#SaveTF2

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shounic

shounic

18 күн бұрын

/ discord shocord - main hangout
/ discord 24/7 100 player tf2 server (+ map testing) (shounic trenches: 45.62.160.71:27015)
/ discord join future experiments
/ shounic patreon
channel project status
trello.com/b/L3B65jUX
random feedback
forms.gle/bkuGF6attQrRPc6o9
custom files (hud / crosshairs / hitsound / killsound / gfx cfg)
pastebin.com/raw/e32aG4nP
Music: BananaSlug / user-426347780
Geoff Keighley's interview with Valve:
store.steampowered.com/app/13...
Stiffy's visit to Valve:
knockout.chat/thread/58944/4#...
(please don't abuse their forums)
treadmill problem:
• GDC 2018: John McDonal...
star's video:
• TF2 Servers
FAQ:
Q: How did you make that? What editing software do you use?
A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).

Пікірлер: 4 900
@shounic
@shounic 16 күн бұрын
this video was written expecting you're caught up. if you're lost my older video starts from zero: kzbin.info/www/bejne/iZjOmKadlqd1eaM yes i agree valve should just hire more people and the treadmill work excuse is dumb also here's a small bonus bit i cut from the video: "disabling textmode doesn't do anything because the bot hosters are already cheating, they can mess with tf2 however they want. disable textmode and they spend like a day at most turning off rendering and setting tf2 to a 1 by 1 window or something. it doesn't matter"
@maxwelldimensio
@maxwelldimensio 16 күн бұрын
Can you add a link to that valve article? It's rough to search for valve stuff.
@YoutubetermsAndcondition-jp2xe
@YoutubetermsAndcondition-jp2xe 16 күн бұрын
What about a waiting time for when you make a new account and you had to wait 10+ days in order to play the game? It would surely supress the bot hosters ability to create massive amounts of bot accounts right? Although that is only viable if those accounts are actually banned one way or another...
@thiccboi1651
@thiccboi1651 16 күн бұрын
Running a 1 by 1 window would still require on linux to download a DE or WM or some gui server even if its bare bones it would still take up more processing power no matter what!
@thiccboi1651
@thiccboi1651 16 күн бұрын
Also the point the issue with textmode isn't the aimbot but the idle's mentioned in zesty videos. It more of just about a bug where textmode still gives you items drops even though the documention says they shouldn't. Fixing this small bug would just get rid of the idle bots that clog up the steam api of player counts. (edit: and also slow the key inflation since less metal is being produce at one time) (edit: this also applies to private servers not just text mode stuff)
@popcultureprogrammer2171
@popcultureprogrammer2171 16 күн бұрын
@shounic, since you are probably one of the few TF2bers with advanced knowledge of the cheats and TF2 (as well as computer science), I figured you are the best person to hand this idea off to... I think the community is approaching this from the wrong angle. We aren't going to get rid of the bots, BUT we could make sure that it's treadmill work for the HOSTERS. From my limited computer programming experience, cheats read and write data from the game and convince the game that everything is okay. This means that the cheating bots have to make certain assumptions about the game, such as how positions are stored. In memory, a vec3 is typically stored in the format XYZ. If you have an address to X, jump 64 bits and you have Y. Another 64 and you have Z. They also remotely call kicks within the cheating software, and in order to call that function, they need the function signature to it. If you chaotisize the signatures of functions and the format of data structures on a regular basis, those assumptions cheaters make falter. So what I propose is a system that does all of this automatically pre-compilation. Valve continues writing code as per usual, but have an automated system alter the code . Maybe it adds an extra useless parameter to a function and programmatically adjusts for that in all of the source code. Maybe instead of vectors being stored as XYZ, they are stored as ZYX. This would break the bots for a few days until the bot hosters can reverse engineer it. An update once a week would run this process again, once again putting hosters on a treadmill. This would dissuade them from hosting since half the time they aren't even actually botting. Only like half the week, tops.
@visoreyes6393
@visoreyes6393 16 күн бұрын
Valve is waiting for someone to announce "TF2 ends in sixty seconds," then they'll pub push a solution.
@hevnet
@hevnet 16 күн бұрын
uncle dane newest vid
@YouTubeHandlesSuck420
@YouTubeHandlesSuck420 16 күн бұрын
😂😂😂 It never fails to amaze me how us as humans are still able to joke around and have some fun even in crappy situations
@RingingResonance
@RingingResonance 16 күн бұрын
Five!
@battlecatsbunbun9643
@battlecatsbunbun9643 16 күн бұрын
@@RingingResonance Four!
@8gram8
@8gram8 16 күн бұрын
nah man we've been in overtime for at least 2 years
@AlbinoRhinoTF2
@AlbinoRhinoTF2 16 күн бұрын
The solution is that Valve uses a small portion of their infinite money to hire someone to do the treadmill work.
@tigersympathiser2265
@tigersympathiser2265 16 күн бұрын
God forbid you expect a company to do work
@Blazing_Plasma
@Blazing_Plasma 16 күн бұрын
Even if they can't do the treadmill work, they could at least hire people from the community who can. With projects like megascatterbombs anticheat in the works, the community has shown that they are willing to do the work for valve, given resources and support from valve
@formuloid
@formuloid 16 күн бұрын
@@Blazing_Plasmahonestly haven’t thought about this. Very good point. Valve might rely on the community as they have in the past to create value for them (mods community skins ect ect.) and if a community member made a fix in the workshop they might consider adding.
@somerandomgamer8504
@somerandomgamer8504 16 күн бұрын
​@@formuloidRelying on this community is genuinely one of the worst imaginable ideas.
@ludvighauger5044
@ludvighauger5044 16 күн бұрын
@@formuloid true but this also means bad actors can hide malicious code in shit like that...
@machine.angel.777
@machine.angel.777 15 күн бұрын
9:37 passport verification would be a breach of anonymity and user privacy anyways, you shouldn't have to go through a border checkpoint to play tf2
@RyutaaKuzunoha
@RyutaaKuzunoha 15 күн бұрын
Privacy?
@pancakewafflez
@pancakewafflez 15 күн бұрын
Not enough. You must in-person register at a active TF2 real-world sign in checkpoint. You must refresh your login here every month or you cannot play.
@luka9967
@luka9967 15 күн бұрын
@@pancakewafflezthis is the worst idea I’ve seen yet
@heavygaming1167
@heavygaming1167 15 күн бұрын
and getting doxxed isn't?
@luka9967
@luka9967 15 күн бұрын
@@heavygaming1167 would much rather give people my ip address than my passport information
@TheYeIIowDucK
@TheYeIIowDucK 15 күн бұрын
The real "danger" is that the campaign will produce enough negative publicity for Valve that someone there will do a cost/benefit analysis. They'll figure out that TF2 is too much effort for what it is worth, and will decide to publicly ditch the game to distance the company from the controversy. They'll release one more "farewell update" that fixes little and adds even less, and then declare the game is "in the community's hands" now. You know, without even giving the community the tools they need to actually fix stuff.
@he3004
@he3004 14 күн бұрын
remember me when you get famous for predicting the future
@twicethegalo
@twicethegalo 14 күн бұрын
this comment will age like the finest of wines
@_vVinter
@_vVinter 14 күн бұрын
I guarantee this is how it'll play out. Valve is not the same company that released stuff like Half-LIfe 2, L4D2, and Tf2. They are more than comfortable resting on their laurels, and simply gutting things if it means more money for them, even if it's something valued by millions of people. The people who support Valve these days are like beaten housewives, happy to even get a disgruntled nod of acknowledgement, and refuse to listen to anyone telling t hem that their husband is beating them, because "He treated me good once! I am sure he will again!"
@Jerome18921
@Jerome18921 13 күн бұрын
I am here before this happens
@therealthirst8099
@therealthirst8099 13 күн бұрын
If Valve gutted matchmaking and returned to TF2 to being 100% ran by community servers, that'd be preferable to just continuing to let the game rot away like it has been.
@listertf2
@listertf2 16 күн бұрын
valve employees be like "better not wipe my ass since i'd just have to wipe it again next time, fuck treadmill work"
@Kwaish
@Kwaish 16 күн бұрын
😂
@Manu0jedi
@Manu0jedi 16 күн бұрын
me getting up to work everyday like most people "fuck I hate treadmills"
@RobSaucy
@RobSaucy 16 күн бұрын
love your vids bro, keep it up!
@vinnyandlin8510
@vinnyandlin8510 16 күн бұрын
What if the guys making electricity in Valve's area just quit because people will never stop using electricity, lame ass treadmill work
@LyritZian
@LyritZian 16 күн бұрын
Y'know lister, I still hate the Dragon's Fury and its design, but you're based in every other way. Godspeed.
@Bobdangerzone
@Bobdangerzone 16 күн бұрын
Remember when joining a game with 3+ snipers was just considered bad team composition?
@fishydids
@fishydids 16 күн бұрын
no, i don't remember
@Kurokami112
@Kurokami112 15 күн бұрын
How things change, huh...
@poke548
@poke548 15 күн бұрын
Ah, the good old days of 3 snipers, 4 spies on Upward.
@dashyz3293
@dashyz3293 15 күн бұрын
really more like a bad team composition because of 3 bad players than 3 snipers
@JAMBUILDER08
@JAMBUILDER08 15 күн бұрын
I feel so old
@fearlesswee5036
@fearlesswee5036 15 күн бұрын
I think the issue you are seeing is presuming that there *needs* to be a single, magic-bullet solution, so-to-speak. Either one solution that solves the problem completely, or no solution at all. The way I see it, Valve should do multiple of these proposed fixes. A trust factor system that ties into matchmaking, hire more people to exclusively do the "treadmill work" (not just on TF2 but other games too, like CS2 which is also suffering, and eventually Deadlock when Valve inevitably ignores it), add a custom captcha (aka one that no AI has been trained on yet) to matchmaking if you get kicked from too many matches (and maybe a temporary ban from making a votekick yourself for like a day), a manual bot banwave, maybe license a 3rd-party anticheat (aka one where they just integrate it with the game and the 3rd-party company does the "treadmill work"), human moderation/spectation of every X matches to just weed out any stragglers, etc. Think of it like a water filter. You'll never just find one magic material that'll take dirty stagnant water and turn it into crystal clear spring water. You'll need a stage to filter out large debris, then large particles, then microscopic particles, and then microbes. Each stage catches whatever the last stage misses, until the final result is clean enough to drink. It may sound unreasonable, but Valve is worth a billion dollars, and has a money printer called "Steam". They can afford to do all of this, they just choose not to.
@zelbekon
@zelbekon 15 күн бұрын
This is why I don't like the "captcha is worthless" argument. They could roll their own captcha which none of these captcha solving services can solve or rotate different variants of captcha so that the cost of solving it increases even further. Not to mention that the bot hosters have to rely on these services in the first place; if there's no service that could solve the particular captcha variant for them then they can't do anything.
@user-sd6xp8qq6g
@user-sd6xp8qq6g 15 күн бұрын
Exactly! This has to be a simple (but with multiple levels) system. That's how security measures work Trust factor is a good basis, as it can significantly narrow the pool of suspects
@MomovskyChannel
@MomovskyChannel 15 күн бұрын
Thank you for this! I feel that this whole video is made in such a bad faith because of this “well you can only deal with 99,9% bots, but can’t get all of them, so stop demanding valve to do anything at all”.
@blueyandicy
@blueyandicy 15 күн бұрын
​@@zelbekonDo you realize the SHEER AMOUNT OF WORK THAT WOULD BE? For a SINGLE GAME?! Team Fortress 2 fans really are delusional, oml...
@iskawhiskers
@iskawhiskers 15 күн бұрын
​​@@blueyandicy Do you realize the sheer amount of work that goes into developing a videogame at all? Of course it would be a huge workload to implement complex captcha systems. But it would be a good step in the right direction. That's assuming Valve wants to bother with any solution at all, though. (also this would realistically be able to be applied to all of Valve's games going forward)
@DoYouSeeBananaManTH
@DoYouSeeBananaManTH 13 күн бұрын
You never thought to make bots dizzy if they spin too much
@purpseatpeeps8641
@purpseatpeeps8641 8 күн бұрын
As much of a joke that is, it’s actually not all that crazy, I mean, what reason would a real player have to spin around that fast that many times? It probably wouldn’t affect all that many innocent people.
@Scatmanseth
@Scatmanseth 7 күн бұрын
Introducing a check on people’s inputs seems rather resource intensive unless it’s only done every thirty seconds or so, which would be easily avoided by rejoining the server.
@Notanegg.
@Notanegg. 2 күн бұрын
​@@purpseatpeeps8641sometimes when you are demo knight and trimping you do
@_Crowuh
@_Crowuh 16 күн бұрын
The point about making TF2 pay-to-play again stunting the growth of the game would be fair if the bot problem hadn't already been doing that for years.
@vouvusbovus9100
@vouvusbovus9100 15 күн бұрын
I've been thinking about the same thing, I would gladly pay 20 or more dollars for TF2 again.
@Violet_Knight
@Violet_Knight 15 күн бұрын
Yeah, as if the game has shown any sign of "growth" the past six years lol
@TheManinBlack9054
@TheManinBlack9054 15 күн бұрын
Well, at least the new players CAN play the game and CAN join community servers, otherwise they'd have to pay (for a lot of people in the world) good money to get into it and not a lot of people will.
@nkacey2000
@nkacey2000 15 күн бұрын
I'd rather the game be a niche community of likeminded folk than the eternal circus of hell it currently is
@aqz7603
@aqz7603 15 күн бұрын
@@TheManinBlack9054 Why not just add a f2p and non f2p matchmaking. They already track paid accounts.
@TheMAZZTer
@TheMAZZTer 15 күн бұрын
Steam Guard is not intended to stop bots from using their own Steam Accounts. It is designed to stop people from taking over YOUR Steam Account, and is most effective at this if you use it on a mobile device as intended. I wouldn't say Steam Guard is flawed for not doing something it was never designed to do.
@SiroccoShorts
@SiroccoShorts 15 күн бұрын
something to note is where do you think alot of these accounts come from, many many of them are stolen accounts
@moogobIin
@moogobIin 15 күн бұрын
It is mentioned as being flawed because a substantial number of people mention it as something which could help solve the problem.
@AuditorMadness
@AuditorMadness 15 күн бұрын
​@@SiroccoShortsaverage basement dweller bot hoster doesn't have the time nor effort to do that, they just mass generate accounts and give some of them $5
@mark-jf5ik
@mark-jf5ik 14 күн бұрын
@@AuditorMadness Wrong, they do, I've seen spin bots with otherwise normal accounts and player inventorys. I can only assume these are stolen or bought
@santy8017
@santy8017 14 күн бұрын
​​@@SiroccoShortsIs that a fault of Steam Guard, though. Not all acounts have Steam Guard activated, and accounts are often stolen because the account holder themselves make a vulnerability that Steam Guard doesn't have the authority to protect against(logging into phishing sites and handing over all your credentials to a stranger, downloading suspicious files, etc.)
@AlexPechenka
@AlexPechenka 11 күн бұрын
Poor Valve, they are spread so thin across their projects, I suppose the best solution here is to spread even thinner by developing a brand new original competitive multiplayer live service title
@Ihasnotomato
@Ihasnotomato 15 күн бұрын
On the topic of "what do we realistically hope to achieve with this protest?" for me it's honestly: Anything. I think that valve making visible, tangible steps towards actually fixing this issue that has plagued TF2 for 5 years now would go a long way for the community and even Valve's own reputation. For me, it really is a situation where I'd rather know they were at least trying something, and making an effort that might not be working/ failing than doing nothing at all and just allowing this game to drown and die in bot hell.
@DrMonty-ng5fo
@DrMonty-ng5fo 14 күн бұрын
completely agree. Valve has shown a complete lack of effort in trying to address the crisis. Even if they're doing SOMETHING, it's better than nothing.
@ninjadanoite1560
@ninjadanoite1560 12 күн бұрын
Did you watched the video?
@the_hiroman
@the_hiroman 16 күн бұрын
At this point it may be way easier for Valve to hire mafia goons to show at the bot hosters' doorsteps and make them "disappear quickly and quietly".
@andrehashimoto8056
@andrehashimoto8056 16 күн бұрын
Tbh givej that there's tales of people who PROFIT off all this cheatin, hacking and Bot hosting stuff pulling the most criminal acts to protect their BS. I am of the act of reciprocity, if Valve ain't doing THEIR share of work for a problem plaguing THEIR PRODUCTS, then the reasonable men MUST DO THE MOST UNREASONABLE ACTS and make Valve SUFFER so they have to take action.
@willtheoct
@willtheoct 16 күн бұрын
The doorstep is Moscow. It's a huge fortress.
@TheManinBlack9054
@TheManinBlack9054 15 күн бұрын
What is mafia goons? Are these people gooning to mafia movies or something or are those gooners from mafia???
@willtheoct
@willtheoct 15 күн бұрын
@@TheManinBlack9054Could be the same orgs the United fruit company used against Honduras. Only Honduras isn't Moscow.
@GarudaRamudasRumpusRoom
@GarudaRamudasRumpusRoom 15 күн бұрын
​@@TheManinBlack9054this comment cannot be real bro
@aspiceeone
@aspiceeone 16 күн бұрын
They're a billion dollar company, i think they can do some "treadmill work" 💀
@Tulip_bip
@Tulip_bip 16 күн бұрын
They can do it easily, but they want to avoid doing that as much as possible
@_charlie
@_charlie 16 күн бұрын
They have a very small staff. The problem has never been money, but rather manpower. The obvious solution is to hire more people, but Valve's structure simply cannot work at a large scale. Either they stay small or become like any other big tech company.
@dazeen9591
@dazeen9591 16 күн бұрын
not how their company works. they flatout refuse to. they don't care or want to do that treadmill work. so they don't.
@2thpaste
@2thpaste 16 күн бұрын
exactly, the one thing valve has over bad actors is having waay more resources
@2thpaste
@2thpaste 16 күн бұрын
@@_charlie valve is already like any other big tech company lmao
@volatile5460
@volatile5460 15 күн бұрын
has TF2 accidentally discovered a practical maximum shelf life for a live service game?
@Jo-Wilbe-Dina
@Jo-Wilbe-Dina 13 күн бұрын
Thinks I've been thinking about TF2 recently: 1. Meet Your Match Incident 2. Last Major Update (2017) 3. The Next TF2 Comic 4. Engineer's Voice Actor (Grant Goodeve) saying *_"Engineer Gaming."_* 5. Botting Crisis 6. Back when we didn't having Botting Crisis
@Thomas-vn6cr
@Thomas-vn6cr 4 күн бұрын
Additional things I have on my mind: 7. Crate depression 8. New Zealand incident: "we have updates for TF2" 9. Kitty 10. Faceit 11. Source Leak
@denizo9263
@denizo9263 15 күн бұрын
Guys, if all the bots are on planet Earth, why don't we just destroy that planet?
@Killet-wt6ho
@Killet-wt6ho 15 күн бұрын
ww3
@jeremypanjaitan4039
@jeremypanjaitan4039 15 күн бұрын
you see its treadmill work cuz they will just move to mars
@Rainbro359
@Rainbro359 15 күн бұрын
They're in the cloud. Burn the atmosphere.
@bettergs2790
@bettergs2790 15 күн бұрын
Most sane TF2 player
@Snooopy28
@Snooopy28 15 күн бұрын
@@bettergs2790 as a tf2 player, can confirm
@RaidSpinel
@RaidSpinel 15 күн бұрын
The AI hysteria has done irreparable damage to so many things. Nobody knows what it actually does and assumes it's a magic bullet.
@godlyvex5543
@godlyvex5543 15 күн бұрын
People either assume it's a magic bullet, or completely useless
@SioxerNikita
@SioxerNikita 15 күн бұрын
@@pantommy It has also increased productivity, allowed smaller developers to do stuff that was infeasible before, and overall helped a lot of normal people.
@matthewcampbell3146
@matthewcampbell3146 15 күн бұрын
​@@pantommy seeing it explained, yeah that sounds like hell to deal with.
@SioxerNikita
@SioxerNikita 15 күн бұрын
@@user-is8nn1sb1n Easy to bypass
@bujustic
@bujustic 15 күн бұрын
​@@pantommyat work I used AI for three things; Reading documentation for me "Can I do this in (language)?" And "This doesn't work but it should, find where I fucked up"
@Underqualified_Gunman
@Underqualified_Gunman 15 күн бұрын
the real solution i think isn't a return to quickplay or fixing casual. it's having the community server browser getting fixes and improvements and made easier to understand how to use.
@Leeloo-Foxx
@Leeloo-Foxx 10 күн бұрын
fr. the server browser is still stuck in early 2000s design and gets harder and harder to read for each generation of gamers
@nathanwilkins6107
@nathanwilkins6107 14 күн бұрын
I had an idea where if you get kicked more than once, it puts you into the training map and tells you to destroy a cutout of a certain class while you’re playing as a certain class. Basically a captcha that relies on being able to play the game and understand instructions
@blikthepro972
@blikthepro972 14 күн бұрын
would require the instructions to be complex enough to not be easily programmable, but simple enough for real players to follow through with little issue. even then, bots would start abusing it and start targeting people who they know theyve kicked multiple times
@aeolianthecomposer
@aeolianthecomposer 14 күн бұрын
Easy to bypass as a bot, tedious to deal with as a human
@nathanwilkins6107
@nathanwilkins6107 14 күн бұрын
@@aeolianthecomposer how is a bot going to be able to know what class to pick and which target to kill?
@aeolianthecomposer
@aeolianthecomposer 14 күн бұрын
@@nathanwilkins6107 By reading the instructions, duh
@fireking6308
@fireking6308 13 күн бұрын
@@aeolianthecomposer What if valve made multiple different sentences explaining it in different ways?
@intensegamerrage
@intensegamerrage 16 күн бұрын
"But we don't wanna do treadmill work!" THEN WHY DO YOU CONTINUE SUPPORTING A LIVE-SERVICE GAME?
@Keygentlemen
@Keygentlemen 16 күн бұрын
Why are they even fucking employed if they don't want to work lmao???
@groggygary
@groggygary 16 күн бұрын
TF2 is not a live service game lol
@deathmelon12
@deathmelon12 16 күн бұрын
@@Keygentlemen Because they work on CS, Dota, Half Life, Steam, etc etc... The company's structure is flat, employees choose the projects they work on
@groggygary
@groggygary 16 күн бұрын
​@@KeygentlemenBecause there are much more efficient ways to do tasks than treadmill work. Watch the keynote that quote comes from Valve works in a way different to most companiee in that their employees work on what they want to work, leading to TF2 to have only a handful of developers at a time. Therefore their anti-treadmill approach kind of falls apart due to a lack of support for TF2.
@plaguedup
@plaguedup 16 күн бұрын
Free money basically
@CookTF2
@CookTF2 16 күн бұрын
"Valve hates treadmill work" Thus we can conclude that nobody at Valve brushes their teeth.
@Grayson-tk5hn
@Grayson-tk5hn 15 күн бұрын
or walks or breathes or does ANYTHING
@Keykasta
@Keykasta 15 күн бұрын
This is why they can't count to 3. Treadmill work.
@pantommy
@pantommy 15 күн бұрын
This would be fair if, by brushing your teeth, the amount of dirt you need to clean will always be higher than what you clean to the point you can never say you have clean teeth for more than a second.
@josuebasterretxea3923
@josuebasterretxea3923 15 күн бұрын
Are they brits.
@SioxerNikita
@SioxerNikita 15 күн бұрын
This is the most dishonest comment I have seen in years. Treadmill work is not taking a bath, or brushing your teeth... Sure, it may carry some similarities, but it is silly. If you just posted it as a joke, the joke doesn't even work properly... The punchline doesn't really have any foot in reality.
@citywokbesitzer6834
@citywokbesitzer6834 15 күн бұрын
So you are saying that we can do nothing against some basement kids from Russia with Virtual Machines?
@willowbarrelmaker8269
@willowbarrelmaker8269 15 күн бұрын
Yes.
@fozart-9309
@fozart-9309 10 күн бұрын
Why from Russia exactly? Other countries suddenly dropped in having cheaters or something? What about china for example?
@EnoEso
@EnoEso 9 күн бұрын
@@fozart-9309 i believe russia has cheaper costs for bot-hosting, and so a lot of tf2 botnets are put there and often have russian names. i don't think the russian government particularly cares about them either, especially since they use similar tactics on social media sites for propaganda purposes, so laws against bot-hosting are likely few i doubt china would like TF2 being run on their machines, since censorship is extremely strong; i also think it would be much harder to get to them unless the hoster lives in china, which at that point they wouldn't care for or know about TF2 also due to censorship. other countries are used but russia is probably the most efficient option the video "TF2: I Found 60,000 Bots" by ZestyJesus shows the amount of russian bots used, although it's more focused on the trading bots and not aimbots
@blooper5li
@blooper5li 13 күн бұрын
I think one major element that gets missed in the #FixTF2 conversation, and that, so far, I've only seen Uncle Dane talk about in the detail I think it deserves, is the fact that this isn't just a TF2 or Valve problem any more. CS2 still has a massive cheating problem on its hands. Overwatch has major issues with cheaters. Massive shooters like CoD and Battlefield are infested with cheaters too. This is an issue that ALL multiplayer shooters are currently struggling with and that TF2 is only a small part of. It's BAD. This is a problem that every major shooter on the market should be very concerned about and should be actively working to find a solution to. As much as I understand and agree that Valve doesn't have a ton they can directly do to "fix" TF2's bot crisis, they should still be trying to find a way to mitigate and eventually solve these issues. If they don't, CS2 and the yet-to-be-released Deadlock could be next. Valve should be actively working to solve this issue because of the impact it could have on ALL their games. So should Blizzard. So should Activision. So should DICE. This is more than just TF2, but I'm hoping that TF2 can set the spark to get these companies treating this issue as the problem that it is. #FixTF2
@CB66941
@CB66941 Күн бұрын
This might sound kind of asshole-like (is there a better term?) but I am kind of glad this is affecting ALL multiplayer games. Now don't get me wrong, it sucks that multiplayer games are being affected, but I like to think game companies might start going back to focusing on delivering good single player games again if the problem gets so bad.
@GoogleAids
@GoogleAids 15 күн бұрын
Everyone at valve died in 2012 and all of their servers are just ran by a fleet of hampsters led by a general hampster named snuffles.
@jarate173
@jarate173 15 күн бұрын
It was Snuffles fault!!11!!1
@GoogleAids
@GoogleAids 15 күн бұрын
@@jarate173 snuffles is doing the best with what he was given dammit 🫡
@qwertyiuwg4uwtwthn
@qwertyiuwg4uwtwthn 14 күн бұрын
@@GoogleAids for a hamster he sure hates treadmill work
@GoogleAids
@GoogleAids 14 күн бұрын
@@qwertyiuwg4uwtwthn gold. Didn't see that coming. You deserve reddit points or something.
@crimson_void
@crimson_void 13 күн бұрын
its true i was the treadmill work
@Camad
@Camad 16 күн бұрын
> don't want to do "treadmill work" > continue making live service games that require nothing but treadmill work > ??? > give up, update steam > profit
@tfx9223
@tfx9223 15 күн бұрын
Live service games aren’t inherently treadmill work. Every update a live service game gets is an *update* that pushes the game further. Treadmill work is work that fixes something for a few moments before you’re right back to square one, ultimately changing nothing. It’s not ridiculous to try to avoid treadmill work, but at some point (TF2’s point) a single run-through of the treadmill would be a big enough of an improvement for a long enough time to be worthwhile.
@joseaca1010
@joseaca1010 15 күн бұрын
live service is not treadmill work treadmill work is basically work that goes nowhere, say valve bans 2000 cheaters, whats stopping them from making 2000 new accounts? on the other hard, ideally, all the content you develop for a live service stays there, for instance TF2 has a ton of maps and weapons that have been aded over the years, none have been deleted
@sonicmeerkat
@sonicmeerkat 15 күн бұрын
@@tfx9223 yes they are, every live service game requires a functioning anti cheat to prevent them becoming tf2, cheaters tools are ever advancing so if you don't run that treadmill they'll absolutely destroy everything.
@chrisriverata1917
@chrisriverata1917 15 күн бұрын
​@@joseaca1010Treadmill work is still important bots don't just shoot players they actively spam harmful links in chat doing treadmill work at this point is the only thing Valve can do well they find a better solution.
@joseaca1010
@joseaca1010 15 күн бұрын
@@chrisriverata1917 well even if that was true, theres the very uncomfortable question of: "is it worth it?" Remember around 70% of the TF2 player numbers reported by steam are bots, so theres around 23k people playing right now, and only a fraction of these regularly spend money on the game Can valve justify, from a business point of view, working on treadmill work on TF2 instead of say, Steam or their new multiplayer game in development? Is even outsourcing this treadmill work profitable?
@EventH0riz0n
@EventH0riz0n 15 күн бұрын
Every solution of which the only downside is "bad for new players" or "bad for the games health" i can overlook. With how it is now also NO new players are joining because of the bots and tons of people quit every day. Stopping the bleeding at least a bit would help for the time being. And if they dont intent so solve it completly at any point in the future it also doesnt matter because as it is the game is also dying.
@iexistapparently7862
@iexistapparently7862 15 күн бұрын
Exactly we are at such a dire point that most of these cons would actually better than our current situation
@ketchup901
@ketchup901 15 күн бұрын
"no new players are joining" is a false statement
@EventH0riz0n
@EventH0riz0n 15 күн бұрын
@@ketchup901 new players are joining but I'm talking about new players who stay. If you join and then leave again because you only join hacker lobbies after a dozen matches...
@eliescobis9922
@eliescobis9922 15 күн бұрын
tf2: has bots that are P2W accounts valve: *deletes all F2P* 300IQ logic right here
@Trafficallity
@Trafficallity 14 күн бұрын
dont u mean P2P and not P2W
@eliescobis9922
@eliescobis9922 14 күн бұрын
@@Trafficallity "Pay To Win" is defined as games in which you get an advantage in the game if you spend real money on items, weapons or features and are thus clearly superior to other players. f2p can't use chat or even call for medic or spy, people who paid can
@Trafficallity
@Trafficallity 14 күн бұрын
@@eliescobis9922 ah, that makes sense
@ben.juan.
@ben.juan. 13 күн бұрын
Valve: **shuts down tf2** .+♾ IQ
@crimson_void
@crimson_void 13 күн бұрын
​@@ben.juan.the only valid solution
@Quryam
@Quryam 15 күн бұрын
Guys, dont hate on valve, they are a small indie game company, they can't fix their games
@gordonf5553
@gordonf5553 15 күн бұрын
Hidden indie gem
@ninjadanoite1560
@ninjadanoite1560 12 күн бұрын
Tell me you didn't watched the video without telling you didn't watched the video.
@Quryam
@Quryam 12 күн бұрын
@@ninjadanoite1560 how is your stupid comment relevant? I just made a joke and you are crying about me apparently not watching the video. Shut up dude.
@Quryam
@Quryam 11 күн бұрын
@@ninjadanoite1560 bro can't take a meme
@iamnothale
@iamnothale 11 күн бұрын
@@ninjadanoite1560 We’re just playin’ with ya man.
@anitabath8315
@anitabath8315 16 күн бұрын
I just want teams and fortresses again…
@WSWC_
@WSWC_ 16 күн бұрын
The fortresses have always been there brother, the teams have to make themselves even in extenuating circumstances, these trying times.. Dr.Blunt knows what's up
@Nooke95
@Nooke95 16 күн бұрын
Try team fortress 2 classic, it's great
@SaintRedFox
@SaintRedFox 15 күн бұрын
​@@Nooke95>gets pubmstomped and its not let to play the game >wacky unbalanced weapons server ok? now what?
@cookiejoe5564
@cookiejoe5564 15 күн бұрын
I want teams and fortresses too
@mrluthfians01
@mrluthfians01 15 күн бұрын
me when the fortresses have teams innit 😂😂😂😳🗿💀
@damsen978
@damsen978 15 күн бұрын
Community server moderation and STAC plugin are the solution to this. STAC alone can ban bots automatically, without anyone lifting a finger. Because they're too obvious to ignore, STAC has a harder time against silent aim cheaters, but if configured properly, they still could detect them, and even if not enough, you got moderators/admins to deal with them. Community servers are the answer. TF2 would remain like Counter-Strike 1.6 and Counter-Strike: Source, fully playable without big problems and kept alive by the community. I'm also in favor of having a matchmaking browser for vanilla servers. Casual needs to be put down though, because that is what killed community servers. Even with Quickplay, servers filled constantly with players. But Quickplay is only worth bringing back if Valve makes an upgrade for it to avoid servers with ads and with gameplay-breaking plugins like "roll the dice". If Valve is going to bring back Quickplay, they should implement a reputation system and stricter requirements for a vanilla experience.
@Leeloo-Foxx
@Leeloo-Foxx 10 күн бұрын
to this day valves "treadmill work" statement pisses me off. nobody likes doing treadmill work, but it has to be done. imagine if your bank didnt want to update their security because its treadmill work.
@paulussoler
@paulussoler 16 күн бұрын
Valve has to do it, not even for tf2, or cs2,but for deadlock. If they cant stop them on tf2 or cs2, deadlock will fall too
@stronensycharte64
@stronensycharte64 15 күн бұрын
Good, i fucking hate soulless ass moba hero overwatch clone shooters
@FantasmaNaranja
@FantasmaNaranja 15 күн бұрын
again shounic raises the point that TF2 (and also CS2) is incredibly easy to cheat on because it's a two decade old game that runs on the same engine that has been thoroughly dissected by everyone and their mother CS2 runs on source 2 but mantains much of the original CSGO code that makes it easy to repurpose cheats assuming deadlock isnt just built on top of CS2 for some reason then it gives the game a good few years before cheating becomes so widespread and most games make their majority of profit in their first few years so valve really doesnt have a reason to worry there
@paulussoler
@paulussoler 15 күн бұрын
@@FantasmaNaranja True, but if they use VAC they'll have to update it and if they intend to make it competitive (which I am only going from vibes but seems to) a good few years is not a good promise to a comp community and will make them go to other games. Valve needs eventually to start waging war agaisnt cheaters, no matter what kind of work is it.
@ronaid-with-an-i
@ronaid-with-an-i 15 күн бұрын
Deadlock is going to be the perfect testing and training ground for vacnet I feel
@SioxerNikita
@SioxerNikita 15 күн бұрын
@@stronensycharte64 MOBA shooters are actually quite rare...
@MrTauren1996
@MrTauren1996 16 күн бұрын
as much as i hate it making tf2 20$ does seem like cutting the Gordian knot
@Keygentlemen
@Keygentlemen 16 күн бұрын
How many new people are flocking to a game that's infested with bots, and how many of those new people would really consider $20 a dealbreaker?
@SonicMaster519
@SonicMaster519 16 күн бұрын
@@KeygentlemenI don’t know if you’re being sarcastic or not but I definitely would not spend twenty dollars on TF2. It’s a fun game for sure, but not worth twenty smack-a-roos, especially the state that it’s in right now.
@Keygentlemen
@Keygentlemen 16 күн бұрын
@@SonicMaster519 I'm 100% serious. We live in a world where $70 for a game is the norm, so I don't see $20 locking anybody out unless they don't have the money for games period. The cost is intended to mitigate the swarm of bots anyway, so it's not a case of "do you want to spend $20 on a bot filled game?" it's "do you want to spend $20 so the game isn't filled with bots?"
@FletcherCat
@FletcherCat 16 күн бұрын
Gordian Freeman knot
@neighborhoodthreattv
@neighborhoodthreattv 16 күн бұрын
@@Keygentlemen I misread your post and retract my reply.
@Gilbals
@Gilbals 15 күн бұрын
I think the lesser hangups like captcha and Steam Guard could fix things a bit more. Bot hosters obviously have some level of overhead and investment. Annoyance walls like needing to farm phone numbers, install new programs and pay out (even if miniscule) more to get their bots rolling might be just enough to at least make the entry bar higher and freeze out smaller botters. It wouldn't solve the issues by any means, but every roadblock and perceived annoyance put in the way that must be solved pushes botters to weigh whatever their "profit" is against the trouble and hurdles they gotta go through to get there. Once you squeeze out a bunch of small fries, you would have more solid targets of major hosters you could directly observe and see how they operate. Then implement potential surgical attacks on the core of how they operate as opposed to "fixing" TF2 itself.
@enderkoregameing8090
@enderkoregameing8090 14 күн бұрын
Good take
@huhneat8908
@huhneat8908 15 күн бұрын
all valve needs to do is change allowBots = true to allowBots = false its really that easy
@gloriousblobber9647
@gloriousblobber9647 15 күн бұрын
kekw
@The_Endless_Now
@The_Endless_Now 14 күн бұрын
That's ingenious! Valve should hire you!
@huhneat8908
@huhneat8908 14 күн бұрын
@gloriousblobber9647 thank you I spent long and hard thinking about this solution
@lollermann
@lollermann 16 күн бұрын
7:23 That twitter account belongs to one of the devs of cathook by the way, a cheat for tf2 on linux
@lollermann
@lollermann 16 күн бұрын
Also possibly partook in the first steam account generator iteration
@ghoulbuster1
@ghoulbuster1 15 күн бұрын
of course they have a trans pfp LOL every time
@ConfusionUwU
@ConfusionUwU 15 күн бұрын
@@ghoulbuster1 whoa there pal i'll stop you right there
@Real_temmie_undertalo
@Real_temmie_undertalo 15 күн бұрын
​​@@ConfusionUwU Sadly, the most common inclinations for people like these are either "femboy-coded transfurs" or "self-proclaimed sigmas that are always right", and it's become so frequent it's no surprise to have people expect it (Also, I intend no hate.)
@Professor_Genki7
@Professor_Genki7 15 күн бұрын
You're not stopping anyone bud​@@ConfusionUwU
@lowellrindler9454
@lowellrindler9454 16 күн бұрын
As a note about price: it’s my understanding that many bots have access to text chat because they’re using stolen accounts. If that’s widespread practice, then a pricetag on TF likely wouldn’t affect many bots at all
@user-is8nn1sb1n
@user-is8nn1sb1n 15 күн бұрын
i think better solution would be to use mobile authenticator for mm tf2
@GolAcheron-fc4ug
@GolAcheron-fc4ug 15 күн бұрын
all those stolen accounts would have to have purchased tf2 though
@ghoulbuster1
@ghoulbuster1 15 күн бұрын
Most bots are new account though, and making tf2 cost 5 bucks would be a good first line of defense.
@heiromarc
@heiromarc 15 күн бұрын
They might have been stolen accounts, but once they get banned, they either steal another account or pay 5 bucks. TF2 not being free-to-play is the best line of defense against the bot problem.
@singleNim
@singleNim 15 күн бұрын
This is a new theory that is now being passed around as fact. I have seen 0 evidence for it from anyone anywhere and can personally attest that every bot I see is either a brand new account, or an account up to several years old that I already have marked as being a bot (and Valve just never got around to banning it). Stealing a Steam account isn't that easy, and it sure as heck isn't happening in the dozens on a frequent basis by the same few people for the sake of making TF2 bots. Most of the bots already have premium TF2, which requires spending money. It also requires manually changing the accounts' profiles to erase the identity and information of previous owners. This is why most bots' profiles are completely empty. Bot hosters are not going through the trouble of doing all this. They generate burner emails, quickly make fresh Steam accounts, buy a hat or whatever and go. Stop spreading this theory unless you can back it up with proof.
@dangerouslysafe3
@dangerouslysafe3 15 күн бұрын
The real disaster is the push back some people are making against #savetf2. No joke, some bot hosters have started a #killtf2 movement.... the level of dedication they have to destroying a beloved game is sickening.
@honfohopno5494
@honfohopno5494 15 күн бұрын
why not a combination of several of the listed solutions?
@SpawnofHastur
@SpawnofHastur 15 күн бұрын
Shounic thank you so much for understanding that AI isn't a magical wand that you can wave to fix things because goddamn a lot of people don't seem to understand that.
@CakeDispenser
@CakeDispenser 15 күн бұрын
You'd be surprised how much be people take AI for granted and it drives me mad. Heck there are people who look up to AI as a God.
@MrPsycoSilver
@MrPsycoSilver 14 күн бұрын
I blame the entire entourage of tech bro douchebags that have been peddling that exact nonsense.
@muffinconsumer4431
@muffinconsumer4431 14 күн бұрын
If it goes basically unregulated, I give it a decade at most before it is lol
@lautystrike1
@lautystrike1 14 күн бұрын
​@@CakeDispenser there's a reason for that but it will so much text to explain
@aeolianthecomposer
@aeolianthecomposer 14 күн бұрын
​@@muffinconsumer4431People have been repeating this shit for decades now. AI is not ane never will be a god
@ghost_ship_supreme
@ghost_ship_supreme 15 күн бұрын
They don’t want to do “treadmill work” because it’s not worth the weight
@BossKnight
@BossKnight 15 күн бұрын
Its more cause if you have to put 90% of your work on stopping cheaters, you can’t develop the game or do anything other than stopping those cheaters
@Idlefd
@Idlefd 15 күн бұрын
@Bossknight Then why not essentially bring in a contractor to do the busy work while they get to spare their free time on something important, or even he’ll just ask a few savvy community members, there’s no lack of volunteers. If someone doesn’t work they don’t eat, I don’t see why Valve should print money from cases and Mann co stores before they can even ensure it’s in a presentable shape with the excuse that working for the company’s income is too plebian for them
@BossKnight
@BossKnight 15 күн бұрын
​@@Idlefd youtube has kept closing when i try to fully answer you so I'm gonna really simplify this so i can rewrite it if needed, i can clarify if you need, they did do a community update for TF2 (the invasion update), but the behind the scenes work had issues which left a bad taste in valves mouth about it, most likely leading to them not doing it again, although they do seem more open to the idea again and suggested a similar thing a while ago now, and they would have to pay that cost indefinitely, which the higher-ups might not like, and also out sourcing your anti cheat is inherently semi risky, bot hosters have doxxed and swatted people, it wouldn't be beyond them to target individuals who are maintaining it to leave in some cheats
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 7 күн бұрын
​@@Idlefd trying to fix a cheating problem is like flushing money down the toilet, but instead of a toilet, it's a millennial who thinks he's hot shit and the best programmer ever
@mrlnl13
@mrlnl13 15 күн бұрын
"We can't come up with a silver bullet to solve all cheating forever, so we won't do anything at all" - nah, it's not how it works and I am glad community is finally fed up with Valve's excuses.
@NoSoupForYouu
@NoSoupForYouu 15 күн бұрын
Exactly, since when did appeals to futility become an argument for doing your job???
@Ultra289
@Ultra289 15 күн бұрын
It is how it works, becuase ppl would still complain anyways
@armitx9
@armitx9 15 күн бұрын
shounic elaborated more on this on his previous video but each one of the proposed solutions comes with a downside for the real human player. Putting a $20 price tag for instance, locks out several poor players and phone verification locks out players with unsupported budget phone plans. If you implement multiple fixes then you get all of the drawbacks wholesale with little gain in return since bot hosters can get around these barriers so ideally you'd want a single fix with as few drawbacks as possible. If you implemented every strategy then the game would be borderline unplayable because of all of the verification checks.
@Only4two100bucks
@Only4two100bucks 14 күн бұрын
@@Ultra289 Given the current state of the game, players have every reasons to complain and let their voices be heard. After all, if you can suck Valve's boots and blindly defend every decisions they made, why can't the community do the opposite?
@mrlnl13
@mrlnl13 14 күн бұрын
​@@armitx9 "ideally you'd want a single fix" - yeah, thanks for insight, but we do not live in ideal world and no solution to any problem was ever ideal. If you drop defeatism "uhh it's all useless the bot hosters will just circumvent EVERYTHING" and look at the problem realistically, this is simply a case of attrition warfare. Bot hosters have infinitely less resources, time, money and they gain nothing from mass ruining games, they only waste resources. The only thing Valve needs to do is continuously put pressure to wear down bot hosters, until most of them gives up. Even just manual ban waves for bots will do. Valve doesn't need to come up with solution for cheating in general - they just need to get on the treadmill and outrun very small minority of bot hosters. Just like every single other developer does for their online games. And I'll take solution that makes bot problem even 50% better over defeatism and doing nothing while daydreaming about some "ideal fix" that will never ever exist. But the real reason Valve won't do anything is simply because they don't want to spend a single dime on TF2, yet they want to shower in millions it makes them. Valve doesn't do anything not because they are pessimistic and really believe in their "treadmill work" excuse - but because they don't want to throw a single cent on TF2's maintenance.
@howniceofyouofficial
@howniceofyouofficial 15 күн бұрын
The absolute number one way to cut down on the bots without greatly affecting players is to simply remove the -textmode argument, this will increase the power computers need to run multiple versions of TF2. Another way would be to disallow sandboxed versions of TF2, by this I mean TF2 will check if it's being sandboxed by something like Sandboxie and if it is, turn off VAC meaning you cannot connect to VAC enabled servers, but we'll allow Virtual Machines. The reason for this is Sandboxie uses barely any memory and allows you to virtualize another version of steam on the same system/OS, while virtual machines will require simulating an entire Operating System, meaning you'll need a lot more hardware in order to run multiple bots. This is coming from a developer that has created tools like this.
@DrMonty-ng5fo
@DrMonty-ng5fo 14 күн бұрын
You should contact the tf2 contractor about that idea! Sounds fantastic, I haven't heard it before
@mega_gamer93
@mega_gamer93 13 күн бұрын
how does removing the -console argument help? From what I see all it does is open the console automatically without you having to press ~ Bot developers could simply make their bots open the as part of the same macro that makes them move. Also, I am not familiar with the sandboxing solution that you are thinking about, but sandboxing is often used for security reasons. Punishing people for wanting to secure their computers is a terrible idea. Besides, a sandbox could still try to seem like the real machine, so this changes very little, and you can also just run another instance of steam from another account, no sandbox needed
@howniceofyouofficial
@howniceofyouofficial 12 күн бұрын
@@mega_gamer93 I apologise I meant -textmode. And sandboxing is absolutely fine and removing that is probably the best way to go, removing the ability to sandbox wouldn't be a great idea as you say.
@Lonqudor
@Lonqudor 16 күн бұрын
Wait, F2P’s haven’t been able to talk for 4 YEARS?! …Damn
@proactiveomnipresentvessel6569
@proactiveomnipresentvessel6569 16 күн бұрын
We make do with what we have
@davisdf3064
@davisdf3064 15 күн бұрын
It's tough man, and i'm an F2P medic main, it's even worse
@dyslexicbatnam1350
@dyslexicbatnam1350 15 күн бұрын
They can't even press e to call for medic. I wouldn't like this game at all if I first started playing it in this state.
@lander_Eversor
@lander_Eversor 15 күн бұрын
Ha Life is pain.
@kingdingaling3376
@kingdingaling3376 15 күн бұрын
[Voice communication is not available for this account.]
@shovelgaming52
@shovelgaming52 16 күн бұрын
I WILL NOT ABANDON MY POST
@SarmaTheFood
@SarmaTheFood 16 күн бұрын
NO STEP BACK, KEEP ON THE ADVANCE!
@bro5756
@bro5756 16 күн бұрын
HOLD YOUR POSITION SOLDIERS
@iammonke5970
@iammonke5970 16 күн бұрын
Hold the line men.
@thecanadiankitty4213
@thecanadiankitty4213 16 күн бұрын
EVERY MANN TOGETHER
@goodbyenostalg4
@goodbyenostalg4 16 күн бұрын
corny ass
@Splendisimo
@Splendisimo 15 күн бұрын
I like the idea of using captchas, but the problem is that normal captcha popups are kinda boring. What if we built a captcha within the gameplay, like a parkour course or a puzzle which would be difficult for bots to solve, but easy for humans? Like in order to leave the spawn room, you have to complete some kind of puzzle in game that requires image recognition. Shounic is already an experienced mapmaker, so a solution on the map level should appeal to him. Inb4 bot developers will just program the bots to get around the puzzles; it's not about having a perfect solution for bad actors, it's about making life harder for the bad actors until they give up. And having many, many puzzles would make it impractical for bot developers to program their bots to solve all of them due to the high complexity.
@Linkman8912
@Linkman8912 10 күн бұрын
It's a cool idea, but it's a lot of work, and image recognition captchas already exist. (Also, did you miss the part where they said you can pay humans?) Parkour could be broken relatively easily with bots I bet.
@Scatmanseth
@Scatmanseth 7 күн бұрын
-it’s about making life harder for the bad actors until they give up I think you drastically underestimate the tenacity of the terminally online
@awyeagames
@awyeagames 15 күн бұрын
Doesn't matter. The game is already a disaster. You're talking as if things weren't already at their lowest for TF2. Even if Valve takes TF2 down for good in response to this pressure, we, as a community, will at least have closure. This whole movement is just the community trying to get Valve's attention once more. It's an act of desperation, and a rightful one. We have nothing to lose, because we already lost everything in regards to TF2. We only have to gain with this, be it a real solution or a reason to hate Valve forever.
@boldandbrash6170
@boldandbrash6170 16 күн бұрын
i think everyone is missing the point slightly, we should be trying to make bots (current and future) not worth it to the hosters, both financially and effort wise. The bots may never be gone, but if its 10x harder to make and maintain bots then we should get 10x less bots
@OmegaRC59
@OmegaRC59 16 күн бұрын
That's my thoughts. VAC or any other solution doesn't need to obliterate all of the bots or cheaters, it just needs to filter enough out that they're at worst an occasional nuisance and you're not entering in games all the time with 6+ bots
@PowerOfTheAsian
@PowerOfTheAsian 15 күн бұрын
Well I don't think it would scale down 1 to 1 but I understand the idea. The next thing you have to figure out is what is the reason for the cheater bots to exist, as cheater bots is what gives negative feedback to players, while idle and trader bots don't directly affect players but their reasoning is well understood by now.
@OmegaRC59
@OmegaRC59 15 күн бұрын
@@user-is8nn1sb1n then the barrier of entry is identical to trading bots. It won't do a thing to the current bot situation
@augustday9483
@augustday9483 16 күн бұрын
At the very least, I'd like them to carry out a banwave on the existing bots and make it more difficult to automatically create new steam accounts. Zesty Jesus found tens of thousands of them just via public methods of analysis, and he doesn't even have the data that Valve themselves have. If you banned the accounts and made it difficult to make more (such as with a strong captcha system), it would drastically curtail the problem with no changes required in TF2 itself. Yes, captchas can be solved cheaply with humans or AI, but if it's more difficult then less people will do it. It's a temporary fix, but it's a strong first step in my opinion.
@CaptainBasculin
@CaptainBasculin 16 күн бұрын
This video addresses the capcha option. There exists workarounds for capchas
@BananaGatorProds
@BananaGatorProds 16 күн бұрын
Yes lets make it cumbersome to make an account on Valves money printing machine platform so they can keep people from cheating in a game that they have had no interest in updating in over 7 years
@avroo
@avroo 16 күн бұрын
it wont help, as bots come with either stole bots, or could be created by humans, bot hosters simply buy a lot of already created accounts (possibly banned in another game to be cheap) and use tohse accounts to bot.
@dazeen9591
@dazeen9591 16 күн бұрын
Honestly yeah I wanna see a multi layered captcha. Like a whole series of puzzles you have to pass before you even queue to a game.
@aguy216
@aguy216 16 күн бұрын
They have to create make another anti-cheat, vac doesn't work. CS 2 is having the same cheater problems.
@KingPBJames
@KingPBJames 10 күн бұрын
Here's a very Valve-esque idea: outsource bot policing to its community. Players could spectate games instead of actually play in them to try identifying bots. If a bot is confirmed and then removed, the spectator is paid. False positives could result in penalties, like spectating bans.
@Renteks-
@Renteks- 14 күн бұрын
As memeable as Valve's treadmill work point is, it is a legitimately smart idea to follow. Treadmill work is often caused by an unwillingness to problem solve, leading to constant, temporary solutions rather than a permanent solution. Blanket refusing treadmill work forces you to search for superior long-term solutions, which is usually a better road to take for a company like Valve. The issue comes when treadmill work is among the only reasonable solutions. Staying away from treadmill work is a great rule of thumb to prevent yourself wasting money and time for no reason, but strictly and rigidly following a rule of thumb is an error.
@whtwolf100
@whtwolf100 14 күн бұрын
I agree the most reasonable long term dolution is TF3 I'll sit here while you hold your breath waiting for valve to be reasonable
@ninjadanoite1560
@ninjadanoite1560 12 күн бұрын
🤦‍♂
@redey1290
@redey1290 15 күн бұрын
That last bit there about Eric coming across as passionate about TF2 is nice to see, but it also brings into question why exactly Valve as a company is doing things as it is if they’re spread thin on almost every project. They’re apparently trying to launch ANOTHER live service game when they’ve got 2 other live service games in a state of disrepair. Seems a bit confusing for them to just… throw themselves into the same inevitable problem, sooner or later.
@LiamMoffitt
@LiamMoffitt 15 күн бұрын
Because they want to work on new games, not old ones. It makes perfect sense
@Bruh-lq7ev
@Bruh-lq7ev 15 күн бұрын
It's cause they have infinite money more or less, have a management structure that even anarchists would largely consider crazy, and runs on high school social hierarchy bs
@stereozero396
@stereozero396 15 күн бұрын
@@LiamMoffitt Yeah i am sure everyone valve loves working on another generic, soyboy, moba, overwatch game like Deadlock
@jeremypanjaitan4039
@jeremypanjaitan4039 15 күн бұрын
​@@stereozero396its not even out yet bruh
@Folbak
@Folbak 15 күн бұрын
@@stereozero396 I mean you can frame it with as much ridicule as you want but, unironically, yes. When the alternatives are 1) working on games so old they're made up of code written by hundreds of people who might not even work there anymore, and where new ideas have to meet a long list of criteria before even having a chance of being implemented, and 2) working on the storefront, a new, even if generic, game is genuinely the most exciting thing they could do.
@ChapuleTaylor
@ChapuleTaylor 15 күн бұрын
gentlemen, synchronize your death watches
@Grayson-tk5hn
@Grayson-tk5hn 15 күн бұрын
this is a bucket
@Aura_Mancer
@Aura_Mancer 15 күн бұрын
The only actually funny comment here, good job, thank you for the laugh
@Airvent2
@Airvent2 15 күн бұрын
Raising the price tag would also influence people that dont live in america, like example: $=5 ZŁ=25, that would severley impact people that live in poland, but also any onther country that has the same affect.
@vladimirblanven8211
@vladimirblanven8211 15 күн бұрын
It seems to me that one of the possible obstacles for bot owners is detecting whether the game is running in a virtualized environment. It is enough for Valve to use existing or develop new tools to detect some specific "hardware" that a virtual machine or container has on board (not all drivers neither namespaces can be pulled straight from bare metal). For casual and competitive modes, you can use a combination of captcha and this environment detection tool to block or lower the trust factor for suspicious players. By blocking access from the virtual environment, we significantly reduce the amount of actual bot hosts. I am sure that it will be extremely time-consuming for bot owners to create a new virtualization system, or detect and rewrite every "driver" in the vhost
@armitx9
@armitx9 15 күн бұрын
valorant has anticheat with kernel level access and people can still cheat using a virtual machine. I think the tf2 bots can find away around any detection
@CloudCuckooKing
@CloudCuckooKing 14 күн бұрын
Virtual machine doesn't mean cheat, though. This assumption is already what makes it unnecessarily harsh to try to play a game while keeping dangerous, bad-acting rootkit malware like EAC and battleye in a harmless sandbox.
@vladimirblanven8211
@vladimirblanven8211 14 күн бұрын
@@CloudCuckooKing yea, I agree that vm doesn't mean cheat. I meant in my message that bots are mostly hosted on vps servers. And who really plays the game through a virtual machine?
@vladimirblanven8211
@vladimirblanven8211 14 күн бұрын
@@armitx9 vm has its own kernel. Guest OS is almost completly isolateted from the host OS. Only containers use host's kernel
@CloudCuckooKing
@CloudCuckooKing 14 күн бұрын
@@vladimirblanven8211 Well, in the case of TF2, Steamplay works fine, but there are absolutely things that don't play well with Wine, or where the anticheat figures out you're preventing its malicious behavior and throws a tantrum. In those cases, the ONLY way to play without putting Windows onto bare metal is a VM. I don't trust Windows with my bare metal.
@dankmemester3398
@dankmemester3398 16 күн бұрын
Cant wait for Valve's next game, deadlock, to be botted to hell, because it will use the same unworking anticheat. Who knows, maybe they will make an anticheat that works, and slap it on all online valve games.
@Chinfu-gb8sk
@Chinfu-gb8sk 16 күн бұрын
They literally are working on a new anti cheat that will be used for cs2 and future titles idk why you guys don’t research this topics instead of just accepting what these YTs say
@RealLotto
@RealLotto 16 күн бұрын
​@@Chinfu-gb8sk because until there is actually proof that the new anti cheat is being developed and working I would rather believe what I've seen with my own eyes rather than hearsay.
@SarmaTheFood
@SarmaTheFood 16 күн бұрын
I hope it does. I hope it gets botted and ruined by cheaters to the brink of collapse. Because Valve needs a wake up call. If #fixtf2, by some unholy reason fails, that is the only way for them to get their shit back together. Money is a thing they have, they can just get more people to work and solve it. There are people willing to do it without even demanding pay.
@MisterSandmanAU
@MisterSandmanAU 16 күн бұрын
​@@Chinfu-gb8sk people know this, it hasnt been added since it was announced a year or so ago
@GabrielAKAFinn
@GabrielAKAFinn 16 күн бұрын
@@Chinfu-gb8sk These clowns? I wouldn't trust them to develop my dog up and down the street.
@jebusspqr2121
@jebusspqr2121 15 күн бұрын
The thing with their 'Threadmill work' analogy is: Using a threadmill is a great way to stay/be healthy. And they're not doing that.
@DoctorCyan
@DoctorCyan 15 күн бұрын
Fatass company 😂😂😂
@gorga8618
@gorga8618 15 күн бұрын
GabeN has actually lost a lot of weight
@poptop89
@poptop89 15 күн бұрын
Only until you've overextended yourself and become a dehydrated, exhausted mess and have to get off the treadmill because running the treadmill too long can be disastrous
@jacksonwilliams5399
@jacksonwilliams5399 15 күн бұрын
They simply shouldn’t do an in game economy like this if they’re unwilling to do the treadmill work.
@AmoniPaleo
@AmoniPaleo 15 күн бұрын
@@poptop89 Valve be like: Why be healthy if I will be sweaty and feel exausted afterwards... I Should not even bother then. Stupid Thread Mill work
@determinationincarnation
@determinationincarnation 10 күн бұрын
Valve employees when they have to get up from their couch and do actual work:
@ExoTheFlyingFish
@ExoTheFlyingFish 15 күн бұрын
The way I see it, people are making all this noise just to avoid playing Community servers, which are a better experience altogether anyway. It's illogical.
@Casterborous
@Casterborous 15 күн бұрын
I like playing casual. Plus a lot of community servers just aren't my thing, don't play the maps I like, are often full of very advanced players that I can't compete with. Various other reasons like that are why I prefer casual. Plus if it were the case that everyone moved to community servers, the bots would follow. This whole movement isn't about "lets find a way of avoiding the bots" this is "botting shouldn't be an issue for any game." Because this is an industry wide issue. So many games are getting botted like this.
@Wolfy-qf5pe
@Wolfy-qf5pe 6 күн бұрын
what community servers? The ones with 150+ ping? No thanks
@Yama-qg3il
@Yama-qg3il 15 күн бұрын
The way casual works in tf2, it makes it easy for bots to get in matches and overrun everything, everyone leaves after a match is over, most matches have 6 slots open ready for a group of bots to come in and ruin everything, the way player slots are reserved and bots can come in groups, etc. Meanwhile, in community servers that work the classic tf2 way, they are way less of a nuisance, a community server that goes strong and has constant players can't get overrun by bots and if one or two of them appear they are promptly kicked out. Valve rolling back casual and bringing back quick play would be a step in the right direction, along with a bunch of other countermeasures however small, I don't care if it's just small inconveniences to bot hosters or if it's treadmill work, stuff adds up to make a better experience for human tf2 players, doing nothing is way worse.
@iratepirate3896
@iratepirate3896 15 күн бұрын
Community servers have their own issues, being breeding grounds for child grooming and 'alternative lifestyles'.
@Ultra289
@Ultra289 15 күн бұрын
But the issue still remains on community servers so same thing... And again, tf2 with no matchmaking would be disapponting for a lot of ppl
@bruschetta7711
@bruschetta7711 15 күн бұрын
​@@Ultra289 there was really no issues with Quickplay tho, i really would not miss anything about matchmaking even without bots
@Kylirr
@Kylirr 15 күн бұрын
Yes, a return to quickplay would be a big improvement.
@mee091000
@mee091000 14 күн бұрын
Lol how many "steps in right direction" does Valve need? These people are tripping me out with this minuscule and completely temporary solutions. No wonder the botters have been thriving for over a decade.
@randomcrandoface2363
@randomcrandoface2363 16 күн бұрын
I better not go to work tomorrow seeing it's "treadmill work" and I'll just have to do the same thing tomorrow
@distorted_heavy
@distorted_heavy 16 күн бұрын
Must suck to have such a job. Have you thought about looking for employment elsewhere?
@ponponpatapon9670
@ponponpatapon9670 15 күн бұрын
@@distorted_heavy job searching is treadmill work
@whatisupbois
@whatisupbois 15 күн бұрын
@@ponponpatapon9670 and when you think of it... breathing is treadmill work... and drinking water and eating food and pissing and shitting is also treadmill work... why do anything if it's all treadmill work?
@Manu0jedi
@Manu0jedi 15 күн бұрын
@@distorted_heavy have you worked a day in your life
@dyslexicbatnam1350
@dyslexicbatnam1350 15 күн бұрын
@@ponponpatapon9670 Your heart beating is such treadmill work, give your body a break
@titanic_monarch796
@titanic_monarch796 15 күн бұрын
It's admittedly kind of amusing how no sooner does treadmill work get introduced into the video a really large portion of the comment section immediately misunderstands it
@ninjadanoite1560
@ninjadanoite1560 12 күн бұрын
bunch of idiots
@Jagerbomber
@Jagerbomber 15 күн бұрын
I was instantly permabanned from TF2 for the first time ever several years ago (before they stopped banning and stopped those "Your Report Banned Somebody" notifications). They actually unbanned me (I did contact and talk to support). I suspect it was because I reported so much (they won't tell me, unsurprisingly), but I still wonder what method they used to ban at that time.
@RoverStorm
@RoverStorm 15 күн бұрын
People say that community plugins are able to stop bots, but to be honest I think that's because bot hosts don't try community servers. If they did, they could get past the plugins. The only true defense that community servers have is moderation. The immediate and effective solution is to actually use their methods to identify trustworthy players, and give them moderation power even on valve official servers. But I can't be the first to think of this; they must have thought of this and decided it was legally risky.
@playedtoomuch5259
@playedtoomuch5259 16 күн бұрын
So the solution would be to invent a time machine and Sarah Connor the person who first developed the bots
@Keygentlemen
@Keygentlemen 16 күн бұрын
More like Sarah Connor whoever's idea it was to make the game F2P
@callmefox630
@callmefox630 15 күн бұрын
Why bother with a Time Machine? just send an Terminator to them right now!
@ghoulbuster1
@ghoulbuster1 15 күн бұрын
@@callmefox630 Ironic.
@kwildspirit
@kwildspirit 15 күн бұрын
That's treadmill work though
@RyutaaKuzunoha
@RyutaaKuzunoha 15 күн бұрын
That sounds like a solution from the TF2 comic.
@yourunclejoe9500
@yourunclejoe9500 15 күн бұрын
@shounic you should make a follow up video explaining the "treadmill work" thing, because I think people are misinterpreting what it is and what Valve's attitude towards it is.
@watermeloneatergaming
@watermeloneatergaming 15 күн бұрын
this needs to be top comment
@cynapse993
@cynapse993 14 күн бұрын
About half the comments I see reference that
@LonelySpaceDetective
@LonelySpaceDetective 11 күн бұрын
Yeah, a programmer would have a fucking aneurism looking at this comments section or at TF2/Valve discourse.
@hamburguesaconpapas124
@hamburguesaconpapas124 15 күн бұрын
i think the best way to remove bots from tf2 would be to make tf2 free if you spent an "x" amount of mone on steam (10,20,30 bucks) that way botting would be really expensive and normal people who didn´t spend money could use that money on other things (games,ites,dlc...)
@thecluckster3908
@thecluckster3908 15 күн бұрын
I guess that’s a solution, but TF2 was my very first steam game and I didn’t buy another steam game for like 2 years after that. This isn’t the best solution
@chdata
@chdata 11 күн бұрын
@@thecluckster3908 it is the best solution, just not for you
@klauspeter7092
@klauspeter7092 16 күн бұрын
There is nothing to lose , the game already as no way of growing with the bots , if they do a half ass way to "fix " it , they just get more bad press. There is no way for Valve to save face without putting in hard work. "bUT tHaT iSNT EAsY" rough for Valve but dont sell broken games
@Keygentlemen
@Keygentlemen 16 күн бұрын
For real, "the game can't grow with a pricetag" is such a bullshit argument. Firstly, people spend over 3 times TF2's original price on brand new games with zero reputation all the time, so I think asking $20 for one that people know and love is far from outrageous. And second, if all people talk about surrounding this game is the bot crisis, why would anyone new want to get in on the game to begin with?
@kaly_osu
@kaly_osu 16 күн бұрын
They aren't selling shit it's free, just stop buying keys and then they probably do something or just shut the game off
@102ndsmirnov7
@102ndsmirnov7 16 күн бұрын
@@kaly_osu even if no one bought stuff from the in-game store (which a lot of people do), Valve is still making a shit ton of money from the marketplace sales.
@budgetcommander4849
@budgetcommander4849 16 күн бұрын
Community servers exist
@undercover1790
@undercover1790 16 күн бұрын
@@kaly_osu They wont shut the game down. CS and dota market which are much much larger than TF2s economy would instantly take hits because, people would realize valve can take away hundreds of thousands of dollars on a whim. You cant shut down TF2s Item servers without ruining confidence in those other markets
@cellulanus
@cellulanus 16 күн бұрын
If Valve doesn't want to do treadmill work then they should focus on single player experiences that don't need any ongoing upkeep at all on their part. And yet the next game they're working on is a multiplayer shooter. A game that will require the exact same treadmill work that TF2 and CS need.
@user-ir8te9me9r
@user-ir8te9me9r 16 күн бұрын
That's why they'll just pump out skins or whatever gambling based shit in that game and abandon it immediately
@555Soupy555
@555Soupy555 15 күн бұрын
@@user-ir8te9me9r genuinely looks like its gonna be botted to shit and also boring so they are most likely prepping for a pump and dump
@malahay_31
@malahay_31 15 күн бұрын
​@@555Soupy555a lot of people who keep saying this both forget this game is in alpha and never seen any gameplay of it
@Kuroo39
@Kuroo39 15 күн бұрын
​@@malahay_31its tf2 drones coping and crying about it because their 17 year old game gets no love and they only started playing 2 years ago and so don't know how to use the server browser. If there's anyone to really blame its traders (for causing the insidious rot) and everyone who pushed for MyM.
@HeideGuy
@HeideGuy 15 күн бұрын
​@@Kuroo39Hey buddy stop doing KZbin. You have bots to host.
@celvinardenwu5382
@celvinardenwu5382 13 күн бұрын
Yeah, i feel like finding the "one" true solution while preferable is unfortunately not ideal. Like some other comment said, we have to do multiple steps like water purification to essentially stop it. Remember one of the thing to be a bot hoster is convenience since it's literally sold publicly, imagine if suddenly that process are not convenience anymore, the bot host have to go multiple step to just ruin tf2, it would actually disincentive them to do it in the first place, i mean if what Gaben said is true that Piracy is a service problem and steam essentially mitigate alot of it then it could be the same with the bots
@muffinman9018
@muffinman9018 6 күн бұрын
For valve hiring moderators, the mods wouldn't have to it in a casual match for the rest of the game. You can implement a "call mod" button for players so that some casual matches get flagged by players and mods can hop between servers to moderate for themselves. To avoid the prevalence of false negatives, you can give players a casual cooldown for falsely claiming their server has a bot.
@dragonlord564
@dragonlord564 4 күн бұрын
The cooldown wouldn't really stop purposeful false mod calls because Bots have more accounts than genuine players. As the Genuine Player is waiting for the cooldown to finish. The Bots have just called that moderator to 24 different servers where nothing is going on except for a bot masquerading as a new player and time being wasted. Granted. A new modding API that can navigate servers easily possibly without even opening TF2 proper could make going through reports significantly easier
@muffinman9018
@muffinman9018 4 күн бұрын
@@dragonlord564 If the bot reports a server, the mod can come in and kick or even ban it. Since we have actual people moderating, the punishment for bots can be more severe since falss positives are less likely. There is the issue of how do we hire moderators that are competent and trustworthy which kinda sucks.
@kitepz
@kitepz 15 күн бұрын
"at the expence of the game's growth" excuse me, what growth? from 15k actual real players to 16k?
@gemstone7818
@gemstone7818 15 күн бұрын
Didn't he say health not growth?
@rawmaw
@rawmaw 15 күн бұрын
@@gemstone7818 he did.
@APootisBirb
@APootisBirb 15 күн бұрын
​@@gemstone7818He said both. Growth at the beginning, health at the end.
@unfa00
@unfa00 15 күн бұрын
The only new players TF2 gets are bots :D
@AsheTehFox
@AsheTehFox 12 күн бұрын
The argument that making the game paid would kill it is laughable, it’s literally been unplayable for years because of bots but people still play, a pay wall will not kill the game lul
@TheAnnoyingF2P
@TheAnnoyingF2P 10 күн бұрын
Once again, it seems the solution is to first remove matchmaking and return to quickplay for a myriad of reasons, but in this case its features give players more tools to actively discourage and deal with bots. Then, Valve would just need to actually do the manual ban work they used to and update VAC more frequently. That would solve a substantial amount of botting cases, but they just won't do it because they DO NOT CARE.
@pancakewafflez
@pancakewafflez 15 күн бұрын
>just hire bro >just make it p2p bro >they have $1000000 bro >treadmill work bro
@Radi0he4d1
@Radi0he4d1 14 күн бұрын
One more patch bro
@cynapse993
@cynapse993 14 күн бұрын
>just one more cope bro
@Goldenleyend
@Goldenleyend 15 күн бұрын
What I got from this is there's a guy at Valve named Greg COOMER
@UnethicalExperimental
@UnethicalExperimental 15 күн бұрын
Yeah, apparently Coomer is a real name. He's the guy that Dr. Coomer is named after in the "Half-Life VR but the AI is Self Aware" series on this site.
@merminator416
@merminator416 15 күн бұрын
His school days must've been fun
@Windowsfan100
@Windowsfan100 15 күн бұрын
Hello Gordon!
@neVeseos
@neVeseos 15 күн бұрын
What's so... funny about Greg Coomer?
@dramaticlock7524
@dramaticlock7524 15 күн бұрын
​@@UnethicalExperimentalor from the original halflife??? 😭
@shadowmaster435
@shadowmaster435 16 күн бұрын
i dont expect them to completely get rid of the bots what i DO expect from them is to make it possible to find a normal game with no bots in a reasonable time frame
@baronbacku9984
@baronbacku9984 15 күн бұрын
how do you expect them to do that?
@lefishe5845
@lefishe5845 15 күн бұрын
I think it would be interesting to pull a option I see becoming more common where if you are suspected of cheating, you are silently put in lobbies with other suspected cheaters. The bot posters would have to check manually that they aren't in jail, and the legit lobbies would be slightly less worse.
@live10yearsinthejointreact80
@live10yearsinthejointreact80 15 күн бұрын
​@@lefishe5845 kinda like the Dark souls thing? Where if you're caught cheating you're forced to play with other cheaters?
@lefishe5845
@lefishe5845 15 күн бұрын
@@live10yearsinthejointreact80 Yeah
@solffie9613
@solffie9613 15 күн бұрын
A lot of them are run with tf2 on text mode so why not just remove that feature?
@enn1924
@enn1924 15 күн бұрын
Why is that even a thing anyways?
@whtwolf100
@whtwolf100 14 күн бұрын
​@@enn1924its a hack built from the source engine code leak. Getting rid of it is nigh impossible from what I've been told
@fireking6308
@fireking6308 13 күн бұрын
@@enn1924 Actually curious why it exists, gonna look it up rq
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 7 күн бұрын
​@@enn1924 most likely debugging, since 99% of bugs don't have anything to do with graphics anyways
@KP1YT
@KP1YT 15 күн бұрын
Who are the ones doing the botting? How do we go after them?
@Yukinari2007
@Yukinari2007 16 күн бұрын
It would honestly be cheaper and easier to in fact kill Casual and bring back Quickplay so Valve can wash their hands of it and hand server browsing back to the community. Even if that means Skial gets to lie about their ping, i think most people would rather play a bot free match than worry about what scummy methods Skial and other servers do to draw in players. I dont want to romanticize Quickplay but it is literally the most cost effective option especially if Valve continues to add holiday updates every few months that continue to draw in money.
@willtheoct
@willtheoct 15 күн бұрын
What makes you think servers would be bot free? This isn't 2013 anymore, computers are cheap and that's why bots are around.
@Yukinari2007
@Yukinari2007 15 күн бұрын
@@willtheoct Because Quickplay was completely community driven and Casual is not. Shounic thinks Quickplay would just devolve into chaos but its better than having no matches at all.
@willtheoct
@willtheoct 15 күн бұрын
@@Yukinari2007 um. You just gonna ignore the part about computers getting cheaper?
@Waskomsause
@Waskomsause 15 күн бұрын
@@willtheoct Don't think you understand one of the reasons bots were unable to really get onto servers using the browser, or why they don't infest current community servers. The browser is hard to code around, it changes locations of servers as it searches, it forces them to have to put in more effort just to be able to connect their bots to the network. Once something becomes a chore, the braindead AI users get bored of it.
@purplesky135
@purplesky135 15 күн бұрын
​@@willtheoctdoes not matter, all you need is 1 server mod with free time and there will be no bots in their server
@notherpersonnel
@notherpersonnel 16 күн бұрын
Bringing back quickplay is definitely the best option IMO. Not only it brings back good ol' 24/7 doomsday, it also lets people get exposure to the server browser with its wacky game modes. ad hoc-3 round max only servers were a mistake
@willtheoct
@willtheoct 16 күн бұрын
Probably won't work though. Russia wants its citizens to stop communicating with Americans, so if Russians play community servers the bots will strike those.
@ihavenoidea598
@ihavenoidea598 15 күн бұрын
I really don't understand just why people want to keep casual: - Can't switch teams - Can't team scramble - Can't spectate - The map voting is borked half the time - No admins or anyone caring enough to moderate - Warm up or whatever is annoying - Only 2 rounds for each map I know that the community servers aren't perfect, but just how is this shit better?
@nomnom8376
@nomnom8376 15 күн бұрын
For a long time, I despised matchmaking for killing doomsday. Destroyed the small but dedicated community it had when you had to que 10 minutes to play the map with 10 people in a server where you could only play up to 3 matches that lasted about a minute on average.
@scrittle
@scrittle 15 күн бұрын
Hoo boy, surely you must've seen the two-step authentication prompts and web hooks before writing this comment. Hell... No! This solution would be perfect 5 years ago when there weren't any bots or any overblown AI marketing.
@energeticyellow1637
@energeticyellow1637 15 күн бұрын
Yep. The bot problem wont go away for good, but it would be far more manageable. Community servers with their own anti-cheats get popular, you can just instantly join another valve server if it gets infested with bots instead of having to requeue, you can see who's in a server before even joining it, man... its insane how terrible MyM was of an update.
@StupidityNotIncluded
@StupidityNotIncluded 15 күн бұрын
I just wanted to thank you for being so grounded in all of this. There’s a lot of emotion going on from all sides with the movement. It’s refreshing to have someone stay humble and reasonable amidst all this.
@evdestroy5304
@evdestroy5304 16 күн бұрын
I have no idea what you're talking about with quickplay. There used to be an option to choose whether or not to join community servers. That option was disabled by default in the later years of quickplay's life, by default it would only join Valve servers.
@shounic
@shounic 15 күн бұрын
if they just bring back quickplay with no other changes, the bots are still there, right? so you wouldn't want to queue for Valve servers because they have bots, and instead use community servers because they deal with the bots. if we're queuing for community servers, then we're dealing with community server problems
@energeticyellow1637
@energeticyellow1637 15 күн бұрын
@@shounic I'd much rather deal with the problems of community servers of old than to deal with the bots we have now. I can just add a bad community server to my blacklist and never see it again. I can't do the same with bots. Reviving Quickplay is the best solution because its also the most low effort solution on Valve's part.
@QuintessentialWalrus
@QuintessentialWalrus 15 күн бұрын
@@shounic Not to mention, if everyone is matching into community servers with Quickplay then the bots are going to focus way more of their attention on circumventing community server protections. Making TF2 fans do the treadmill work instead of Valve is good in theory but running a community server isn't a job and there are limits to how much they can do on their own :/
@banguseater
@banguseater 15 күн бұрын
@@shounic itd probably have a good effect on community servers tho, some dedicated players would chime their money and time to getting some new servers with keeping basic vanilla experience if it means that quickplay can automate that experience without touching the server browser.
@bruschetta7711
@bruschetta7711 15 күн бұрын
There would be at least the option to join a server not riddled with bots, unless that was removed too
@Sasquatchseattle
@Sasquatchseattle 16 күн бұрын
Honestly, a team of 100 moderators reviewing games with reports as priority then random games would be almost as effective as 1000 people checking every game.
@whitefang1657
@whitefang1657 16 күн бұрын
Until the bots start reporting every game they join as a review priority. The problem is any tool you give the players, the bots can use to. Not making excuses for valve, they absolutely have the resources to fix this, but it's certainly not a simple solution.
@Thespikedballofdoom
@Thespikedballofdoom 16 күн бұрын
@@whitefang1657 ehhhhhh just start prioritizing games with mass-reports and de-prioritizing reports from users that get reported as bots. Just exposing trust score to the moderators would be strong enough. random vote calling bots will be handled this way too, at least until they have to lay so low and blend in so well that they aren't vastly significant as an issue.
@duckyduckington9736
@duckyduckington9736 16 күн бұрын
that'd be 1/3rd of their staff team for 1 game. Do you realize how ridiculous that sounds out of context?
@Sasquatchseattle
@Sasquatchseattle 16 күн бұрын
I was responding to the claim "you'd need to hire three times as many people as there are active servers" to be able to moderate. However, malicious reporting is a known problem with some research on it. You should read up it's really interesting. Also, I'd hope that valve would create more sophisticated moderation and report systems than can be described in a two sentence KZbin comment about how to reduce labor requirements.
@Keygentlemen
@Keygentlemen 16 күн бұрын
@@duckyduckington9736 not really when they have the money to pay outside help to do it
@3-valdiondreemur564
@3-valdiondreemur564 12 күн бұрын
If I remember correctly, bots work by running TF2 in text mode inside a VM to save on resources. By immediatly banning any player trying to run TF2 in text mode or in a VM, it would already make it impossible for bot hosters to host more than one bot per machine. There should also be something to detect other instances of TF2 running though, because I could see bot hosters using different accounts on their PCs to host more bots - but that would already be waaayyy harder and annoying to do. And to people running TF2 in VMs, you're hosting bots and can go F yourselves. TF2 runs natively on Linux. Maybe it needs proton, not sure. Edit : I would also like to mention that CAPTCHAs would be a stupidly effective and easy way to ban 99% of bots before implementing the previously stated changes. And it would be _entirely_ invisible to both the actual players, bots, and bot holsters. Thing is, most CAPTCHAs these days are just a simple click on a checkbox... And they work! Well, as long as your mouse movements look artifical/human. TF2 bots don't move their cursors over the button, they just TP the cursor to it in a straight line, which, as you can guess, _isn't particularly hard to identify as bot activity_. Wait a month or two to catch pretty much every single bot, and boom - they're all gone, and the hot hosters have literally zero no clue why! Also I just realized this may require the TF2 menu to not be ran in text mode. They could also put this system on the Steam app itself, by keeping track of your mouse movements as you click the play button.
@ForOne814
@ForOne814 11 күн бұрын
Isn't proton basically a virtualization layer on its own? It's not difficult to fake human-like mouse movements with a bot (just move the cursor between the coordinates with added randomness, you can even replicate your own mouse-moving patterns), and cheat developers tend to be aware of the countermeasures, so they'll figure out what's going on quickly. All of those ingenious solutions that are guaranteed to work and can't fail have been tried already. They just don't work in practice. The only thing that does work is behavior analysis. And no one has managed to automate it properly yet.
@3-valdiondreemur564
@3-valdiondreemur564 11 күн бұрын
@@ForOne814 I think you underestimate how hard it is to make human like movement, and also how stupid bot hosters are. If they don't know what's getting them banned, they can't get around it - and it's 100% transparent. Also, Proton is owned by Valve. They'd know to let TF2 access it, and it's more like a translation layer than virtualization either way.
@ForOne814
@ForOne814 11 күн бұрын
@@3-valdiondreemur564 not really all that hard, since people have very predictable movement patterns. Also it's overkill to begin with, you just need mouse emulation with actual movement, so it doesn't teleport, and some randomness, so it doesn't move in precise straight lines. I think you're overestimating how difficult troubleshooting is, especially when you have information on what you should test. Trying to analyze mouse movements to counter bots is not a new thing. They will figure it out quickly, because it takes one person to realize it, and then the whole community knows about it. How do I know that? Botted in Retail WoW for a while, it never took us more than a day of work to get the bot running again. Fair point. Probably the best course of action, although still not a concrete fix.
@c.flames
@c.flames 15 күн бұрын
This was such a good video, I'm pretty sure the best one so far during the #FixTF2 movement, great job!
@Hewerine
@Hewerine 16 күн бұрын
my cat started biting my phone when i started this vid
@jurgiz
@jurgiz 16 күн бұрын
nice
@SarmaTheFood
@SarmaTheFood 16 күн бұрын
even the cat hates valve's ignorance lol
@chloe_gospinny
@chloe_gospinny 16 күн бұрын
meow
@_Firebert
@_Firebert 16 күн бұрын
mrow
@jurgiz
@jurgiz 16 күн бұрын
meow
@MEWOVER9000
@MEWOVER9000 16 күн бұрын
Expanding on the AI option... There could be a massive data collection effort on Valve's end that tracks a *wide* variety of parameters for a given "player" or account. (Next paragraph just me listing off potential parameters) Time played. Time played consecutively. Player movement. How quickly does a player snap onto a new target as soon as its in frame. How often a player is pointed at players behind walls. How often the player switches class. How often the player gets random crits. What settings does the player use? Are they running "high end" graphics? Are they running a bare-bones version of TF2? How often does the player use voice chat. How often do they put things in chat. Is it all the same message? Is it a different message every time? What is the ratio of headshots to bodyshots. How often do they spam voice commands? Does the player have a verified phone number? Are they premium? Do they share an IP address with many other accounts? How often does their IP address change? What IP address did they use to set up their account? Is that shared with 10,000+ other accounts? Do they queue with friends constantly, or solo? etc. etc. etc. You would then take that data and analyze it to build profiles of what a cheater looks like, versus a bot, versus a noob, versus a veteren, etc. For example, if an account is getting headshot after headshot for 72 hours straight, all on sniper, you can be pretty sure they are a bot. A data scientist would likely be able to come up with some sort of machine learning neural network that spits out a likelihood of an account to be a cheater or bot. Its a nuanced discussion, but it 100% is possible to detect obvious bots. You could put guardrails in place that even if a botter manages to fly under the radar for a bit they won't be able to get away with nuking the entire server. If your typical newbie TF2 player can identify a bot without even squinting, there is certainly a way for a computer to do it.
@halfparsd
@halfparsd 16 күн бұрын
The counterargument would be that bot creators could easily brute force a combination of factors that looks like a real person and so there would only be non-obvious bots left and those would proliferate. Analogously, it is a lot cheaper to run a DDoS attack than to create an adequate protection model. It's probably fairly easy to identify a 10 year veteran, but there's a lot of grey area between a well-made bot and a child who plays like a bot & hitting even a 0.1% false positive rate is catastrophic.
@mateuszsuszek1159
@mateuszsuszek1159 15 күн бұрын
​@@halfparsd tbh if cheaters end up changing their bots to be more like "real players" then I literally won't care. Let them have it. I just don't want to be headshot the instant i round the corner by 7 spinning snipers
@mrrooter601
@mrrooter601 15 күн бұрын
@@halfparsd >a combination of factors that looks like a real person and so there would only be non-obvious bots left and this is a problem how? IF this was the only thing that came out of a change like that, that would mean not having spinbots that instantly kill you repeatedly and instead having "Indistinguishable from a good player" bots. in what world is that a negative lol. A good human sniper can STILL win out on a lone bot, if they nerfed them hard enough that they were "undetectable" they would not be NEARLY as oppressive as they are currently. it would not be "blue gets a bot that instantly wipes red and they win before even realizing" anymore. being able to actually play the game for five freaking seconds before calling a kick would be MILES BETTER.
@willtheoct
@willtheoct 15 күн бұрын
@@mrrooter601 well the goal is to destroy culture, so the bots could simply gang up against players after infiltrating a trust system.
@Tharronis
@Tharronis 15 күн бұрын
before trying to develop an anti-cheat super ai maybe they should just try dedicating a few people to actually doing anything at all to improve the situation in any way.
@Michael-sh1fb
@Michael-sh1fb 13 күн бұрын
This isnt a problem for LLMs. Its a class of problems known as anomaly detection within ML. Useful in the finance industry to detect whether market manipulation may be taking place. You don't need humans to scour data and identify bots manually. You just need data where most people are not cheating. Anomaly detection can identify what "normal" looks like, and then infer that someone is cheating from being sufficiently far from normal. My friend is working on a startup which applies anomaly detection for real-time detection of cheaters in video games. The first version was tested on counterstrike, where the cheaters were way more subtle than tf2s aimbots, and it was able to detect cheaters with almost no false positives.
@raspy_on_osu
@raspy_on_osu 13 күн бұрын
Promising. Who's your friend? Do they have demonstrations? Ideally the false positives get lowered as far as possible. There are tools to parse TF2 STV demo files, would it work with those?
@Michael-sh1fb
@Michael-sh1fb 13 күн бұрын
@@raspy_on_osu the company is "CapsuleAI", in the top few results on Google. I can't link it here because KZbin. From everything I've understood, yes it could be adapted to work on stv demos. I'm also a software dev but ML isn't my thing.
@Cirkruh
@Cirkruh 11 күн бұрын
I think Valve first and foremost needs to be open and vocal with their community. I think most people understand fixing the bot problem is hard but the near dead silence we get from Valve doesn't help. 2 Years ago they said they would fix tf2 and if they still plan on doing that but are too caught up in other projects to work on tf2, they need to tell us. Communication is key here I feel.
@Spika94
@Spika94 16 күн бұрын
Making the game 20 dollars again wouldn't actually be a terrible idea. I mean, most people already have the game. And I am sure plenty new players will join regardless when they hear how good the game is again.
@Keygentlemen
@Keygentlemen 16 күн бұрын
Bot crisis is already stunting the game, no doubt, and we live in a world where $70 for a new game is the norm anyway
@bleyk_267
@bleyk_267 15 күн бұрын
you cannot by no means make the game $20 USD. This will kill the new players from in countries with less buying power
@agentc7020
@agentc7020 15 күн бұрын
​@@bleyk_267 No offense, but if it's between those *potential* new players and the rest of the already *there* community, I think valve should choose the latter.
@HeatherKayagi
@HeatherKayagi 15 күн бұрын
If they allow people who already own it to avoid paying 20 dollars for it, botters will just buy tons of the cheap steam accounts that already have it in their library, and thus the cycle would repeat only this time actual players have to pay 20 dollars for the same game with the same bot infestation.
@CodyEthanJordan
@CodyEthanJordan 15 күн бұрын
Give the game free to any steam user which has spent over 20 dollars on any game?
@Micha-Hil
@Micha-Hil 16 күн бұрын
Valve not wanting to do treadmill work is a poor excuse. Most jobs are treadmill work.
@ED-gw9rg
@ED-gw9rg 16 күн бұрын
OI, ya have a point! That's what people DO for online games! THAT'S WHAT MICROSTRANSACTION UPDATES DO, TOO!
@somerandomgamer8504
@somerandomgamer8504 16 күн бұрын
Which is exactly why they don't want to fucking do it.
@Rairaichan
@Rairaichan 16 күн бұрын
Where I come from we call it "Maintenance".
@pyerack
@pyerack 16 күн бұрын
​@@somerandomgamer8504 Then pull the plug or sell the game. Problem solved.
@willtheoct
@willtheoct 16 күн бұрын
Glad your job is treadmill work, at valve they also have 'thinking jobs' where you reasonably understand that no amount of human filtering labor can outperform generating computers, so someone with the thinking skill probably decided against that idea
@catcatcatcatcatcatcatcatcatca
@catcatcatcatcatcatcatcatcatca 15 күн бұрын
The assumption that you constantly need one employee per Valve server seems dubious. We could safely assume one person could monitor at least three servers concurrently. I’d argue even ten servers would be doable with very high quality, as eventually you have flagged enough players as humans that the server needs little attention. With some basic automation and by accepting some delay, one person could monitor 20-50 servers, spending their time based on player reports, automated checks, and focusing only on joining players. Then, we need to consider the amount of Valve servers in that 300 server estimate that would just be bots. It’s probably a big number. It would make sense to reduce the number of servers and accept longer times to join servers. More servers are started only at phase where humans can monitor them, so only once they are free of bots. This would need tooling and internal software, as well as hiring and training people to work around clock. So it won’t happen anyway. Still way cheaper than hiring 3 people per server to play tf2 as their job.
@xora7490
@xora7490 12 күн бұрын
I dont think the game would die if it was marked for $20. Almost everyone that has ever played that game has spent money on it one way or the other.
@SurrogateActivities
@SurrogateActivities 15 күн бұрын
YES QUICKPLAY Matchmaking was a mistake
@ssssssssssssssssss50
@ssssssssssssssssss50 16 күн бұрын
Just want my 2011-2013 game back 😢
@damsen978
@damsen978 16 күн бұрын
#BringQuickplayBack Even if flawed, still better than Casual and it brought more life to community servers.
@ninjadanoite1560
@ninjadanoite1560 16 күн бұрын
Build a time machine.
@ssssssssssssssssss50
@ssssssssssssssssss50 16 күн бұрын
@@damsen978 oh yeah. Quickplay FTW
@ssssssssssssssssss50
@ssssssssssssssssss50 16 күн бұрын
@@ninjadanoite1560 gimme the money and you can use it too
@kR-qj7rw
@kR-qj7rw 16 күн бұрын
That bee is long dead bro
@user-pu4lv6pr5v
@user-pu4lv6pr5v 15 күн бұрын
All Valve need to do is fix the matchmaking system, or revert back to earlier quickplay or server browsing. Allow for ad-hoc connections again, and make it so matches do not end just after 2 wins. Problem is that bots join servers of which lack players, which is thanks to the matchmaking system. And after a match ends most people just leave to que for a new one, making it possible for bots to join. We have the tools to deal with the bots ourselves, it is just the current matchmaking system makes it possible for bots to join servers more easily and in greater numbers to not get kicked.
@Vedad1944
@Vedad1944 6 күн бұрын
Temporarily disable the sniper for new players, and the ambassador. Then work from there.
@iammonke5970
@iammonke5970 16 күн бұрын
I’m beyond caring about if the outcome is worse than before. After everything we’ve been through, I think I’d honestly rather see TF2 shut down entirely than left at the mercy of a tiny group of pyschopath scum. What’s the difference really? I can’t play the damn game either way. This is the only chance we have.
@RyutaaKuzunoha
@RyutaaKuzunoha 15 күн бұрын
What region are you in? Because on East Coast American hours at peak hours. It's possible to get good games currently.
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