clear, calm, and not too serious. good stuff, man. thanks!
@simulation_lab Жыл бұрын
No problem man! Glad you liked it!
@almossawi4 жыл бұрын
Great stuff man.. can u share tut on ur Velcro piece?
@miniamotionschool15724 жыл бұрын
Unlike Others , your lessons is really Full of Practice information and every step you make you under stand why and when to make it , wish you be good and keep on :)
@jasurakhmedov32633 жыл бұрын
I have started 3d modeling course yesterday and getting enjoyed by learning your skills bro, thank u!
@Carolina-mw4po9 ай бұрын
Great tut! Never gets old!
@gs19941004 жыл бұрын
amazing tut as always. Stay awsome!
@ganeshanjothi34723 жыл бұрын
Thank you so much for this tutorials.
@nizumfx29164 жыл бұрын
very helpful .thank you for the tutorial please keep uploading you inspire me.
@simulation_lab4 жыл бұрын
Awesome! I'm glad you liked the tutorial. I'll keep making more :)
@teofilattodeleonzi4 жыл бұрын
awesome like always! thank you Kyle! It would be nice a tutorial where the actors change the type of animation. For example, in this tutorial, some actors, when they come close enough to the wall, may try to jump over the wall to avoid it and others will crash into it :)
@ramdpshah4 жыл бұрын
Very nice tutorial.. thanks master
@simulation_lab4 жыл бұрын
Thanks Ram! I'm glad you liked it!!
4 жыл бұрын
Thanks! love your simulations
@simulation_lab4 жыл бұрын
Thank man!!
@tolebaybaglan43303 жыл бұрын
You are machine my bro!
@vrayguide3 жыл бұрын
Very nice tutorial! Would be great to see how to switch that from biped to mesh,... I get spongy body when I switch to mesh. Is it good idea to keep the biped and add mesh on top?
@xavimourelo4 жыл бұрын
So cool. Thanks!
@simulation_lab4 жыл бұрын
Absolutely man!
@John-mz8rj4 жыл бұрын
Nice one.
@simulation_lab4 жыл бұрын
Thanks! I'm glad you liked it :)
@John-mz8rj4 жыл бұрын
@@simulation_lab Tyflow is quite complex. Your videos and files are very instructve and to the point. Thanks👍
@felipegl50004 жыл бұрын
Very nice! Thanks!
@simulation_lab4 жыл бұрын
You're welcome!
@AlexanderMarks4 жыл бұрын
love these man!
@simulation_lab4 жыл бұрын
Thanks dude!
@ultraozy40852 жыл бұрын
AMAZING teacher ✌✌✌✌✌✌✌
@simulation_lab2 жыл бұрын
Thanks you!!!
@guxiangguse4 жыл бұрын
You did a great job, thank you for the tutorial!
@simulation_lab4 жыл бұрын
You're welcome!!
@funemaxvfx44653 жыл бұрын
sir can you make a tutorial how group works in different flow. how its effects in collision of each group using group node in tyflow. please..
@3dgloveanimations4 жыл бұрын
nice man thanks you
@Drawer14B4 жыл бұрын
Really helpful, Thanks!
@simulation_lab4 жыл бұрын
You're welcome dude!
@VasiliySlyusar4 жыл бұрын
Thanks for tutorial! I have trouble rendering actors with props. The thing is, when you link props to the bones and add skinned mesh to TyActor list, TyFlow thinks that a prop is a bone and doesn't render it. Maybe you can give me a hint ?
@simulation_lab4 жыл бұрын
Yep! Around 17:10 in the video is when I explain this. You have to add a TyProperties modifier to your tyProp, and assign it a group so you can reference it in your flow. Then you can filter it with a property test, or in this case I used a send out operator with a filter enabled. Toward the end of the video I assign different materials to the hats with the same method.
@VasiliySlyusar4 жыл бұрын
@@simulation_lab thanks! that worked for me ;)
@chove934 жыл бұрын
thx !
@SolidMotionVFX4 жыл бұрын
Hi Kyle. Sorry for noob question. I have rigged mixamo character. When use him with TyFlow how do I get the original material back onto the actor? I did not either get a material in my slots..
@mirzaalibaigvfx49153 жыл бұрын
its very good training of Actor PROPS ty crowd and plz tell me one question about ty crowd is how to do texture in tow different characters using in tyActor node if i applying using multisub materials tyflow apply only 1 ID i am also using MatID node on tyflow but cant solve my problem .hope you understand if any body know plz help only texturing issue on multiple character .thanks
@simulation_lab3 жыл бұрын
That's a good question! There's a few different ways to achieve the ability to vary textures on a crowd of actors. It really depends on how your material is set up on your source character. For example, if you have only 1 diffuse map for your entire character, you can make a multi-sub material, and modify each sub to your liking (change clothing color, modify in photoshop, etc,). Then if you have a MatID operator in your flow, you can make it random, and apply the multi-sub material on your tyflow, and it should randomize the actor's materials. Does that make sense?
@gs19941004 жыл бұрын
Hi, i have a question about event_002. Could You tell me why its like this? Why its going out from actor to event 2. Its makes no sense to me. If actor is on then send out (in event 1) shouldn't be working?
@ilya_zinoviev3 жыл бұрын
Спасибо очень интересно!!!
@RaviTomar__4 жыл бұрын
Ur hard work is going to payoff some day mate.. Its a tiring job what u r doing and ur investment shall earn you great results in the future..keep up the good work..
@simulation_lab4 жыл бұрын
Thanks man! I'm just making these tutorials for fun, but I usually find good things happen when I do stuff just for fun anyways. Maybe that's a good philosophy for life :)
@RaviTomar__4 жыл бұрын
Well thats even better :-) Would greatly appreciate if you cud do a sand structure disintegration tutorial mate..