book with a few lines of text. Most people will think nothing of it, and just clear the rest of the area as usual. But reading the book is actually the start of a scavenger hunt, the lines of text hinting at a place you should visit next, where you would find a new book, with a new riddle and so on. For example for the start you have to climb the monastery ruin in the orc area to the very top. At the end, you return to the Tower but find the creator of these riddles killed by mysterious forces. -To deal with mad Cor Kalom and his bullshit magic, I employ my own bullshit magic: I summon an army of stone golem with magic scrolls, and then have a big slugout with Cor Kalom and his followers! -Also the Dungeon Award: "Ruined the Elder Scrolls" Oof, I feel that too. My brother and I right after G1+2 tried Morrowind, as that was the next big CRPG that was praised everywhere, and were so dissapointed, that we never bothered with it. Many years later I finally did a complete playthrough of Morrowind, but it still felt like the inferiour experience to G1 and a dissapointment overall. -Sequels: I never liked G3, as it felt infected by bad openworld design trends, but G2 is fantastic, fleshing many things out and being less stiffer. Though I concur that G1 has the better atmosphere and setting with its prison colony. Anyway thanks Ross, for this fantastic christmas present, and happy holydays to you!
@lhfirex15 сағат бұрын
Ross might show off Prince of Persia for the mantling/climbing, but I always think of Thief when somebody mentions it.
@LindsayHawkes17 сағат бұрын
Merry Christmas to you Ross and thanks for another video from you.
@S1030dan17 сағат бұрын
Welcome to the colony, Merry Christmas...
@ChamonixHouse88417 сағат бұрын
Just checked for the Christmas Episode manually on a whim and it was there. Thanks Ross, keep fighting the good fight and Merry Christmas
@XenoSpyro14 сағат бұрын
A lot of dealing with Morrowind's RNG particularly on a new character is managing your stamina, since the lower it is, the lower your accuracy and spell cast chance is. Keeping fatigue potions on deck, walking while fighting, and not spamming attacks will keep your stamina happy. Higher weapon skill also helps with accuracy. It's also a good idea to "rest until healed" before going into caves/mines/tombs. A trick I use is making a custom restore fatigue spell that heals for 2 per second for one minute. I think you can also put this on armor as a permanent buff. It's either this or you get Oblivion's level scaling that makes everything die after 200 hits even with a daedric weapon.
@SinaelDOverom8 сағат бұрын
Ross not understanding (and not willing to understand) mechanics of videogames he's reviewing is a staple, especially if the game in question is an RPG.
@gardares7 сағат бұрын
There are difficult settings in Oblivion that most players don't know about or too afraid to be called casuals if they *slightly* adjust the difficulty.
@LordDarthHarry17 сағат бұрын
1 thing I ended up doing in every playthrough was to get some lockpicks, sleep until nightfall in the free bed in the broken tower at the Old camp and burglarize the local Merchant's storehouse and sell him back all the stuff the next day.
@Palora016 сағат бұрын
That's one of the few logical realistic thing Morrowind does better, store owners recognize when you are trying to sell them their own items.