Sino-Soviet War The Red Fleet Strikes Back! || Sea Power Gameplay - New Naval Simulation

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Wolfpack345

Wolfpack345

Күн бұрын

Пікірлер: 175
@jessegd6306
@jessegd6306 6 күн бұрын
Wolfpack: Gets shot at by guided missiles. Wolfpack: Shoots down missiles. Wolfpack: "Let's turn off the things that could search for more missiles and hostiles while we're already in combat and they know where we are anyway." We love our Wolfpack.
@peterfruchtig5334
@peterfruchtig5334 6 күн бұрын
Yeah, I think he likes EMCON a bit too much.
@bigdog91paper
@bigdog91paper 6 күн бұрын
I try to maintain silence as long as possible but once the shit starts flying at least one ship will always have their radars on. I will turn others off but even that is probably pointless.
@coopergoebel9943
@coopergoebel9943 6 күн бұрын
@@bigdog91paperhe uses radar like active sonar in cold waters the difference is a sub can go silent after active and run and torps can’t search like missiles you can throw missiles in a huge area and find something not torps a ship can’t move like a sub simply
@Wolfpack345
@Wolfpack345 6 күн бұрын
I figured they were launching down the bearing of my radar emissions and did not actually have radar contact. They were firing at me more when radars were flipped on 🤷‍♂️
@coopergoebel9943
@coopergoebel9943 6 күн бұрын
@@Wolfpack345 I guess the issue is stores but still at the ranges your at your getting shot at constantly once they know your there I think and that’s just how the ai works due to the seeker heads being able to see such a large area comparatively
@Dimitris_Datseris
@Dimitris_Datseris 6 күн бұрын
I love how you manage to do insane story building like this, I haven’t even watched the video and I already know I’m gonna like it.
@fishua5564
@fishua5564 6 күн бұрын
Yeah, I can't wait to see some campaigns!
@Dimitris_Datseris
@Dimitris_Datseris 6 күн бұрын
@@fishua5564 I would really love to see a mission with Farragut class destroyers
@FinnishJager
@FinnishJager 5 күн бұрын
I have more ideas for Sino-Soviet War scenarios as a part of a mini campaign series. If that's something people want to see, let me know. I will supply if there is demand. I'm also working on one more Aleutian Islands follow up mission. That one is still cooking.
@adamtruong1759
@adamtruong1759 5 күн бұрын
I wonder if there's a way to tie it into the Vietnam War, which timeline-wise is occurring simultaneously w/ this Sino-Soviet war.
@cousinhubert
@cousinhubert 5 күн бұрын
Yes do ! I'm wondering about the limitation of the game regarding the capacity of putting civilian traffic(both sea and air), beaucause i think in reality one of the challenge at the sea is that it can be quiet dense(not counting the vessel of other navy). Implementing a sort of "realistic" traffic would be too heavy for the game engine ?
@johnwanderin3872
@johnwanderin3872 5 күн бұрын
I need to get a new computer and the game so I can create all the scenarios I have in my head
@isaacmcmanus3666
@isaacmcmanus3666 5 күн бұрын
Please, please do!! The sino-soviet war is such a fun alt history!
@FinnishJager
@FinnishJager 5 күн бұрын
@@cousinhubert I love adding civilian traffic. If you've watched Wolf's Cuban Missile Crisis video and the first Sino-Soviet War video, I added a lot of neutral shipping in those missions. Future missions will have civilian ships and aircraft for sure!
@mikefischer8576
@mikefischer8576 6 күн бұрын
Once your found there is no reason to stay at emcom. This prevents you from effectively fighting and defending.
@thornefroemming7796
@thornefroemming7796 6 күн бұрын
Due to the fact the Russian subs had to surface in order to fire their missiles the Harpoon was originally designed as an anti-submarine missile, which makes the name make more sense. When first tested it tended to just fly through the sail and not detonate, so they added the pop-up feature to overcome that. After the Russians developed the technology to fire while submerged the Harpoon became the anti-ship missile we know today.
@totalNERD-eo7wx
@totalNERD-eo7wx 5 күн бұрын
That's cool, I didn't know that. Also, this is the first time I have heard a Conning Tower referred to as a sail.
@jwrockets
@jwrockets 5 күн бұрын
@@totalNERD-eo7wx As a former submariner, we refer to it as either the sail or the fairwater.
@totalNERD-eo7wx
@totalNERD-eo7wx 5 күн бұрын
@@jwrockets Cool!
@Fenris86
@Fenris86 4 күн бұрын
Today I learned...
@imperfectly-balanced8861
@imperfectly-balanced8861 5 күн бұрын
Just a quick but very noteworthy reminder to anyone and everyone here watching this video (+ all other Wolfpack videos) and/or reading this comment: This man does NOT have sponsored ad reads in his videos. There is not many channels nowadays that can claim that either, certainly not many at all that put out near-daily content at such a high level like Wolf.
@Raptor747
@Raptor747 6 күн бұрын
EMCON isn't like silent running; missiles are so much faster and it's way easier to find you on the open ocean than in the depths tracking the sound of your propeller. Your radars are your eyes; once you are detected at all, turning them off is like fighting blind.
@scarletkinkajou1
@scarletkinkajou1 6 күн бұрын
Your intros should be the standard for a game. Developers take note. Wolfpack is the gold standard.
@randomguypi-uf2jc
@randomguypi-uf2jc 5 күн бұрын
Voiced intros for major scenarios done by Wolfpack would be pretty cool ngl
@ShadowGJ
@ShadowGJ 5 күн бұрын
Great scenario LP! FYI, using Zulu time (which is GMT/England centered) is a Western/NATO thing. The Soviets used Moscow time (MSK).
@n0bl3hunt3r
@n0bl3hunt3r 6 күн бұрын
Those sub launches were seriously cool. Also nice to see the AI making a really solid effort to sink the attacking ships
@saltycoffee8106
@saltycoffee8106 6 күн бұрын
My daily dose of naval warfare
@tommeakin1732
@tommeakin1732 5 күн бұрын
One thing I really hope to see in this game is more "personalised" damage models, where you can clearly see how your hit harmed the ship rather than it seemingly being a pretty "oh the ship has been hiiiit" animation that it has now. That adds so much
@2BachShakur
@2BachShakur 4 күн бұрын
Great stuff. Your channel is such a perfect complement to this game because of your talent with narrative, which adds so much depth. With the editor in Sea Power, the sky is the limit as you can recreate almost any scenario in history.
@Luuk-q6o
@Luuk-q6o 6 күн бұрын
Wolfpack, I first started watching you when i saw an ad of the dutch navy. They talked about if submarines in video games are actually accurate to real life, and they used footage of one of your Cold Waters videos! I thought it looked really cool, so i decided to check out your channel, and started watching your Cold Waters series, long after it was uploaded. From there i watched your abdacom series, gates of hell Ostfront, your other WOTS series, and you I-16 series! There are a lot of series and normal videos which i really, really enjoy! But please, PLEASE UPLOAD MORE SCRAMBLE BATTLE OF BRITAIN VIDEOS, BETWEEN PART 1 AND 2 WERE SIX SEA POWER EPISODES DANGIT
@luked7525
@luked7525 6 күн бұрын
A Quick note about the Echo II boats. I do not believe that they are capable of launching all 8 missiles at once, and even if they are, it was certainly not doctrine to do so. The doctrine was to fire a salvo of four, and follow up 12 minutes later with the remaining four.
@randomguypi-uf2jc
@randomguypi-uf2jc 5 күн бұрын
It looked like in-game they may have only launched 4 missiles per sub, not sure though
@DerLoladin
@DerLoladin 6 күн бұрын
These are some interesting radar usage decisions
@thepinkplushie
@thepinkplushie 6 күн бұрын
Shaddocks are relatively capable of attacking ground targets. I think separating your ships to allow engagement with those Shaddocks on the Silkworms was the call. Keeping radars active would have helped as well.
@MrZazzles94
@MrZazzles94 6 күн бұрын
Death by a thousand silkworms
@jakubkopecky9878
@jakubkopecky9878 6 күн бұрын
Great video. FinnishJaeger also did a great job making these missons. In 2022 i have visited Peenemünde and in the port they have Juliet class sub as a museum ship. It is a similar boat as Echo, but it is diesel electric.
@wastelander89
@wastelander89 6 күн бұрын
I love your videos. Ur great at cinematics and story telling while making the naval combat fun to watch. Thanks again for another great video
@cavdrkz24
@cavdrkz24 6 күн бұрын
8:30 so in theory if they launched against you they already know youre there. Wouldn't it make more sense to keep radars on to track incoming? 🤔
@mabinogion7023
@mabinogion7023 6 күн бұрын
Fantastic narrative and great use of the scenario editor. Would love to see PLAN 80s warships and aircraft in the game.
@jdc111887
@jdc111887 5 күн бұрын
Always enjoy your vids especially these sea power ones, awesome job man! Keep em comin’
@MidTennPews
@MidTennPews 3 күн бұрын
The Uboat gameplay was why I originally watched but I think by now that you could commentate a dog taking a poo in the garden and I'd be invested. Always the best content from you sir. Thank you.
@maxs7470
@maxs7470 6 күн бұрын
34:22 I don´t think the ss-n-3s radar is good enough to actualy pick up ground targets (non vessels). Its possible tho that due to its INS and link to the mothership its able to hit gound units when their position is precise enough trough the ships sensors. Thats at least what the publicly available data indicates. Love your videos and storytelling tho! ps: there seems to be a difference between surface launched and submarine launched versions of the shaddock tho.
@VulpeculaJoy
@VulpeculaJoy 5 күн бұрын
Turn Your Freakin Radar On
@CalmBeignets-zd5cj
@CalmBeignets-zd5cj 6 күн бұрын
a great video as always, love how you show off the subs and all the details the game has to offer. more sea power please!
@guyrosinbaum7745
@guyrosinbaum7745 6 күн бұрын
You have 2 subs that are in range of those surface launchers
@deekamikaze
@deekamikaze 6 күн бұрын
I don't recall there being 4K in the other videos but it does look really good. Thank you :)
@kerindamir
@kerindamir 6 күн бұрын
Wolfpack, I love your videos! Thank you for your time.
@Guinness65ify
@Guinness65ify 4 күн бұрын
Great vids sir. Look forward to the next.
@thewise3551
@thewise3551 5 күн бұрын
That was a great video, enjoyed it a lot.
@Fenris86
@Fenris86 4 күн бұрын
That sub launch animation is indeed very cool!
@drexia8973
@drexia8973 6 күн бұрын
Hell yeah! More Wolfpack storytime!
@nohandlenotme
@nohandlenotme 6 күн бұрын
Patience payed off, GREAT JOB!
@theamericangamer2696
@theamericangamer2696 5 күн бұрын
I hope they add a mission browser where you can download and play missions created by other players. I've experimented with the mission editor and I'm ok at best. Soothing odd playing a mission you created so you know what could be where. Love this game and love Wolfpack's story telling. Keep it up
@FinnishJager
@FinnishJager 4 күн бұрын
You can download missions from the Steam workshop. My missions are here: steamcommunity.com/id/FinnJags71/myworkshopfiles/?appid=1286220 Link to the workshop is here: steamcommunity.com/app/1286220/workshop/
@theamericangamer2696
@theamericangamer2696 4 күн бұрын
​@@FinnishJageroh I had no idea the workshop was supported! That's awesome thanks! I'll be sure to check them out
@guilty_mulburry5903
@guilty_mulburry5903 3 күн бұрын
if you mark unknown targets as hostile, I find the firing solution builds quicker than unknown ones. also control left click allows you to "queue" targeting orders.
@GameTimeWithMatt
@GameTimeWithMatt 6 күн бұрын
Awesome video! ( I haven't finished it yet, but I know it'll be a good one)
@Emperorvalse
@Emperorvalse 5 күн бұрын
Great scenario. I agree about the animations however the only "realism" issue would be the Echos crew in the sail while they launch. The toxic fumes from the missiles would kill the crew so they would be buttoned up observing through the periscopes.
@magnusvse8911
@magnusvse8911 6 күн бұрын
love myself a wolfpack vid to eat dinner while watching it. id also like to suggest the user misstion: Operation Bump In The Night
@scribejay
@scribejay 5 күн бұрын
Seems like a huge missed opportunity to not have had Sea Power (Disco Elysium soundtrack) do the music for this.
@CBiscuit317
@CBiscuit317 3 күн бұрын
You can hold down the shift key and engage multiple tracks with the same weapon system. You don’t have to keep selecting the weapon every time you want to target a different track.
@scavoukian
@scavoukian 4 күн бұрын
Dude that was epic!
@arthurcrego8297
@arthurcrego8297 6 күн бұрын
Wow thisemissle subs are really cool loved the video
@Jmac-rg6tq
@Jmac-rg6tq 3 күн бұрын
love your content bro
@douglasmodesto168
@douglasmodesto168 6 күн бұрын
Sea Power upload, let's gooo
@norsia1946
@norsia1946 3 күн бұрын
Once even ONE missile is in the air, EMCON is out the window unless you're being targeting by SEAD. your ships aren't submarines, they don't just disappear if they are quiet enough. Once you hear vampire, all eyes open, all ears on.
@cavdrkz24
@cavdrkz24 5 күн бұрын
Submarines: Absolutely no submarines: Wolfpack: Torpedo away! lmaoooo
@BunkerFox
@BunkerFox 4 күн бұрын
Trying to destroy coastal artillery with a torpedo. It's the last thing they'd expect!
@michaelk19thcfan10
@michaelk19thcfan10 6 күн бұрын
When I saw the title I wondered, which Red Fleet?
@ToreDL87
@ToreDL87 6 күн бұрын
I wonder if spyships can also be used to mask submarines in their baffles. You know what to do Wolfpack.
@breadandree1114
@breadandree1114 5 күн бұрын
12:17 looks like something straight out of a movie
@klauss.2696
@klauss.2696 6 күн бұрын
dont do this to me wolf i have another exam soon😭
@tomcat2395
@tomcat2395 6 күн бұрын
what exam ?
@klauss.2696
@klauss.2696 6 күн бұрын
@@tomcat2395electronics exam in 13 hours
@Luuk-q6o
@Luuk-q6o 6 күн бұрын
Good luck!
@phantomvulcan2206
@phantomvulcan2206 6 күн бұрын
​@@klauss.2696good luck man
@klauss.2696
@klauss.2696 5 күн бұрын
@@phantomvulcan2206 thank you guys🙏 ill update you all on the next video 🤣
@Thecrownswill
@Thecrownswill 4 күн бұрын
I’ve gotta say, if moders are allowed to introduce their own weapons and ships into the game, HOI4 TNO could find an unexpected artistic outlet here.
@questlove_satx
@questlove_satx 5 күн бұрын
Greetings, Professor Admiral Falken
@ThunderDuck99
@ThunderDuck99 6 күн бұрын
Hey Wolfpack, is there a possibility that you also upload your other missions you have created to Steam? I had a lot of fun with the Barney Mission
@jaapaap123
@jaapaap123 6 күн бұрын
I visited the last Juliett class sub in Peenemunde. It has similar launchers, but non-nuclear propulsion.
@fubaralakbar6800
@fubaralakbar6800 6 күн бұрын
"He's too close for missiles, I'm switchin' to guns..."
@altruida
@altruida 4 күн бұрын
Hi wolfpack. I really enjoy your content. And of course to see this tech in simulation is exciting but as a human race do you not think we should just ban the manufacture of weapons? 🎉
@darrellhartanto4428
@darrellhartanto4428 5 күн бұрын
IIRC, Echo II cannot guide all missiles simultaneously; you need to fire and wait for the missile to receive its mid-flight guidance/or find its own target before firing another one, but that's the old Echo II; newer Echo II (presumably in this video) should have updated fire control.
@joelcueto2460
@joelcueto2460 6 күн бұрын
I really loved the animations in the missile launching, how the canisters opened them and launched the missiles out. And I do believe the islands defenses can be neutralized easily if the two Russian ships just launched those long range Cruise missiles at the safe distance, though I believe you are also reserving it for naval targets but unfortunately the only things present on those Islands are patrol boats, and it's waste of missiles to be used against them.
@adamtruong1759
@adamtruong1759 6 күн бұрын
If you ask if a target is worth a missile, you should know that the answer is always YES. Keep 'em at arms length away.
@FinnishJager
@FinnishJager 6 күн бұрын
Spy ship hype
@Bigglesworthicus
@Bigglesworthicus 6 күн бұрын
I did *not* expect to see P-35s used as land attack cruise missiles
@ExtremistMuffin
@ExtremistMuffin 5 күн бұрын
This was very cool
@andrevenger
@andrevenger 6 күн бұрын
Amazing!
@renatogarcia1612
@renatogarcia1612 5 күн бұрын
I wonder if, while playing these games, WolfPack has found himself lately thinking that these scenarios have now become eerily real threats?
@RemusKingOfRome
@RemusKingOfRome 5 күн бұрын
WOW! Transformer Sub ! I never knew that. :D
@AlphawolfKing
@AlphawolfKing 3 күн бұрын
What I would love to know is if they will add the Royal Canadian Navy
@guilty_mulburry5903
@guilty_mulburry5903 3 күн бұрын
28:35 when it worked it did... which... well soviet tech you know what it's like
@esbenk.d.jensen9345
@esbenk.d.jensen9345 4 күн бұрын
Busy mission, action packed
@AlexGreenleaf-t7v
@AlexGreenleaf-t7v 6 күн бұрын
It would be awesome if the damage model showed a hole in the ship after gun/missile and torpedo hit showing realistic damage
@tonyc.6205
@tonyc.6205 5 күн бұрын
Silkworm is a lower quality Styx clone missile. Very succepible to chaff, as you found out.
@kskeel1124
@kskeel1124 4 күн бұрын
You want to know why the missiles have dominated naval warfare for 70+ years?
@Commando_history
@Commando_history 4 күн бұрын
Can we see more guided missile submarines attacking land targets more often.
@jefferydraper4019
@jefferydraper4019 6 күн бұрын
I dont know...maybe send the Petya class frigate in first as a stalking horse.
@walney2008
@walney2008 5 күн бұрын
I could teach you how to aim, how to shoot, choose the type of projectile, that is, I don't know what to do :-)
@JulieanGalak
@JulieanGalak 5 күн бұрын
That's a lot of antennas for a fishing boat...
@scarletkinkajou1
@scarletkinkajou1 6 күн бұрын
It would be nice if Uboat featured these explosion graphics
@LordRunolfrUlfsson
@LordRunolfrUlfsson 6 күн бұрын
(26:00) With hindsight, I'm starting to think that approaching the island chain from the southeast or northwest would be better, so you only have to engage one missile station at a time. (35:50) Are the small boats like the minesweeper trying to act as forward observers for the artillery?
@imamage
@imamage 5 күн бұрын
Hmm the terrain is not quite accurate for Pearl river delta and nearby area (mission area) but cool to see they do have Royal navy ships near Hong Kong.
@AkktuStakki
@AkktuStakki 5 күн бұрын
Would love to see your scenarios @FinnishJager just a question where can we get these scenarios?
@FinnishJager
@FinnishJager 4 күн бұрын
My scenarios can be found here on the Steam workshop! steamcommunity.com/id/FinnJags71/myworkshopfiles/?appid=1286220
@MalcolmShinhwa
@MalcolmShinhwa 5 күн бұрын
Epic
@emitvshow
@emitvshow 3 күн бұрын
Dance of red fleets
@durt214
@durt214 6 күн бұрын
Amazing video as usual. Though having gotten my hands on the game now, I must say that the base missions/scenarios are quite disappointing, and so is the AI for planes/helicopters.
@samsungsmartfridge3173
@samsungsmartfridge3173 6 күн бұрын
Yeah its a bit lacking in its current state but I have hope in the game's future improvements, the devs are constantly talking with the community and getting feedback so hopefully with enough time they'll refine the game
@CASA-dy4vs
@CASA-dy4vs 6 күн бұрын
Early access:
@GCccccc
@GCccccc 5 күн бұрын
im working on a cartel mission from the 1980's about a jet trying to smuggle drugs to key west and evade coast guard and interceptions from the US air force and cuba. lmk if you guys/anyone is interested in this type of thing
@Angel33Demon666
@Angel33Demon666 5 күн бұрын
Why’s chek lap kok filled in? The airport wasn’t constructed until a bit after the game’s timeline and it should’ve been two separate small islands.
@sedatedape315
@sedatedape315 6 күн бұрын
I'm pretty sure anti-ship cruise missiles can't attack land targets. Don't know why.
@captainfoxythepiratefox8874
@captainfoxythepiratefox8874 6 күн бұрын
Some can just depends on the variants
@jefferydraper4019
@jefferydraper4019 6 күн бұрын
I said this below in a reply to a comment, but I want to repeat it here: I almost would prefer playing his game like we did Harpoon from a map screen, and just zoom into the ship when it comes to damage and launch animations. While the imagery is great, its really a distraction from conducting the fight. I mean its very nice to see these beautiful ships, but its making it harder to actually fight the battle I think. Take War on The Sea, you have these levels to view the ships, but in reality you launch from a map, and can actually spend most of the battle in the map screen.
@Klonering
@Klonering 6 күн бұрын
What prevents you from staying on the map if you play this game for yourself? I really don't get what you want to say here. For me, it reads like you are forced to use the cinematics for warfare.
@redgriffindiver7740
@redgriffindiver7740 6 күн бұрын
Since when were SS-N-3s able to perform land attack?
@chadp8388
@chadp8388 6 күн бұрын
Where are you getting the missions from? Workshop?
@FinnishJager
@FinnishJager 6 күн бұрын
I am making custom missions for Mr. Wolfpack
@Sheldon_OSINT
@Sheldon_OSINT 6 күн бұрын
Where can I find the soundtrack especially at 8.20 it gets amazing !
@IscariottActual
@IscariottActual 6 күн бұрын
Whats up with content creators going emcon after they have been engaged? I didnt go to the naval war college but the cat and mouse is over at the point you get vampires.
@TheBeachBadger
@TheBeachBadger 6 күн бұрын
love the look of this game , but looks to complicated for my old brain lol
@Luuk-q6o
@Luuk-q6o 6 күн бұрын
How old are you, if i may ask?
@jefferydraper4019
@jefferydraper4019 6 күн бұрын
Naw...its just 90s Harpoon with actual ship scenes. My biggest beef is the ship/platform menu at the bottom of the screen is too small. I think we need a popup window showing the platform assets. I almost would prefer playing his game like we did Harpoon from a map screen, and just zoom into the ship when it comes to damage animations and launch animations. While the imagery is great, its really a distraction from conducting the fight.
@TheBeachBadger
@TheBeachBadger 6 күн бұрын
@@Luuk-q6o 60++++
@M551_Sheridan
@M551_Sheridan 6 күн бұрын
First the fokin in Norway and now the s. China sea 😂 damn what a journey
@Smoke-Screen.
@Smoke-Screen. 5 күн бұрын
💯
@DyingCr0w
@DyingCr0w 5 күн бұрын
There's no point on going emcon after shit gets real. There's no point in going emcon at all, unless the ships are outranged. Check intel. Going emcon means a ship will be within an 180° area of probability based on max speed, not a big deal for a couple radar homing missiles. If the simulation takes that into consideration, firing a homing missile that way is fair game. It looks like it may just be doing that. Mind that every sensor has a max range. The game gives you an ellipse, nothing will be at the far end of it. This is combat in the missile era, you don't want to be fired at. Ships have a nasty habit of presenting broadside. Just don't let it happen. we all know that presenting broadside is a terrible idea. Everything here hit by a missile is broadside. This is a game flaw, i think, because ships present broadside to fire guns, which are abysmally ineffective against missiles. There is no good place to take one of those, but astern will always be the choice. Definitely not the bridge. Or broadside.
@MagnumGreenPanther
@MagnumGreenPanther 5 күн бұрын
Why would this fight be happening in a British Crown Colony?
@TheJudge2017
@TheJudge2017 5 күн бұрын
Your saying the red fleet is attacking the red fleet?
@bigdog91paper
@bigdog91paper 6 күн бұрын
Is it strange that subs are just allowed to know all the same things as the rest of the fleet? Wouldnt they need to be surfaced to get signals in and out? Or at least parascope depth?
@FinnishJager
@FinnishJager 6 күн бұрын
Both submarines did surface
@bigdog91paper
@bigdog91paper 6 күн бұрын
​@@FinnishJagerI mean in the game in general. Because you're the player you can use real time data from surface spotting to launch torpedos and the like at perfectly accurate bearings
@captainfoxythepiratefox8874
@captainfoxythepiratefox8874 6 күн бұрын
​@@bigdog91paper rl there are ways but in combat it's not viable. It's mostly for gameplay reasons
@VaderGhost124
@VaderGhost124 6 күн бұрын
What’s the deal with minimum range? Was it a safety feature?
@captainfoxythepiratefox8874
@captainfoxythepiratefox8874 6 күн бұрын
For the most part. I think it's due to data transfer limitations of the earlier systems?
За кого болели?😂
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