Oh, I forgot to mention it explicitly, but obviously, these numbers were calculated with Encore and may be a bit different with other characters, but should be in the rough ballpark ... !
@ayemjake4 ай бұрын
Hi Maygi, is the 4 4 echo a crit rate and crit damage main stat, or 2 crit rate mainstat?
@asoret4 ай бұрын
@@ayemjake I mean depends on your build and weapon, best or most normal case would be one of each other to balance
@omegadrakk4 ай бұрын
has anyone ever tried a 4 4 3 1 build with the last slot empty?
@asoret4 ай бұрын
@@omegadrakk I didn't but sounds really bad loosing all substats from one piece (also loosing 5 piece sets that are 30% elemental damage)
@jojoq.39614 ай бұрын
You get 30% bonus with 5 piece sets so 4-4-3-1 is 4-4-1-1-1 missing the main and subtats of a 1 cost piece. The 3 cost has to have better 18%+ atk worth of substats than the 1piece you give up. A very, very niche scenario especially with morphable echoes becoming a more common event reward.
@zmm13374 ай бұрын
Most underrated theory crafter ever. Great to see ya covering wuwa!
@userdog6824 ай бұрын
So true, her TC on ToF was what saved my ass when I used to play that god forsaken game. I heckin love our math fairy
@char11944 ай бұрын
Thank god. All the 44111 vs 43311 debates had me worried I had to form my own opinion on the meta. Luckily I trust maygi enough to fully adopt her conclusion as my own LETS GOOOOOO
@hikkeiable4 ай бұрын
😁
@leelester694 ай бұрын
this is how you present comparisons between builds. very detailed and intuitive. keep it up you just earned my sub!
@apilgrim69074 ай бұрын
Thank you for adding some numbers here. I find it odd that others don’t apply math to solve a numbers problem.
@Maygi4 ай бұрын
That's what made me do this video, haha. I saw HUNDREDS of comments of people debating this and I just thought.. "why hasn't anyone just done the numbers on it..."
@apilgrim69074 ай бұрын
@@Maygi After getting some coffee in me, my best bet is folks have repressed trauma from elementary school arithmetic. I’m really happy I found you and look forward to your future WuWa analyses!
@bang90883 ай бұрын
@@apilgrim6907 gave me a chuckle thanks
@maymainssharedonebraincell60224 ай бұрын
Maygi ghost rider is now my new fear
@joseadalbertocarmona4 ай бұрын
You're the goat, I've been following u since TOF and it's great to see you in wuwa
@arizona_anime_fan4 ай бұрын
Maygi! missed your excellent work since ToF, glad you're doing WuWa! Thanks, this was aces. crushing feels-crafting with facts and logic.
@mari.uwu34 ай бұрын
I don't play wuwa. But i'm happy that more people knows about the math fairy 😊
@kuwifuwa4 ай бұрын
I feel like the "44111 is an early game thing" derives from it being easier to farm. Long-term, you have more time, so farm for 43311. But short-term, since 43311 is harder to farm, why not go with 44111? ...I'm not a holder of this opinion, so please don't argue about it with me.
@Corteslatinodude4 ай бұрын
Take my tomato booo!! XD
@foxxy47794 ай бұрын
I feel like 44111 benefits really well with general sets like lingering tunes or rejuvenating or moonlit. Although both of the latter benefits more from er
@krysterio4 ай бұрын
R@@foxxy4779 Well yeah energy regen should probably be prioritized and only 3-cost echoes have that. I tend to want more liberation buff from verina than heal more
@siriusxfm43284 ай бұрын
I figured most people knew that it was better but went towards 44111 because it was absurdly easier to farm and more consistent. That way they can get a better 43311 set later on
@chynonm4 ай бұрын
you can honestly chart a graph where you compare the power of dmg increases with CC*CD and that way you can find where depending on substats if 44111 ever gets over 43311
@recker42674 ай бұрын
its crazy how certains cc's (cof cof) use a very niche scenario to push the narrative that 43311 miles better in every single scneario, u can clearly see that the gap betwenn the builds is way lower then some people make out to be
@saddany32544 ай бұрын
Do you mean tenten?
@recker42674 ай бұрын
@@saddany3254 ye, it doesn't matter if he does a in game test if the test is completely rigged
@bloody45584 ай бұрын
They are correct. Understand this simple fact. Your elemental piece doesn't need o have good substats. Mch like in Genshin, that piece has it's value already on the element bonus itself. Which means that you only need to raise it once, you can min max it in the future when the rest of the gear is complete. On 44111 you need to have good stats on all pieces for It to work. So yes 43311 is way better than 44111. 44111 is only better if you think on max leveling even the elemental piece. Only then does 44111 become a better early game investiment
@recker42674 ай бұрын
@@bloody4558 we are not saying that 44111 is better then 43311, we are saying that the difference is WAAAAAAAAAAAY lower that people are making out to be, with 0 subs in both builds 43311 does 10% more damage, and with good subs on both builds 43311 does only 4% more dmg, im literally clearing the highest floors of tower with may day 3 44111 havoc rover build Also min maxing a 43311 is extremely more difficult then min maxing a 44111 u will need 2 crit subs on 2 elemental dmg, on 44111 u need to get 2 crit subs on a 4 cost and 1 cost echo what is extremely easier to do, and if u can get 2 more crit subs on a 44111 build is going to outperform a 43311 build TLDR: imo isn't Worth to build 43311 cuz its way more expensive to optimize and the damage gain is negligible
@bloody45584 ай бұрын
@@recker4267 read my counter point to prove that 43311 is not worse but better. Min max is for degenerates since this early in the game only the sweatiest and most lucky individuals will ever have a chance of min maxing characters successfully, we simply don't have enough materials yet.
@elfireii3284 ай бұрын
the narrative in the gap widening seems to come from tenten's graph. Discussions ive had always stems back to that.
@reptoslicer2426 күн бұрын
Thank you so much! I'm gonna go back playing the game. I'll be a 44111 devotee from now on. With no more time to play as an adult i see this as an absolute win
@kingsleyking82874 ай бұрын
Discovered you thanks to relink and love your content
@Maygi4 ай бұрын
aww im glad u like it !! i have a lot of fun making these !~
@DiamondPugs4 ай бұрын
Interesting. I didn't know elemental damage bonus was bundled with other types of damage bonus. That means you hit diminishing returns really fast and makes it far less valuable than I originally thought. If that is true, then getting good substats is a lot more important and that means 4-4-1-1-1 is probably the most efficient way to build the characters.
@SundayMatinee4 ай бұрын
A little late to to respond, but I think going 43311 with 2 elemental / 2 ATK set bonuses is a very viable early game option. It's actually quite easy to put together since you've got a lot of options to select the 2 ATK. These are the options: 4 cost Havoc (Dreamless), 3 cost Havoc damage on Havoc set, random 3 cost Havoc dmg, 1 cost ATK on ATK set pc, 1 cost ATK on ATK set pc 4 cost Havoc (Dreamless), 3 cost Havoc damage on ATK set, random 3 cost Havoc dmg, 1 cost ATK on Havoc set pc, 1 cost ATK on ATK set pc All you need is to find one 3 cost Havoc damage on either the Havoc set or the ATK set. Given you have two sets to land a Havoc damage, it's much easier to find. And it's just one piece. The 1 cost ATK pieces are plentiful and shouldn't be a problem at all. If you look at TenTen's video, the 43311 2pc/2pc is always better than any 44111 5pc set (the best possible 44111 combination). So it's relatively easy to farm, and it performs better than 44111.
@ainzer29034 ай бұрын
43311 is easier to farm?! Heh, if not getting the main stat you wanted on 4 cost echo is annoying, then wait when you farming for 2 3 cost echoes that often mismatched main stat and sonata effect
@ainzer29034 ай бұрын
43311 is easier to farm?! Heh, if not getting the main stat you wanted on 4 cost echo is annoying, then wait when you farming for 2 3 cost echoes that often got mismatched main stat and sonata effect while the elites not respawning until next reset
@ainzer29034 ай бұрын
The biggest weakness of 43311 is elite echoes (3 cost echoes) are annoying and harder to farm
@NemesisUmbral4 ай бұрын
As much as I would love those elemental bonuses from 3 costs. They are EXTREMELY rare. So, the 44111 is a good alternative, especially for an early game build. I think I am just loving my 90% C. Rate Calcharo right now tbh.
@bittenbyakitten32264 ай бұрын
TY for this comparison Maygi! Will you also do a comparison of a full 5pc set vs a 2pc + 2pc set? Love your vids!
@Mard-jo4kg4 ай бұрын
Thank you for make this eazy to understand.❤
@GeshuLin_WW4 ай бұрын
Your chibi model is so adorable
@RayLamAcademics3 ай бұрын
this is a really impressive spreadsheet! I got something similar, I got 4/3/3/1/1 to be 8% better than 4/4/1/1/1, but I used stat comparisons, transfering every stat into its equivalent of atk% (every cost of echo has an atk% so its a good standard)
@jokesonu34124 ай бұрын
The crit rate/ crit dmg alone should be worthy enough to run 44111, plus it's difficult to get two 3 slot echoes from the element you need and on set 😢
@不只是谁所无名找小二4 ай бұрын
I was always under the impression that 43311 is superior in general and 44111 is superior in specific teams in which they have a lot of dmg% buffs. After all, crit is harder to come by in this game than dmg%. Guess i wasn't completely wrong about that
@polotengu4 ай бұрын
Best theorycrafter out there, thanks for covering new games Maygi ❤
@seyji_revive4 ай бұрын
OMG Maygi riding that bike ❤
@saddany32544 ай бұрын
I've associated your voice with ToF. It's like I'm still watching tof content even though it's not 😂
@puffyj94384 ай бұрын
Thank you for covering this. I had a feeling it wasnt that big of a deal. especially since its hard enough getting the resources to even level echoes as it is. substats matter yes, but work with what ya got for now until we all get more resources to even worry about full sets with god tier rolls.
@WyKKe4 ай бұрын
Looks really good with the moonlit clouds set for sub dps that don't need a lot of ER. This way we can transfer the set between characters, as it will not depend on elemental damage. Huge information, ty Maygi
@ExcaIan4 ай бұрын
that's actually a brilliant take! thanks for this!
@stelixhyx8083 ай бұрын
quite the opposite. this is my problem with maygii, she forgets the smaller details for people who do not math anyway, since moonlit doesnt have dmg%, with assuming 2 dmg% subs, 2 atk% subs, 1 atk sub, 6 crit% subs, the difference is 20% if 10 crit% subs, its 30% these are all low mid rolls. Late game, the valley of difference is horrendous. Do not go 44111 on moonlit >i assumed no dmg% on characters kit, the difference will still be high af tho
@iwishthiswasicq58394 ай бұрын
One of the best things of a new gacha for me is finding all the cool CCs who make content for it. Saw Mr.Pokke react to this video and I was impressed. Can't wait to see more!
@EcchiOtakuTM4 ай бұрын
I'm sticking to 43311 only since I have it and had no other 4 option but if I had the option I'd easily go for 44111 just because it's infinitely easier to farm it for such a little loss in peak performance. I could've fixed the moonlit set with 44111 but I'll think about changing once the next update comes.
@FaustaJP4 ай бұрын
If Elemental DMG exist, what about Elemental RES? Does it really exist? Incase its exist, If Ele RES + Ele DMG, then 43311 will perform better If Ele RES * Ele DMG, then 43311/44111 will perform roughly the same
@ameri72604 ай бұрын
it was no brainer for me to go 43311 , it just made more sense either early or late game. but ur video just proved that for me , thank you
@questhighdefinition36964 ай бұрын
Great Video! Can you give me your thoughts regarding my two builds: 4-3-3-1-1 Build: 60.5% CR 253.1% CD 145% Electro Dmg Bonus 4-4-1-1-1 60% CR 294.8% CD 75% Electro Dmg Bonus Electro Echo set gives 40% Elec Dmg Bonus, Calch’s Resonance 3 gives 25%, and another 10% from the talent tree.
@Maygi4 ай бұрын
In this second build, the average damage gained from crits is ~12.6% higher than the first build, though it loses a maximum of 40% damage from the loss of Electro (this is dampened by any other damage bonuses, such as Resonance Liberation damage on Calcharo which is over half his damage). But, you're also forgetting the extra 18% ATK mainstat from the extra 1 on the 44111 build, which also is worth something (varying depending on how much ATK% you have or don't have)
@questhighdefinition36964 ай бұрын
@@Maygi Made some changes after acquiring Verdant Summit 4-3-3-1-1 Build CR: 60.9% CD: 269.9% Electro Dmg: 152% 4-4-1-1-1 CR: 89.5% CD: 270% Electro Dmg: 82% For the sake of calculation let s assume the first build has 1,000 attack and the second one has 1,180. Using your formula which build is better?
@mercuryw3 ай бұрын
Hi Maygi, I notice that there's no mention of Tower's 30% specific elem buff at 1:35. If both 43311 and 44111 perform simiarly as shown at 2:23, would this mean that the 44111 set should theoretically perform a little better than the 43311 set in the Tower as it has less diminishing return on specific elem buff? Thanks.
@YachiruWW4 ай бұрын
I never like math classes until now... :D
@dorothelazyone99224 ай бұрын
I love your model. Also thanks for the informative video
@Jaucy-4 ай бұрын
At what point does a 44111 build be better than a 43311 build? For reference lets say the 43 build has 60/150 crit ratio , with no other substats in play what crit ratio would the 41 set have to be to beat out the 43 set w said crit ratio and the elem% ?
@Wurps4 ай бұрын
I remember you from ToF, nice to see you being the math fairy over here as well - did you ever look into if running a 3/3/3/3 double 2set with ele damage would be better compared to the mentioned setups? (or 3/3/3/1/1 if a character doesn't need a boss echo like danjin). The critical stats in this game seem quite low, I wonder how viable a build that just ignores crit entirely would be if their weapon allowed it.
@Semus34 ай бұрын
How come danjin dont need boss echo? Never heard of dreamless? 😅
@Wurps4 ай бұрын
@@Semus3 That was in reference to the usable echo, the flower is a popular choice for danjin since it doesn't take away her control, me knowing about dreamless does not mean it needs to be equipped in any and all circumstances.
@Semus34 ай бұрын
@@Wurps you can swap cancel dreamless, switch to other support, then switch back to danjin for maximum damage output
@user-oj7tf5vl9j4 ай бұрын
We have to accept the fact that a lot of people are too entitled to their own opinions so they won't be convinced even though the mathematical proof is already right in front of them. As Maygi has already pointed out, elemental dmg bonuses in WuWa are not godly stats due to sonata effects and also they are additive to other damage bonuses. For example, for havoc rover, the havoc sonata effects already give +40% havoc dmg bonus, and then the inherent skill gives +20% more so in total we already have +60% havoc dmg bonus without even considering any echo stat. It should be clear now that dmg bonuses for havoc rover will get diminishing returns quickly so we need to balance with atk% and crits.
@lacqs91294 ай бұрын
And here I thought chibidoki started to play wuwa.. Same cuteness though :D
@ultimate14503 ай бұрын
the math queen is making wuwa guides
@DragonBIueX4 ай бұрын
Knowing my luck on substat rolls I'm gonna need that 10% boost
@mariomarroquin84414 ай бұрын
smoller mygi
@OnlySinusodial4 ай бұрын
Feeding the algore gods for your amazing work! 44111 HERE WE COME!
@yobruh60294 ай бұрын
What main stats were you using for the comparison?
@Maygi4 ай бұрын
43311: Crit, ele dmg, ele dmg, atk%, atk% 44111: Crit, crit dmg, atk% x3
@ainzer29034 ай бұрын
Yeah having two overlord echo with same sonata effect are rarely happen without breaking the sonata set effect (except crownless + dreamless or duo memphises) unless if one of them are phantom
@ffxfgxsfxxxg24194 ай бұрын
I was confused because certain people who had no opinion or spreadsheets were yapping about 4-4-1-1-1 being better with no actual proof
@kaique9508Ай бұрын
Hi there, might be late to the party but where does crit go in all of these, afaik crit dmg = elem dmg, damage wise they both get added as "bonus" right ? So what happens when chars such as Yinlin who can easily get 90% to 100% crit chance with signature weap while rocking 2 4costs of crit dmg and reaching absurds amount of crit dmg ... like 300%+ ?
@Hongi04 ай бұрын
Thanks for this, Maygi! "Increased Damage" and "Increase Damage Dealt" is part of DMG Bonus? For example, Jiyan's weapon and Encore's Angry Cosmos' respectively.
@Maygi4 ай бұрын
Yep! They're additive with all the other damage bonuses.
@TheDarkbogiTV4 ай бұрын
Hey, nice video but could you make a more detailed explanation of the damage formular, the relative gain you showed doesn't make any sense to me. Are you calculating the damage numbers and then drive the %damage gains out of it? The way you showed it at 1:07 doesn't make any sense to me
@framaaw4 ай бұрын
Let's say we have 1000 base damage with 0% DMG buff With a 10,1% DMG buff it becomes 1000 * (1+0.101) = 1101 damage With 30% more DMG buff from a 3-cost echo main stat, it becomes 1000 * (1+0.101+0.3) = 1401 damage 1101/1000 = 1.101 So the 10,1% damage buff was a 10,1% damage increase 1401/1101= 1.272... So the 30% fusion DMG buff was actually a damage increase around 27,2% Because we already had another DMG buff, this is diminishing returns
@TheDarkbogiTV4 ай бұрын
@@framaawah okay, she was talking abkut diminishing returns there than it makes more sense. But i am still wuestioning the damage formular she showed, wuthering waves gg calculates the atk prior to the skill damage which would affect the actual outcome.
@edwinnyeow27084 ай бұрын
Just curious for the echo build calculations shouldnt we try to compare the optimal substat rolls for them? E.g. 44111 - more focus on none crit rolls 43311 - more focus on crit rolls. Compare how much of an impact the 2x elemental bonus will have
@ainzer29034 ай бұрын
Looking right Main stats with right sonata sets is already stressful enough, now looking optimal substat? Good luck buddy. If the tuning materials are not very limited in quantity I might also looking optimal substats
@RansaMPratyaya4 ай бұрын
Thank you for the video! I main Chixia so I'm really glad you did the calculations with a fusion character. I plan to build a 43311 set on her but I'm glad to know that my 44111 set on her isn't *that* much worse ❤
@XalronsGacha4 ай бұрын
This video is misleading. It uses Encore as a hypothetical example, but is invalid because you cannot run 44111 on fusion set.
@RansaMPratyaya4 ай бұрын
@gabrielmoreno6720 That's a good point! The gap is probably widened by the loss of the 30% fusion damage bonus from the 5pc fusion set.
@tempest-21244 ай бұрын
@@XalronsGacha to be fair, she did mention that even though there are no 44111 fusion sets that can run a 5-set, he still chose encore just because she already has the calcs for her which would prove the point
@Nezxmi4 ай бұрын
@@tempest-2124 Encore has more dmg % bonuses than other characters, so every other character on 44111 will be worse than this idealistic 44111 Encore. At BEST you’re losing 10%, on characters who value dmg % bonuses more than Encore the loss will be larger. Not to mention that 44111 makes you fish for 3 substats, as you will really desire a relevant dmg % bonus, while 43311 has you desiring only c rate and c dmg.
@neppity58874 ай бұрын
@@NezxmiEncore only has ~20-30% more base fusion damage over other characters (ignoring 5star weapons you might have), so what's the math on it if we assume base 40% or 70% ele damage and no substats; Going from 1.4 to 2 with 60% ele set gives you ~1.43 times more damage Going from 1.7 to 2.3 with 60% ele set gives you ~1.35 times more damage At worst it's about 6% more damage for characters without increased damage talents. After you account for the stats Encore has less of (crit damage, crit rate, etc) we're talking about a total difference of about 4% or less, and this is before counting endgame substats which brings the difference down even lower as this video showcases. So instead of the 10% earlygame and 3.5% late game example showcased for Encore, you'd get ~14% earlygame and ~5% lategame for a unit like Calcharo. Not really that big of a difference considering the fact it doesn't account for 5star weapons, character dupes or eventual powercreep.
@Kyugorn4 ай бұрын
Considering the RNG of the main stats, nevermind substats, this right here will be a giant factor for sure during farming. Quicker rating: Grade "S" for "Snappy and Simple". Edit: It turns out you, when passing databank level 8, you go from capacity 10 to capacity 12
@ElPsiCongroo4 ай бұрын
Great content! Since 4- and 1-cost Echoes are easier to farm vs 3-costs, easier to get the right main stats for, and thus easier to get better substats, could you do a sensitivity analysis of how much stronger 44111 gets with +1/2/3/etc more good substats vs 43311?
@Maygi4 ай бұрын
Glad you like the content !! To test the specific side cases, I'd recommend getting yourself familiar with how my calc is setup so you can simulate that and more in the future :3 but to answer your question, generally in an endgame build, each individual stat roll contributes roughly 2-3% total damage, so as little as 3-4 substat lines can make the difference between 44111 vs 43311 with the calculation parameters in this video in mind !
@rrron4 ай бұрын
The crux is that only 3 cost echos have elemental dmg as their main stat and ele is always a big number. I have even considered 33330 but 4 cost echo transformations are so good
@hocaritk4 ай бұрын
Did you even watch the video? The whole reason 43311 is not as good as people believe it to be is that elemental damage shares the same bucket as other damage modifiers.
@rrron4 ай бұрын
@@hocaritk Elemental dmg % is applied to nearly every dmg source (basic, heavy, skill, res lib) for encore what are u talking about?
@seink91634 ай бұрын
In the end use whatever you have ;p
@ixirion4 ай бұрын
thank you great video. Since you didnt actually gave a conclusion or recomendation I can summarize it as follows: - its 20 times easier/feelmathing here/ to get good substats on 1 cost echo cos you have a load of theese. - its 10 times easier to get good stats on 4 cost echo. one reason is guarnteed 100% drop for 15 drops + 50% pity system for 4 star + much lower main stat variance - the supports dmg is 30-40% of the dmg so even 5 % difference in dmg is not significant its only 2% team dmg. - being abble to stack 2 crit is huge cos many support weapons will not have crit stat weapon but ER buff ones. Maybe I am wrong here in the case with Yinlin. her rectifier is absurd. - 1 cost echo add more hp... - HUGE!! - moonlit set will fit all sub/supports no matter their element in short in my experience its better to focus on 1 cost echo at start and be picky about that. I got 2 ER 3 costs for Verina/Bizhi and they are level 15. everything else is at level 10 and it looks like it can stay that way forever XDD I think future meta will be supports on 4/4/1/1/1 and main dps on 4/3/3/1/1
@SyvexDilecta4 ай бұрын
the gap widens towards endgame cause the more you level up your skills, the higher your atk multipliers and therfor the 60% ele bonus have more effect. also since crit rate is always a gain over crit dmg, as long as you don't overcap, you lose even more on 44111 towards endgame, cause with 2x crit rate in your 4s, you are likely to overcap in endgame and are forced to put one to crit dmg. neglecting all equal constants and sub stats it looks something like this: 50% atk efficiency on average 43311: (0.5 * 1.36 * 1.6 * (1 + (0.22 * 1.5)) = 1.447 44111: (0.5 * 1.54 * (1 + (0.22 * 1.94)) = 1.099 80% atk efficiency on average 43311: (0.8 * 1.36 * 1.6 * (1 + (0.22 * 1.5)) = 2.315 44111: (0.8 * 1.54 * (1 + (0.22 * 1.94)) = 1.758 you see the gain on 43311 is about 62.5% and on 44111 it's only 60%, while being far weaker in both cases in general.
@hey_miss_false4 ай бұрын
I love the uwu energy. Thanks for the explaination
@kimannepark47094 ай бұрын
It's nice to see the best theorycrafter in any gacha game is back, this time in WuWa.
@trgr1234 ай бұрын
43311 is overall better but 44111 is the more effecient to build early especially if you dont have enough time to grind and resource is scarce. I will transition to 43311 once I build enough team for endgame and higher union lvl.
@xsimplyjon4 ай бұрын
some one that brings spreadsheets to the tables instead of feels kawasa sent me here
@dankhorizon4 ай бұрын
They told me the spreadsheet fairy wasn't real
@GrantDavidPerformer4 ай бұрын
Maygi are you able to make any sense of Tenten's graphs. His calculations seem to starkly contrast your own.
@somahalder12643 ай бұрын
Dumb question but...How about 3-3-3-3 set with two different 2 piece sets such as Void thunder 2 piece and Lingering tune 2 piece and all 3 cost echoes have elemental damage so total elememtal damage over 120% how would that work ?!
@Maygi3 ай бұрын
That would dilute the modifier so much to the point where even running something like 33111 would be better.. at which case, you should just go 43311 instead !
@Ophanim10003 ай бұрын
Thank you
@dlwlrma934 ай бұрын
Long time no see maygii, since tof
@nabil_7424 ай бұрын
I think, if character built in with their own element damage multiplier it would be best to equip 4411, maybe in the future
@sciencethygod4 ай бұрын
What 4s are you using in the double example? Cause I feel double crit damage with a crit weapon and decent substat rolls could be even closer and in some cases more than 43311. Would like to see set tests, currently testing out 2 Aero + 2 Lingering Tunes on both jianxin and Jiyan as well as full Aero (really hate that the full set is on intro) and full Lingering Tunes, but I suck figuring how to record the data and present it.
@ShepardCommander4 ай бұрын
In general, the value of crit is a static CDxCR/100 compared to dmg%. Meaning each point of dmg% = each point of Crit damage assuming your crit rate is 100% or twice as much assuming your Crit rate is 50%. i would really doubt there would be a single scenario where 4-4-1-1-1 would be better than 4-3-3-1-1 assuming the exact same substats. I would say 4-4-1-1-1 is much easier to farm.
@found5594 ай бұрын
i was just wondering if I should I should try out a 4 4 1 1 1 set up. Thanks for the vid it was very well made and succinct
@zemelton4 ай бұрын
Great video but i was wondering where does crit damage slot into the damage formula? Is it also a damage bonus or is it something else?
@Maygi4 ай бұрын
Crits are essentially their own damage multiplier, separate from everything else, and work exactly as you would expect: if you have 200% crit damage, and you crit, the crit does 2x damage what it would've done if it didn't, regardless of what other multipliers are in play~
@junfusionseven94314 ай бұрын
Nice video and well explained 43311 will be better in the end
@bounds.astroe4 ай бұрын
if not using 44111 how you get both 50%+ cr and 200%+ cdmg?
@zell89574 ай бұрын
You can get 50%~60% crit rate through 4 cost crit rate main stat and 5 crit rate substats. The problem comes when getting crit rate and crit dmg together in one echo, it's kinda rare.
@bounds.astroe4 ай бұрын
So it is exactly like genshin.. I can see I wouldn't get my ideal artifact for 2 years
@unplayyy4 ай бұрын
so uh.. thoughts on 4431 2pc2pc?
@mugumugi9114 ай бұрын
Really bad
@SoupTurtle164 ай бұрын
how do i get unbanned in your discord, I checked off a option that says I get banned if I check it and thought it was a joke and now I cant get access :( and I think your really underrated and I would like to see more of your content.
@Maygi4 ай бұрын
Oh, yeah that one is definitely serious haha ~ what's your Discord ID? I'm glad you like the content though :3
@ShepardCommander4 ай бұрын
Can you actually explain how you got encore's numbers? Im getting a 20% gap between 4-4-1-1-1 vs 4-3-3-1-1-1 assuming 5 average CR 5 average CD on personal damage (universally before applying to any character). AH I think I get it, the normal attack damage bonus dilute the value of dmg% considering basic attacks are a large part of Encore's kit, so in her rotation since all your values assume 5 x ~10% normal damage thats a 110% dmg bonus to her normals.
@Maygi4 ай бұрын
Yep, most DPS have their damage spread saturated in one damage type, so it's not an Encore-exclusive thing~ Jiyan is mostly Heavy, Lingyang is mostly Basic, Yinlin is Skill, etc~ there are some with a more even spread, such as Havoc MC, but the majority have over 40% in one type!
@ShepardCommander4 ай бұрын
@@Maygi Im still on the 4-3-3-1-1 camp since even in the least "most ideal substats" ideal scenario like you presented, it still ended up being better than 4-4-1-1-1 Im gonna do the math assuming you get 14 ideal substats out of the total 25 rolls at average roll value and then get back to you.
@Maygi4 ай бұрын
@@ShepardCommander Yep, 43311 is overall the better build after all ! The point of the video was just to show how close the builds were, as some people have said things that made one build seem playable over the other, but that's far from true ~
@ShepardCommander4 ай бұрын
@@Maygi Im confused on how to input atk% in your sheet. Edit: nevermind figured it out.
@ShepardCommander4 ай бұрын
@@Maygi so using average rolls in an average spread at level 70 with level 4 skills for 4cr/3cd/4atk/3na%: Found a 9.86% difference between 4-3-3-1-1 and 4-4-1-1-1 I'd say in average it's 10% and it's significant enough for those who aren't min-maxing stats. HOWEVER the better substats make a much larger difference, going from 10.5% better for 4-4-1-1-1 just from 5 CR/CD/Atk%/Na% (20/25) when compared to an average 4-3-3-1-1 (14/25) build. (4-3-3-1-1 as 20/25 still gave me an improvement of 10.8% over 4-4-1-1-1)
@currentlyvibing99164 ай бұрын
I just decided to do 43311 on my calcharo and will probably keep the 43111 on my yinlin until I can get get a better 4 cost for her (which shouldn’t be hard but yeah)
@Jolerty7274 ай бұрын
i wondering, since you are using encore on this example, does 5-set fusion bonuses were considered in comparison for 44111? or i missed something? because as for now you can't really get it for her. so what does of these were used in calculations? 1) both had fusion 5-set 2) 433 had 5-set, 411 had 2 fusion + 2 phys 3) both had 2 fusion + 2 phys 4) both had no set bonuses
@Maygi4 ай бұрын
As noted in the video, it uses a theoretical 5-piece even though currently a second Overlord class Echo does not exist for Fusion~ it's more to show a point with how the numbers check out between the mainstats on the set, and we'll get another Molten Rift Overlord eventually ~
@Jolerty7274 ай бұрын
@@Maygi huge thanks for reply, still idk how did i missed that mention in the video tought lol
@PamellaCardoso-pp5tr4 ай бұрын
@@MaygiSo basically on Calcharo/Hover havoc the only difference on 44111 to 43311 is around 3-10% damage increase.
@halflight88114 ай бұрын
I dont play WUWA but the mechanics sure are interesting
@enzorocha29774 ай бұрын
This just warms my heart, so allow me to gush...MAYGI!! The Math Fairy is now doing WuWa calcs, and I'm here for all of it
@beasthaven15714 ай бұрын
Is Chixia really that bad I have fun with her but also got Yinlin. Yooo is that a real lisp!? its not fake!? I’m sorry I got distracted that is soooooo cuteee! Subscribing! Omg please do more withering wave content 🥹when you didn’t know what you been missing out on
@RansaMPratyaya4 ай бұрын
I was able to clear hologram difficulty 3 hologram bosses with Chixia when she was just on a 4-star 43311 echo set. And when I got her on a 5-star 44111 set I was able to clear difficulty 4 hologram Mourning Aix and Feilian Beringal. (Need better stats for the other two) I was also able to full clear the 4th floors of experimental zone in ToA by brute forcing them with Chixia and H.Rover.
@jamesmuhuhu79873 ай бұрын
Finally...math that is mathing
@Dakotaaj124 ай бұрын
I Knew you would cover this. 🔥
@DailyHSR4 ай бұрын
I completed 2 characters with 43311 double crit substats in every piece as f2p and it was painful. Not worth the time
@wingszerodrive4 ай бұрын
Watching chibi maybe makes me miss her in TOF so what I understand for dark guild wars eresh users can 44111 to victory and pog I see I see
@NVREQUIEM4 ай бұрын
SHE STAYS COOKING😭
@kirkalmeida4 ай бұрын
The magical math fairy strikes again.
@austin-o4 ай бұрын
Hi Maygi thanks for your video and information. Could you calculate a 4431 build please ? I am curious to see if this build is viable
@randomhubbard37924 ай бұрын
Why do I keep reading your name as Miyagi. Subbed
@verymental69994 ай бұрын
Maygi ❤ How invested do you think you’ll be in WuWa?
@solsensei69394 ай бұрын
how about the 3 elements you've shown, with 5pc sonata effect would they close the gap on 10%~ dmg margin? so in other words for these 3 elements is it optimal to go 44111?
@ExcaIan4 ай бұрын
feelscrafting oof burn. tenten wanted mathematical proof, he should probably check out your calculator
@Albe.dododo4 ай бұрын
Girl she cherry picked her numbers to come to the conclusion. It was pretty obvious. 60% elemental dmg cannot be replaced by other sub stats and while she put “equivalent” Substats in the 44111 to match the 43311 the 43311 has more lines to boost other things which obviously 44111 doesn’t because it needs to first match the 60% elemental bonus dmg.
@kiriezaku4 ай бұрын
Thankss for ur efforts
@droneogaming98294 ай бұрын
Is 44111 looking better with yinlin's weapon giving 36 crit?
@iwillrock7774 ай бұрын
How much critrate as f2p minimum I should get ???
@lastecho12944 ай бұрын
magical math fairy to the rescue
@eliotanderson65544 ай бұрын
I know most of us dont play tof now 😂 But When is tof reboot coming
@Not_Chen4 ай бұрын
So that's what 44111 means 😂 I'm new n wtf is that code do?