Silverwing Quck(ish) Tip: Octane Triplanar Mapping

  Рет қаралды 16,997

SilverwingVFX

SilverwingVFX

Күн бұрын

A overview of the Triplanar mapping with Octane.
I hope you enjoy!

Пікірлер: 47
@patricktaylor8637
@patricktaylor8637 9 ай бұрын
Excellent tut. Very well explained and demonstrated. I've needed to know this for ages. Thank you!
@SilverwingVFX
@SilverwingVFX 9 ай бұрын
Super nice to here that. Very much appreciate. A great time to you and happy shading!
@apo6199
@apo6199 6 жыл бұрын
most brilliant octane tut ever!
@audiovisualelements
@audiovisualelements 6 жыл бұрын
Great tip, Raphael. Very helpful, thanks a lot!
@eddierobbertse8957
@eddierobbertse8957 6 жыл бұрын
Wow, really great! Can't wait to try this out in the Displacement channel! Thank you for the tutorial.
@babysteps1
@babysteps1 5 жыл бұрын
Thank you, again, Raphael
@infojaviernova
@infojaviernova 6 жыл бұрын
Thank you so much. The content in this tutorial is gold for me. Congratulations for tutorial. Saludos desde España :)
@cobaltBlu72
@cobaltBlu72 6 жыл бұрын
Excellent tutorial!
@semmussaev
@semmussaev 6 жыл бұрын
Very nice one! Please, do tutorials more often. Thank you!
@MystElectric
@MystElectric 6 жыл бұрын
Great tutorial! This helps so much!!!
@REEVOLUCIONAR
@REEVOLUCIONAR 6 жыл бұрын
thank you, that is what I was searching for
@metalrender4374
@metalrender4374 4 ай бұрын
wow......... exclente video
@SilverwingVFX
@SilverwingVFX 4 ай бұрын
Thank you very much. Great to hear that 🙌
@OllyV
@OllyV 6 жыл бұрын
Awesome, thanks for sharing! :)
@EZZYLAND
@EZZYLAND 9 ай бұрын
awesome as always
@SilverwingVFX
@SilverwingVFX 9 ай бұрын
Thank you very much. Triplanar, to this Day, is the foundation of almost all my hard surface shaders 🙌
@bdm4614
@bdm4614 4 жыл бұрын
excellent video - thank you!
@SilverwingVFX
@SilverwingVFX 4 жыл бұрын
Hi there. I´m glad you like it!
@Boaugustin
@Boaugustin 8 ай бұрын
great video ! thanks !!
@SilverwingVFX
@SilverwingVFX 8 ай бұрын
You are very welcome. Glad you liked it!
@xtt37
@xtt37 6 жыл бұрын
nice Job~ thanks
@jankleber6130
@jankleber6130 6 жыл бұрын
thank you
@johndemsay230
@johndemsay230 6 жыл бұрын
Thank you
@Gromic2k
@Gromic2k 5 жыл бұрын
Hätte ich das Video doch mal früher entdeckt.. Vielen Dank für die Mühe
@SilverwingVFX
@SilverwingVFX 5 жыл бұрын
Vielen Dank! Freut mich, wenn es Dir weiter geholfen hat.
@tobyone2915
@tobyone2915 Жыл бұрын
nice tutorial.. thank you, always wondered what triplanar was
@SilverwingVFX
@SilverwingVFX Жыл бұрын
Hey Toby and thank you for your super nice comment. I really appreciate it 🙌
@GR7-ITA
@GR7-ITA 5 жыл бұрын
THX great Jobs ✌😘😚
@SixStringStudioAB
@SixStringStudioAB 6 жыл бұрын
Bravo, please more Octane Render tutorials. :-) More about materials and tectures!
@arenasvfx
@arenasvfx Жыл бұрын
This is awesome, thank you so much for this one. Like always, amazing tutorials. I have a quick question though. Is there a way to make the triplanar projection work for Displacement? Thanks again!
@SilverwingVFX
@SilverwingVFX Жыл бұрын
Hey there, thank you very much for the nice words. Unfortunately since Octanes Diaplacement is dependend on mesh UVs. Tripanar only works if you set the Displacement to VertexDisplacement. nfortunately it can make the scene really heavy since it generates all the vertexes to do proper detailed displacement on the objects (Subdivs Number)
@nia995
@nia995 10 ай бұрын
Hi, how can i make triplanar work with a gradient?
@SilverwingVFX
@SilverwingVFX 10 ай бұрын
Hey hey and thank you very much for your answer. Unfortunately this is to little information to produce any reasonable answer. Could you please elaborate what you are trying to do? Cheers
@thelogicofthing8242
@thelogicofthing8242 8 ай бұрын
your so good. im korean
@SilverwingVFX
@SilverwingVFX 8 ай бұрын
안녕하세요 Thank you very much. Appreciate your comment 🙌
@Ross_Garden
@Ross_Garden Жыл бұрын
Can triplaners work as displacements?
@SilverwingVFX
@SilverwingVFX Жыл бұрын
Hey there and thank you for your question. Triplanar only works with Vertex Displacement. The default displacement needs UVs to work.
@Ross_Garden
@Ross_Garden Жыл бұрын
@@SilverwingVFX Thank you for taking the time to reply, Raphael. The displacement in Octane seems very limited by this, and I can never figure out a solution apart from going back to displace the geometry. BTW, love your tutorials, work and textures!
@jkartz92
@jkartz92 9 ай бұрын
does it work good with normal maps? using triplanar with normal maps resulting just as same as box projection only
@SilverwingVFX
@SilverwingVFX 9 ай бұрын
It works decently with normal maps. You have to make sure that your object has somewhat decent UV mapping. Therefore I set all my materials that I Triplanar map to Cubic Mapping in the C4D Material Tag. Through the underlying UVs the Shader knows how to orient the Normal map correctly.
@jkartz92
@jkartz92 9 ай бұрын
isn't triplanar used to avoid uv creations? @@SilverwingVFX
@SilverwingVFX
@SilverwingVFX 9 ай бұрын
@@jkartz92 It´s not about the UVs per se. Its about orientation in 3D space. Here´s the long version of it 😇 Normals are vectors. They encode the 3 axis XYZ in the RG and B colors. The Normals we use in 3D software are usually tangent space Normals. This means the Z axis is the Normal direction of the Polygon. To get that bumpy sensation you need directions to angle that Z Axis. So some sort of anchor is needed to tell the the normal where to place the X and Y axis next to the Z. And this is was the UV map is providing the normal map with. This does not mean you have to create UVs on your Object. A simple cubic projection in C4Ds Material tag is enough to provide usable UV coordinates that are not flipped to all polys of the object. Hope this makes it a little more understandable. Cheers 😊
@jkartz92
@jkartz92 9 ай бұрын
thanks! @@SilverwingVFX
@jkartz92
@jkartz92 9 ай бұрын
I tried but still the issue persists! BTW i'm using octane in blender! Another doubt is that, how to remove pixelation with bump map renders? In blender we use an option called "cubic" instead of linear. Any such settings available in octane?
@ct275
@ct275 4 жыл бұрын
Yeaaaaaaaaa we are going to have to ask you to.... . zip and upload your C4D_Daten folder... That would be greeeeeat....... **as said by lumberg** OR at least tell us what you think the most valuable stock assets are to have and where to purchase!
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