Your consistency of teaching is amazing, you're explaining same things over and over again every video without feeling bored or think like "I said that before I won't say it again"
@RyanKingArt6 ай бұрын
thanks. Yeah I know a lot of beginner users watch my videos, so I try to keep my videos pretty beginner friendly so everyone can follow along, and I try to explain why I do what I'm doing.
@maskamto39336 ай бұрын
Agreed❤❤
@FactChronicleHQ6 ай бұрын
Thank you so much Ryan King Art for generously sharing your tutorial for free! Your expertise and creativity are truly appreciated.
@RyanKingArt6 ай бұрын
You're very welcome!
@losthuman96722 ай бұрын
I can't believe there's someone like you teaching this kind of things, you're amazing and thank you for helping people like me who doesn't know much about blender
@RyanKingArt2 ай бұрын
Welcome!
@blackhalo117Ай бұрын
Thank you so much for this. I absolutely loved your overview of how to make the node inputs available via that group node. I knew it was possible but figured it was difficult cause I'd never seen it before, so happy to have been wrong about that. I'll definitely be checking out more of your vids!
@jeanjean36 ай бұрын
Yes! So cool and creative and beautiful. Thanks!
@RyanKingArt6 ай бұрын
glad you like it!
@mahdidaraei41856 ай бұрын
Marble and metal procedural textures are the best. Thanks a lot Ryan for yet another amazing tutorial. Would you please consider doing materials such as the ones used in aircraft and spaceship fuselage, that would be amazing. Thanks a lot in advance, and have a nice weekend Ryan.
@RyanKingArt6 ай бұрын
thanks for those material ideas
@mahdidaraei41856 ай бұрын
@@RyanKingArt You're welcome Ryan. Thanks for your hard work.
@mahdidaraei41856 ай бұрын
Ryan you might know this, but what I do for HDRI lighting, I usually don't do transparent background. What I do is to go to "World Setting" in "Shader Editor" section, and then I add a Mix Shader Node, connect "Background" node to upper Shader socket. Afterwards I add "Light Path" node, and hook "Is Camera Ray" up to the "Factor" of Mix Shader. As a result you will have a black background with HDRI light in the scene.
@RyanKingArt6 ай бұрын
yeah that works too. 👍
@RTXon4134 ай бұрын
I like it man, This might be my blender "Thing" now :)
@RyanKingArt4 ай бұрын
thanks
@MrSorbias6 ай бұрын
That's really beautiful shader. Thanks for sharing 😊
@RyanKingArt6 ай бұрын
Glad you like it! I remember watching some of your tutorials many years ago when I was first leaning Blender.
@appandgamesofchannel4 ай бұрын
A detailed explanation!
@RyanKingArt4 ай бұрын
thanks!
@pewpewpew26434 ай бұрын
u best!! maa, were weight subsurface? I cant find that eleme
@alberto37906 ай бұрын
I love you Ryan King Art.
@RyanKingArt6 ай бұрын
thanks : )
@matthewwilson36736 ай бұрын
Love this material
@RyanKingArt6 ай бұрын
thanks!
@COFFEE-mi4vn6 ай бұрын
nice! i like it
@RyanKingArt6 ай бұрын
thanks!
@smepable6 ай бұрын
I would like to see water color material animated spreading on paper
@ador9896 ай бұрын
looks great
@RyanKingArt6 ай бұрын
thanks!
@com.zootub.HuyAC.16 ай бұрын
Next: create a bowling room and make a simple animation about bowling
@RyanKingArt6 ай бұрын
thanks for the idea
@gabrielalvarez61756 ай бұрын
Go to Default Cube. Scroll down and he teaches you how to make bowling ball, bowling pins and bowling animation...
@dandieter30656 ай бұрын
You make it look so easy :D thx for the tutorial tbf if you're a beginner this would feel like you're getting hit by a 300kph train xD Good intermediate tutorial not too long not too short :D