Great tutorial bro! I’m not even a 3d graphic artist I just find it fascinating to see someone at a high level performing in their craft!
@Sleezy.Design2 жыл бұрын
Your channel is truly a hidden gem! I'm so glad you popped up in my recommended section a few days ago. I can't wait for all the awesomeness you'll upload in the future!
@GeniusEngineering2 жыл бұрын
This video was very helpful. Keep up the great work!
@SAideRsaY2 жыл бұрын
Thanks for all your quality content! Already learned so much from your video - keep it up!
@Boaugustin2 жыл бұрын
Was looking this solution for long time now, thank you very much !!
@goranthoren55222 жыл бұрын
Thanks! I had no idea that node existed! That will solve a lot of problems.
@AlexMakashvili2 жыл бұрын
Good stuff as always my dude
2 жыл бұрын
Hmm, that's amazing! Will try to figure out a way to replicate it in blender
@devix74742 жыл бұрын
Dude, keep going. Nice one, thank you!
@EpicJCreations2 жыл бұрын
I really love that clay texture at 7:05 where did you get that from? Great tutorial as well :)! I had no clue the Chaos node could do that!
@NojsGraphics2 жыл бұрын
Im planning to make tutorial on it next week, so hold up for a bit! And the texture itself is just random texture from Google, I just searched for clay texture.
@EpicJCreations2 жыл бұрын
@@NojsGraphics Awesome thanks so much :)! I'll most deffniilty be looking forward to that tutorial :)!
@manlok4972 жыл бұрын
Thats fabulous . Thank you for giving us this great tips
@nickjito2 жыл бұрын
Dude awesome! I didnt realize this existed
@JeromeLove2 жыл бұрын
Seeing this being used is a big help! thanks for that!
@andygagarin3725 Жыл бұрын
nice tut, thank you!)
@zombidesigner2 жыл бұрын
what's up with this bangers tutorials, great video
@motionpablo2 жыл бұрын
excellent tutorial! very useful indeed. Thank you!!
@nia9952 жыл бұрын
Another amazing tut, can i ask, does the chaos node work the exact same way when it has the same parameters, so i can plug one in each texture of a quixel surface for example? albedo, roughness, normal map etc.
@NojsGraphics2 жыл бұрын
Yes, you can just duplicate it few times for each texture map and then by selecting all of chaos node you can adjust their settings at once, so its good practice to align them vertically in Node Editor for easier selecting.
@nia9952 жыл бұрын
@@NojsGraphics Works like a charm except Normal Map, but i found on the otoy forum that the chaos node works efficient with Normal Maps only when the Power and Gamma is on the default 1. Thank you so much for replying and for the great tutorials!
@NojsGraphics2 жыл бұрын
@@nia995 Ye, Normal maps in Octane are introverts, they dont really like hanging out with other nodes lmao
@nia9952 жыл бұрын
@@NojsGraphics exactly lol
@Jaydawgydawg99 Жыл бұрын
Great video as always! - anyways, how is the workflow for the chaos node when you have diffuse,roughness,specular,normal,displacement etc? - noticed chaos dont work with displacement.
@NojsGraphics Жыл бұрын
Thanks! I did tried it with displacement and it worked for me, if you have more than one node, you will have to setup one chaos and manually copy it to others just like with triplaner node.
@eliots.lydeen76362 жыл бұрын
Hello! I don't have the chaos node avilable in my octane node editor. In fact, i dont have access to any of the light blue "Utl" nodes. It's not there. Using cinema R25 with octane studio license. Any idea why it's not showing up?
@NojsGraphics2 жыл бұрын
Hey! You can try using search bar on top of node editor tab or clicking right mouse button and typing in what you look for or clicking C while you hover your mouse over grid background in node editor to also search for it.
@georgeluna62172 жыл бұрын
Great video thanks what about the other maps rough,bump, displac, you still need to connect all of them in their chaos node right?
@NojsGraphics2 жыл бұрын
Hey! Yes, you can also make process easier by selecting all chaos nodes, then you can adjust all of them at once.
@georgeluna62172 жыл бұрын
@@NojsGraphics great content keep it up man thanks!
@MaxPospelkov2 жыл бұрын
So cool and simple!)) Thanks!!!
@vovcyk2 жыл бұрын
Pure gold!
@821819982 жыл бұрын
Your videos are making me a better 3D artist mate, I appreciate you greatly. Do you have a patreon?
@NojsGraphics2 жыл бұрын
Hey! For now i didnt thought of having patreon, but maybe in future i will have one! Glad that my tutorials helping you out, thats honestly is the best reward, seeing that my videos helps!
@chrisdiamond55382 жыл бұрын
HUGE help. thank you
@theostalproject2 жыл бұрын
Nice! I typically use PS but thse technique is a lot quicker with more options. Cheers
@f2_eth Жыл бұрын
Cool, thank you, didn't know that node :)
@NojsGraphics Жыл бұрын
Thanks! Yes and its powerfull node for sure
@jellykid2 жыл бұрын
How do you go about having the same Chaos for Normal and roughness etc to that they are following the same outputs from the Choas randomising?
@NojsGraphics2 жыл бұрын
Hey! You need to copy chaos node then for every map. Good thing is if you select all of them you can adjust them all at once! So it's still not that bad if you align all of them close together.
@OfirGardy2 жыл бұрын
Thanks. Useful!
@vivatrip2 жыл бұрын
Only there is a small problem, if you use on another geometry, not primitives, then you need to do UV unwrap, so that the texture is displayed correctly with Chaos node. Even automatic unwrap will work here.
@MOHITSHARMA-pw1fy2 жыл бұрын
thanks a lot
@shanecsontos-popko13292 жыл бұрын
Can you use the chaos node as well as the triplanar mapping node? Or would you have to run the chaos node through a bake node first?
@NojsGraphics2 жыл бұрын
Hey! In short no, you cant use those two together, Triplaner need Triplaner projection out of texture, while chaos force you to have Mesh UV projection. As for Baking Texture, yes this node will make it possible therfore also Baking Texture node can work as a bridge between Chaos node and any other projection types.
@shanecsontos-popko13292 жыл бұрын
@@NojsGraphics Thanks man! Appreciate the reply! Keep the tutorials coming, I learned a ton!