FUN FACT: The third final smash variant actually IS intentional, it seems -- the variant is seen in Street Fighter too, it's coded in as a failsafe for it the initial hit misses, seems like it works if you use it on an invincible opponent too! The amount of depth these characters got is absolutely insane
@dafrigg473 жыл бұрын
Yeah its in the second best street fighter game sfiv
@ninjaseth43573 жыл бұрын
Weird
@parallelarchaos97203 жыл бұрын
This was also in ssb4
@dbgr98753 жыл бұрын
...really? That's insane
@jiwas44193 жыл бұрын
@Kirby lover no it isn't lol
@TheKobraKnight3 жыл бұрын
THE DUMBEST FACT EVER: If luigi gets a single coin on Bowser jr while in bowser jrs up B state without the clown car, bowser jr will spin around furiously
@dagmarasliwinska34213 жыл бұрын
And the funniest too!
@billiey55923 жыл бұрын
That’s cool
@anishk59323 жыл бұрын
sounds cool
@ayo.20223 жыл бұрын
That happens with any weak attack, as a matter of fact. I remember killing a larry at 20% with a single jab at ledge because of it. It was honestly quite hilarious
@SpookieChloe3 жыл бұрын
@@ayo.2022 Yeah Bjr basically can’t get up b back if 1: it’s a weak hit or 2: its the middle of a multihit and not a finisher, which are also usually weak hits anyways
@bigbangjammo98193 жыл бұрын
Ryu's third final smash is actually a reference to the Forbidden Shoryuken, a multi hit move done when Shin Sho doesn't properly connect in Street Fighter proper. It's also done by Ryu and Ken's master, Gouken as an individual super.
@dush.17463 жыл бұрын
kens animation is the same a when shinppu fails to connect or is blocked too
@crispy0range3 жыл бұрын
Yo thats pretty cool
@thelastgogeta3 жыл бұрын
True but it is also basically identical to every whiffed cinematic multihit super or ultra. Even in Smash, there are tons of Final Smashes like Link which can't hold 7 other players but has an additional hitbox which is active. They are definitely designed for battles with more players first and foremost especially as it can still interact with items or stages.
@N120153 жыл бұрын
And the reason no one used that ultra over the hadouken one. That weak version was TOO frequent and useless.
@thelastgogeta3 жыл бұрын
@Kirby lover Nope, it is just how Street Fighter works. kzbin.info/www/bejne/bKDJlYpvZ6p7nKs This is only one case of where a super has incomplete interactions and we know that Smash Ultimate uses a tracking system to decide the Final Smash. That is identical in principle to this since the first hitbox checks if the opponent is close and hasn't been juggled too much. Smash never cares about juggle state besides chain grabs.
@ice-cubed33 жыл бұрын
You got the mashing in Ken’s Final Smash added to the wiki
@ArjunRaviFunniestManOnEarth3 жыл бұрын
yey
@theentiremeyer3 жыл бұрын
Thats awesome
@thinkublu3 жыл бұрын
... Of course? It's a wiki, anyone can edit. Really, he could've added it himself.
@elicenyne3 жыл бұрын
@@taraj3884 it’s spooky month forever
@Error-wn5gy3 жыл бұрын
So just like in SF? YES
@TheLobsterCopter50003 жыл бұрын
Fact: Despite the Sephiroth presentation claiming that Omnislash Ver. 5 is purely an aesthetic change, there are in fact some gameplay differences. The most significant is that the final explosion hit from the regular Omnislash uses normal knockback rules, where if an opponent is behind Cloud they will be launched in the opposite direction to the victim. However, Omislash Ver. 5's explosion always launches opponents in the direction Cloud is facing, even if they are behind him.
@jomaq92333 жыл бұрын
Also, as a result, Cloud’s new Final Smash is a much better representation of Zeke’s ULFS Max move in his Spirit Battle
@Supersonicblue10273 жыл бұрын
That's technically aesthetic, Sakurai was just being accurate to how omni slash V5 worked in advent children anytime he used it in that movie the person was knocked in the opposite direction of him because of all the copy swords that spawned around him knocking them into the opposite direction of him, Sakurai just likes to be accurate and there is nothing wrong with that.
@belmontzar3 жыл бұрын
Also the wide sweeping attacks above have expanded hit boxes. This is not important for tournament play but on larger stages like Temple the Alt Omni can draw in more people. From above thanks to the sweeping sword strikes. I tested this using training mode ice climbers. I had two climbers semi far apart and one below that I hit with the attack. The wide sweeps of the Alternate FS have a longer range and did damage to the more distant climbers when the regular FS did not touch them at all.
@alexstewart95923 жыл бұрын
@1998SIMOMEGA It is the same ANGLE, but the original calculates it facing the opposite direction if you are on the other side of Cloud and the Ver 5 doesn't. A similar example is how some up smashes will launch players on opposite sides in different directions (but at the same angle to the ground), but others will launch them both in the same direction and at the same angle.
@Izzythemaker127 Жыл бұрын
@@Supersonicblue1027 Yeah, there's nothing wrong with accuracy, but I think what they were getting at is that a costume made a non cosmetic difference by more than just a few pixels in a single scenario.
@plasma2633 жыл бұрын
Random smash fact: If you turn around Ken's Final Smash when trying to hit a shielding / invincible opponent, he does those few kicks but stops before he rises.
@adamnakamura80033 жыл бұрын
That also happens in the original Street Fighter as well as the missed shoryuken.
@k-leb46713 жыл бұрын
You can turn around his final smash?
@plasma2633 жыл бұрын
@@k-leb4671 apperently
@KinokoKomedianCheese3 жыл бұрын
@@plasma263 rushiaaaaaaaaaaaaaaaa
@HazeInutt3 жыл бұрын
The day felipe morla stops being a patron i riot Edit: glad to see pk is on the same page as us
@andrewcanter45933 жыл бұрын
You and me both brother
@Rahochusosu3 жыл бұрын
Personally im a big Burbo fan, happy to see him back.
@ElperDIDO263 жыл бұрын
Although we lost Avenkaru this time :c
@cadester1233 жыл бұрын
rip cody benda 😔
@alejandropetit65733 жыл бұрын
It just happened :( watch the pyra/mythra video
@MavrookVGC3 жыл бұрын
Heres a fact: Sheiks side special doesnt work if she has a item gravitation spirit equipped
The shotos final smash is like in their real games where cinematic supers or ultras are not fully connected so they just play out with a weaker version
@thelastgogeta3 жыл бұрын
Yeah, it isn't a "third" final smash in the same way that those moves aren't additional moves. It is just a "flawed" use of a cinematic move, but it isn't unusual for some cases to have applications.
@Fizz-Q3 жыл бұрын
@@thelastgogeta it's called a partial connect
@thegreatautismo2243 жыл бұрын
Fact: If Banjo and Kazooie use the dragoon, Kazooie will wave towards the camera
@Ugu4273 жыл бұрын
13:49 The cross gets reflected to the right, which means that the cross's "direction value" is still toward the left, even though the actual direction changed when returning. This must be why Link's shield can't block it, my guess is that it can only block projectile travelling towards the right (if link is facing left).
@YounesLayachi3 жыл бұрын
disagree, you can test your theory by reflecting the returning cross a second time. it won't change directions. returning boomerangs become transcendent and can go through walls remember ? they can be reflected but the direction doesn't change, so i think they just bypass the shield
@Ugu4273 жыл бұрын
@@YounesLayachi Oh okay that makes more sense.
@batlrar3 жыл бұрын
@@YounesLayachi Ah, thank you! I was going to ask whether Link could block a returning boomerang or cross with the back of his head thinking the same thing, but that makes a ton more sense!
@grassie86583 жыл бұрын
Correction: Olimars final smash also puts him into freefall
@d1vegeta6163 жыл бұрын
“Get a drink “ pulls out monster energy Me: uh oh
@DJ_AwesomeSauce3 жыл бұрын
Sponsored by Astolfo.
@spottedleaf86683 жыл бұрын
i got a monster gold add at the start and then he said "get a drink" with a monster energy, that was fuckin weird
@omlett64823 жыл бұрын
For the last fact regarding Links shields and boomerangs: On the return path, boomerangs and belmonts cross go through stage collision as well, not just links shield
@vibezonegaming3 жыл бұрын
Oh shoot that’s smarter than the thing I said, I thought my answer was the correct one. I said that the boomerang has a hitbox on the side your character is on so it would hit link even if he was facing said boomerang.
@banjoboi243 жыл бұрын
Just for clarification, Ryu's "third" Final Smash is actually what happens if you miss the first hit of Shin Shoryuken, which is called the Forbidden Shoryuken in Street Fighter
@Bryan-br8lq Жыл бұрын
You can combo after that.
@Herobrine100x Жыл бұрын
This also happens with Metsu Shoryuken (the Street Fighter IV version, not the Street Fighter Alpha 3 version)
@banjoboi24 Жыл бұрын
Also,Gouken's Super Combo in Street Fighter IV is quite literally the Forbidden Shoryuken
@HoneyICakes3 жыл бұрын
The boomerangs go through Links shield on the way back because his parry timing was messed up
@flamingpaper77513 жыл бұрын
Can confirm that the coding for Ken's Focus Attack does count the move as "Type=ATTACK_REGION_PUNCH"
@lucjuega3 жыл бұрын
Been waiting for this all week
@robburitto41933 жыл бұрын
same
@d1vegeta6163 жыл бұрын
Same
@paulodasilva963 жыл бұрын
I've actually know that ryu fact and its been my cool guy: "Oh, did you know?" Thing
@thenewherooftime8153 жыл бұрын
That chrome fact is the best thing I have seen in a while, and now he technically is the only one to have an infinite recovery! ( I am not counting the Luigi ladder
@drunkendog44693 жыл бұрын
Snek
@YounesLayachi3 жыл бұрын
go to the same teleport stage and use zoom, you're welcome :)
@cyberslasho82 жыл бұрын
Snaekae
@cronasan69313 жыл бұрын
Both Ryu & Ken's final smashes are working as intended and very accurate to their source material That version of Shin Shoryuken has always been there if you "whiff" the initial hit and possible land that instead just a big meaty Shiryuken it's always been like that Whilst Ken's Shippu would do that as well throwing out the initial kicks until the knee and if none connected the move wouldn't play out in full I'm surprised they went to the lengths to do these considering you're likely to never see them but that is exactly how they should be acting wonder if that was like that for Ryu in Sm4sh? Also Shinryuken was said (at least in style) to be a reference to the Vs games ie MvC where that sorta thing was very common and I believe that Ken's super here was mashable for more damage another surprising reference
@visionary70213 жыл бұрын
That's a missed shinsho animation. In games with ShinSho present as a Super for Ryu, if he misses with the initial hit he preforms a Shoryureppa-like move, shown in the video.
@Fizz-Q3 жыл бұрын
isn't that evil ryu's super tho not normal ryu
@visionary70213 жыл бұрын
@@Fizz-Q Shoryureppa is Ken's super. To explain it better, it's just a multihit DP
@visionary70213 жыл бұрын
@@Fizz-Q Unless you mean Shin Shoryuken as E. Ryu's super, then you're thinking of Messatsu Goshoryu (which is literally Shoryureppa)
@skeiths46493 жыл бұрын
It's nice to see somebody who knows that. I'm not really a Smash player (last SSB game I played was Brawl), but I knew instantly what Ryu's "third final smash" was. Honestly, I think anybody who has played Street Fighter is familiar with Ryu's whiffed ShinSho.
@visionary70213 жыл бұрын
@@skeiths4649 winning a game with it is kinda bm like imagine you punish a jump in with the weakest level 3 in the game... and win
@kyanbogard29933 жыл бұрын
Imma try the last one with hero. His shield works like link’s too
@zach_sparkle3 жыл бұрын
I’m pretty sure it doesn’t block it, I’ve had this interaction before.
@slug93783 жыл бұрын
@@zach_sparkle it does iirc
@YounesLayachi3 жыл бұрын
it doesn't block metal blade or thoron either, and sometimes the non returning young link boomerang hits the knee under the shield. other energy moves it can't block are the explosions from sefi's neutral B (somehow it's not a projectile so it can't be reflected either)
@slug93783 жыл бұрын
@@YounesLayachi sefi?
@YounesLayachi3 жыл бұрын
@@slug9378 sefiros lol
@SeamstarSmokey3 жыл бұрын
The code for Smash is nonexistent. Ultimate is held up by Glitter Glue and Sakurai’s willpower alone, and that’s why we love it
@allanwilfredramos72163 жыл бұрын
Hey Sad fact: but random never picks mii fighters
@Nosretep3 жыл бұрын
They should at least use the 3 Default Mii Fighters.
@plentyofpaper3 жыл бұрын
Regarding Link's shield and boomerangs: Boomerangs have work in an interesting manner. They have different properties on the way out and the way back. Aside from K. Rools crown, a boomerang on the way out will proceed either untill it reaches it's final range, or until its hitbox is deleted, which can be done by hitting a target, another hitbox (being attacked) or by hitting another object (Link, Hero, Palutena's shield, a wall, etc.) Once the hitbox is deleted, a new, returning hitbox is created. This one is piercing, so nothing gets to just delete its hitbox, or impede it's motion... although reflectors reverse the hitbox's velocity, the associated animation, and the ownership of the attack. K. Rool's crown is unique, in that if the outgoing hitbox is destroyed, the hitbox (but not the animation) dissapear until the crown has reached it's turnaround point. At which point, the returning hitbox is spawned at that turnaround point. You can witness this by tossing it through Link's shield, or attacking it as it's being thrown.
@YounesLayachi3 жыл бұрын
almost correct, except that reflectors only change the ownership of the returning hitbox not its direction
@plentyofpaper3 жыл бұрын
@@YounesLayachi Right. I was forgetting that. It's been a while since I played as a reflector character, or a boomerang character. I definitely remember now playing as Palutena and reflecting Belmont returning Crosses, which would not be possible if they reversed the direction of returning projectiles. Thanks for the correction!
@nintendope88373 жыл бұрын
I think ryus 3rd final smash being discovered turned him into dan
@dbxvhero90063 жыл бұрын
Pffffffft
@bubblewaffle15583 жыл бұрын
Its just a partial connect
@jedhead54873 жыл бұрын
FUN FACT in certain languages banjos render on character select screen is more zoomed in
@ninjaseth43573 жыл бұрын
There’s this fact that happened to me randomly one time, but if ness gets launched by any character with his final smash, and uses it mid launch, he might still die during the launch off the screen. It look really weird, so I think it’s a solid fact!
@allanwilfredramos72163 жыл бұрын
Thats happens to me but like lucas final smash
@allanwilfredramos72163 жыл бұрын
I think this happens cause ness/lucas is getting launched in the final smash as you see it still counts as a kill cause basically you are getting launched
@scrazad16013 жыл бұрын
I had the secret final smash once and thought it was a super bad glitch and it lost me the match
@sebastiankon1233 жыл бұрын
I pity you
@thelookigetfromgirls64923 жыл бұрын
Technically, Olimar's final smash does force him into a state where he's falling and can't do any actions until he hits the ground. It's not free fall, but it might as well be.
@srhamlet16173 жыл бұрын
i've done this repeatedly with ryu, thinking it was a bug. nice to know it isnt!
@RTDelete3 жыл бұрын
Also known as: Ryu desperately trying to be better than Ken
@thebighouseoffriendsbazink64553 жыл бұрын
I'll 'SHOW-YOU,-KEN'!!
@dumbweeb69423 жыл бұрын
@@thebighouseoffriendsbazink6455 lol
@dan746953 жыл бұрын
Some people think he is better than Ken, like Esam.
@RTDelete3 жыл бұрын
@@dan74695 And they’re wrong
@cindypeacock23403 жыл бұрын
@@dan74695 im one of those people
@cass60543 жыл бұрын
The Ken missing final smash thing has been a consistent thing since that super was added in SF3 he always does that animation in any game when that super doesn't hit (correct me if I'm wrong)
@Armageddon6133 жыл бұрын
PKBeats feat. BananaBoy, the crossover event we’ve all been waiting for
@funeralflxwers3 жыл бұрын
I think this might be my favorite entry into the series yet lmao, thank you for everything my man
@EllieMiller5103 жыл бұрын
I litterally just got the miss ken final smash variant before watching this!
@JellyJammRules3 жыл бұрын
Fun fact: if you air dodge as hero, then it will make the sound for when you spot dodge. but if you do a directional air dodge as hero, then it will play the sound effect for when you roll.
@Pandaimpac3 жыл бұрын
Fact: The third final smash mechanic was active in smash 4 also.
@spamfolder24973 жыл бұрын
This video felt so much more energetic I LOVE it, makes these videos much more fun to watch
@dafrigg473 жыл бұрын
hey @PKBeats the third final smash is a reference to sf4 where if you are really close you get the special animation and if your far get just a uppercut
@SickanDaDank3 жыл бұрын
The musical smashfacter with the cool background is back!
@velvetbutterfly3 жыл бұрын
Link's shield acts as a wall. The cross and boomerangs will clink off a wall when thrown but will bypass them on the return
@mmaldonadoofficial3 жыл бұрын
I was watching this video right when your combo showed up in the Beefy Combo Contest
@SaltedMista3 жыл бұрын
"Ryu? isn't that the fortnite guy?"
@pooperdooper35763 жыл бұрын
4:49 the glow of the final smash gives a sort of aura to Ken that outlines him farther out than the normal one and more rounded out.
@ericpeterson65203 жыл бұрын
8:26 they Ryused the same code
@elijahpadilla50833 жыл бұрын
Ba dum tss.
@cyberslasho82 жыл бұрын
Clever…
@keeterskeeter75463 жыл бұрын
Fact: you can get a TWO jabs in before the up throw in the third variant setup.
@yeetman21743 жыл бұрын
I knew that spamming during final smashes would someday reward me.
@eyebrows23183 жыл бұрын
From what I remember Roy’s star ko is also towards the middle
@EHnter3 жыл бұрын
It seems not alot of people here played street fighter. like at all
@Thatglasseskun3 жыл бұрын
Right!! This is in street fighter and ive got it while playing street fighter 4 with my brother
@thelastgogeta3 жыл бұрын
Yeah, I can only imagine how uninformed people can be about games that are actually a little niche. Smash Ultimate doesn't let you play demos of old games for free (Brawl and Smash 4 did this) but still.
@LaBrokenOne3 жыл бұрын
on the returning cross/boomerangs when thrown , before coming back, they can interact with walls/shields, but on return, all of them go right through anything solid including shields
@aerithsgf15753 жыл бұрын
the monster after what happened on Twitter regarding monster? hmmmm
@liamnoname66623 жыл бұрын
Context?
@WhimsicottFanatic3 жыл бұрын
@@liamnoname6662 I'm assuming it's in reference to a cosplayer dressed as the infamous pretty boy Astolfo Said cosplayer having an... _interesting trait,_ to put it PG
@liamnoname66623 жыл бұрын
COCONUT GUN oh yeah I remember that! the one with the skirt right?
@Pillow7953 жыл бұрын
I didn't even realize till yesterday but apparently Kirby has a different smash attack sound...I'm surprised I didn't realize this till now...
@archnthearchen35263 жыл бұрын
Fact: Little mac can charge the final hit of his KO punch on an invincible opponent, meaning he can't charge the rest of the meter, just the final hit.
@drakewarnke62763 жыл бұрын
Fun fact: if you get daybreaker and use flare blitz with it as u get hit by min min forward smash it will drop and can be picked up by other players!
@JetSetDman3 жыл бұрын
I think we should call the weird third ryu final smash “shin shorwhatthefucken”
@seta72103 жыл бұрын
Fun fact: It's called "Forbidden Shoryuken"
@teiten38063 жыл бұрын
It isn’t, it’s just Ryu super on whiff, like you’d se in sf game
@superj10103 жыл бұрын
My theory about Link's shield interacting with different boomerangs: When the boomerangs return, they phase through solid objects to get back to the thrower, and this makes it impossible for Link's shield to block them, as they simply pass through it to get back to the thrower.
@allanwilfredramos72163 жыл бұрын
This will be very embarrassing for link
@MyDickIsATriangle3 жыл бұрын
Earthworm Jim is a good game.
@yt.rebeloutionkael54903 жыл бұрын
Fortnite
@Perryace3 жыл бұрын
OLIMAR ALSO GOES INTO SPECIAL FALL AFTER HIS FINAL SMASH AND I HATE IT BECAUSE I USE IT TO RECOVER AND IT LEAVES YOU VULNERABLE
@darioschottlender3 жыл бұрын
The fact that Ken deals 38% with 2 kicks on half a second is impressive
@XStiK_3 жыл бұрын
It is mentioned in the tips. It says using the final smash between attacks. It even mentions that you can cancel an attack into the final smash, which gives you what you showed us in this video
@Anansi-y5m3 жыл бұрын
Is you cancel most attacks into final smash you get one of the standard ones depending on when you canceled it
@Navdaguat3 жыл бұрын
Ryu’s hidden Final Smash- joining Fortnite.
@GmNdWtchr963 жыл бұрын
Sonic sending you to Minecraft vs Ryu getting sent Fortnite
@piranhaplant84833 жыл бұрын
That Ryu one is cool. It's like in Street Fighter when you whiff the same super
@A.I.Live773 жыл бұрын
I'm suprised people just found out about this, it's been in since sm4sh
@Danodan943 жыл бұрын
As for the Foot Attack vs Fist Attack thing with Ken, I think it's because Ryu's strong side tilt uses his fist while Ryu's strong jab uses his foot, resulting in the same attack Ken uses. That also goes off the same logic for why his Down special is weird.
@doggo40783 жыл бұрын
I have a question. Does final smash meter charge faster if you are losing the match?
@JJLarge3 жыл бұрын
Yes
@orizin81023 жыл бұрын
I think the reason that the last fact is like that is because their shield usually sends the projectile back or the projectile disappears/activates but because the boomerang can't disappear or get sent back when it's coming back, it just doesn't get blocked
@anishk59323 жыл бұрын
I don't have anything to say, but hello
@ninjaseth43573 жыл бұрын
Hi
@tugazu3 жыл бұрын
Hello
@cringeusername273 жыл бұрын
Hey
@zenitsuagatsuma66243 жыл бұрын
Hi
@tonyq33723 жыл бұрын
Gay
@lasercraft322 ай бұрын
8:48 I wouldn't exactly call it "spaghetti code," moreso one of the developers likely gave it the wrong number for the damage type (they most likely copied the hitbox flags from Ryu's attacks, which are fist attacks, and forgot to update them to foot attacks).
@jerakona76583 жыл бұрын
Not first but still cool
@soupboi23643 жыл бұрын
At least 2nd
@lastmachriderfan3 жыл бұрын
same
@KycenPetersen3 жыл бұрын
I got that version of Ryu's final smash once in smash 4 and never saw it again
@riceoni93693 жыл бұрын
I think Pyra and Mythra look really fun to play, but I don’t love the choice of character, still excited though
@leoleo44693 жыл бұрын
imo just sheik-zelda 2 electric boogaloo
@sageofshadows3 жыл бұрын
I think with the boomerangs going through the shield, it's something to do with them having to return to the thrower's hand, when it pings off the shield for the initial throw, it changes direction to return to the thrower, but if it's already going towards them, it won't change direction because it still NEEDS to end at the thrower
@gymleaderfern3 жыл бұрын
Never thought I’d hear the words “final smash” and “viable” in the same sentence considering nobody uses them lol
@iapr183 жыл бұрын
What happens with all boomerangs is that they become intangible to geometry when returning, so that they can faze through the stage and return to the thrower regardless of walls or new positioning and not get stopped on the way back
@Ash-sz8cl3 жыл бұрын
mario
@metal_13983 жыл бұрын
donkey kong
@elroberto54903 жыл бұрын
link
@xeno67813 жыл бұрын
Samus
@Navdaguat3 жыл бұрын
Yoshi
@Act19913 жыл бұрын
mario
@DM-of5sl3 жыл бұрын
Someone probably already posted this but both Ken and Ryu’s “secret 3rd” final smashes are a reference to the street fighter series when you miss those specific super attacks. Long story short the way it hits (or doesn’t hit) the opponent is a direct reference to street fighter, which is really cool.
@Julian-um2om3 жыл бұрын
Just wanted to point out the multihit shin shoryuken was also in smash 4, which happens when the first hit does not connect but the rising does. Found this when messing around with shin shoryuken combos after focus attack
@marmadon63413 жыл бұрын
I don't see why your channel should be only for smash, I'd love to see your tf2 content on your main channel!
@frosticlle46133 жыл бұрын
As a ken main, I am ashamed I didn’t know about the mashing fact until today. Thanks for giving us another way to kill stupidity early
@MrPomegranX3 жыл бұрын
This isn’t some secret this is just normal street fighter lol. Although I’m surprised they added it, although less so for Ken’s (since that’s literally the point of his super in his games)
@TheName9833 жыл бұрын
I've been subbed for a long while now, but now I'm gonna subscribe on my second account just for the ken mashing during the final smash tip
@greybigfoot17223 жыл бұрын
I’ve never heard of a channel branching out to TF2, usually it’s the opposite lol. I wish you good luck on it.
@andrewvanhellstring66723 жыл бұрын
When the boomerang is coming back and hits links shield, I believe it is hitting his legs and that is why it goes through. Try ducking when the boomerang returns
@jekrixlokan45073 жыл бұрын
My guess for Ken's roundhouse kick to be a foot based attack is that it's the same move as Ryu's heavy nearby jab. As Ryu is the bas character, they probably just chucked the code from that onto Ken
@kbertret56363 жыл бұрын
My theory concerning ryu's free fall and 3rd final smash is that in order to shin shoryuken, the game performs a shoryuken, while changing hitboxes and damages. That would explain the 3rd final smash as well, because the hitboxes and damage ratios would be shinku hadoken's one, while still thinking about shin shoruyken and performing it. EDIT : Nvm saw the com talking about a reference, sorry didn't knew that
@Kamodomon3 жыл бұрын
Oh, that's a good point about the Direct. It could mean we could get more Directs in the future.
@Daniel_Coffman3 жыл бұрын
The Cross and Boomerang thing with Link's shield might be because of the fact that it still needs to go back to the owner. That's why even when its targeting is reflected by Fox on the return trip, it still goes through the reflector instead of the trajectory actually being reflected like it normally would be. The shield simply would stop it in its tracks normally, causing its return trip early, so I think that may be why you can't block the return trip itself.
@Heartache24913 жыл бұрын
I love how you put a Monster energy drink in the video lol
@fer4473 жыл бұрын
On the belmont's cross and/or boomerang returning hitbox thing, I saw that fox reflector didn't actually "reflect" the cross, it just made it to have fox's hitbox instead of simon's but the trayectory itself is unchanged instead of turning around as expected from a "reflector", and I know that's the same for boomerangs, which made me think that maybe the shield doesn't work becuase it has to actually block the thing and affect its momentum which I actually have never seen in any returning proyectile
@WolfAeterni3 жыл бұрын
The shoryu to final smash really reminds me of Evo Moment 37
@PlayrR3D1563 жыл бұрын
I actually knew about the hidden variant of Ryu's final smash because I was messing around with him in the training mode of Smash 3DS and got it pretty consistently when I did Focus attack then strong up-tilt into Final Smash when the opponent is at 40%.
@ArwenIsOnline3 жыл бұрын
Smash wiki: *write that down, write that down!*
@gedu76533 жыл бұрын
The belmont cross got reflected on the way back, but kept moving in the same direction, even though it was reflected. Maybe the "keep moving in the same direction" thing has to do with not being blockable by the Hylian shield
@ciaranpatrick68593 жыл бұрын
So hyped for Tf2 channel, one of my favorite games of all time
@xdrakon81963 жыл бұрын
7:14 If you look closely Ken does a spinning animation so it looks different to his normal variant, thus different coding. Ryu’s however plays the same animation (excluding the startup) so it would have the same coding.
@gold_lit22963 жыл бұрын
I think the the reason why links shield doesn't block the return of the boomerang projectiles is because he is blocking the projectile, but since it doesn't despawn, nor flip in the other direction because it has already flipped, it goes through the shield, hitting link, making it look like it doesn't block. I can tell this by the fact that fox can reflect the cross, but it just goes through him instead
@devantecorneliusjunior76963 жыл бұрын
That stuff lookin like a little Mac recovery
@varietychan7 ай бұрын
13:41 because they pierce through opponenets. When you throw it, it bounces off. When its returning it goes through anything