Houdini seems difficult not because of software but because lack of good instructor. Your videos are excellent for understanding how houdini works
@houdiniguru21694 жыл бұрын
Great series so far! Really appreciate your work :)
@OscarChabrand4 жыл бұрын
This is SO cool. Great tutorial too!
@devrunnerzАй бұрын
Awesome tutorial, I have one question though, how would I make cubes smaller as they go in darker area? Thanks
@SveGalabov3 жыл бұрын
great and important simple intorduction! Many thanks!
@thevonmunchies92134 жыл бұрын
Another great resource for learning Houdini - thank you!
@lordkelvin12 жыл бұрын
Exactly what I needed! Thanks
@AriseWorks4 жыл бұрын
Check out the updated version of this tutorial here: kzbin.info/www/bejne/Z2i7apWCbbB6irM Check out the fully updated playlist of tutorials here: kzbin.info/aero/PLwiP9Y2SCvQgZoTaY0e3DjR0CzltC3yUB Optional assets and scene files available for this workshop: gumroad.com/l/UJrDN Hey, I just met you, and this is crazy, but here's my twitter, so follow maybe? twitter.com/oossoonngg or instagram for that matter instagram.com/oossoonngg/
@christian1084 жыл бұрын
how would you go about using the attrpaint with attribvop?
@AriseWorks4 жыл бұрын
Reasonably simple - add the result of your paint to any other attribute via bind and add. Somewhere in the series is the tutorial on that.
@MrMythorst3 жыл бұрын
very very helpful. Thanks for sharing your knowledge. :)
@romainc.45644 жыл бұрын
Hi, nice tutorial, How does it work if you want to use rop geometry (like cached particles) instead of a scatter? Let's say you want to mask your particles and use the pscale attribute ? Cheers
@AriseWorks4 жыл бұрын
Just like any other geo. Maybe unpack along the way, and pack back, depends.
@gilbertogvg4 жыл бұрын
Great tutorial. But, the first step its increase de geometry resolution. How i can use vop noises and other tools in uv space, without increase de geo res?
@AriseWorks4 жыл бұрын
In UV space, as in textures? If so, I'd suggest substance painter/ Quixel Mixer.
@gilbertogvg4 жыл бұрын
@@AriseWorks i mean, work in vop without increase de geometry density.
@AriseWorks4 жыл бұрын
You can, but results might be different. Nothing stops you from trying anything and everything.
@arsensuleymanov79354 жыл бұрын
Hey. Thanks for tutrial! But my question is... How to control the "free total count" of scatter by attribute? Thanks again.
@AriseWorks4 жыл бұрын
Not sure I get the question
@constantineskliris4 жыл бұрын
Very useful, thanks
@ryamchhusyaki83314 жыл бұрын
You have used Attribute Paint in the second process, but in my houdini 17.5 . there isnt Attribute paint . What attribute should i use instead of that ??
@AriseWorks4 жыл бұрын
i don't remember, shold be something similar. Update your Houdini to follow along.
@pacificpatterns61094 жыл бұрын
I think its just called "Paint"
@prateekshukla6823 жыл бұрын
great really helpful.
@wewantmoreparty3 жыл бұрын
thanks :)
@thevonmunchies92134 жыл бұрын
Another great resource for learning Houdini - thank you!