This is mind blowing technology!!! A truly game changer!!!
@BrentLeBlancCG2 жыл бұрын
Indeed!
@slavakulishko37712 жыл бұрын
Game changer.
@TLabsLLC-AI-Development2 жыл бұрын
I owned a 3D Portrait Studio in 2017. We developed a pipeline to project and bake geometry and textures in various separate steps. It's amazing to see it get to this stage.
@3djohnboy2 жыл бұрын
woah.. that is freakishly accurate for the amount of time you spent making it.. this is amazing technology wow..
@BrentLeBlancCG2 жыл бұрын
Yeah, its pretty incredible. Still needs some work, but to get this far and the amount of time is nuts.
@Amelia_PC2 жыл бұрын
Don't worry if he's using Maya in this video. It can be done in any software, even the free ones like Blender. And it doesn't need to be a scanned 3D. It works with any 3D humanoid shape mesh, sculpted or scanned. Great video!
@BrentLeBlancCG2 жыл бұрын
All those things!
@ethanbridglal22032 жыл бұрын
People in the community that make these amazing videos and persons in the comments that assist are truly the most helpful thing one can ask for and I am forever greatful to you guys.
@TheMaginator Жыл бұрын
@@ethanbridglal2203 Incredible, we appreciate you!
@fabianoperes21552 жыл бұрын
Now any Indie dev can have AMAZING characters! WOW!!!
@BrentLeBlancCG2 жыл бұрын
Agreed!
@thejetshowlive2 жыл бұрын
Thank you for the Shout Out my man. This was amazing!!
@BrentLeBlancCG2 жыл бұрын
No problem Jet!
@IamSH1VA2 жыл бұрын
🤯🤯🤯🤯🤯 This is so crazy, my mind is blown, what indie devs/filmmaker’s will do with this kind of tech…. When UE5 launched, I bought PC just for that, now because this I am so happy with my decision, the things I can do/learn, my mind is exploding 🤩🤩🤩
@BrentLeBlancCG2 жыл бұрын
I know right!? It's great ☺️
@milagrose2 жыл бұрын
I modeled my character in blender. I have uploaded it to metahuman with your video. and I also tested it on unreal engine , which is great. I had a hard time rigging in Blender, but it's great to have such a feature in Unreal. especially the face gear is awesome!!!
@BrentLeBlancCG2 жыл бұрын
Yeah, I'm sure people will find some very cool workflows that are not used as intended.
@ericsvisuals56272 жыл бұрын
Nice vid!! This is super interesting! + Cant wait to see the short film!
@BrentLeBlancCG2 жыл бұрын
Thanks dude! Yeah, I'm excited to show all of you. It's been so much fun and a fantastic learning experience.
@paulewey74572 жыл бұрын
Great tutorial, I was able to import my fbx file and get it up and running. Was my first attempt and went through smoothly.
@BrentLeBlancCG2 жыл бұрын
Awesome!
@yuqinghuang63762 жыл бұрын
Crazy technology! Good video as usual👍🏻
@BrentLeBlancCG2 жыл бұрын
Thanks!
@Soluchi-InfiniteCoCreatorGod2 жыл бұрын
Great job. You did so well. 😊👍
@BrentLeBlancCG2 жыл бұрын
Thanks Soluchi!
@CHAVEIROGOLDCHAVESCODIFICADAS2 жыл бұрын
THANK YOU!!! TNice tutorials is such an amazing tutorial. I just got soft soft today and was playing around on it but had no clue how to really use it.
@RandomNoise2 жыл бұрын
Amazing walkthrough Brent. it looks very promising.
@BrentLeBlancCG2 жыл бұрын
Thank you!
@yanovsky623602 жыл бұрын
when you’re in the channel rack, click on gms to open up the gms nu, in the light blue screen on the top left look where it says
@andryowyeh35312 ай бұрын
where can i download that metahuman plugin, i have metahuman plugin in option but no like yours, and there is no option like this 2:35
@TheFunDimension2 жыл бұрын
dude, how do you download and import it to unreal, danm it. Now i have to go to look for another tutorial
@BrentLeBlancCG2 жыл бұрын
You just open the megascans bridge client, the same way as before to download and import.
@Farao0072 жыл бұрын
i think that can be use to make Tom cruise faces or almost someone its amazing almost perfect
@niKolasBedoya2 жыл бұрын
great video!!! ...keep the good work
@BrentLeBlancCG2 жыл бұрын
Thanks, will do!
@aweidenhammer2 жыл бұрын
That's pretty awesome man!
@BrentLeBlancCG2 жыл бұрын
Thanks Andrew! Unreal is the future!!!
@aresaurelian2 жыл бұрын
The future is taking form. Continue.
@BrentLeBlancCG2 жыл бұрын
Indeed!
@Monkey-fv2km2 жыл бұрын
Crazy stuff… btw, heads always look a bit wide with a narrow fov, we are only used to seeing faces from quite close up, particularly our own in a mirror or selfie.
@greatcesari2 жыл бұрын
yeah, it looked like it was generated a bulge on the left side of his head. Made the whole thing look wonky, but it's fixable and the technology is scarily impressive.
@allison5522 жыл бұрын
Awesome!!!! thank you for your sharing.
@billielynploof93175 ай бұрын
What is the name of the photo viewer program you use that keeps your photo above what you are working on in the editor? I always have to do alt tab between my work and the editor and it's driving me crazy. Thank you for the video!
@thegreatawakening36012 жыл бұрын
I don’t know you’re eyes are more round in the photo .. and the lighting really help a lot. Close but not accurate
@BrentLeBlancCG2 жыл бұрын
Yeah agreed that it isn't quite there yet, but close
@alexzanderthegeek2 жыл бұрын
This is awesome!
@Neo-cf5vd2 жыл бұрын
Great tutorial Brent💯, can the Macbook m1 air handle unreal 5 like this?
@BrentLeBlancCG2 жыл бұрын
I'm not actually sure, but I would suggest atleast having a first generation RTX card or above
@richiebricker2 жыл бұрын
Chunky jokes aside, Im here to give you the best compliment that one can give to another in this world. And that is Your voice has a very similar sound and quality to the god-like creature we all call "Andrew Kramer" of "Video Copilot". Dont get a bubble head cause no one else hears this cause you got your damn mic level too low. Im not gonna plug KZbin into my nice guitar amplification. Its a little annoying but then again Andrew Kramer has his mic set too fricken low as well
@BrentLeBlancCG2 жыл бұрын
Thank you sir! 🙏
@lucacarollo14602 жыл бұрын
That's like the best compliment ever. And i couldn't agree more!
@BrentLeBlancCG2 жыл бұрын
Haha, thanks! "WHATS UP GUYS IT'S ANDREW KRAMER COMING BACK WITH ANOTHER VIDEO TUTORIAL!"
@ParabhdeepSingh2 жыл бұрын
This is really insane
@BrentLeBlancCG2 жыл бұрын
Truly!
@Tayvintra Жыл бұрын
My unreal crashes every time I hit track active frame, or autotracking. I've tried reinstalling and using older versions to no avail.
@shashankmittuchetan39992 ай бұрын
Hi, Hi it is to create my own mesh > Metahuman, And I can’t find “Metahuman Identity” (right click in Content Browser), nowhere nor in Metahuman Creator nor in Epic documention (5.4) nor on youtube. Plugin is already installed. Does someone know where, or how to mesh > Metahuman (if the how to process has changed…) ? Thank you, Shashank
@etherplanetarium72812 жыл бұрын
my metahuman doesnt show up in bridge, what can i do ? thanks for the tutorial!
@BrentLeBlancCG2 жыл бұрын
You have to make sure you are signed in first
@PrinceOfSlytherin6 ай бұрын
This is unreal! What?!
@alekseizolotukhin63672 жыл бұрын
great video helped a lot. what program did you use for the 3d scan and what did you shoot with?
@BrentLeBlancCG2 жыл бұрын
I've had a scanner for some time now, the EinScan Hybrid H. However, the scans you can get from just your phone are actually quite useable. Thanks Aleksei!
@DesignsbyElement2 жыл бұрын
What app would you recommend for scan data?
@BrentLeBlancCG2 жыл бұрын
@@DesignsbyElement I would try Reality Capture
@matthew_brown2 жыл бұрын
WOW!! Incredible!!
@BrentLeBlancCG2 жыл бұрын
Thanks Matthew!
@JacoboRendon2 жыл бұрын
More test: My metahuman new plugin test : kzbin.info/www/bejne/mKS5ZGSdiJyNrtE
@davebaer56992 жыл бұрын
Cool stuff!
@BrentLeBlancCG2 жыл бұрын
Thanks Dave!
@sekimichy5 ай бұрын
Why I cannot click metahuman identity Solve after I reack markers...? It's grey out...
@kingderpygoat2 жыл бұрын
theres also a way (or was, haven't checked in awhile to see if it still works) to do the face mocap via an app, pretty mental what Unreal are doing... all... for... free
@jonathandelgado24252 жыл бұрын
What extension do you export your face mesh in Maya? OBJ? FBX? etcc
@cloudsquall86242 жыл бұрын
hi brent what program can i use t turn my picture to mesh 3d?
@manateeburger2 жыл бұрын
How do you get your face scan data? Struggling to find good guides that aren't use this phone app
@markbrittain46252 жыл бұрын
So theoretically you should be able to do this if you have the computing power to bring a PC character from a earlier unreal engine/game say a Cmd Shepard from ME to life in Meta Human unbelievable.
@BrentLeBlancCG2 жыл бұрын
Yeah, you should totally be able to do that if you could extract Shepard's head and input into MetaHuman engine
@markbrittain46252 жыл бұрын
@@BrentLeBlancCG so you can't just import the existing texture or mesh from the game
@BrentLeBlancCG2 жыл бұрын
@@markbrittain4625 If you have access to the source files I'm sure you can. This isn't something I've tried before. I'm still learning alot about Unreal. I'm coming from an Anim/Film background.
@markbrittain46252 жыл бұрын
Looks like the topic of another video just a suggestion
@mm-hl7gh Жыл бұрын
what if you have a 3dscan body and want to keep that body ? is that possible ?
@treverjohansen4218 Жыл бұрын
i cant seem to edit any of the tracking points it wont click on any of them
@LindaBTP2 жыл бұрын
Nice :-) How did you make the scan of your face? I've always wondered what I would look like with a short haircut :-P
@BrentLeBlancCG2 жыл бұрын
Einscan Hybrid H scanner, but there is some phone app versions available. Like PolyCam
@GAMEDEV_PRO2 жыл бұрын
when i click track active frame engine is crashing
@KS-hq3ci2 жыл бұрын
what do you use for 3d scanning? Using Polycam for iphone gives me errors in metahuman, no matter what subject. Thanks
@BrentLeBlancCG2 жыл бұрын
I used an EinScan Hybrid H
@Stereo_mike2 жыл бұрын
Thats serious wicked!! What did you use for the scan?
@BrentLeBlancCG2 жыл бұрын
I actually have an IR scanner, but there is alot of options out there with your phone these days. You can also just input a sculpt or polymodeled mesh aswell.
@sanketvaria97342 жыл бұрын
When I created such heavy mesh in blender. it took 15 minutes to export an FBX.
@BrentLeBlancCG2 жыл бұрын
Yeah, it's prolly best to reduce the poly count before export. Sometimes those exports can take a while
@chameleon282 жыл бұрын
What do you guys recommend for getting scan data?
@juanecheyt6 ай бұрын
5.4.1 here..... i cannot create metahumans.... installed plugin, enabled it..... no option for metahuman creation like that you have there.
@4klife72 жыл бұрын
Just amazing
@lovedw2 жыл бұрын
Hi do u know if the plugin has mac version ? or only on window platform now? thanks
@BrentLeBlancCG2 жыл бұрын
I'm actually not sure about that, I would just try it out. I've not used Unreal on a Mac, but worth a shot :)
@WordOnWheels2 жыл бұрын
Why is it when i open metahuman that there is 2 characters meshed into one ? the face of one is on the neck of the other, and one set of arms is set underneath the other set of arms ? I literally just opened unreal engine and meta human and this is what comes up and it appears there is absolutely nothing that can be done. What am i missing ?
@BrentLeBlancCG2 жыл бұрын
Sounds like a bug? Maybe try the process again. I would make sure that in your other DCC package that there is only 1 mesh.
@WordOnWheels2 жыл бұрын
@@BrentLeBlancCG I do not know what a DCC is, but I did try closing and opening it up again multiple times, closed unreal engine, re opened, relaunched the launcher and selected the metahuman again, each time same result. There was no area or option to select a character or anything like that. Computer has been rebooted. What am I missing ? is there a step or something that I am missing or not doing right ? I downloaded unreal engine epic games launcher, from there i downloaded the launcher 5 and 4.27, etc, downloaded metahuman, selected the compatible launcher for metahuman and it opened, selected metahuman and opened that. Then all the problems and dramas of what I mentioned before displayed.
@inftstudio58992 жыл бұрын
Could you please share with me what kind of scanning method did you use? And thanks for sharing this tutorial
@BrentLeBlancCG2 жыл бұрын
I was using an EinScan Hybrid H scanner, but I've seen Great results with phone apps
@CihatUmut2 жыл бұрын
Amazing work! Lets say I would like to edit head mesh myself in maya or zbrush with preserving rig and animation compability can i somehow move the mesh out of UE5 and reimport it or it wont work?
@BrentLeBlancCG2 жыл бұрын
I think you can do a bit of back and forth, but I wouldn't really know the entire workflow for it. I do know that you have to be careful about how far the bones move from the face surface. Let me know if you can get a good workflow working. Cheers!
@hyh1411 Жыл бұрын
Man, you're hansome
@Eduardo_Cavalcante2 жыл бұрын
How can I scan a photo of myself, for example? Would you recommend some software?
@BrentLeBlancCG2 жыл бұрын
Reality capture is something you can try. @donalleniii on Instagram used that workflow.
@drysengeoghegan86602 жыл бұрын
if you have an iphone i’d try heges out, it’s like $8 1 time and then unlimited head scans, it’s pretty good too, used it today and got a meta human practically identical to myself
@3dchick2 жыл бұрын
Very nice run-through. I just wish it transfered wrinkles and scars.
@templeofleila2 жыл бұрын
There's no undo function? This is so awesome though
@killerlifealbum2 жыл бұрын
can this be done on a Mac now, I tried in unreal and the option was there
@BrentLeBlancCG2 жыл бұрын
Not sure, I don't have a mac
@yohannesJas Жыл бұрын
this is wild
@vrtranscendentexperience91582 жыл бұрын
What's an easy way to scan your face? Is there any reccomended app for android?
@BrentLeBlancCG2 жыл бұрын
Not sure about apps, I know reality capture is pretty low cost. Maybe try that?
@Backtrack33322 жыл бұрын
I always wondered what the "copyright" on humans are. What if somebody decides to make a whole realistic movie with this?
@BrentLeBlancCG2 жыл бұрын
Yeah I suppose this will be an odd path to traverse.
@ismaeljoffroychandoutis5082 жыл бұрын
Great tut ;-)
@BrentLeBlancCG2 жыл бұрын
Thanks Ismaël !! Good to see you buddy :D
@ismaeljoffroychandoutis5082 жыл бұрын
@@BrentLeBlancCG back on game ha ha
@ianj.45972 жыл бұрын
What app is used during the prepping scan data section?
@BrentLeBlancCG2 жыл бұрын
I was using Maya, but you could totally use Blender
@paddotk2 жыл бұрын
I'm an absolute noob in 3d technology, but... When you say 'scan data', does that mean you can create a 3d model from a photo or does it have to be some kind of 3d scan? In other words, do you need skills with 3d modelling software or can you use this Metahuman software without?
@MrDmadness2 жыл бұрын
You can use any app that captures light features, you can also scan a 2d image ( magazine photo eg. ) and transpose it go a 3d shell.. im new to ue5 but wow, it makes potential very broad
@BrentLeBlancCG2 жыл бұрын
So, scan data can be aquired in lots of ways, but basically it means that the model was created from using data from a real world object/person. In this case I used a Lidar scanner to scan my face to use for this. However, you could hand model a face or sculpt in zbrush and use it in the same way with this program. It has to be within certain reasonable parameters for it to work though.
@paddotk2 жыл бұрын
@@BrentLeBlancCG Ok, thanks
@Joel-bg3cf2 жыл бұрын
What's a good way to do the initial scan?
@RobWatt2 жыл бұрын
can you confirm that this is only available for windows ? I cant seem to locate metahuman identity with mac
@BrentLeBlancCG2 жыл бұрын
I'm not actually sure if this useable on Mac or not. I would assume you can though, because its done through a web browser. If you can open Unreal 5, I assume it should be able to work. You just have to make sure all your software is updated. You have latest bridge installed via Unreal etc.
@RobWatt2 жыл бұрын
thank you !
@aresagathos20752 жыл бұрын
wtf, the sideview at 13:43 ! :D
@BrentLeBlancCG2 жыл бұрын
Hahah
@stevecoxiscool2 жыл бұрын
What equipment are you using to get the initial scan data ?
@BrentLeBlancCG2 жыл бұрын
I used a EinScan Hybrid H, however that is not needed at all. It's really not great for capturing faces to be honest. I would try some of the smart phone apps or the DSLR photo solvers out there. Photogrammetry can be quite affordable if you are willing to put in the effort. Cheers!
@stevecoxiscool2 жыл бұрын
@@BrentLeBlancCG Gotcha. Makes sense. Been some time since I played with PG. Thanks for your insights and video
@HyperGalaxyEntertainment2 жыл бұрын
nice work! which scan process did you use
@BrentLeBlancCG2 жыл бұрын
I used my own hardware scanner, but there is apps out there to try and you can also do your own poly modeling aswell.
@HyperGalaxyEntertainment2 жыл бұрын
@@BrentLeBlancCG thanks for the information
@Metarig2 жыл бұрын
he looks like your big brother. now you can edit it a bit in Maya to make it totally like yourself
@BrentLeBlancCG2 жыл бұрын
Yeah for sure!
@APRICEPRODUCTION2 жыл бұрын
I have to say I can't see the likeness, it reminds more of actor Aaron Ashmore or his brother... I think it's the eyes, if the 3D model's eyes were bigger more rounded, then the likeness would have been more like you.
@BrentLeBlancCG2 жыл бұрын
Yeah, I agree the eyes are a bit off. I'll keep tweaking it, I also have had better results after I made this. I'll make a follow-up once I've got the likeness closer and some animation going. Cheers!
@NightShinerStudio Жыл бұрын
How did you scan yourself?
@waynefilkins8394 Жыл бұрын
can you do it with a selfie?
@rufatmelikov3d2 жыл бұрын
how have you downloaded model with textures to UE5?
@BrentLeBlancCG2 жыл бұрын
The model and textures were created from Metahuman creator.
@davemauriello80882 жыл бұрын
Do you think it would be better to edit the scan data down to just a mask of the face so you can avoid issues like incorporating the hair shape as part of the cranium?
@BrentLeBlancCG2 жыл бұрын
Yeah, I was thinking the same thing. I think its likely it would give you better results. I would still include the ears though if you can. Cheers!
@vuron88932 жыл бұрын
That's exactly what the intro video from Unreal Engine suggested. Remove any hair or extra components to get a detailed head shape.
@BrentLeBlancCG2 жыл бұрын
@@vuron8893 yeah, totally makes sense
@iamgulnazzzz2 жыл бұрын
which app do you used for face scan?
@BrentLeBlancCG2 жыл бұрын
I used my own Lidar scanner, but there are some phone app versions available. e.g. Polycam. I'm working with a company on bringing you a new scanning method that I can give out a few trials to some viewers.
@username_62kcs9el02 жыл бұрын
@@BrentLeBlancCG I’m currently working on an independent film and would be very interested.
@R20xx Жыл бұрын
Why i cant found metahuman identity can someone help me?
@mikecarvelas47202 жыл бұрын
which is the best app for a 3d face scan ?
@BrentLeBlancCG2 жыл бұрын
I'm not sure what the best app is, but there is PolyCam and RealityCapture you could try
@madgorilla48882 жыл бұрын
wow!!! what software did you used to scan yourself ???
@BrentLeBlancCG2 жыл бұрын
I used a hardware scanner called and EinScan Hybrid H.
@thunderboys1232 жыл бұрын
How did you do the scan?
@aryanpanhekar2 жыл бұрын
Is anyone interested in working on how we can programmatically create these metahumans in real time? Feel like there are wide applications for leveraging this.
@BrentLeBlancCG2 жыл бұрын
Agreed
@themightyflog Жыл бұрын
Man it has been a whole year and they still don’t have the body figured out.
@unrealhabitat2 жыл бұрын
Hello, Im not able to see my custom Metahuman in Bridge (Inside Unreal 5.0.2) can anybody help? Thx :)
@BrentLeBlancCG2 жыл бұрын
Make sure you are opening up bridge from Unreal and that your bridge is downloaded to latest.
@unrealhabitat2 жыл бұрын
@@BrentLeBlancCG Fixed it :D I want to make a little video about how I managed to make it work soon
@BrentLeBlancCG2 жыл бұрын
@@unrealhabitat awesome!
@jasko81402 жыл бұрын
@@BrentLeBlancCG what did you do to fix it? I have the same problem, been trying for hours..
@unrealhabitat2 жыл бұрын
hello I manage to make it work, I deleted all my epic games and quixel (app data files) then I made myself a new account (same epic games account for Metahuman creator app, Bridge and Unreal Engine) then I isntalled Bridge stand alone and Bridge plug in for Unreal 5.0.2 and after having the same library set up for Bridge stand alone and the plug in version, pretty painful but it worked for me haha
@unijascha30052 жыл бұрын
Hey how you made the raw scan?
@BrentLeBlancCG2 жыл бұрын
Einscan Hybrid H scanner
@madclowninc.42332 жыл бұрын
how do you rotate in metahuman identity
@BrentLeBlancCG2 жыл бұрын
I'm not sure I did anything special
@cagnazzo822 жыл бұрын
The 3D version of you is a pretty handsome fella 😁
@BrentLeBlancCG2 жыл бұрын
Hah!
@joshuacadogan51742 жыл бұрын
My meta human isn’t showing up in the creator, any ideas?
@BrentLeBlancCG2 жыл бұрын
Make sure you are launching Bridge inside Unreal 5.0.2. Everything is updated and good to go and try again.
@joshuacadogan51742 жыл бұрын
@@BrentLeBlancCG I actually managed to fix this, It was because I had two epic games accounts. My metahuman files got sent to my bridge but bridge sent them to a different account in the creator. I had to delete one of them and clear my browser cookies. Its all working now. thanks for you help and replying though.
@BrentLeBlancCG2 жыл бұрын
@@joshuacadogan5174 Oh sweet deal!
@christophcarle2 жыл бұрын
And when do we actually see this in a videogame? I have the impression that current games are still looking like 2010 upscaled to 4k.
@MrDmadness2 жыл бұрын
This year several games will showcase this. Look for any 2022 game released after ue5, most will be using this
@TGSuineg2 жыл бұрын
Surprised there's no color picker for the skin tone
@BrentLeBlancCG2 жыл бұрын
Yeah, its there inhouse skin color formula
@TrendingGamerTGC2 жыл бұрын
What did you scan the face with?
@BrentLeBlancCG2 жыл бұрын
I used an Einscan Hybrid H
@TrendingGamerTGC2 жыл бұрын
@@BrentLeBlancCG Ouch over my budget, any recommendations on affordable scanners? I've noticed a lot of these phone 3d scanners do a terrible job.
@praveenb-xr2 жыл бұрын
will be great if MHC itself create like models just by uplloading a photo..
@BrentLeBlancCG2 жыл бұрын
I'm sure we aren't far from that and it's likely to be the case in the future.
@praveenb-xr2 жыл бұрын
@@BrentLeBlancCG Yeah like other Human creators..
@VJ4rawr22 жыл бұрын
Appreciate the video... But that model looked nothing like you.
@BrentLeBlancCG2 жыл бұрын
Yeah, I have since had much better results. I made this video just a few hours after the release of this update. This was more a presentation of how the process is done, how good your results are will be based on how good your scan data is etc. I'll make a follow up video of an updated version. Cheers!
@VJ4rawr22 жыл бұрын
@@BrentLeBlancCG awesome. Will look out for it!
@omnipop49362 жыл бұрын
Am I the only one who doesn't see much resemblance (10:35)?
@BrentLeBlancCG2 жыл бұрын
You're not the only one haha
@Jellybeancracker2 жыл бұрын
What did you use to scan?
@BrentLeBlancCG2 жыл бұрын
Einscan Hybrid H scanner
@Jellybeancracker2 жыл бұрын
@@BrentLeBlancCG thank you! Subed!!
@BrentLeBlancCG2 жыл бұрын
@@Jellybeancracker 🙏
@संसारः2 жыл бұрын
this program is created for humans robots AI.
@ANGEL-fg4hv2 жыл бұрын
How did you get your scan ?
@BrentLeBlancCG2 жыл бұрын
I actually have a hardware scanner, but there is alot of Phone apps available aswell. PolyCam being one you could try.