Рет қаралды 101,570
Playthrough Rules:
1. Only my starter in battle
2. No items in battle (except held items)*
3. No glitches or exploits
4. No Double-Team TM before level 100
Other rules:
-- *Pokeballs are allowed in battle
-- I play the game at 4x game speed (238 frames per second)
-- My Pokemon has near perfect DVs
-- I manipulate my Pokemon's DVs to choose the typing of Hiddenpower
-- The bike is allowed
-- Saving between league members is allowed
-- If the solo Pokemon faints and I choose to blackout it counts towards my reset counter
*Double-Team:
-- Almost every Pokemon can learn Double-Team through TM
-- The TM can be purchased in Celadon
-- Using it would centralize the meta
-- Every Pokemon would use it to overcome tough battles at lower levels
-- It raises evasion
-- Banning the TM allows Pokemon who learn it through level up to use it
-- I believe evasion is part of Pokemon and shouldn't be banned entirely
-- I don't want the videos to all be double-team spam though, that's not fun or entertaining
Crystal Version changes from Gold/Silver:
-- The Rival in Burned Tower is mandatory - he must be completed before Morty
-- In the overworld, many trainers are repositioned
Terms:
-- STAB
-- Same-Type-Attack-Bonus - a 1.5x damage multiplier
-- Stat Experience
-- The Gen1&2 equivalent of effort values. You can invest in all stats until they max
out at 65535
-- DVs or Determinate Values
-- The Gen1&2 equivalent of IVs (individual values), these range from 0-15
Resources:
-- Gen 2 Stat Calculator: pycosites.com/...
-- Trainer IVs (DVs): bit.ly/3tDU0Bx
-- All Trainer Pokemon have EVs of 0 (stat experience)
-- Gen 2 Crits occur 6.25% of the time
Illustrations
Sarina Vail: / sarinavail
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Twitter
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Email
scottsthoughtspokemon@gmail.com