Since people keep asking, Train Interiors Mod: ficsit.app/mod/TrainInteriors
@rhael423 күн бұрын
Painted beams are a pathway to many abilities some consider to be unnatural.
@blackeyefly3 күн бұрын
The more I play Satisfactory, the more I learn how OP beams are
@Fasyle3 күн бұрын
Mm. Beams. Great quote. 10 bonus internet points for you.
@bjornhegel2 күн бұрын
🤣🤣I read it in palpies voice
@lekrasharКүн бұрын
@@blackeyefly I had a factory hanging on the side of a cliff. I wanted some sort of pikes against the natural walls to run my belts all the way along and down said cliff to a train station. Normally I'd use the framed pillars for belts, but they can only be placed on the ground or to the side of foundations/walls so it'd be extra work to make them horizontal against the natural cliff, plus the alignment sucks, would depend on the ground and all. Beams do not have these restrictions from the mortal realm (can be placed anywhere on the cliff) AND the direction can be aligned to the four cardinal directions (which is great for straight belts) Beams have untapped, supernatural powers We love Beams
@phreeesubz3 күн бұрын
*This video is a historical event that people will use the information from for years!*
@ejubhadzic20213 күн бұрын
100%
@ipekarik3 күн бұрын
This is... just wow. The simplicity is mind-blowing. As someone who spent years fiddling with these concepts in vector graphics and Photoshop, I never once stopped to think I was basically doing the same with Satisfactory rails too. I was just blind to it due to the missing handle bars --- which you just painted in for me with beams (and the eloquence of a scholar and a gentleman). Respect.
@excrubulent10 сағат бұрын
Thank you! I have thought about whether a control-bar build mode for the rails would work, but I honestly don't know how the UI could even be presented. You'd need some way to select and adjust multiple points before building, and that's far beyond the standard UI flow.
@excrubulent3 күн бұрын
Sorry folks, I have no idea why KZbin turned off comments by default, I swear I turned them back on. EDIT: Also there's several seconds of black at the end, after the false end and then the flying bit, that wasn't intentional but it's not worth fixing at this point. I wasn't trying to troll you.
@draksis45913 күн бұрын
Sir, you need an award for find this out! 🥳🎖🏆🏅
@Mutrax47063 күн бұрын
did you mark the video as "made for kids" when uploading? from what i know, this uploads the video as compatible with youtube kids (or uploads to youtube kids, if there even is a difference), and videos for youtube kids dont allow comments always mark it as "not made for kids" to avoid youtube kids. doesnt make it age-restricted, for that you need actual pg-18 content or a little bug to falsely flag it
@excrubulent3 күн бұрын
@Mutrax4706 I don't think I did, and I definitely changed it, then it just changed back. I'll just have to keep an eye on it next time.
@Wagamos2 күн бұрын
Oh yay. When I watched yesterday I was confused why you had it turned off.
@tfishr3 күн бұрын
I'm going to watch this video 15 times. This is the technique I have been trying to get people on reddit to recognize yields far superior results to using those boring foundation-based rail blueprints found everywhere on other KZbin channels. Also, the way you extend a slope with frame pillars is an amazing technique new to me. I have been searching for weeks for a way to do that.
@excrubulent10 сағат бұрын
A lot of the old video that was scrapped was me explaing different ways to approximate a beam extension, then I stumbled on that, and that's why a lot of it was re-recorded!
@Fasyle3 күн бұрын
This is among the most useful Satisfactory videos of all time.
@Xandrosi2 күн бұрын
New to Satisfactory and just recently did my first train. Hours spent laying out foundations and jumping it up to get the train to climb out of the oil area to the SE. Was surprisingly painful and something I genuinely didn't look forward to doing. Your video has literally changed all that. Fantastic explanation! I'm a new subscriber and thank you.
@Doktor473 күн бұрын
Creating railways with both DIRECTION and MAGNITUDE
@green_beard_872 күн бұрын
Talk about hiding in plain sight. I've used a similar technique to measure and line up for freeform looking rails using foundations before but never thought to just use the beams. This is an absolute game changer and needs to go viral in the satisfactory community 🤙
@HendoNewsPro153 күн бұрын
From one graphic designer to another - spot on bezier primer for the layperson. Illustrator is my jam and the moment I first unlocked trains I tapped into my decade+ experience in Illustrator to design my railways. Rails are damn near the Pen Tool in a 3d space.
@excrubulent3 күн бұрын
Thanks! I only took one graphic design course in college but it gave me access to a lot of skills that cross-pollinate into other areas.
@MrValint13 сағат бұрын
This... is literally game changing. You have created one of the most influential videos of Satisfactory's history to date and likely all time. Incredible find and incredibly well explained!
@AvatarNorra3 күн бұрын
This was posted just in time for my ficsmas village build. The train is just for looks, and boy is it gonna look SO GOOD now. Thanks. :)
@maverick-_-hunter3 күн бұрын
Love this game, but I find it astounding how much work you have to do to workaround the lack of proper curves and circles.
@komatikvengeance881112 сағат бұрын
It's not because you can do all these things that it was intended by the developers to play this way. They do, however, allow it compared to other studio's who would just patch it and make it impossible for us. And that is what makes them and Satisfactory great.
@BJ.neversettle17 сағат бұрын
This tutorial is just GOAT! Thank you for teaching and sharing these concepts! Now to try trains because I just did not want to do miles and miles of pillars. WOW! So happy.
@MirandiLuna2 күн бұрын
this is really really cool, I'm just getting into trains and the foundation based methods most other satisfactory youtubers I've watched seem to use isn't really vibing with me, so I'm definitely giving this a shot :D
@KrymsonSkorpyonКүн бұрын
I spent HOURS trying to figure out how to get my rails to do what I wanted them to do. This video made it "click" for me. Thanks much for making and sharing it.
@JohnnyJiuJitsuКүн бұрын
Thank you so much for this video and loads of info. I took a break after unlocking railroads because of the learning needed to make rails properly. Now i might come back and give these techniques a try.
@NunSuperiorКүн бұрын
I really appreciate all the video edits.
@SideshowFras3 күн бұрын
I think this was the push I needed to start a new playthrough for Ficsmas.
@jolisticКүн бұрын
I have officially reached the stage in Satisfactory "studies" to learn about tangents and approximation. I love this game and community so much
@Guildes2 күн бұрын
I came for a nerdy video game tip and stayed for a nerdy bezier curve explanation
@PolarfoxPlaysКүн бұрын
Funnily enough, I was thinking about painted beams yesterday when I where expanding my rail network, trying to make it look natural and flow with the terrain. But not sink into the terrain. Today I see this!
@professorevil2.0btd20Күн бұрын
This technique is mindblowing🤯 I am definitely using this from now on.
@HW-ow9zpКүн бұрын
Commenting 42 seconds in because you were awesome enough to share a great building technique that I've never tried! Such a great game. Thanks for sharing. Will enjoy the rest of the video too;)
@Zeitrafferfilm3 күн бұрын
I'm sure in near future most of the Satisfactory gamers will use this technique to build railways. Thank you so much, Sir!
@fromscratchgaming3 күн бұрын
This is the best new building tech I've seen in ages well done dude.
@featheredtoast2 күн бұрын
amazing new rail meta, thank you for the detailed deep dive! definitely using this method from now on.
@joelaldridge39592 күн бұрын
Just tried this out for myself - takes some practice to get the hang of it, but when you do, hoo boy it works well! Thanks for the great video!
@frutty85903 күн бұрын
Thank you for this. gonna play with beams and rails later. spent hours on my factory doing your compact lifters. helped a lot.
@PaulCole-713 күн бұрын
The best Satisfactory tips ever! Great work mate, thanks for sharing from a cold and wet Pom. You can take the rest of this month off now, you've solved the worlds No. 1 First World problem. (P.S. I think you nailed the title - if you'd included 'Not clickbait' I wouldn't have watched it.)
@excrubulent2 күн бұрын
Thanks! I knew "not clickbait" was a phrase to be avoided. I went for "i'm serious" because I haven't seen it before, so it shouldn't trigger people's skepticism. There's no telling how long its shelf life might be though.
@Q1745Күн бұрын
This video alone earned my sub. Very cool! Now to see what other gems you have! Cheers mate!
@themrfj2 күн бұрын
I usually use a support blueprint that has a tiny rail piece on it. I find building supports repeadatly to be more tedious than aligning tracks. If we could change the snapping of blueprints, I'd use this method all the time. Great video :)
@Rocky-or4rz3 күн бұрын
I love this. Thanks for making it. This will change how I build my train system for sure.
@bisturatormen21 сағат бұрын
Simply the BEST way for buildung tracks ever! Thank you for sharing!
@DortamursHobbies2 күн бұрын
Amazing!! Just when you think you know all the beam tricks, you learn something new! Time for me to build a new railway I think!
@edwardwinkelman7988Күн бұрын
Brilliant. You just solved my biggest problem with parallel tracks.
@dzee79362 күн бұрын
At one point during the discussion of 4-point Bezier curves the author talks about the 40m limit on beams. While the game limits beam length to 40m, you can target greater distances and have a beam heading in the right direction to intersect it adding more beams. So, for example, if you put a beam in the ground 100m away, you can start the beam at the origin and click on that reference beam to make your 40m beam head that direction. Then, do the same with the other target end. The problem comes in with the track itself being limited in length. That can be solved using a mod like Flex Splines to make much longer tracks.
@excrubulentКүн бұрын
At 19:25 I covered exactly this, if you're interested in seeing how I use that technique. I assume you hadn't seen this bit yet, but you're not wrong and I appreciate anyone who likes to share information.
@Nicoya3 күн бұрын
Funny story: I didn't realize that the flying manta skims real low over the edge of the cliff coming up out of the great canyon until I had built a factory and looked out the window and saw it just barely skimming past the walls. It was pure luck that I didn't build the factory literally on top of its flight path.
@excrubulent3 сағат бұрын
My first factory I was building up higher and higher then it just flew right through the middle. I was so sad when I realised.
@Peteaxl693 күн бұрын
I have been waiting for this video. Thank you for sharing.
@quoththegamer40973 күн бұрын
I don't own Satisfactory (yet), but after a few Gaming_with_Doc shorts that started to hook me in I came upon this video. 5 hours old. Less than 1000 views. This video is absolutely spectacular. Well spoken, explanations of mathematical concepts and how they translate into the game world, and clearly a huge amount of thought put into the mechanics. Without having played the game I can't know how difficult the problems you solved were but I feel like they were very challenging. Great video, subscribed (for likely future referral!), liked, commented. Max engagement deserved.
@FuerstOpus423 күн бұрын
Save yourself! DON'T buy it. I've lost 3 months to it now with no end in sight!
@XCanG2 күн бұрын
I actually used something like this for a different purpose and I didn't realize that I could use it for rails too. What I did is make some curvatures with rails first, then I place big concrete pillar underneath, then I remove rails and put foundations on them, the result was nice curved road. Then I place actual rails on the road afterwards. However I would say I always use them on a flat turns and do slopes only on straight segments because I always couldn't align them. Especially if we talk about foundations.
@GL-gamelab2 күн бұрын
This is great information! I would recommend it to anyone who wants to build a good railroad.
@JonLovestheLord3 күн бұрын
You earned the subscription, well done.
@uninspiredgaming99633 күн бұрын
I am deeply uncomfortable with the amount of power you have just granted me.
@quasur573 күн бұрын
welp I guess I gotta remake by global train network now
@karl0ssus1Күн бұрын
And I'd just come to terms with my rails being a mess. Time to go tear up some track I guess
@carringtont76323 күн бұрын
Thanks for the tutorial! It's great and I'll definitely use it in the future. The main problem of the video is that I just finished my railway build and don't want to do another in the near future 😅
@3dFirefly2 күн бұрын
exactly what I needed!, I was looking how to do a long slope.
@Logiwonk3 күн бұрын
Duuuuuddee! Excellent build tip! And love the detailed explanation!
@irushiro21193 күн бұрын
I don't know the math for the trains, if they can climp or not. train goes a curve it loses speed, the steeper the curve the higher the loss, the same is with climbing the way up. Also more wagons/carriages slow you down more on these parts. But still a train keeps it's inertia, if it has it's speed it can climb up pretty steep inclines. also a train is fine with about 15-20 wagons/carriages as long as it gets time to speed up first and the climbing section is short enough. your video is a nice way to build up your rails and i do like it. I also appreciate your effort to explain all the clipping and not so perfect curves and how to correct it, but hell is it tedious. The multi lanes look very smooth and soothing I will definitely want to use it for myself.
@excrubulentКүн бұрын
Wait, do trains actually lose speed around corners in this game? They don't seem to from what I've noticed but I've never actually checked.
@irushiro2119Күн бұрын
@@excrubulent yes, smooth turns don't do much. but narrow turns do slow them down.
@nickjohnson9640Күн бұрын
Beautiful. Thanks for the upload!
@andrewremobs98542 күн бұрын
awesome. combined with the only mod I really use (super long beams) this technique just changed my game. New save about to begin.
@excrubulent2 күн бұрын
I need to look that up immediately.
@sirlancerstien3 күн бұрын
This is just a good trigonometry tutorial. Solid example, solid explanation.
@p_ateric3 күн бұрын
Second watch here doing it side by side in my main world. Clean, minimum resources, so very adaptable!
@Pyroteknikid3 күн бұрын
4:30 *Casually starts connecting 20 rail segments on the same point.* I imagine many people screaming at their monitor, not knowing that was possible in vanilla.
@excrubulent3 күн бұрын
Oh yeah! You just hit H to hold them and the restriction disappears lol. I forgot that was a technique I should probably mention.
@ralphciper95583 күн бұрын
This is awesome. looking forward to using with the mod the puts foundations under rail.
@raylen52322 күн бұрын
I am a Josh styled builder. I will use this knowledge for evil. Thank you.
@dsmith94563 күн бұрын
That was very clever of you. I will give the beams a go..
@Ultoman10Күн бұрын
Would love to see a video from you on fluid dynamics. I trust you will do a better job figuring it out than me because I ran into so many issues that I still have not found solutions for
@excrubulentКүн бұрын
I don't have a lot of expertise in the area I'm afraid, but this fan-made plumbing guide has a lot of good info on it: static.wikia.nocookie.net/satisfactory_gamepedia_en/images/3/39/Pipeline_Manual.pdf
@chrisreeves4110Күн бұрын
I only watched the start so I liked and commented for the yt gods. Awesome tip.
@excrubulentКүн бұрын
Excellent engagement manipulation, thank you!
@14959787073 күн бұрын
24:00 *the* imperial power is the one who drives on the left... the reason most countries follow the same side of the road is to make it easy to work together, and go somewhere foreign, it's certainly not because britain imposed it
@excrubulentКүн бұрын
I hope it's clear that this wasn't a serious charge.
@pankoBreadCroisant3 күн бұрын
Beams to the rescue, once again
@adammurdoch17082 күн бұрын
as a left side driver we do need left sided signals for the trains
@jgdogg4412 күн бұрын
lmao you got me laughing with the "YOU!"
@excrubulentКүн бұрын
Then you should definitely check out the This Wizard Found a Gun skit from the description, if you don't already know it.
@v_e_l_dКүн бұрын
What engineers playing Satisfactory
@Dameface3 күн бұрын
What?! Ridiculously good.
@gunjitkumar3 күн бұрын
This is why I love game communities
@vdvandy115 сағат бұрын
cant wait to use what i learn from this vid thanks alot 🙂 need to alot off rework
@bjornhegel2 күн бұрын
Satisfactory.. What a game.. What a community..
@alexandertucker61403 күн бұрын
Omg I love this so much!
@Earlchaos2 күн бұрын
That's amazing, thank you!
@Sinrise2 күн бұрын
This would have saved me SO much time, building a rail around the entire map. I hate you
@excrubulent2 күн бұрын
💜💜💜
@mrbfros4543 күн бұрын
This is like drinking from a firehouse so much info so fast. If you’re not a teacher you would make a very fine teacher. Thank you for sharing your knowledge and experience with us. This is super valuable information.
@mymumbakescakes3 күн бұрын
This is brilliant
@Phant0m513 күн бұрын
*insert surprised Pikachu meme here* Oh my God this is so helpful!
@kb4702 күн бұрын
But I struggled so hard last night... where was this video then..?
@thisisworsethanyahoo12 сағат бұрын
Not sure how many times I said "DAMN!" during this video
@johnm82243 күн бұрын
Very clever! Thanks!
@PaulCole-712 күн бұрын
If KZbin had a Love button I'd hit it so hard for this video because 'Like' isn't enough!
@JustNice9803 күн бұрын
@13:00 could beam connectors serve as an "extender"?
@excrubulent3 күн бұрын
I don't think so, beams draw out from them exactly the same as they do from any other object. The pillars work best for this because they inherit the beam's direction and are extendable like beams. The connectors don't extend away from the beam in that same way.
@JustNice9803 күн бұрын
@@excrubulent The beam con nector doesn't inherit the direction? I figured it would then you could just pop another beam out the other side and continue on.
@excrubulent3 күн бұрын
@@JustNice980 The connector does inherit the direction, but any beams you connect after do not, they behave the same no matter what you connect them to. That's why I'd love to see another mode that does do that. It would make them so much easier to use.
@XandrosiКүн бұрын
Now if laying foundations were as easy!
@roest7770Күн бұрын
"dubadu dubadu.. YOUU!!!"
@SeagullIV21 сағат бұрын
Do you livestream or maybe have a lets play somewhere? Would be cool to see you just play the game normally.
@Bananus0692 күн бұрын
Wow. Thank you so much!
@MrLight_0012 күн бұрын
Nice video, but how do You get the view from a sit inside the locomotive? You showed at the end of the video.
@excrubulent2 күн бұрын
It's a mod, link in description!
@lcarsos3 күн бұрын
pay attention to geometry in school kids. Or don't, play Satisfactory, you'll learn the same thing one way or another.
@TheSchwarzKater3 күн бұрын
8:21 I was screaming exactly that. lol Edit: Wait, how to get first person into the train? 31:22 is this a thing now or mod?
@excrubulent3 күн бұрын
Mod, it's called Train Interiors, I added the link in the description.
@Gormador2 күн бұрын
And they say magic isn't real.
@shoeless56782 күн бұрын
Is the train cabin a vanilla thing or was that a mod?
@excrubulentКүн бұрын
Mod, link in description :)
@AquariusFrance2 күн бұрын
genius !
@mstawart31443 күн бұрын
Pardon the pun…. Game changing!
@stepvast17 сағат бұрын
Thanks
@hankhankk244715 сағат бұрын
Sick bruh
@smartie36042 күн бұрын
BUT, I hear you ask - me sometime in future probably because of this video 🤔
@excrubulent2 күн бұрын
I'm so sorry.
@smartie3604Күн бұрын
@@excrubulent don't be, you taught me a new way of doing railways xD, tho I'll have to watch it more than once to truely understand xd
@mikestromberg52883 күн бұрын
Great info, but for the love of your viewers, stop waving the camera around so much!
@excrubulent2 күн бұрын
Yeah, I've been trying to figure this out. I've tweaked the mouse settings, no acceleration, but if I lower the sensitivity too much I ended up having to repeatedly swipe the mouse which is also terrible. I think it's an intersection of issues and priorities - I'm trying to make & film in a reasonable time and not make the video too long, and I'm trying to frame up all the elements that I'm talking about, but at the same time every build move or highlight requires a camera move, so I'm juggling those things a lot. I actually don't know what the solution is I'm afraid. It's not as simple as just keeping the camera still.
@roest7770Күн бұрын
Smart man. Am jelous
@detlefs22 сағат бұрын
Can we create loopings with it? 🙂
@excrubulent21 сағат бұрын
Do you mean like roundabouts? It's actually quite easy yes. Beams can be set up as spokes from a centre, as many as you want, at whatever distance you want. Then you can place foundations on the ends of them and use those foundations to make very precise circular segments. I just built an 8-segment 64m diameter roundabout this way :)
@Laser21202 күн бұрын
Is that a mod for the first person view in the train ?
@excrubulentКүн бұрын
Mod, link in description :)
@Laser2120Күн бұрын
@@excrubulent Thanks! That's the type of mod that should be part of the game anyway.