I'm so glad people like you and PixelPete have made these tutorials. I'd be hopelessly lost without them, though I still get lost from time to time and I can't quite make everything work. I wish there was someone I could talk to and get help from just working GB Studio. I'm running into a conflict right now with my pause menu script where if I don't have it in, actor move to events work fine, but if it is running, I can access all the menus I set up but can't move the player. Weirdly, the NPCs I scripted to follow a set path left and right continuously also don't move if that pause menu script is in the game. Their moving animations still play, but they don't actually move. One other small problem I'd like to fix is if I interact with those NPCs from a position above or below them while they're moving, they'll stay in the same direction but keep going the path they were, so it'll look like they're moving sideways for whatever reason. For now I'm stunned at what I've been able to do with just some video tutorials and doing it myself. I already have a gameboy cartridge writer and blank carts, so I was able to actually play a tiny demo of my game on true hardware, which was incredible. I have multiple more small issues I can't seem to work out myself, but that might change in time as I get more acquainted with GB Studio. I know I'm missing something. Clearly something is unresolved or there's a conflict somewhere, but even these tutorials I've been religiously watching can't help troubleshoot my specific issues. Hopefully there's someone out there who can help me!
@nachojerez17423 жыл бұрын
Good tutorial, man! I see you've been uploading many videos on the usage of this software; they're surely gonna be helpful to a lot of curious people out there, so thank you for your kind work!
@RobertDoman3 жыл бұрын
And thank you for your kind words, I enjoy doing this a lot
@jyrosensation12393 жыл бұрын
Wow! I was actually just thinking of recommending you do a save and load system tutorial! I was able to figure it out for my game though. I believe the reason the cats respawn in the forest scene is that that is where you're setting the amount of health for enemies? For my game I have an opening cutscene on new game that only needs to happen once, so there's no way someone can load a game and end up in that scene. That's where I set all the variables and health, but I believe that's how you did it in Take it Racing 2 as well. Anyways great video as always!
@RobertDoman3 жыл бұрын
If you have any other suggestions please let me know! I think the cat would disappear on spawn if I kept a variable knowing it had been killed and use it on initiate to hide it, but I'll have to test it!
@MotvnGM7 ай бұрын
Perfect tutorial, exactly what I was looking for! Would you be able to save a stack before saving and carrying the stack or even just saved variables into the menu screen? This way all variables are kept and reloading a game will keep said variables or stack? Thank you!
@xy15153 жыл бұрын
Supercool content as allways! Keep it up!! These tutorials are really useful :)
@RobertDoman3 жыл бұрын
I'm very glad!!
@admazorca3 жыл бұрын
very nice, thx guy
@RobertDoman3 жыл бұрын
My pleasure!
@LeftEarth2Ай бұрын
Comment Saved 💾
@hollowneedles4 ай бұрын
I have to ask; Doesn't the "don't turn off" message just seem like an extra button press? I'd think making a save would be pretty much instantaneous on the gb, so turning off the console before it could save likely wouldn't be an issue unless they were trying to do it on purpose. Might be wrong on that. Or was that just a nostalgic nod to consoles of the past that took like 10 seconds to write the save? ;)
@RobertDoman4 ай бұрын
You're right! I also find it to be good feedback to let them know it is working how they expect
@zzhao48813 жыл бұрын
Well, it would be great to figure out which variables could be saved and which cannot. It is even possible to make some kind of meta game by exploiting these features
@RobertDoman3 жыл бұрын
Interesting idea. With enough testing of your game you could fix those exploits.
@wardogdauwdd30203 жыл бұрын
Could you make a tutorial for gb studio cutscenes or animation for your game like if there talking to someone or something happens that you can't control kinda like tittle intro but with character animation or what have you
@RobertDoman3 жыл бұрын
Definitely! I will definitely do this!
@wardogdauwdd30203 жыл бұрын
@@RobertDoman sweet !! Thanks couse I been looking on how to do it for a while now and it seams like there's no easy to understand videos if any at all on how to it
@wardogdauwdd30203 жыл бұрын
@@RobertDoman also if you could, could you also make a tutorial on how to put your game into a cartridge ? There some good videos but some not so good
@RobertDoman3 жыл бұрын
@@wardogdauwdd3020 Definitely! I have an EZ Flash Jr and a BennVenn flasher so I can do a video comparing them. Currently I don't know how I will film that so you might have to give me some time, but I will try my best! Thanks for the suggestion!!
@wardogdauwdd30203 жыл бұрын
@@RobertDoman your welcome and take all the time you need you make great videos and all great videos take time
@strxxii2 жыл бұрын
Did you ever figure out how to save the state of variables being true or false and if actors are dead or alive when reloading a save state?
@RobertDoman2 жыл бұрын
I'm still not sure if local variables are saved But if you use global variables to track dead enemies, that will save Then when a scene starts you can either hide or show an actor based on the global variable being true or not
@tapeboiii87623 жыл бұрын
I followed all of the steps in the tutorial, but my game variables don't save even though it says it does. Do you know how to fix this?
@RobertDoman3 жыл бұрын
It will only save global variables if I remember correctly. How are you loading the game to test it?
@tapeboiii87623 жыл бұрын
@@RobertDoman Through the built-in GB studios emulator. Also, the variables are all Global.
@RobertDoman3 жыл бұрын
@@tapeboiii8762 No, I mean, are you loading the game using the script and debugging the values in the variables using text events?
@tapeboiii87623 жыл бұрын
@@RobertDoman Sorry. I am very new to GB Studio. I made a script for when I press start, it runs the same script as the one you crystal did in the video.
@RobertDoman3 жыл бұрын
@@tapeboiii8762 I'm not sure how to help you exactly, the load event loads the game to exactly where you saved, but I don't think it saves actor positions and local/temp variables. What part of your game isn't loading?