I think greed is the number 1 reason why a lot of mmo's fails
@rickybindahoose61936 жыл бұрын
Agree, MMO's are started from passion but slowly over time becomes business.
@WindstrykeGaming6 жыл бұрын
Fucking amen. When you see a player with [Sword of Ultimate Power] and find out it's in the real money shop, rather than something tied to actual in-game achievements... "Oh well. Another one for the uninstall pile." I think that's why WoW is still as strong as it is. Store mount owners get laughed at, and 99% of everything cool / meaningful is still obtainable purely through gameplay.
@rasmus65246 жыл бұрын
Blizzard
@shingfanchan43896 жыл бұрын
+1
@theblacksheep10006 жыл бұрын
C=COINERS
@horrorkesh6 жыл бұрын
What pushed me away from many mmos is graphics over gameplay, game looked gorgeous but was hollow as hell.
@marc7896 жыл бұрын
I do agree on that 2 moon ( now dekaron ) and runscape look like shit by today standart but they are a lot more fun to play
@Vallamaria6 жыл бұрын
Sadly graphics over gameplay definitely describes just about any recent MMORPG that has come out in the past few years and probably any that are currently in development too.
@martinivanov13196 жыл бұрын
thats every game, not only mmos. dumb ppl nowadays care only about graphics
@marcosguedes88856 жыл бұрын
Same here. In SWTOR was like “hell yeah lightsabers”, but after reaching max level was “that’s it?”,. But that doesn’t happen with WoW, because not only the content is endless, but also the Lore, to the point of search in books and internet about characters and events of the history.
@TacynMegan6 жыл бұрын
horrorkesh so any Asian mmo ?
@roflTiMeX6 жыл бұрын
The cross-realm system that WoW has introduced is a things that sounds good in theory but ultimately killed the community aspect of the game. Sure, you can find groups more quickly with the dungeon finder, but you will also rarely see the same people again. Making it very difficult to find new friends ingame. I've played in WotLk and remember doing dungeons with the same people who I eventually formed guilds and became friends with.
@NickStrife6 жыл бұрын
Just add them as friends? Problem solved .
@norryvamp6 жыл бұрын
Furthermore, I think each instance of group content like that was more "precious" than it is now as you can pretty much just leave without explanation and remain anonymous. You are not forced to try harder if things don´t work out smoothly. Whereas in groups that vaguely recognize each other, perhaps you had to keep your reputation in mind a bit more.
@Devolgane46 жыл бұрын
That's not how it works.
@NickStrife6 жыл бұрын
@@norryvamp Good.. I don't like feeling forced to actually socialize.. I want that to be a choice..
@NickStrife6 жыл бұрын
@A piece of fucking sliced white bread! Nope you didn't, you are on a private server because it's free.. Don't be a hypocrite and admit the truth like a man..
@adventurepeaks45146 жыл бұрын
You forgot micro transactions
@koalakurre96566 жыл бұрын
Do i watch this now or wait for Asmongold to react to it?
@ChuckstaGaming6 жыл бұрын
LOL, both :-)
@Zackius6 жыл бұрын
True. That's Right. (...) Ok. Yes. (...) That's Right Ok. OkEY
@roehanostornsyn33676 жыл бұрын
I usually catch it too late, so I watch asmon react. But if I'm an early worm, I watch the original
@Igelme6 жыл бұрын
@@Zackius "Everything he said is right, McConnel you have anything to say?"
@Fuzzatron30006 жыл бұрын
Watch this because asmonbald is boring
@Sherry_Armstrong6 жыл бұрын
cries that Wildstar will be gone next month , i wish it was good enough for people to stay
@ShadowedEyedClan6 жыл бұрын
It's sad ik, i loved it, but sadly in the end all content in the game was all just player housing ... even though player housing was awesome :D
@lilith89266 жыл бұрын
Is it really? I beta-tested that game and just found it dreadfully boring.
@cereilsilvaire96056 жыл бұрын
It has one of the best player housing ever it was a lit a diff game all of its own, as for gameplay it had a solid one, imo the one that killed is that the raids were too hardcore and the amount of players needed were 20+40 plus
@MrOrzeker6 жыл бұрын
It was interesting in the beginning, I still think the DA of this game is awesome.
@MyouKyuubi6 жыл бұрын
Turns out, sci-fi MMO's generally don't tend to live very long, or if they do, the player-population tends to be depressingly low. MMO's have been a Fantasy genre thing since it was first invented, and that's not gonna change. The reason why Fantasy players crave MMO's is because they want to live in a fantasy world, a living breathing fantasy world, to be a person in a world where magic and mythical creatures exist, because real life is all-encompassing boredom to them... Fantasy is a break from reality... Sci-fi is imagined future technology, doesn't really give you a break from the every-day repetition where technology is a regular part of life. You don't get a break from math by indulging in imaginary math. xD That's why fantasy is the superior MMO genre, it doesn't concern itself with boring shit, it's free, it's fun, it's open, it's mysterious... All the opposites of reality.
@Jonathanrawrr6 жыл бұрын
There are mmos that fail, but the whole genre seems to just be dying overall with a lot of the player market heading to mobile and stuff. Also, this is more content for Asmongold, i'm sure he will review it today
@Jonathanrawrr6 жыл бұрын
@DrGreatScott The entire gaming market for mobile right now is 55 percent. That's more then consoles and PC. People just may not have the time to play those and they also work as well.
@sleepydruid1006 жыл бұрын
Sadly the mmo genre is somewhat dying, yes. But this is only due to gaming culture focusing on instant gradification and microtransactions more than on putting work into somehting you want to achieve.^^"
@ToxicFume6 жыл бұрын
This statement is akin to the statement that Single player games are dead, and i say no this is false. It's just every MMO release'd to date has failed to realize what the issue with their game was and has failed to fix it, and because of how easy it is to communicate these issue with the community is why we see so many MMO's fail.
@SensationalBanana6 жыл бұрын
The MMO genre has been dead or dying, WoW especially so, since 2006, yet here we are? No, there are games selling that don't in any shape or form focus on instant gratification and microtransactions. Some COMPANIES move to that, and those companies generally appeal to the "casual", the person that enjoys a bit of play when they've literally got nothing better to do. Clearly, there's an entire gamer community with thousands of subcultures out there where players want hardcore grinds as well as fast-paced action. All genres sell.
@maddiescott86456 жыл бұрын
The MMO genre isn't dying. Its evolving. Games like Fornite are simply modern variations of MMOs, the old school grind till you die MMOs are simply shifting into a more casual style we see WoW shifting too.
@thanosv91776 жыл бұрын
I dont need content... I only need goldshire
@TheSpectreAgent6 жыл бұрын
They should revamp Goldshire. Like add sex dungeons and stuff. Hahaha
@mrInSaNiTyDuDe6 жыл бұрын
So, you need the other two C's?
@jasonmnosaj6 жыл бұрын
Loser.
@thanosv91776 жыл бұрын
@@jasonmnosaj xD
@MrDryhammer6 жыл бұрын
@WhereIsRichboierinoInTheThumbnailerino χαχαχα, γιατί αυτό το σχόλιο;
@lorrieruff44026 жыл бұрын
You placed a lot of thought into this video, I can not find a flaw in your train of thought. It's not just the developers as it is also the players, who you play with and how.
@mikoajrokicki34596 жыл бұрын
Dude, players decide which games are played, so NO, it is never players' fault. The game is either good or bad, and players have nothing to do with it.
@rebelangel82276 жыл бұрын
developers can change but never expect the players to.. their the consumers and no matter how much one harps at them they will still be who they are.. so don't expect the world to change for the favor of a few..
@chelazy6 жыл бұрын
The flaw is assuming that WoW has to be an MMO. If WoW introduce moba mode bgs or solo queue RBGs or battle royale modes, it could work. But Blizzard is stuck in the middle trying to be everything and failing everything. And also, MMO is dying in general because there are new genres, new consoles/games, new mobile games coming out after MMO, you have a limited increase of total player number and there are way more competition.
@arctorusmedia6 жыл бұрын
He said we didn't get a BG in WoD. Ashran.
@Dunderfut6 жыл бұрын
Rick Harris "not that MMOs shouldn't be built around group play" ummm...nah ill just leave it at this.
@PapaValhalla6 жыл бұрын
MY issue with WoW, not all MMO's but just WoW, is that it feel like your paying $15 a month to play a slot machine that has time gates and grinds for no particular reason except to keep you paying that $15 sub longer. WoW has always has grinds, but it tied into your class fantasy. Doing professions really helped with that. Rogue needed to herb to make poisons, tanks mined for stamina, hunters skinned, and had to feed their pets, and make ammo for themselves to use, etc etc, i could go on, but you get the point here. Now the grinds in the game are like "why am i doing this?". Grind rep till your exalted, ok, done. Now i have a endless AP dump of a necklace for azerite gear that serves what purpose besides to provide traits to "semi make up for the bad class/talent design". $15 a month to do world quests, and grind AP..... Also $60 for the expansion, that gave 1 day of content, no new class, no new race, and no new talent tier. Allied races are not "new". They've always been in the game, we just get to play them now... And highmountain taurens and void elfs are just re-colors/updated effects of a pre-existing race.... Come on lol. Dark Iron dwarfs are cool and all, but again, they were in the game a long time ago, we just get to play them now after a long ass grind....
@NickStrife6 жыл бұрын
Where do I begin? You even contradict yourself in one post.. So wrong on so many lvls.. For example, World Quests are the better "grind" than skinning etc etc.. But you say you despise grind but you like grind?? Could it be the other grind was better only because it was Vanilla grind?? You know what.. fuck it.. I feel like it's a waste of time trying to argue here..
@silverquis6 жыл бұрын
No he's right. BFA became a worst grind than WoD and Legion. WQs are bad and give crap rewards compared to Legion. Islands are not fun and are a pain with pugs. AP is back for the 3rd time and is somehow worst than ever. Az Gear is the dumbest thing Blizz has came up with yet. Some classes are still NOT FINISHED from beta. Warfronts is a catch up within the 1st month of release. Your problem is that somehow someway you feel that WQs in BFA (LOL) is better than skinning (a profession) yea you're done here.
@NickStrife6 жыл бұрын
@@silverquis Yes they are.. Because of their nature not being "grindish" despite the fact you call it "grinding".. It really isn't.. I don't find the WQs tiring at all.. The place, foe and the task are a bit different each time.. You don't even have to accept/turn in the quest.. Maybe I feel that way because I don't do more than 3-4 WQs everyday?? The thing is they are FACTUALLY less repetitive than skinning, mining, fishing etc etc. The fact you fail to comprehend something so simple is disturbing.. So yes.. I am done here.. P.S. Hope Vanilla comes out soon.. Then all of you can go there and leave the rest of the playerbase in peace..
@NickStrife6 жыл бұрын
@Bierbak Lore? You mean the best thing in BFA? Lore belongs to the main quests.. The "grind" for resources belongs to WQs and other activities.. What's so bad about that? I personally I enjoy the Lore in-game more than ever..! Legion did a lot things right and a few wrong.. Same happened in BFA too.. Since I enjoyed Legion, I enjoy BFA as well exactly because it's not too different.. It's only common sense.. And some changes were quite the improvement from Legion, like the change in the AP catch up mechanic, the azerite items (yes despite their flaws they are better than Artifact Weapons), the removal of Emissary caches and the removal of legendaries. Also, the "real MMO feeling" is a subjective definition that has a different meaning for almost every player out there...
@aussie8706 жыл бұрын
If you want Classic to come out sooner so most of the vanilla people can leave the modern community, I think you'll be surprised how dead the main game will become. I am waiting for something to do in BfA that doesn't involve grinding for rep or AP. I'm all for the grind, but grinding arbitrary stuff like that just to prolong game features and the bloody main storylines (7th Legion & Honorbound) made me unsubscribe one week in because I feel like I have no real goal in BfA.
@SadeGames6 жыл бұрын
In my personal opinion, I think balancing and competitive raiding can actually destroy an MMO. Sounds strange, but when a game like WoW becomes as balanced as it possibly can be, classes start to feel the same, play the same, and this is all done so that competitive raiding can be fair for the few that actually do that. I don't think there's anything wrong with classes being wildly different from each other but not necessarily balanced. They should have strengths and weaknesses. If you were a paladin in vanilla, your dps was non existent, but you were still an important part of your group because you could act as a support. Now, though, paladins feel exactly the same as warriors, dks and even shaman. The problem with focusing on the competitive scene and e-sports and shit, is that Blizzard is unwilling to bring back the old legendary system where 1-2 players on your entire server would own a certain legendary because it was hard as fuck to obtain. They're afraid to have some classes trade dps/hps for utility or fun. Everything has to be about numbers and stats now. Lastly, it's ironic, but the internet destroyed MMO's. The oldschool MMO's we know like Vanilla WoW, Runescape and so on, were largely successful because they had so much mystery around them, but now we have WoWhead and any time a puzzle is put in WoW, the 10,000-strong discord community has some fun solving it, but once it's solved, it's solved for literally every WoW player because the guides will flood youtube, facebook and wowhead within minutes.
@aussie8706 жыл бұрын
95% agree. I wouldn't really say things like WoWhead DESTROY MMO's but they certainly take away the aspect of self-achievement. Questing in vanilla felt like you were going on an adventure in a mystical world when you wouldn't know what happens next. Nowadays due to not even quality of life, but quickening of life, quests are clearly displayed for you to make it easy and braindead. And whenever there is something mysterious you find or a difficult piece of content, WoWhead is their with a guide JUST for you that once again ruins your self-achievement because you don't accomplish things like the mage tower on your own accord and skill.
@AlexeiMotoRin6 жыл бұрын
you read my thoughts!
@danielskrivan69216 жыл бұрын
Actually I see WoWhead as much better than the built-in quest helper. Much better to have a community-driven tool. My only issue is how much WOWhead and other sites can datamine, and how much information Blizzard willingly gives you in the form of adventure guides. It's impossible to explore if the exploration is done for you.
@aussie8706 жыл бұрын
Yes WoWhead is helpful in that regard which is definitely true. What we mean is that it belittles your self-achievement when this quest is obscure in detail, and you would have to use the quest text and general knowledge to find your way around to eventually complete the quest. This much is especially true for the class quests.
@blarghts6 жыл бұрын
The resources where there in Vanilla wow, however most people didn't use them because the game wasn't as srs bizness as it became later in its life.
@malindastevens10166 жыл бұрын
Got a couple more C's to add to that list: Creativity: Yes you can pump out all the content you want, keep adding in more patches, more places, more armor, more abilities however if it is basically cookie cutter stuff that is like every other freaking MMO out there it gets boring very fast. It's like these free to play browser based MMOs I've seen (primarily Japanese made I believe due to the really bad translations to English), they're basically the same thing over and over. It automatically moves you to your next quest giver, automatically takes you where you need to go, auto battles, and even auto turns the quest in. I've tried to get into them but I just can't, I play for a few hours then it feels like I am basically playing the last game I tried and got bored with. Choice: Let me choose my race, let me choose my class, let me choose abilities and what path I want to take! I've seen many MMOs out there that give you like three classes to choose from and that's basically it. Each class determines what your character looks like (namely what scantily clad anime looking avatar is your little menu photo and your avatar that they move around for you) rather than picking a race to be able to CHOOSE how you look. I'm not saying they have to give you the option to go in and customize features to the level of some games where you can change how big your nose is, chin, ears, eyes, etc but at least let me decide what my race is and maybe make some minor changes so that character feels like it is MY character not the same one that every other person who chose this class has. Let me change hairstyle and color, eye color, skin tone.....that makes a game far more personable to the player, makes them feel like they really are a part of the game and a part of this character that you as a developer want them to invest time into!
@Lintary6 жыл бұрын
Seeing a hunter with Lohn'goron, Bow of the Torn-Heart was the reason for me to finally level up on my lvl 41 hunter which had been 41 for months as I started in Vanilla and TBC launched. Don't get me wrong I had a ton of fun helping people out, I mainly spend my days boosting people through the DM. Then 1 week after I hit lvl 70 on of those people I had boosted a few times PMed me asking me if I wanted to join his guild raid to Karazan as their hunter was a no show. This is how I ended up in Karazan in blues and greens and started raiding.
@Vallamaria6 жыл бұрын
This probably doesn't apply to any MMORPG Nixxiom has ever played. But a majority of MMORPGs that have come out of Korea in the past decade have largely failed due to being shallow attempts at creating a WoW clone. Far too many Korean companies thought they could simply attempt to copy WoW and become just as successful without ever realizing just what it was about WoW that made it such as success. That and the failure to realize that anyone who wanted WoW was already playing WoW. Yet for years they insisted on stubbornly pushing out such shallow, boring, and utterly unoriginal games in the vain hope of dethroning WoW. Add to this the fact that they were also F2P but horribly pay to win with a huge focus on massively inconveniencing the player in order to incentivize cash shop purchases and gambling for high end gear.
@MAGAMAN6 жыл бұрын
The other reason Korean MMOs fail is that people just don't like the look of korean armor/gear and the horrid anime looking characters they all have.
@Vallamaria6 жыл бұрын
You're probably right. After all it's mainly kids who like the gear designs and anime looking characters in Korean MMORPGs. The fact that such games are usually F2P is also an alluring factor for many kids. Because kids don't have money to spend on games unless they have a part-time job or parents willing to use their credit card for them. So those games end up dying unless they also have some adult players whaling hard on the cash shop and gamble boxes.
@RED_Theory0386 жыл бұрын
That's funny when you say it looks like it's for kids when one of WoWs biggest complaints, especially in the early days, was how cartoony and childish it looks.
@Vallamaria6 жыл бұрын
VLX11387, I see you either paid very little attention to what I said or simply have trouble reading. *Because nowhere in my previous comment did I say I think it they look like they're for kids.* What I specifically said is that it's mainly kids who are attracted to them. Which is true. Also, I said "mainly" to imply that adults do also play these games. Since as I mentioned at the end of my comment, F2P MMOs naturally can't survive without some adults who spend a lot of money on them.
@RED_Theory0386 жыл бұрын
Why would kids be mainly attracted to them if the average age of an mmo player is 26 and things like Fortnite, mobile games, and console games exist?
@kalzor566 жыл бұрын
I only play star wars the old republic because its star wars. nothing else.
@harzular6 жыл бұрын
Same
@Masterwar156 жыл бұрын
The story is pretty entertaining though.
@GenericUsername-qp1ww6 жыл бұрын
i play it because the game is actually fully voiced; both NPC's and player character and not throw walls of text in ur face for EVERY quest and the levelling is actually fun....unlike some *looks at WoW* and the replayablity factor is VERY high for SWTOR, u can have 2 of the same classes but one as a light side and the other dark side whereas the only replayability factor in WoW is the class halls for each class which u have to reach lvl 100 to get, thats 100 levels u need to get in one of the most boring leveling experiences out there.
@aussie8706 жыл бұрын
True, SWTOR has excellent leveling, however SWTOR's endgame is abysmal at best, it's why it never usurped the throne from WoW.
@GenericUsername-qp1ww6 жыл бұрын
except the leveling is what determines if someone stays subbed or not as if someone isnt enjoying leveling their character and finds it incredibly boring which is exactly what WoW leveling is then b honest, why would anyone continue leveling their character in WoW when they have a TONNE of other MMO's to choose from? 10 years ago WoW was essentially the only option anyone had but not anymore. SWTOR's strengths lies in its leveling and replayability factor as the entire game is pretty much fully voice acted so no walls of text, each planet has its own questline, each class has its own questline that u start right from lvl 1 unlike WoW's which requires u to hit 100 and in SWTOR there is a morality system making playing thru quests WAY more immersive and replayable. I'm fine with the lackluster end-game content from SWTOR, the game is made by Bioware who makes awesome RPG's so of coarse theyd concentrate on the story which is why I have more alts then I care to count
@TheHelLDriver9996 жыл бұрын
The true path to a succes of MMO is having a good old Barrens Chat with main B,i played mostly in private servers,and even if its not retail level of people,it feels way more alive when it has Barrens type world chat :D
@Rawnblade136 жыл бұрын
Isn't that what Trade chat is in modern WoW? xD
@TheHelLDriver9996 жыл бұрын
i never really played retail cuz back then mom and dad would never pay monthly for a game,but most private servers i've been barrens chat was present :D and it made them alot more lively
@azraelle62326 жыл бұрын
But seriously, where is Mankrik's wife?
@Zenocius6 жыл бұрын
I'm currently hooked on gw2
@Roamingfirebat6 жыл бұрын
I’ve been playing wow since vanilla I was 3 years old when I started playing I’m not Joking I was 3 All I did was sell my dads gear. I still love the story and the game itself. I enjoy playing it with guild mates and helping new people out. Just the other day I was in stormwind and saw a level 30 mage asking how to get to the western plague lands and he didn’t have a flight path there so I hopped on my motorcycle ( I don’t remember the name the one with a side car) and drove him there myself we just talked till we got there. A few minutes later while driving I looked away for 3 seconds and fell off of a cliff I was able to put blessing of protection on him so he didn’t die but I couldn’t open my glider in time so it was a small set back but in the end he got there and started questing. I enjoy helping new people or lower level people out in any way being there body guard so they don’t get ganked‘ escorting them to different areas and so on.
@jessicabowman71696 жыл бұрын
I was a pretty hard core WoW player for 10 or so years , then one day I decided to quit ( middle of Legion ) because I was maining my Ele shaman had poured everything into my Ele shaman for 2 expacs at that point & decided she was all I wanted to play but blizzard hates shaman, so I decided id quit because why pay money for a game that doesn't support the class I love, So I quit for about a year til my husband convinced me to play again, I came back & played my hunter this time, but honestly just wasn't feeling it, nothing to do with about the hunter , just the grind of it all, I told my husband I didn't want to raid hardcore I just wanted to play casually & yet we ended up in one of death jesters side guilds ( zeroes to heroes ) & I felt like they were all pushing for mythic ( something I didn't really want to commit to ) I hate world quests , I don't care for island expeditions & I feel like a lot of so called content in the game is just there to force people to feel like you need to keep playing instead of playing because I enjoy it : / hate World quests but have to do them for AP , Hate Island Expos but have to do them for AP . Idk I quit playing again, although my husband wasn't very happy about it. I told him that I wanted to play casually I had told him that before we started playing again, but I felt like he was trying to force me to play more than I wanted . Maybe I just out grew the game I'm 39 years old now I'm a mother of 2 teenage kids & while I love the lore & story of the game, I don't get a feeling of enjoyment in the game anymore like I used to years ago, logging in & doing world quests etc feels more like a chore IMO But that's just me . I feel bad that we bought 2 copies of BFA for us only for me to decide I was done again a month into the expac, but I wasn't gonna force myself to do something I just didn't enjoy anymore.
@thorbeorn42956 жыл бұрын
Im the same. It just feels like I grew out of the game. I played from 2005-2017 And quit in legion. Didn't even buy bfa. I Will play classic though because wow's Golden age for me was vanilla- wrath.
@mlibermang6 жыл бұрын
If you appreciate the Lore and you're literate, you could try roleplay.
@jessicabowman71696 жыл бұрын
@DwarvishPasty I actually love FFXIV, my husband unfortunately does not :(
@MicchuTheVamp6 жыл бұрын
For me, even the dullest of wq become fun bc of my guildies, killing alies, doing wq and warfront have a new meaning with the right guild and people to play it with
@enigmaticunknown32006 жыл бұрын
Jessica same here,i quit BFA be cause of what they did to my Arcane mage,in legion days i felt unique and my class unique,i had this strange magical talking staff on my back,Aluneth who was just awesome companion,one for the real Wizard,order hall where i walked it felt like home every single time...Tirisgarde
@12kidder16 жыл бұрын
Did you specifically time this with Wildstar's announcement?
@speedynz98326 жыл бұрын
God Is A High School Girl what happened to wild star?
@12kidder16 жыл бұрын
@@speedynz9832 The day before this video came out, Wildstar announced it would be shutting down
@Ras5486 жыл бұрын
It feels like Nixxiom just talks about classic wow when he works down his C's. Kinda feels like a "why was Classic wow so great" video. I love it.
@MrOrzeker6 жыл бұрын
Kinda feels like that yes, but classic was a success because he came at the right time, no real competition back then (plus Warcraft universe, and it was a revolution for many)
@Rawnblade136 жыл бұрын
@@MrOrzeker Indeed, many factors contributed to Vanilla's success. People need to take into account that times change as well though. Vanilla has many flaws and outdated design choices and gameplay mechanics that are just clunky and annoying by today's standards. I can't deny that modern WoW needs work, but going back to Classic WoW isn't going to work either.
@thorbeorn42956 жыл бұрын
@@Rawnblade13 people don't agree. That's why classic wow is coming back and many NEW upcoming mmos, such as Pantheon, are making the game with a classic mmorpg feel in mind. Mmorpgs was best and at its peak 10 years ago. People still want that back.
@Rawnblade136 жыл бұрын
@@thorbeorn4295 There is one reason and one reason only that Classic WoW is coming back, money. Blizzard saw there was an untapped market in selling people nostalgia and have decided to tap it, as selling nostalgia can be quite lucrative. Just like any issue, plenty of people agree and disagree, and I doubt Classic will go that well. It had many bad design choices that don't hold up to today's standards.
@thorbeorn42956 жыл бұрын
@@Rawnblade13 the majority of players who play on classic private servers didn't even play vanilla when it was retail. How is that nostalgia? Just accept that many people like oldschool mmorpgs more.
@Vivereftw6 жыл бұрын
Great video. I completely agree with the 3 points. Modern MMO players complain about "content drought" all the time when, in reality, it's "commitment drought" because rewards come too fast and people have no reason to keep doing the content that already exists. I don't recall anybody complaining about content drought in vanilla WoW. Things took time to achieve. There was also more content than many of the expansions, but some of the expansions have had relatively similar amounts of content, and the community still perceives a content drought when it is a commitment drought.
@hirumaredx6 жыл бұрын
Gratz on the 400k!
@kastar236 жыл бұрын
This is a video that should be showed in a game development class. Top notch, Nixxiom.
@WalkinonWalls6 жыл бұрын
MMO's fail because no one stays a kid forever, it's impossible for me, at 30, to come back to wow from Vanilla - Cata and catch up on content in my limited free time. There's way too much shit, lore, profession depth, toys, events, just too much shit going on that I have no idea what I want to do. Nothing stands out as "this is cool, I would have fun doing it" - I can just hop from thing to thing without putting any effort into it. Either I can grind for gold, or stand at an AH flipping stuff. Stand at a table and do missions. Join pvp, dungeons, or raids from anywhere with no connection to the people inside. Yeah there's a ton of stuff to do, but no reason to do it. Mostly agree with everything you said, there's just no reason to meet anyone and form relationships anymore. Content used to be leveling up and deciding to go farm some blacksmithing levels because trying to dungeon for gear took too many hours to form a group. I want the struggle, I want the pain, because that makes getting to where you want to go that much more rewarding.
@pedroaltuve34446 жыл бұрын
Wow, this puts in a very ordered and clean way that feeling I had when I began to play WoW. Great video!
@DagothDaddy6 жыл бұрын
One major problem I am seeing recently is "Story focused" MMOs like SWTOR that just end up feeling like Single player games you need to pay a subscription for. It is possible to tell a good story in an MMO but it shouldn't be mandatory look at FF14,and ESO they have pretty cool stories but you don't have to do them in order to reach max level
@Merchuyley6 жыл бұрын
ff14 feels like a bad choice since you kinda do have to do the story to unlock things such as dungeons and raids
@whatno58196 жыл бұрын
But in FF14 you HAVE to do the story to do any content that matters. It even bars you from an expansion's content until you completely beat the story of the expansion before it.
@DagothDaddy6 жыл бұрын
@@whatno5819oh really? Maybe I have done the story then
@RoxxiTheDiceGoblin6 жыл бұрын
What FF14 does is locks content behind the story content IF you have a brand new character that hasn't done the story before, BUT, because every new character can play every single class there is absolutely zero need for alts unless you want a new race or the such. Do the story content, unlock it all, and then level up whatever other classes you want using the various other methods FF14 provides. Add ontop of that the fact that FF14 has what is, personally to me, one of the best stories in an MMO out there and it actually makes the prospect of new alts much more enjoyable.
@lonebear67796 жыл бұрын
you can reach max level doing only dungeons, pvp, or space pvp in SWTOR once you're out of the starting planet (lvl10), which takes an hour or two
@zdl56656 жыл бұрын
Hey, Nixxiom, long time listener, first time caller. Great video! I absolutely enjoy the real talk videos you've been doing lately. I'd love to see more discussion videos like this one. Keep it up, man!
@Coco-vv8nf6 жыл бұрын
i miss when i would meet ppl in mmos...it is so hard now..
@Coco-vv8nf6 жыл бұрын
i use play a mobile game when i was 15 that was one the first mobile mmos i remember the joy of helping new players get stronger and even unlock special abilitys or level up abilitys via collecting rare drops skills, i wish a pc game would pick up this ideal
@PsyCoCinematics6 жыл бұрын
Well said, Mr. Nixxiom. Warframe's goin' through similar issues at the moment and a lot of what you said lines up with the rough spots that one has right now. Lack of content straining the community's commitment. In many ways the dev's commitment is more to getting their own ideas out and darn near assuming the players will just wait it out and be there when it's ready. Hopin' they return to form after the next big patch but we'll have to wait n' see.
@futer19876 жыл бұрын
1:10 Honestly, it's scary how a lot of this stuff applies to WoW atm.
@umegaalfa59006 жыл бұрын
Of course, because he speak about mmo through a wow player's eyes.
@stuff48126 жыл бұрын
I think its pretty fair to use WoW as an example as to how to be successful and how to fail at MMO's. WoW became the biggest and best MMO and then proceeded to almost kill itself with WoD. It may still be bleeding slowly but Legion honestly saved the game from immediate failure. Now time to see what BFA does to the game as it evolves
@Nikki-gq3eo6 жыл бұрын
Back in WotLK is when I first started raiding, being painfully shy back then I was forced to speak up in order to find a group. In doing that, I was able to find a guild and make friends, spending countless nights pissing off my mom for not going to bed before 2 am. I literally had to no choice but to form alliances in order to raid. IT WAS AMAZING! Now with LFR, I don't feel as connected and I've been hesitant to find a new guild since most of my old friends don't play anymore lol. LF friends for this expansion
@TheTripledz6 жыл бұрын
I'd add another C.. Continuity having an interesting and stable lore people can enjoy
@ProphTart6 жыл бұрын
I feel like MMO's failing is simply because of the times. MMO's were rare back in the day, especially one that made it as big as WoW did. You described the exact same hook I experienced. Stepping out of my starting zone for the first time and seeing the huge map is what made me obsessed. I had never seen a game so fast and unexplored. That just isn't the case anymore. Almost every big release these days is a massive open world game with a ton of secrets to explore. It's not that they all reach the scale of WoW, they just disenchant the idea of that huge world to explore. Combine that with the fact that there are a lot of successful MMO's now that capture their specific niche better than WoW could and you have a recipe for mediocrity.
@Zackius6 жыл бұрын
When do you think MMO die? When they are shot through the heart by losing active players!? No. When they are ravaged by an incurable bug!? No. When they drink a soup made from greedy companies!? No! It’s when... they are forgotten.
@alighadeer49306 жыл бұрын
Hiluluk lol
@nicowst45156 жыл бұрын
Hiluluk 💔
@jasonmnosaj6 жыл бұрын
Exsactly. Blizz loves WoW. With every game the make they take the profits and make WoW better. It's no coincidence that when Overwatch came out we started seeing more content from them. Every other company making MMORPGs gave up on them once there player base dropped by a margin. Not Blizz.
@-elbritil-44526 жыл бұрын
Well Nixxiom, u summed up greatly this. I found these and my C: Chill in WoW and GW2. Chill is when the cool running on your back from a music that connects you to the game, that something grasp on your heart for a moment when you hear THAT quote. It's indescribable when the trumpets cries out in Honor Hold to the Outland sky, you just feel "guys, we're home", or when you walk into Icecrown with the mourning plea of Invincible. The same with Here be Dragons and Fear not this Night from GW2. Sadly, the last exp. of wow that made these to happen was wotlk. legion tried to touch this string, but missed, as bfa lachs at the beginning the same. they want(ed) to grasp into the 2/3 of the enigmatic wow (fearing what they gonna do with wotlk tryhard copy exp). There's missing THAT nuance, that little spark what made vanilla, BC and WotLK into 3 gigantic mountains of feeling. I just mourn for it, feels like I lost an old friend, while the new buddy just dont get it, what it takes to be a real friend.
@kellsom52226 жыл бұрын
This video made me more sad...even though its so incredibly insightful. Damnit....
@DarkSpells876 жыл бұрын
You triggered my nostalgia with your. I remember when I started as Druid in Teldrassil. I was shocked and awed because I never played any mmo, or any online game up to that point. I was so silly running around talking stuff to other people, who are thousands of kilometers away. And yes, seeing end game players with shinny tier sets and mounts made me wanna achieve that in the future. I enjoyed every new area I explored, I read ever quest I was given (silly I know, but I like stories). When I got level 40 mount I was so happy I can not describe. Then expansions came, and me being the huge fan of Warcraft RTS was so immersed... thank you for bringing those memories back.
@blahlbinoa6 жыл бұрын
Final Fantasy is doing a good job keeping their game going after their meltdown. I don't play the game curre not because I'm just burned out, but I'll be going back for their next xpac
@YungPain6 жыл бұрын
love that 6:14 gnome jokes who are all over your channel just to explore em XD
@nezr326 жыл бұрын
I wonder if Nixxiom heard about what is going on with Wildstar lately. Best MMORPG Experience I ever had. Fun PvP, Great Community, Amazing and immersive world and design, but the Developers lacked commitment and gave up on the game itself and it now is being shut. It has been really poorly managed for many years which is still a susprise it did stay alive for as long as it did. I would really recommend people to try giving it a shot before the game goes away.
@lilazndrgnboi6 жыл бұрын
We should all buy wildstar and tell them to keep the game as it is. XD
@TheMostLonly16 жыл бұрын
I do feel like Carbine did their best to fix most of the game's issues within the first year of the game post release, but after the free to play launch their content production has grinded to a halt, releasing almost nothing afterwards.
@tripnils75356 жыл бұрын
I loved raiding in Wildstar. Very challenging, very unforgiving. 40 man was overkill tho for that type of fast paced gameplay.
@rikrinkens50956 жыл бұрын
Yo man, keep the good work up! Really enjoy it!
@cheezitzrcool6 жыл бұрын
FF14 Gave end game raid like content early , was actually funin that game
@LeprosuGnome6 жыл бұрын
Man i remember being a noob and seeing people running around with amazing looking gear and mounts, i'll never forget that feeling
@Litany_of_Fury6 жыл бұрын
Is this a LazyPeon video?
@ferencmeszaros90876 жыл бұрын
nixxiom
@Litany_of_Fury6 жыл бұрын
whoosh
@immortalkdude87216 жыл бұрын
Friend
@Anidem96 жыл бұрын
Community really is important. I started playing WoW back in late 2009, and I have to say, I felt there was no real community back then, and it only got worse over time, to a point where I play WoW solo most of the time. I used to play MapleStory before I started playing WoW, and let me tell you I had a ton of friends in that game, but to this day I honestly don't have any friends in WoW, and I only really play because I love the lore.
@broknuckles71276 жыл бұрын
classic waiting room
@handle_m16 жыл бұрын
*elevator music*
@umegaalfa59006 жыл бұрын
Classic won't last more then half a year. Maxim. Because hype.
@aegoni61766 жыл бұрын
That pp tho
@Zwiebel46 жыл бұрын
@Umega Alfa: Then why did Nostalrius survive for years? Why does Lights Hope still have a stable playerbase even now that Classic WoW is announced?
@umegaalfa59006 жыл бұрын
I'm speaking about Blizzard's servers of Classic. All will rush in. Will play for a while, a week, a month, maxim half a year and then people will be bored because of the lack of features that current expansion have. I'm not speaking about private servers that some players play like a holy ritual.
@Daniel-vk7rr4 жыл бұрын
The #1 problem with most MMOS is that the developers start listening to the community without thinking from within, and this causes lack of innovation... and you sir hit that topic perfectly. The players only know enjoyment or lack of it, and will try to rationalize their emotions once they feel that they are losing interest in the game. Games were never about graphics, gear and gameplay, sure they matter. But it has always been about immersiveness, involvement, and innovation... and apparently good things come in 3's... Guild Wars 3 maybe?
@mongislort64406 жыл бұрын
it's true, I quit WoW because of the last C
@jasonmnosaj6 жыл бұрын
People who look for friends online are losers in both.
@mongislort64406 жыл бұрын
People who don't look for friends in an MMO are loners.
@spiritwildfiregaming19756 жыл бұрын
I'm a loner and a loser. I'll just stick to Warframe
@akhsdenlew18616 жыл бұрын
+ Jason Allcreator noone is looking for ACTUAL friends in WoW. We are looking for WoW gaming friends-partners. I have my real friends, but that's completly different. I don't wanna log in to a game and talk only to npcs. I'd rather go playing the new assasins greed if that's the case since it looks cooler
@albertgeorgy68276 жыл бұрын
@@jasonmnosaj i play mmos becouse i.m a loser...if you know what i mean...i like to play games with ppl,to speak with them etc
@RangerOne-l2i6 жыл бұрын
Community is a big, important part. I joined a guild for the first time since MoP at the start of Legion. I became an important part of the guild, something that I had never gotten to become before. I enjoyed it. I enjoyed my guild, the memories we made. However, the GM started having trouble in real life and had to stop playing. Slowly, the guild died. It got to a point where I only ever saw one or two people on at any one time. I eventually left the guild and haven’t been in one since. Now that I’ve been out of a guild for so long, leaving my cousin to be the only person I can play with (during the rare times we are both on at the same time), I’ve grown bored of WoW (I actually ended up cancelling my sub at the release of Uldir) because I don’t have a community to play with.
@grimmreaper90056 жыл бұрын
next C = combat STOP MAKING BORING CLUNKY COMBAT AND MAYBE I WILL GET PAST LVL 20!
@liberatusblair6 жыл бұрын
Don't bother, western community likes clunky tab-target. I bet, no mmo that we will get in the next time, tries to make a proper engaging combat-system. BDO was a good beginning but it needs way more work.
@cereilsilvaire96056 жыл бұрын
@@liberatusblair bdo had an awesome combat system but the game was overall shitty
@richard-pv4ff6 жыл бұрын
@liberatus you might like the ashes of creation combat but it wont be out until about 2020 personally im one of those tab target clunky players with the exception of gw2
@liberatusblair6 жыл бұрын
@@richard-pv4ff ashes of creation............don't get me started, the footage of its combat system was making my eye itchy.
@liberatusblair6 жыл бұрын
@@cereilsilvaire9605 yep, though it's actually not the lack of content overall, it's more the lack of relevant content. I mean, there are many ways to spend your time in bdo but only what gives you silver is important. And this silver is then used to fund enhancing which is then necessary to get gear, which makes your character more potent in pvp. Unfortunately, this is kinda useless due the reliance on rng enhancing and lackluster class-balance + ridiculous damage-scaling and lack of direction for each class. And many things more, BDO started good but went downhill pretty fast.
@Metallong6 жыл бұрын
Well said Nixxiom. I use to play Final Fantasy XI, that was truly my first mmorpg. Played it for years, but ultimately i was unable to continue to afford it and had to stop playing. It was difficult for me anyway as i was stuck using a dial-up connection and playing late at night not too many people were on that wanted to help out anymore. Near my end time most of the friends i made there had moved on. I do miss it sometimes, but the servers are down and the game is gone, such is life right?
@p1zzal0ver616 жыл бұрын
i hope the day comes when we can play wow like sword art online anime
@robm67266 жыл бұрын
would be nice lol
@Mordring6 жыл бұрын
Just not 1 death = death IRL, cause I would accidentally fall from the first bigger cliff 5 minutes from logging in as I do in WoW all the time :D
@umegaalfa59006 жыл бұрын
2020 incoming soon, so yeah.
@spiritwildfiregaming19756 жыл бұрын
Sooo...big part of the people dying in real life or committing suicide in-game which kills them? Why...
@p1zzal0ver616 жыл бұрын
@@spiritwildfiregaming1975 i didnt mean that part. I mean seeing the game like the real world
@LeprosuGnome6 жыл бұрын
I miss my expectation to level up just to see what the high level zones looked like, taking the gryphon from ironforge to stormwind for the first time and seeing searing gorge, all that fire and high level enemies really made me excited back in the day...
@evilminion63266 жыл бұрын
guild wars 2 has hit all 3 on the head, no mater where i am on it i can always think of something to do, weather its fractals, dungeons, pvp seasonal events and more. 3 years in and i havent even scratched the surface of some of the other things like raiding or world vs world. the expansions arent yearly being only 2 but with living world adding new aireas it dosent really need big content floods. the best part of all is its not subscription based. base game and all the time you want is compleatly free, only the two expansions cost money. and the comunity is ever helpful and friendly, i cant think of how many times i have seen a mesmer portaling people threw jumping puzzles or people playing instuments, or just answering a simple question.
@Venexes86 жыл бұрын
Community was the whole reason for playing. I started in 2004 and only stopped playing last year. My server died off after the end of wrath, It didn't recover through cata and I was still dedicated to the game but with very little friends to play with. The last friend to go was right before and during early legion which is why I no longer play. Still love the game, might sub for a month every year just because I like the holidays, but ultimately I don't play anymore.
@TipsOutBaby6 жыл бұрын
C L A S S I C W H E N???
@mariusknauer56236 жыл бұрын
Tipscraft when?
@zsoltsiro13106 жыл бұрын
BLIZZCON RELEASE DATE ANNOUNCEMENT HYPE
@zsoltsiro13106 жыл бұрын
Seriously dude I'm shaking here I WANT MY BLIZZ QUALITY CLASSIC PLEASE 😟😟
@khatack6 жыл бұрын
CLASSIC!! NEED CLASSIC!!! AAAAAAAAGGGHH!!!!!
@snarkymcsnarkface18636 жыл бұрын
Well with mr. You think you do, but you don't Running the show. Expect classic to be tossed in a dumpster.
@Saluuntv6 жыл бұрын
I doubt you will read my wall of text but you literally asked for it so here we go: Aion: There were certain questing places wich had elite mobs and you couldn't solo them, you always had to group up with people to do it and even then it was very tedious to finish. And in my opinion there was just too many of these areas and I didn't like to spam the chat to look for people and waiting ages untill finally somebody showed up. What drove me away most were ganking rifts. SWTOR: I loved the questing, I really liked interacting with NPCs, it was very immersive I liked that NPCs handled you differently per race and class, BUT again elite group quests... same deal as in Aion.. maybe it's just me but I really really don't like looking for people do a certain thing atleast not the way it was introduced in these games.. In WoW I like the groupfinder cuz I feel like it removes the awkwardness of looking for people and it makes it somewhat quicker and you don't have to spam the chat. FF14: I know this will sound stupid but I didn't like that I don't know how much dmg I'm doing.. If I remember correctly you could have addons in there but it was at the time really difficult to set it up or something. Also I didn't like that the dungeons had no explanations what to do.
@supramarjo86366 жыл бұрын
Thank you very much Nixxiom, I'm trying to "develop" a mmo rpg (its really in its early state) but I have considered all of your thoughts. Thanks
@Fain2556 жыл бұрын
Dryen That sounds cool af man, good luck with it!
@oidana6 жыл бұрын
you need a CEO i think i know how we can make the best mmorpg ever.
@grammargrill6 жыл бұрын
you really hit the nail on the head with this video. I haven't felt immersed in this game since WoTLK. Each expansion seems to have less and less content with more tedium. But my biggest gripe is the game is too fast. Low level content is really non existent now. Leveling alts isn't fun because it's rush rush rush. Most of all, the game doesn't feel immersive anymore.
@alcedof.66296 жыл бұрын
I play Gw2 and im Happy :)
@notalive_zombie6 жыл бұрын
I was listening to this and when he said progress, I was thinking back to the days when you leveled and received a point to place in your skill trees. I instantly went back to the days of Vanilla to Wrath, when you did not just get abilities for leveling up, remember when you had to run back to town to get to your class trainer to give you that next level of your spells or abilities? And when blizzard did cater to one type of player we ended up with WoD. Two years with scraps and nothing else, now I'm looking at Legion and Battle For Azeroth and I'm not impressed.
@flofunk21766 жыл бұрын
Most MMOs require you to put 1000 hours into them before you actual get to the good stuff. People simply don't want to put this much time into a game anymore. Something that personally always bordered me is how leveling works verticaly in MMOs, not horizontaly. Basicially vertical leveling is a process where you keep unlocking better and better and better stuff until you eventually reach the level cap. In horizontal leveling you don't get better stuff, but othher stuff. Image you have 5 starting options with your character design and the more you play the game, the more options you optain for your character design. So yeah that's my opinion on this topic
@AsTaFTheRealOne6 жыл бұрын
I think the bigger problem is having vertical leveling and progression with very little ability to make yourself unique. It always comes down to community classes and you can''t really make your charcater truely unique in terms of gameplay or even design, even though you will definetely play him for hundreds or thousands of hours. But since promoting truely unique characters would be a nightmare to balance, game developers try to dance around several unique classes.
@shadowlife156 жыл бұрын
You might not have 1000's of hours of free time anymore, but just because you don't doesn't mean others don't as well. There will always be players who can dumb their lives into games. That won't ever change. In terms of level design. There are freeform mmo's like starwars galaxies and structured mmo's like WoW. There are options for both currently out, just go look them up.
@mz_emmet6 жыл бұрын
vertical is the only way to touch people's sense of improvement. people want to see numbers become bigger... people learn skills IRL just to see how far they could come and the effect of time multiplied by grinding/work
@xBloodxFangx6 жыл бұрын
Yeah most people just rather do a pay to win rout, like just buying lvl 110 but then you still have to put hours in to gear and such. Really people just want to spend 50 bucks to be instantly awesome, which most mobile games give you the ability to do...
@boblob35096 жыл бұрын
Um I got to the good stuff in gw2 without having to put in 1000 hours? It was actually pretty quick...
@TheRealJDPerry6 жыл бұрын
Spot on about SWTOR, I loved that game right up until endgame, at launch endgame was farming a raid, some daily quests and crafting mats and that was it. Even now its still pretty much just that, it is well worth leveling through each class for the story but that is it, there just isn't any endgame. It is basically just one giant Bioware RPG were you can see other people running around, it is built like that, it has a beginning and an end.
@user-uq4gr5nl5o6 жыл бұрын
Hi, Asmonbald. Ready for some withered army training?
@DR4C44N6 жыл бұрын
Pretty much this! It's a shame that most developers have no idea about that.
@robheller91396 жыл бұрын
The 3 c's 1. Cuntent 2. Cuntmitment 3. Cuntmmunity
@BohemianCarpenter6 жыл бұрын
I think you were spot on with this vid. I have been playing Star Trek Online for years for those three reasons. I have a good fleet that i log in to chat with on a daily basis, and sometimes i find myself not even playing the game. Just chilling out and chatting while i watch tv or something like that.
@TheBarbusprimus6 жыл бұрын
thanks for giving asmongold free content
@naychur6 жыл бұрын
My first MMO was Aion. It was Free To Play, but I was enjoying it so much, I was buying the monthly special loot for 2 accts. I was at the top of one of my professions when there was some kind of glitch that did not produce the final product. I contacted the game to report a bug. When someone responded, they told me to do something I had no idea how to do. This was my first MMO, afterall. They refused to give me any step-by-step instruction to give them what they needed to fix my bug and got rude with me and just listed my complaint as "solved" when we had not even come close. I moved to WoW, 2 years ago. My 2nd MMO and I have been playing it ever since. Subscriptions, buying gold, merch, digital items ever since. Even though I mainly solo WoW, the Customer Service helps keep me here!
@N9colai6 жыл бұрын
No
@ravenseeker82676 жыл бұрын
one tip how to encourage socialization and cooperation in mmo - being in group gives you certain bonuses (+ 5% exp/currency for example or whatever else you can come up with) just this single thing would make people want to group up.
@ferrusmanus40136 жыл бұрын
Warframe is a new type of mmo
@RED_Theory0386 жыл бұрын
In what sense is warframe an mmo?
@RED_Theory0386 жыл бұрын
@Coperfil Negro I know what warframe is, I play it. I just dont think it counts as an mmo. It's more of a third person action rpg than mmo. Its massive multiplayer in the same sense as call of duty. Tons of people playing online at the same time right? Lol
@stuff48126 жыл бұрын
actually with Eidolon and the fact that at some point a new open world place will be released. The game has open world content where you can see other players. Its kind of like Destiny in the idea that a lot of mmo players can tell the games drew a lot of ideas from the genre. Obviously they aren't technically MMORPGS but they are very close to mmos. They are like WoW if WoW completely removed most of their world and kept their dungeon finder and instanced pvp. hmmmmm
@rokka71886 жыл бұрын
RuneScape in lot of ways is rewarding in alot of ways you can train anything and you can start doing anything from the start, you don't even need to do combat necessiraly. However there's admittedly heavy competition in the game for spots, resources like ore, etc. Which can be a good or a bad thing. Quests are more point-and-click adventure like quests, with some having intricate puzzles, some taking 30 minutes to a few hours, etc. Also encouraging players to do them for access to new training spots, shops and areas, maybe big chunk of XP for a newbie account if you know the game well, etc. And also give players lot of options when it comes to training their skills. However with added group activities being added to the game and such, the community has began to grow as well. Just that it works fine as a single-player game very well, which is why they added solo-player mode called 'Ironman' and also the reason why people think it's similar to games like Skyrim, etc.
@izurukamukura2216 жыл бұрын
Also is it bad I liked wod :(
@hxejacjiuyetheunpronouncea806 жыл бұрын
Yes
@cristimurphy41866 жыл бұрын
No its not you are allowed to like whatever you want :)
@Rawnblade136 жыл бұрын
Nah, it had likable parts. I think if Blizz had refined it better, it would have been an okay expansion.
@RED_Theory0386 жыл бұрын
You oughta be ashamed of yourself lol
@tripnils75356 жыл бұрын
Best part was the end.
@toshitosliba47376 жыл бұрын
Man, you gave awesome reasons abt why, community is important, interact with another players should be important, the game itself needs to make ppl to socialize and interact with each other, meaning cooperatively or competitively, the content is essential yes, the interest of the developers and the company itself to see the game succeed and making the players hooked, I guess its all true, you know Im waiting for some new MMORPG to come, they say they will release before 2020, you should check them, well its name is Ashes of Creation. Besides of that crap though, I know I will get some hate for talking about a new MMO that some ppl may not like it ahahahah, Im going to put a big like, really liked the vid, keep up the good work ^^
@izurukamukura2216 жыл бұрын
I left wow for Star Wars XD
@emiljensen32986 жыл бұрын
HUH
@justinanderson26316 жыл бұрын
I did when my guild quit, then I came back in legion. Swtor definitely died due to the lack of content outside the cartel market
@Nicolas-dl6fz6 жыл бұрын
I left Swtor around 2 months ago, because I had the best armor possible, many mounts and a lot of level 70 twinks. So i didnt know what to do.
@novaslayer84496 жыл бұрын
Swtor is good but it just not worth the subscription but as of recent I left wow for FFXIV. I really like the story it fun to play solo or as a group and has a decent community or at least a little better than wow right now
@justinanderson26316 жыл бұрын
To be honest a KZbin comment is always gonna be too small to Capture how we feel about leaving other mmo's swtor I finished all the single player content and I even made certain multiplayer content like flashpoint heroics solo content. There was only one/two end game raid that gave anything unique or cool and that was scum and villainy for the dread mask and jetpack from dread fortress. The more creative armor sets were donated to the cartel market as a means to promote monthly loyalty as people farmed credits and cartel coins "to look cool" you do more dailies to make a decent buck as crafting felt unrewarding and raids were not lucrative. I imagine any mmo has the same taste. By the time I had a second alt ready for "knights of the fallen empire" I was like "why? It's over, there's no point"
@tideash6 жыл бұрын
I played/play a game called Forsaken World. It was pretty much the spiritual successor of Perfect World. Everything it did,it did better than Perfect World. At the beginning at least. It was a free to play MMORPG, with lots of content, endless side and main quests, lots of instances with unique boss mechanics, hidden quests ,daily events and most importantly...quite hard, but doable endgame content. I played it every single day for years...the community was...well an mmorpg community with its pros and cons. But it was flourishing. Then...the smell of money came. The developers put their first lottery orb in the cashshop. Sure it was nothing gamebreaking, but thats where it all started to go wrong. New lottery boxes came, one after another, while the expansions were slowed down, lots of people got bored and left...others left because of the company's greed. They slowly removed every single ingame farming options. The only way for you to get tradeable currency, is by letting your computer eating your visa card. The game changed so much over the years its basicly unrecognizeable...at some point in the "lore" we lost access to 90% of our previous maps, because of an invasion. Only to fight and farm reputation for each map,to take it back. We only got our original main city back recently, but only as a ghosttown...no npc-s who used to "live" there, no quests...or even mobs or herbs to pick up...just...an empty map. For no reason at all. Exploits, server rollbacks happened which did a LOT of damage to the community...yet they never punished the exploiters correctly because they were the biggest cashshoppers. But everything,all of this would not be a problem at all...if the game at its core,would still be enjoyable.But it is not... We are not allowed,to have fun or progress anymore. Since the game was originally a chinese mmorpg first and foremost, we fell way behind content wise, we got patches and balance changes for almost half a year delay and in big patches instead of lots of small ones. This created a big gap, between the required and the actual power level of the community, and this gap became bigger and bigger with each patch. This power difference became so ridiculous, that a Tank, who could tank the lvl85 endgame raids with barely any healing received, was unable to aggro more than 10 normal world lvl90 mobs when we got the lvl cap increase. It became even worse when the lvl100+ content came. Right now, the latest expansion came 2 months ago...99% of the population...cannot...finish...a daily instance. We are simply not powerful enough. The new raids are so ridiculous we dont even try them anymore because its just hopeless. And te worst part,we never will be able to finish it...because the way to upgrade our gears..is locked in the same raid instance. The community cried, yelled and fought on forums with everything they have, but the developers didnt listen and refused to do anything but putting more lottery orbs in the game. The community is now long gone. Only those who put way too much effort or money in their characters are the ones remaining on the servers. The population is decreasing day by day, we are just waiting for the inevitable now. All we can do now all day, is doing the same daily and weekly quests what we did since pretty much lvl80, and farming reputation for certain factions or gear exchanges which have no use at all anymore. I could make a book about the tragedy of this game...but i dont think anyone cares about it anymore.
@wurstbeu59516 жыл бұрын
because it takes too long to get to the actual content
@emiljensen32986 жыл бұрын
Word
@KongQuest956 жыл бұрын
I've never seen a new WoW player (and I've seen plenty) stick to their free boosted character and play the "actual content", they always wound up making a level 1 character and enjoy the game much more.
@Masterwar156 жыл бұрын
Koops Troops I don't think he meant that. In WoW you start playing and boom, you can already talk with everyone, make friends, have a party, join a guild, etc. That's the actual content. Other MMO's sometimes will make you go through a long chore before you can start playing with others and having fun in an instance or etc.
@Busketroll6 жыл бұрын
I'm curious, as i've only played WoW, Guild Wars 2, Lotro and a few other MMOs. But which MMO are you talking about here? It seems like a completely backwards gameplay decision to gate people from the social content of an MMO behind "chores".
@Vallamaria6 жыл бұрын
@Dat Tengu, I've no idea what MMO they were referring to. But I will mention one MMO I know of that kind of does something like that. In FF14 you're pretty much forced to just do story quests solo until you get to this level 15 quest that unlocks the first dungeon for you. Also, the low level areas are all pretty much barren and devoid of players. So outside of striking up a conversation with other players in a major city there's no real social content to speak of until unlocking that first dungeon. Sadly the game focuses a bit too heavily on the single player story experience for unlocking almost just about all the content in the game. So being forced to do so much solo content just to be able to get to the parts where you play with other people can certainly be seen as a chore by some.
@araposkulo6 жыл бұрын
This felt like a passive-agressive criticism of WoW xD Nice video in any case Nixxiom, you the man!
@MinecraftersVL6 жыл бұрын
Warlords might have had a content drought, but what we got was polished, and legion was just go grind more AP every patch, overall WoD was much better!
@dinosdaniel35086 жыл бұрын
Amen brother
@aquinoloayza88226 жыл бұрын
Argus was terrible, JK LOL 😭😭😭 THAT PATCH BIGGER THAN ALL OF WOD PATCHES PUT TOGETHER 😂😂😂
@MinecraftersVL6 жыл бұрын
Argus might've been bigger, that still doesn't change the fact that it felt rushed af. And was it really that much bigger? It was a gigantic timegate for what, an hour of content?
@aquinoloayza88226 жыл бұрын
MinecraftersVL yawn whine whine, still subs
@MinecraftersVL6 жыл бұрын
It's more like you whining, trying to defend legion, with nothing that was good
@dave2daresqu6 жыл бұрын
finally someone put into an essay what I've been hearing and feeling bits and pieces for years. Absolutely everything you say is true. MMO game content is just a catalyst for human interaction.
@RandomGamer4046 жыл бұрын
i like the frozen throne hearthstone pack opening sound you used for the c's. it triggered me to no end
@Kaiyuni6 жыл бұрын
Oh god, I agree so much with the goals point. When I played in vanilla, nothing made me wanna push forward more than seeing a decked out warrior speeding by on a mount.
@AzuretareLPs6 жыл бұрын
I agree with the community part BIG TIME. That's the reason I used to love RuneScape to death. It had people socializing, hanging out, and doing things everywhere. Now you don't see it as much, but because the game has changed to gear towards solo play, (as it always was for the most part) but because the community has become fixated on being efficient and don't socialize or hang out anymore. (The content that doesn't reward you is very social. Good social content but yeah.) That being said RuneScape isn't entirely without socializing and hanging out but it's a lot rarer now. Old School RuneScape still gets so many fresh players who do that! Also I love to play Minecraft MMORPG servers lol like Wynncraft, Pixelmon, and now Dragon Block C. I think your point on Minecraft looking bad is correct in the technical aspect but it has a fantastic artstyle, and you can customize it with super high resolution textures, high-end modern shading effects, and tons more. (And all graphics-only mods work in multiplayer servers!)
@Thalln6 жыл бұрын
I couldn't agree more with Community being the single most important. I played ESO for a few months solo and really enjoyed it. Slowly i began hating it, i didn't enjoy the content and was logging in less and less. Eventually i joined a Guild called Decibel. Quickly i began to fall in love with the game, i couldn't stop playing. I always had people to talk to and run content with, and the content that i once hated I actually enjoyed. For the first time since i was a kid i was staying up until 3 or 4 am just to play and i loved every minute of it.
@Zaelkrie6 жыл бұрын
I've played a few MMORPGS in my time and they all fail when there's a lack of content and people don't need to group up to face bosses or dungeons, so I think this video is pretty spot on.
@gasops56066 жыл бұрын
This happened to me in mist of pandarea, just got tired after getting the legendary cape. Plus i didnt have good graphic card for my lap top to play during the new patch. But i started again few days ago since my friend was playing it. The nostalgia was great seeing him play, im just glad i got back, its fun, new content, im not familiar the lore after pandarea but ill eventually know the lore while playing and thats one of the fun thing in WoW.
@TheBlizzkon6 жыл бұрын
the biggest thing that keep me from playing some mmo games is because of how you move your character and wow captured that right for me.
@ouijamaru69306 жыл бұрын
Another great video! I completely agree with every statement made! Keep up the great work I'm always anxious to see what you bring us next!
@Maddinhpws6 жыл бұрын
I personally believe there is a 4th major factor. Knowing wtf you are doing and interesting progression. I've started playing some of these Asian Mmorpg's a short time ago, the ones that are said to be really good. But it just felt plain wrong. Like I was level 20, not even really realizing it (because I only played for like an hour). And I still had the exact same abilites I had with level 3. Well maybe there was one or two new ones, but I had so many at the start already. But the worst part, I still oneshotted everything. Where is the fun in that? I've been playing for an hour, give me an enemy that actually deals damage to me and doesn't die instantly. Especially since I don't even know what I'm actually doing, but I don't need to, cuz it is so easy. I've had similar problems with the current WoW, where you will oneshot everything on level 20, 30 and 40, etc. and never feel any kind of threat from an enemy. But at least WoW has straight forward mechanics that you understand real quick when you start the game.
@ohchinchindaisuke19276 жыл бұрын
My honest gripe about wow is the pace of the status as a player. Going from being a nobody in Durotar who is basically an adventurer to seek out raids that didn’t impact the world my example is “I killed ragnaros and my reward was gear and gold” now it’s “hero/commander/champion/titanslayer! You must kill a robot in uldir that is running on windows vista! It plans to spread its OS to all of zandalar! Or our world is doomed!”
@Thrall20056 жыл бұрын
First experience with higher levels was when I got to Razor Hill on my orc hunter... Got ganked by a 44 paladin on that sweet ass mount... Intrigued me to level a paladin, and still have him to this day
@Nathanismyname276 жыл бұрын
Love your vids, keep up the good work :)
@warhammerguy6 жыл бұрын
Yo Nixxiom, I just got an great suggestion for an idea for a future video you should think about maybe making :) When BlizzCon launches and people start playing the demo there is a good chance that people from both blizzard itself and press people might ask players playing the demo questions like.: - Why do you want to play classic? - Why do you think blizzard should make classic servers? - What do you think of retail versus classic? -etc I think it would be a good idea to maybe make a video explaining or giving advice on how to answer these type of questions in both a constructive, informative but also positive way. This way it will make the classic community stand out in a good light, while also maybe convincing/explaining to people that was not keen on the classic idea while also being respectful. It will be a hell lot better than a "lol retail suxs!" answer :P
@vwlssnvwls32626 жыл бұрын
Your statements of community are so very true. I keep trying to get into BFA, because it seems like it has a lot of good stuff, but I literally play for 3-4 hours without seeing a single thing typed into chat. I can run, and heal a dungeon without anyone saying a single thing. After a while it just gets kind of boring. I like WoW because of it's RPG aspects in a world filled with a lively community. I know if I were in an active guild it would be slightly different, but how do you find those guilds. 90% of all guilds these days do nothing except collect players. I am so looking forward to Classic so I can play a fun and lively game again.
@maxengelhardt39276 жыл бұрын
I appreciate your argument, however it can be simplified to 1 C: Challenge Making friends was easy, because the open, competitive world was challenging -- especially if you played on a PvP / RP-PvP server. Having a role (tank, healer, dps) meant something special because you would be remembered in your server's community as either being a challenging player to play with, or someone who made challenges easier. Finishing quests led to interesting adventures, curiosity and exploration because it was a challenge to figure out what the journal was saying. Getting a gear upgrade felt incredible because you were mostly weak, and it was challenging to survive. Each new piece noticeably influenced your power. Hanging out in cities was fun after raids because it was a challenge to maintain raiding for many months and gradually gain your full sets -- proud moments of your efforts. Now it's a carnival. Exploring the world was exciting because it was a challenge to run on foot all over the continents, again, always exposed to the open, competitive world. Having a tight-knit community in PvP or PvE communities was easier, because organizing groups for BG / Raids was challenging -- and being successful in them required considerable diplomacy and dedication. Guilds were important because there was no cross-realm opportunity to be rude or bad at the game if you wanted to succeed and see more content. You had to stick to your guild, couldn't afford to lose your raiding slot -- fewer chances to jump ship or, like now, do it alone -- an asinine idea for a huge multiplayer game. The content was more intense because it was challenging to clear bosses and manage character economy. Level 60 was extremely meaningful because 1-59 was extremely challenging and time consuming. Tier sets felt amazing to wear because it was a challenge to work your way out of bad looking gear. Riding a mount was great because the challenge of farming gold was also great. Completing dungeons was redeeming because it was a challenge to outlast them. Discovering how to do your professions, get attuned for raids, earn class specific items, were all challenging because there was less information and more time and energy required to earn the necessary pieces and finish the quests involved. Case in point: The legendary game design of Dark Souls
@ericyantis68106 жыл бұрын
The problem is...people are forever chasing that feeling of getting lost in a new and exciting place. That is what it was like to play some of the first MMOs like Everquest and WoW. Everything was so new and different. But MMOs are not new anymore... Unfortunately, it is very hard to get that "new in-love" feeling again. Just like any relationship. Infatuation phases end. People will keep jumping from MMO to MMO searching for that spark...but ultimately leave after only a couple months...and a lot of MMOs that have any kind of problem...become destined to fail.
@limem25266 жыл бұрын
I could see blizzard watching this and showing this vid to all their devs and designers...
@roelixgameplay68156 жыл бұрын
that's the reason why classic games are taking on such importance this year ( like linage II ) nice video bro