Simulating a Chainsaw (Attempt 1) - Engine Simulator Devlog 5

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AngeTheGreat

AngeTheGreat

Күн бұрын

Пікірлер: 583
@AngeTheGreat
@AngeTheGreat 10 ай бұрын
EDIT - To those suggesting extremely simplistic "fixes" to this simulation: I appreciate the advice but the simulation isn't as simple as you're making it out to be. Trust me, the first thing I tried is "randomizing" the combustion events. It really doesn't work. I was going to include a clip demonstrating this but I cut it due to time limitations. The probabilistic model that I'm using IS random already. The periodic firing is due to other resonances in the engine and periodic variations in AFR and exhaust gas dilution. This oscillation is very complex and not trivial to adjust manually as it's an emergent physical phenomenon and not directly controlled by RNG. Throwing more RNG at the problem does not fix it in the way that you'd expect. I do have functioning ears and as I stated in the video, the end result is not a perfect recreation of the reference. My goal is to get videos out to you guys consistently which means that every video will show this project in an incomplete state. Some have suggested that this more recent work is somehow "worse" than the original Engine Simulator. I suggest rewatching those videos and realistically assessing how "true to life" those sounds actually are. Single cylinder engines are also significantly more challenging to generate convincing audio for. If I were to reimplement the same simulation in this video using the significantly less sophisticated fluid simulation from ES2D, I think you'd change your mind pretty quickly about how much better that software supposedly was. ORIGINAL COMMENT: I would have wanted to get the idle sounding closer to the real thing but the combustion model just isn't advanced enough yet to deal with the complex behavior of 2-strokes at idle. This definitely isn't the end of the chainsaw simulation journey though and I'll revisit this soon. Hope you guys enjoyed the video anyway and I'll see you all next time!
@RachidGot-md1th
@RachidGot-md1th 10 ай бұрын
Make a engine simulator for mobile
@frodo4087
@frodo4087 10 ай бұрын
@@RachidGot-md1th good luck having a good enough phone
@heavygaming6596
@heavygaming6596 10 ай бұрын
​@@RachidGot-md1thLow IQ comment
@AX67488
@AX67488 10 ай бұрын
Will there be engine simulator for macos or other devices?
@m1sst4k37
@m1sst4k37 10 ай бұрын
will we ever see tachometer in your es3d videos
@feschber
@feschber 10 ай бұрын
I always think "Wow this sounds near perfect" and then Ange comes along with the "now this does not sound quite right", proceeding to make it even better.
@youngbloodbear9662
@youngbloodbear9662 10 ай бұрын
Honestly imo it got much farther away at the end compared to that moment
@kezif
@kezif 10 ай бұрын
You don't need to make game realistic to make it good. Quite opposite is true, highly stylized are often threated as timeless and realistic one out of the loop in 2 years
@roadsidegarage69
@roadsidegarage69 10 ай бұрын
@@kezif bot ass response this is a simulator not a game you dummy
@josephclemmons5234
@josephclemmons5234 10 ай бұрын
​@@kezifinteresting theory but this isnt a game
@Thetankracer
@Thetankracer 5 ай бұрын
​@kezif My guy, this is a simulation. Being as realistic as possible is its entire point in life
@user-ib1bz4bh3g
@user-ib1bz4bh3g 10 ай бұрын
This sounds really good. I think that in idle there are also vibrations of the entire chainsaw and its components that contribute to the overall sound. So tuning and improving the fluid sim might not be enough to achieve the perfect idle sound.
@morgan0
@morgan0 10 ай бұрын
yea adding something that simulated physical resonances of the body of the chainsaw and motor would probably help
@WarttHog
@WarttHog 10 ай бұрын
Exactly. At idle they take and spit and pop like they're falling apart. TBH an idling chainsaw scares me more than a full throttle one haha! No idea how you'd simulate that though without the model becoming ridiculously complicated. To make matters worse, I bet the pops of the ignitions following a misfire are shooting vortices out of the exhaust that are reverberating off of the environment. Not an easy problem but I admire your courage to attempt this thing!
@user2C47
@user2C47 10 ай бұрын
​@@WarttHogEnvironmental reverb is not something the engine sim needs to handle. That's the game engine's job.
@matejlieskovsky9625
@matejlieskovsky9625 10 ай бұрын
​@@user2C47yeah, but good luck having the game engine handle air vortices.
@WarttHog
@WarttHog 10 ай бұрын
@@user2C47 I was talking about something more violent than just a reverb effect on the waveform. I was talking about the impacts of vortices making stuff rattle. But that's probably dumb because: 1. You're right that it's certainly beyond the ICE part of the submission. 2. I'm probably sensationalising and that's probably not how reality actually works. 3. I actually don't know what I'm talking about and don't quite understand why people upvoted me, lol.
@PlasticCogLiquid
@PlasticCogLiquid 10 ай бұрын
I feel like all your work is going to change video games forever when sound simulation starts getting procedural. Do guitar strings next :D
@gwentarinokripperinolkjdsf683
@gwentarinokripperinolkjdsf683 10 ай бұрын
Aren't guitar strings a well researched and solved problem
@hunterlang578
@hunterlang578 10 ай бұрын
@@gwentarinokripperinolkjdsf683 Yeah, stringed instruments in general have been very well understood for hundreds of years
@zekeaffy9647
@zekeaffy9647 10 ай бұрын
There are still some engine types havent simulated sound wise, like jet engines and turbo fan engines. It would be cool to have a Rolls Royce trent 800 900 to roar and it is simulated.
@PlasticCogLiquid
@PlasticCogLiquid 10 ай бұрын
@@gwentarinokripperinolkjdsf683 Still have yet to play any kind of synth that does guitar strings accurately, so I'd say no.
@Alex_1652
@Alex_1652 10 ай бұрын
Strings dosnt really relate to fluid simulations, its completely different subject.
@rocketplane
@rocketplane 10 ай бұрын
Sounding good! With model airplane two-strokes, we call the misfiring at low speed "four-stroking" because it basically starts to sound like a four-stroke engine, firing on every other stroke as the AFR gets into the right window. I also think part of your problem is that your simulated muffler isn't muffling very well because of the ideal nature of the quasi-1D simulation. You could probably get some milage out of a "minor loss" model, which adds some pressure drop for things like sudden corners or pipe elbows. Don't let the name "minor loss" fool you, for a very short runner like that box muffler, the minor losses can easily outweigh the major (wall friction) losses. An easy way to test the corner dump case would be to arbitrarily inflate the friction factor in a very short length of pipe that expands from the initial cross section to the final one.
@Alfred-Neuman
@Alfred-Neuman 10 ай бұрын
Yeah, this should be pretty easy to do. Just one or two more functions with a few variables mixed with some operations, nothing too complicated... :P
@roderik1990
@roderik1990 10 ай бұрын
Also wondering if maybe some of the transfer matrix methods might be applicable here for modeling that muffler.
@MetroidChild
@MetroidChild 10 ай бұрын
A major PITA with carburetors is the fact fuel doesn't like to get aerosolized when gas speeds are low (such as when idling), this means that fuel droplets will unpredictably pool up on surfaces before evaporating, leading to a more unstable AF ratio, which also contributes to the unstable idling. These problems tend to go away at higher RPMs due to higher gas speeds and from heat soak during load which helps to evaporate the fuel. Aim for a 0.8-0.9 lambda!
@TestECull
@TestECull 10 ай бұрын
Yep. For most 2-cycle engines it sounds like tehy're just straight up not firing on occasion. Where they get that 'ring a ding'. My K&B 61 is a very VERY strong example of this(and I have video of it on my channel!).
@Donn29
@Donn29 10 ай бұрын
Wall wetting when the walls are the crank case must have a lot of inertia/delay/whatever between big changes in airflow.
@233kosta
@233kosta 9 ай бұрын
... And now we're in surface tension territory 😂 This stuff is a pain when I'm dealing with just regular water, and there are quite a few well-documented models for that stuff. Fuel/oil mix is probably going to require a bunch of backyard lab measurements just to get started! Way I see it, it's not happening. Not on this scale, not in this sim. That's the sort of thing you'd pre-compute a table for (or some coefficients for a polynomial) before running the real time sim, and hope it's close enough for most conditions.
@233kosta
@233kosta 9 ай бұрын
​@@TestECullYeh, they pretty much aren't. The pops are the firing events, the rest is just free spin. There's not enough fuel there to light the charge at all.
@233kosta
@233kosta 9 ай бұрын
​@@Donn29With the carb tuned for steady state under power, this stuff would have a minor effect. Mostly it would enrich the mixture after the engine has already spun up, which would be handy for keeping it a little cooler.
@ConeDodger240
@ConeDodger240 10 ай бұрын
This is certainly the most I have ever understood about how 2 stroke engines work. This is also the most I've ever understood about how 2 stroke engines never want to work.
@teknikal_domain
@teknikal_domain 10 ай бұрын
2-stroke engines are the helicopters of engines. We have this thing that's stupidly complex and needs everything to go just right... And flipped it so instead of trying to correct itself when something is unbalanced it just turns inside out and explodes Engines themselves are already kinda precision machines, and 2-stroke engines kinda openly mock that
@Stork2204
@Stork2204 10 ай бұрын
Great job with two-strokes, you never disappoint. Super excited for carburators in the future
@ole3620
@ole3620 10 ай бұрын
honestly, this sounds better than every other game developers made their chainsaw.
@crottemole
@crottemole 10 ай бұрын
The idle from the simulation is actually very similar to how an old single 250cc snowmobile would sound for a few seconds after returning to idle from a rev!
@selachian
@selachian 10 ай бұрын
Not as insanely true-to-life accurate as some of your car simulations, but still very impressive and nothing I could even dream of being able to do.
@AngeTheGreat
@AngeTheGreat 10 ай бұрын
You can get away with a lot more shenanigans with car engines since there are more cylinders and more places to "hide" so-to-speak. 1 cylinder engines and especially 2-stroke engines are very unforgiving which is why I'm focusing on them right now to refine the simulation as much as possible
@ZerpsT
@ZerpsT 10 ай бұрын
Always insane what you're able to achieve by yourself
@monad_tcp
@monad_tcp 10 ай бұрын
its amazing what you can do when you only use math as a "library" and actually program everything yourself from the ground up
@steeliewheelies
@steeliewheelies 10 ай бұрын
Carburetor simulator would be very valuable to a lot of people, me included
@ncopp4358
@ncopp4358 10 ай бұрын
Do people really struggle this much with carbs? I picked up how to dial one fairly quickly once you've figured out what everything does.
@steeliewheelies
@steeliewheelies 10 ай бұрын
@@ncopp4358 who said anything about struggle? That’s exactly what a simulator would be useful for though, visualizing the concepts and understanding how each part works together. Me personally I would just have a lot of fun designing and simulating carburetors in general. Combined with engine simulator it would make jet calculation a breeze, that’s for sure
@MichaelSmith-on1ig
@MichaelSmith-on1ig 10 ай бұрын
Sounds almost perfect! I'd say it still has a "plastic quality" to it, like it's modelled from plastic. You might want to introduce some rattling and grinding from the saw blade and other mechanical components. Also you should emphasize the characteristic tinny sound of the two stroke engine. With a convolution reverb I'd think.
@erkinalp
@erkinalp 10 ай бұрын
plastic engines exist irl
@jamiesamyn3988
@jamiesamyn3988 8 ай бұрын
@@erkinalp yea.... hyundais
@yoloboogie3674
@yoloboogie3674 5 ай бұрын
@@jamiesamyn3988RACIST
@flameendcyborgguy883
@flameendcyborgguy883 10 ай бұрын
To be honest the fact that BeamNG supports you and your project is both surprising and predictable. I mean, this is something right up their alley, and fitting it into the game would be very much apropos.
@Map71Vette
@Map71Vette 10 ай бұрын
I think this is almost kind of like the uncanny valley, just in sound form instead of visual. It's definitely very recognizable as a 2 stroke engine, but hard to put your finger on exactly what if off about it. Generically speaking I guess you'd just call it "synthetic" sounding, which is exactly what it is, but it's hard to express exactly what that means. Regardless this is super cool and I've enjoyed following along and am eager to see where it ends up. I can't imagine the amount of time is has taken to get here for just a pet project, kudos!
@Beatsbasteln
@Beatsbasteln 10 ай бұрын
You officially revolutionized the saw oscillator!
@stratos2
@stratos2 10 ай бұрын
Very nice! For two strokes it's also important to note that many of them wouldn't, or would only barely run without well tuned resonator exhaust. It actually uses the exhaust wave bouncing off the end of the exhaust, then back again off the cylinder to draw a vacuum right as the exhaust port opens, drawing the burnt combustion products out of the cylinder.
@2Stroke250
@2Stroke250 9 ай бұрын
that is literally the exact opposite of that expansion chambers do, look it up. also almost literally any 2 stroke will run without one, and most of modern 2 strokes have Schnurle transfer port design where the transfers point towards the intake side to direct fuel away from the exhaust to reduce negative impacts of not having a expansion chamber.
@Majima_Nowhere
@Majima_Nowhere 10 ай бұрын
Your videos always start with "eh it sounds too perfect, don't know how he could improve it though" and end with "are you sure this isn't just a real sound sample?"
@peatral
@peatral 10 ай бұрын
I have absolutely zero knowledge about engines and anything related to it, but I still keep finding myself fascinated by this project.
@fillman86
@fillman86 10 ай бұрын
wow what phenomenal work you've done!! the sound's realism seems to have taken a huge leap up again!! it's also presented in a way that a layman like myself can comprehend!! Loved every second! I'll definitely be wish listing this
@herrherher2502
@herrherher2502 10 ай бұрын
Are we gonna see a few beam mods with his Sounds
@TlalocTemporal
@TlalocTemporal 10 ай бұрын
​@@herrherher2502-- I think BeamNG stock vehicles are going to implement this at some point.
@fillman86
@fillman86 10 ай бұрын
@@herrherher2502 not yet, I hear he's planning to possibly make a beamng exporter though as for beamng implementing this, I doubt it'll be to this level, but they have talked about making engine simulation in beamng a lot more realistic
@nerd_nato564
@nerd_nato564 10 ай бұрын
​@@fillman86Considering how Beamng are actually supporting him now, I wouldn't be surprised to see it, even if it only runs when you modify part of the engine and records the sound.
@fillman86
@fillman86 10 ай бұрын
@@nerd_nato564 lol I don't think beamng will ever run it, because their game's performance already sucks, and this would not help that
@joe328i
@joe328i 10 ай бұрын
Wow, this is really impressive. Sure, the idle is a little off but the rest is pretty much on point. Qhat got me the most was the reoccurring of combustion when the AFR gets into the right window after the engine revs down. Keep up the great work!
@demariultraastra864
@demariultraastra864 10 ай бұрын
This would have been inconceivable a few years ago even if it was just this one engine, let alone being able to make literally any engine within a few hours! Every time you upload it completely blows me away!
@dittilio
@dittilio 10 ай бұрын
What I find most remarkable is how it could be moderately straightforward to reverse this and turn it into an engine diagnostics and tuning tool. Dial in the parameters of the engine in question, hook up to an OBD or other ECU style feedback, and see an immediate before and after effect of tuning something on the engine without having to actually do it. Simulation of a repair/upgrade to prioritise parts and fixes.
@VoxelMusic
@VoxelMusic 10 ай бұрын
Your engines get more and more realistic with every video. Its amazing how optimised you've got the fluid sims. You could make bank selling ultra realistic instrument VST's once this engine simulator is done.
@ricardopieper11
@ricardopieper11 10 ай бұрын
Have you thought about creating an impulse response of the environment the original engine is in? Like guitarists do, instead of buying a big expensive cabinet, someone can just create a impulse response and people can import them into their cabinet simulation software to make their guitar sound like it was played on that cabinet and on that room. Similarly, if you create an IR of that forest, maybe the sound would be modified in such a way that makes it even closer to what it sounds in real life kzbin.info/www/bejne/bWKZeaJnepJqf9E
@samkostka126
@samkostka126 10 ай бұрын
Iirc he already implemented that at some point in one of the more recent videos, can't remember if it was the trumpet series or not.
@lucassamuel6069
@lucassamuel6069 10 ай бұрын
He's been using impulse response since the first videos of engine simulator
@ricardopieper11
@ricardopieper11 10 ай бұрын
Ah I didn't remember, though I had a hunch he already used it at some time....
@thejo6331
@thejo6331 10 ай бұрын
that's pretty damn good!!! far-and-away the best 2-stroke sim I've ever seen. Arguably way harder than just sticking with 4-strokes, but this introduces a lot of the complexity needed to replicate a realistic lumpy idle or other inconsistencies in an engine's sound. amazing work, friend!
@tuopi27
@tuopi27 4 ай бұрын
im so incredibly impressed that this man has such a mastery of fluid physics to accurately *_simulate sound_*
@einglis
@einglis 10 ай бұрын
I can't get my actual chainsaw to run, and then you come along with this masterpiece to compound my ineptitude! Great work :)
@c0mplex564
@c0mplex564 10 ай бұрын
Can’t wait to get my hands on ES3D. I’m gonna have a field day with it.
@cooperthompson4850
@cooperthompson4850 10 ай бұрын
Damn this is so cool. I love small engines
@teamruddy611
@teamruddy611 7 ай бұрын
9:53 The simulation is so perfect that it doesn't capture reality, which is usually full of chaos and disorder, with a few pockets of order and predictability here and there.
@NFBartos
@NFBartos 10 ай бұрын
Ange, you blow my mind every time you release a video. You're an absolute legend. The fact that changing the fueling in your simulation changed it's character so much (towards reality) is a testament to how well you've modeled everything, it's just incredible. Supporting you is the best money I've ever spent.
@kasperwinterhag
@kasperwinterhag 10 ай бұрын
The full throttle cutting sound is really good!
@feschber
@feschber 10 ай бұрын
My expectations are always blown out of proportion! It sounds so realistic!
@jamiesamyn3988
@jamiesamyn3988 8 ай бұрын
as someone in the tree business this makes me too happy to hear be recreated so perfect
@32BitJunkie
@32BitJunkie 10 ай бұрын
The engine sounds like it's saying the word "vroom". That's such a good onomatopoeia
@102ndsmirnov7
@102ndsmirnov7 10 ай бұрын
I like how I came into this video thinking I'd see cool progress on the engine sim and I did. What I didn't expect is that I'd also learn about how a chainsaw functions, awesome video as always!
@Atezian
@Atezian 10 ай бұрын
It sounds really good when letting go of the throttle
@Music7Ada
@Music7Ada 10 ай бұрын
With the simulation actually accounting for different gases, the funny exhaust going to intake could actually make the engine run worse which I think makes it way funnier.
@LuxGamer16
@LuxGamer16 6 ай бұрын
Wow, there goes a lot of math into this. Really mindblowing to see this.
@danielcarroll6303
@danielcarroll6303 10 ай бұрын
Bonkers, truly you have a firm grip on reality and how it works.
@RailsofForney
@RailsofForney Ай бұрын
I forgot just how angry these tiny 2-strokes sound. Nice dude!
@devakadex9588
@devakadex9588 10 ай бұрын
Man im so excited to see engines wirh more cylinders to see how they sound
@PyroNicampt
@PyroNicampt 10 ай бұрын
Probably a good chunk of what's missing is the mechanical sounds from imperfection in construction and play in the components, what's coming through with just the fluid sim though is absolutely stellar!
@Feltare
@Feltare 10 ай бұрын
As a rocket enthusiast, i can only hope that eventually this can simulate rocket engines. That would be a dream come true for this. Amazing work!
@bene5431
@bene5431 10 ай бұрын
Should be doable already
@thomb629
@thomb629 10 ай бұрын
Very interesting at 14:07 when the engine briefly goes into four-stroke mode (only every second revolution ignites). A very familiar sound to anyone running nitromethane RC model engines. Happens when the engine runs too rich. When breaking in an engine, it is run like that intentionally. Cool that the simulation produces this effect. Thanks for another enjoyable video!
@tbonemckone
@tbonemckone Ай бұрын
When tuning a 2 stroke engine, I've read that the 4 stroking (also called burple) should be present at no load and should disappear at light to moderate load. This is the engine transitioning from rich to lean. Would love to hear a 2 stroke snowmobile engine simulated.
@_wyans
@_wyans 10 ай бұрын
Can’t wait to start recording audio samples, it keeps sounding better and better. Great work!
@raptorjesus5488
@raptorjesus5488 10 ай бұрын
I can't wait for you to get the "ring ting ting" of 2 stroke dirt bikes
@everettstormy
@everettstormy 10 ай бұрын
Its awsome to me that your a hands on person. Im facinated by this stuff becuase i work on it constantly and know little about computers. That fact that you are briliant with computers and a working man is commendable.
@tejdz1337
@tejdz1337 10 ай бұрын
thats so fuckin sick that you got the uneven firing of the 2 stroke so accurate
@Oblithian
@Oblithian 10 ай бұрын
The base tone often seems oddly high pitched but the simulation itself is always impressive.
@nabalazska
@nabalazska 10 ай бұрын
Imagine getting a tool that can simulate 2 stroke engine carburetor and exhaust setups. Tuning would be easier after that. Fkin legend
@maxnewdf
@maxnewdf 9 ай бұрын
This is getting so much more awesome by the second
@AnAbsolutelyRandomGuy
@AnAbsolutelyRandomGuy 10 ай бұрын
Wow. Its insane how you do this stuff
@parkourpotato6066
@parkourpotato6066 9 ай бұрын
i've never dabbled in small engines but seeing how a chainsaw works was really cool, the centrifugal clutch makes so much sense
@AmeliaBadeliaForever
@AmeliaBadeliaForever 3 ай бұрын
This video helped drive home some concepts I intuitively understood by listening to engines run and doing maintenance / troubleshooting. Thank you. Currently binge watching your channel from the beginning, just stumbled in here
@ben196shorts
@ben196shorts 9 ай бұрын
so basically, for almost a year now, ive been building a mini bike using a 127cc 2 stroke single cylinder engine. when we first got the engine running, which was its first start in well over 10 years, we forgot about the clutch housing. the engine had a centrifugal clutch, then the clutch blew up and everything went flying, no one was hurt, but that was pretty funny. also i love your simulation, ive had it on my laptop for some time and i love it. keep up the great work!
@triplemoyagames4195
@triplemoyagames4195 10 ай бұрын
I think a crucial aspect being missed in general that contributes to sound, is the vibrations passed through the actual machine. Like the components of the chain saw would also vibrates which affects the noise. It's not just the airflow
@christopherhargreaves1979
@christopherhargreaves1979 10 ай бұрын
Sounds amazing. Adding a centrifugal clutch makes me hope you'll look at snowmobile two strokes and their CVTs.
@jamesmccrory6921
@jamesmccrory6921 10 ай бұрын
Always impressed by your dedication to simulate complex systems! I'm glad you took on the task of a chainsaw, and you obviously already have a lot of experience with them. As an ex workshop technician at STIHL, I wanted to suggest some things that might get you closer to the idling sound; 1. Spacing between exhaust and transfer port This is a critical distance which looks to be a bit too close on your model. Ideally the transfer occurs just before the piston reaches bottom of travel. It is normal to have exhaust gasses in the transfer port, and STIHL engines are actually designed this way to delay fuel/air mix being pushed straight out of the exhaust. 2. Throttle and fuel mix At idle, there is a small opening on the carburettor butterfly that allows air through, I'm sure you measured this gap already. Fuel/air tends to be mixed on the richer side during idle. This is intended to keep good lubrication but also creates higher levels of incomplete combustion. On some models there is a technology called 2-mix which has an additional transfer port for fresh air. The fresh air buffers the fuel mix from exhaust gasses to make for more complete combustion.
@TayG-y9q
@TayG-y9q 10 ай бұрын
My experience with two strokes is that when your holding the throttle steady at a position it still won’t stay at a steady RPM all though that may be a limit with loads and clutches in real life. I think that may be part of the issue. The way the engine reacts to changes in throttle is spot on, the rhythm/timing of misfires is damn near perfect
@erikziak1249
@erikziak1249 10 ай бұрын
Two stroke is more complicated than I thought. But when I hear two stroke, I expect to hear the Trabant or Wartburg cars. Not a chainsaw. Especially the sound of a Trabant accelerating from zero to max speed.
@phillip3330
@phillip3330 10 ай бұрын
I'd be lying if I said I wasn't mildly exited to see BeamNG sponsoring you.... I wonder if they would implement your sound engine in their game.....
@bruno5601
@bruno5601 9 ай бұрын
BEAUTIFUL! Love it. I was thinking that another thing that would probably affect the sound would be some effect the plate. It should act like an antenna, filtering the sound at resonance frequencies and also with some direction.
@MrSaemichlaus
@MrSaemichlaus 10 ай бұрын
Amazing! Engine sound definitely depends on the load, not just because of binding in a chainsaw. If you rev a car at a stoplight it just doesn't sound the same as when you pull away.
@karelpgbr
@karelpgbr 9 ай бұрын
Man I cannot wait for this to be a little more polished and easier to modify, I want to try all kinds of goofy things with engines Love your project Mr Great 10:42, I started to smell hot gas and fresh wood when that sound played
@TheMrTonk
@TheMrTonk 10 ай бұрын
It’ll be pretty neat to see a Husqvarna 395xp be simulated, with it basically having the characteristics (and the weight) of a burbling cinder block.
@BrassRoots64
@BrassRoots64 9 ай бұрын
Amazing video, Ange! I never could've guessed such realistic sounds were possible using only fluid and load simulation. It's amazing how much of the characteristic sounds doesn't just come from clicking, loose fits, etc. and how much of it comes from the combustion process alone. Thanks for posting!
@yunuszenichowski
@yunuszenichowski 10 ай бұрын
I think a lot of the characteristic sound of the chainsaw comes from the whole Geometry. Imagine just extracting the motor from the chainsaw. That would surely sound very different to the whole assembly, and probably much more like your simulation.
@DJKr15py
@DJKr15py 10 ай бұрын
I should've known Angethegreat would look like gigachad. Should've known after Mental Outlaw's face reveal that gigachad programmers also look like that IRL.
@stupid_ahh93
@stupid_ahh93 10 ай бұрын
This man is cooking, and he's doing it perfectly
@bryanribey
@bryanribey 8 ай бұрын
This is awesome. Please please PLEASE make a 600-700cc 3 cylinder 2 stroke engine (found in some early 2000’s yamaha snowmobiles. They seriously sound amazing.
@allanblot-gadbois3347
@allanblot-gadbois3347 9 ай бұрын
i'm still stunned that BeamNG themselves are supporting you directly, not even passing by something else, just immediatly straight to the support.
@sandwich5344
@sandwich5344 10 ай бұрын
this just strikes home how incredibly Canadian you are
@VitriolicThunder
@VitriolicThunder 10 ай бұрын
This channel makes me happy.
@kaloyannikolov6849
@kaloyannikolov6849 10 ай бұрын
Amazing work, Ange! As you said yourself, it may not be perfect, but the off-throttle sounds are ABSOLUTELY spot-on! Very interested to see what the future of the project holds 🤞
@seancollins9745
@seancollins9745 5 ай бұрын
At low speeds and loads 2 strokes suffer a lot of reversion into the cylinders from reflected exhaust, that's what your missing. This is similar to a 4 stroke engine with a lot of love duration and overlap, acts like a vacuum leak
@cmdr_scotty
@cmdr_scotty 8 ай бұрын
excited to see what you come up with for simulating fuel induction (carbureted, and such). I'm really looking forward to the finished version of your engine simulator and to use it to simulate changes on my project car's engine! one thing that would be neat to see (probably WAY down the line of development) is to simulate vacuum ignition advance like what is used on older cars that do not have a computer controlled ignition system.
@RamenPoweredShitFactory
@RamenPoweredShitFactory 10 ай бұрын
Ended up sounding remarkably similar when it was done. Very cool.
@flakey7832
@flakey7832 10 ай бұрын
Noice, can't wait for it to be optimized so I can simulate a 100cc go kart, those things are insane
@a52productions
@a52productions 10 ай бұрын
It's so satisfying hearing the engine get more and more accurate and complex as more features are added. I love this stuff so much!!
@drrrrockzo
@drrrrockzo 10 ай бұрын
Sounds pretty amazing, i think the "missing element" is the jingle jangle from tolerance/backlash/slop in the clutch-chain assembly.
@JoelBarnes0
@JoelBarnes0 10 ай бұрын
This is the first simulation in your series that made me think, "this sounds like someone making 'vroom-vroom' sounds"
@CMDRSweeper
@CMDRSweeper 8 ай бұрын
Well I guess it is just a matter of time until we get to hear the EMD 2 stroke locomotive diesel. As for explaining how a carburetor works in a simple manner, Driving4answers channel had one showcasing the principle using the hallway of an apartment that was really great to understanding the concept at least.
@onefastgmc
@onefastgmc 10 ай бұрын
I could spend hours playing with this... Super cool!
@bradtidball5206
@bradtidball5206 6 ай бұрын
It would be really interesting to see gun sounds simulated in this engine. Simulating the supersonic crack of a bullet or the physics of a suppressor would be neat.
@andreasandersson5972
@andreasandersson5972 9 ай бұрын
Amazing stuff! Think of the carburettor only has 2 hard settings for fuel, low speed and highspeed. That is the reason why it always sounds in-perfect (wich sounds perfect to me). They also have other functions such as full throttle fuel boost to make it response better at full throttle. Good luck and the thing I would look forward the most is the induction sound in na tuned 4cylinder with weber carburettors or ITB injection systems!
@ScarlettStunningSpace
@ScarlettStunningSpace 10 ай бұрын
I love what you've been doing. Slow and steady wins the race
@modus_ponens
@modus_ponens 10 ай бұрын
Got to say this was the most impressive engine simulator sound so far! Hats off
@oskarelmgren
@oskarelmgren 9 ай бұрын
Very nice model with it picking up the the cyclic behavior of the combustion events at low load. Biggest differences to real life are probably a/f ratio fluctuations from the carburetor at idle and part load, as well as the "muffler" in reality not dampening all frequencies by the same amount due to internal construction. These are probably not the highest priority considering that you have the main things to work on first!
@zackshick11
@zackshick11 10 ай бұрын
this is pretty goddamn impressive
@brendinw
@brendinw 10 ай бұрын
I'd love to hear a comparison after running the simulation through a convolution reverb, using an impulse taken from the same location as the real 2-stroke!
@cosmo8743
@cosmo8743 10 ай бұрын
damn bro thats pretty good. it might not be perfect but its damn close
@pindab0ter
@pindab0ter 10 ай бұрын
Always looking forward to the next video!
@Nirossen
@Nirossen 9 ай бұрын
I love seeing your channel evolve
@gerbil7771
@gerbil7771 10 ай бұрын
You are a truly talented programmer, amazing work.
@apikkaprojetki9730
@apikkaprojetki9730 9 ай бұрын
600 and 800 cc snowmobile sounds would be sick
@nitrosake
@nitrosake 10 ай бұрын
The final product is going to be insane! IMO, one of the most impressive pieces of software made in ages. Great job man!
@piratecheese13
@piratecheese13 10 ай бұрын
in an irl chainsaw, you also have a fast spinning small cross section that is interfering with the air
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