At my first tournament I had no idea how to properly place terrain pieces or why my opponent kept moving their units into the buildings. When they explained it gave them partial cover and protected them from charge, I started to see the battlefield in an entirely different light. Videos like this are invaluable if you're a new player and wanting to understand the thinking of more experienced players.
@Bumbaclart24718 күн бұрын
Sounds like you’d want to at least know the rules before playing a tournament. Fair play for getting stuck in though
@bkkraukli280418 күн бұрын
In sorry what? I can not charge something that is partially covered?
@mr.trashtastic394718 күн бұрын
@@bkkraukli2804Yeah I've been getting charged through cover all of 10th. That's not how that works?
@cameronlang685818 күн бұрын
No, but if theyre inside cover the terrain itself becomes an obstacle that has to be gone around, and might prevent enough models getting into combat @bkkraukli2804
@Stalysfa18 күн бұрын
@@Bumbaclart247 I don't get your comment. kinda new player for me. I thought infantry could move through walls as if it didn't exist and a charge could definetly happen. Is there something I'm missing ?
@garazamoci201317 күн бұрын
One of the biggest brain plays I've figured out in a leviathan game was a single marine on an objective with a 2 wound hivetyrant. Last turn, draw overwhelming force and cleanse. Take the fall back and shoot detachment rule, fall back an inch, grenade, cleanse. 8 points with a single marine.
@gavinziozios143118 күн бұрын
I did the "Ignore the big guy" tactic before when facing Necrons with my DG. They brought a C'tan Shard of the Void Dragon. Once I learned how slow it was, I just dropped off my Plague Marine payloads and rushed it with Rhinos
@jaredezrin500218 күн бұрын
My buddy is learning this same thing when dealing with my Deathwing Knoghts. He plays Necrons.
@Grastiars118 күн бұрын
I did the same thing against Necrons with my Drukhari. Just skirted around the map and shot everything but the void dragon, and once all the other threats were gone focused all the dark lances on it.
@gavinziozios143118 күн бұрын
@@Grastiars1 I didn't even focus fire on it, per say. I was so ahead in points that it didn't matter
@bulldozer895018 күн бұрын
Ya there’s a lot of big/tanky stuff you can just ignore. Ctan and Deathwing knights are two great examples. They might be super difficult to kill, by they have fairly low oc and are slow. If you body block them for a turn or two and kill the rest of their army, it doesn’t really matter how invincible they are. Especially true for stuff that doesn’t hit very hard, often times you can just force them to fall back to actually move because you just sack something like a rhino you don’t care about once it moves once anyway.
@jessehickey468614 күн бұрын
Played into Necrons at the California Team Championship as Iron Hands(crapload of mech firepower), 3 rounds of shooting over 1000pts at a Void Dragon...still lived... needless to say I ignore them now, even though statistically I should have killed it 8 times over
@The_L_God18 күн бұрын
When playing Grey Knights, let me assure you that ignoring the big threat is Tip #1 that you learn
@EruCoolGuy18 күн бұрын
Else, try heating your dice on the n°6 face to please their machine spirit. Emperor knows we need those 6s.
@rileygoddard718115 күн бұрын
It is criminal that they removed both your hammers and your smites at the same time.
@leoneldiaz7817 күн бұрын
Eat your opponents models when he's not looking, Practice first with evenly shaving off few small minis from unimportant squads. Once you get more practice you can get bolder and bolder. More important units, Vehicles and if you can manage. Your opponent themselves.
@adambartholomew657518 күн бұрын
In a game a month ago, I used Heroic Intervention and charged a unit of Sternguard Veterans into a block of Hormaguants, intending to cut it down. After killing them, my plan was to use the strat "Rigid Discipline" to fall back onto the nearby objective they charged from. Unfortunately, I wiped the squad entirely and thought my plan wouldn't work, until my opponent pointed out another unit within range of Consolidation. So I Heroic Intervened off an objective into a block of Hormaguants, killed them, then consolidated into an enemy unit so I could Rigid Discipline to fall back onto the objective again Biggest brain play I've ever done
@Bumbaclart24718 күн бұрын
*Your opponent did
@adambartholomew657518 күн бұрын
@@Bumbaclart247 true, it was a team effort
@Josh-zd9pq16 күн бұрын
your opponent was a gentleman and a scholar sir
@adambartholomew657516 күн бұрын
@@Josh-zd9pq I don't think either of those things are appropriate to describe him lol, but he is my best friend
@Josh-zd9pq15 күн бұрын
@@adambartholomew6575 😂 i suppose everyone has their moments of brilliance
@vegladex18 күн бұрын
Using Desperate Escape to move through screening units is a really good idea, I don't think I'd have thought of that! Thanks for the tip.
@JustinTheMid18 күн бұрын
Wait, Auspex Tactics talks about tactics?
@charleshowie207418 күн бұрын
They used to actually focus on strategy.
@wyatttyson773718 күн бұрын
I had a game where I was running entirely Mechanized Imperial Guard, and Nurgling won the game for my opponent. WTC Terrain means I had very few movement paths, and my opponent just set up his Nurglings last to make sure I was screwed over and couldn’t leave my deployment zone for 2 turns. (He advanced some Rhinos into the gap when the Nurglings died.)
@Nipa96M18 күн бұрын
Pretty basic trick but putting your units next to a wall so that they don't touch it, but your opponents minis can't fit in that space makes it so that your opponent needs to go around the building to charge your models. This has been very useful for me.
@imdurant18 күн бұрын
indeed. People talk about magic box like it's a once in a blue moon thing, but i've used it every single tournament game i've played since the clarification.
@Drew_Skywalker18 күн бұрын
@@imdurant Magic box refers to a different thing that shouldn't happen when using official terrain formats (GW, WTC, etc.). A "Magic Box" refers to a building with all four walls closed in and potentially no windows, which leads to you being able to put a unit inside, fill in the space inside, and stay outside of 1" of the outside of the walls. This leads to the unit being entirely uninteractable (outside of indirect fire) since the unit can't be seen or charged. No Official terrain format has or recommends 4 sided buildings, so you shouldn't ever see a "magic box" in tournaments. The "1 inch away from the wall" trick is a different thing that just forces your opponent to go around the corner of the terrain to charge your unit. It leads to longer charges, but I wouldn't call that a "magic box"
@imdurant18 күн бұрын
@@Drew_Skywalker same effect.
@Drew_Skywalker18 күн бұрын
@@imdurant I mean it's not though, a magic box leaves the unit near invulnerable, 1 inch away from the wall just forces your opponent to take the long way around
@imdurant18 күн бұрын
@@Drew_Skywalker sure! :)
@roneliyahoo425018 күн бұрын
For the first example, also note that there’s no rule that you must use your 3+ armour save over your 6++ invulnerable save if you want to increase the chance of taking a wound or having your model die.
@darthkerzy18 күн бұрын
I love when I get to self destruct my scarabs so they are no longer in engagement range it makes me feel smart
@lazerbeamhawkins14 күн бұрын
Wait, I didn't know that was a thing!
@BillWD18 күн бұрын
The "ignore the big threat" one is something I've been practicing recently. It is hard to discipline yourself to not shoot anything at it and maybe have to feed it units to keep it busy each turn. Once you get relaxed with this though, 4 times out of 5, you can kill the rest of their army and win on points.
@jamesclarke533118 күн бұрын
I love the overwatch with the plasma pistol, using a miracle dice to force a 1 on the hazardous 😂
@jimjames5918 күн бұрын
Unfortunately you can't use miracles on hazardous tests
@jamesclarke533118 күн бұрын
@@jimjames59 boooooourns
@zackbradford752218 күн бұрын
You should do a video about setting up traps. Like putting a tasty target out to the side of a land raider and then once the bait is taken, rapid in a danger unit or swarm it
@robvogl717817 күн бұрын
I like to use units with reactive moves as backfield objective holders/screens. That way when they try and jump in with units that have shenanigans that allow them to get closer than 9” I can put distance between us and make their charge very difficult.
@Kijuice18 күн бұрын
Using Heroic intervention defensively, pulling a unit out of range of a secondary charge they wanted to do
@Majere61318 күн бұрын
Angron is probably the absolute worst example for the 'ignore it' strategy, because he's so quick that he can pick and choose his targets and will typically destroy anything he touches in a round. On the other hand, going all in to get rid of him sometimes doesn't work either, because you can use up a huge chunk of firepower to get rid of him only for him to pop straight back up in the next turn and put you right back to square 1. Boy, does that mechanic ever irritate me.
@Lumovanis16 күн бұрын
Yeah with Angron it's more about force feeding him things to keep him busy
@RealFakeLore8 күн бұрын
I just dealt with this. I had luck by feeding him a squad of cultists turn 1 and sending in some damage from a vindicator. Chipped him for 2 turns so that if he got back up, it would be by turn 4-5 He was a problem to deal with. Fortunately the terrain layout forced him in a few lanes.
@Josh-zd9pq16 күн бұрын
the best thing i’ve done is a refuse flank. playing guard i put my dorn/russ’ in the middle, mech infantry and scout sentinels on one flank and infantry on the other. my opponent (combat chaos) put everything facing the infantry to sweep my flank so i redeployed it all to the middle and left. my opponent had nothing to do for 2 turns and i ran away with the score and just kept him pinned on the right for the whole game
@LJSLarssonX118 күн бұрын
I actually used the spread out-trick to win a game today, by having a large blob of battle line models control two objective markers at the same time in the last turn. :-)
@jimmyrussel555817 күн бұрын
I was playing Black Templars into Adeptus Mechanicus. Whittled down an enemy transport to one wound remaining, then used Helbrecht to pop it at the beginning of the fight phase, forcing the dudes to pop out. Because helbrecht and his unit charged, they were still eligible to fight, so they consolidated into the dudes that were inside the transport and beat the tar out of them. Very weird interaction but very fun
@Bobhope9917 күн бұрын
Was helbrecth attached to the unit? If he was, then you shouldn't have been able to select that unit to fight again.
@jacket284817 күн бұрын
If helbrecht was attached you absolutely cheated there. All attacks have to be assigned at once, you can't attack one at a time, consolidate then carry on attacking
@Ajay-px5ir12 күн бұрын
Helbrecht does mortal wounds at the start of the fight phase so the unit may not have technically fought yet and still been able to consolidate
@Bobhope9912 күн бұрын
@Ajay-px5ir you can pile in before you fight, but you cannot fight after you consolide.
@Ajay-px5ir12 күн бұрын
@@Bobhope99 kzbin.info/www/bejne/iYDTp6OVgZyAnKcsi=d1HRQJcmJToHHYwt skip to about 3mins 42 and it talks about how you can consolidate after a stratagem or ability has been used to kill a squad via mortals and are still eligible to attack
@TacticalMetalhead18 күн бұрын
Thanks for using Tacticals in your vids, makes me feel less lonely 😭😭😭😭
@TychoPchz-bc7ly17 күн бұрын
Your max spread is sub optimal. Dog bone : . . . . : means a single model dead causes a cascade of losing models down to 6. spearhead . : . . . : . still gives maximum width but means you can lose two models and not be out of coherency.
@fetalmistake562418 күн бұрын
Also you should to prevent the first tip from even being relevant put only one of the seraphim on the objective and not the rest and then sting them out far forwards so the opponent cant reach the objective even if he piles in after a kill. Only works sometimes though...
@magnusjrgensen157517 күн бұрын
You can't use a miracle die to blow yourself up with a plasma pistol. Miracle dice can't be used on hazardous rolls
@OniGanon18 күн бұрын
I don't think you can use Miracle dice on a Hazard roll.
@EruCoolGuy18 күн бұрын
You can definitely do that on a succesful save though.
@ForTehNguyen18 күн бұрын
correct, you cant, the failed save is the one to to use it on
@saarlann13 күн бұрын
Apprently in 10th ed. you can burn objectives at the end of the game of you go second. So you can Deep Strike a unit 3 inches away from an objective that your opponent thinks he is holding, and then score it and then burn it, because it happens either at the end of the enemy turn or the end of the of battle, whichever comes first.
@CarnageCoon18 күн бұрын
today i was kinda lost with the "ignore bif threat" played with deathguard against hypercrypt and had pretty much no chance at all they're faster, tougher and have more damage output monoliths instantly popped all the rhinos and what was left had to deal with ctans crons are, by now, my personal nemesis
@danielhughes375818 күн бұрын
As fancy as it sounds, auto-failing a hazardous test isn't possible with a miracle die as hazardous rolls are not part of the 7 types of rolls you're allowed to use miracle dice for
@benrance62216 күн бұрын
Am I missing something about Deathleaper...'take a chunk out of a unit of Terminators'?!?!....lucky if he kills 1! He should be better in combat than a normal Lictor at least....
@johnsmith-zd4mq18 күн бұрын
Hey boss, just so you know with the first example, you are not able to use miracle dice for hazardous rolls with sisters
@Bumbaclart24718 күн бұрын
Better explanation needed for the counter fight first idea
@daydreamingsoldier361318 күн бұрын
yup i didnt understand it either
@SebsterGefunden18 күн бұрын
When you charge a unit you position your models in a way that they can pile in into the unit which has "fight first". When you then pile in, you activated your unit already and your opponent can't fight with the "fight first" unit, since he can't activate this unit while yours is.
@SebsterGefunden18 күн бұрын
@@daydreamingsoldier3613maybe this helps you, too
@alistairmacrae499318 күн бұрын
It’s simple, fight first units only can be picked to activate if you’re already engaged. Piling in happens after you activate a unit and then you immediately make your attacks. So you circumvent a units fight first ability. This all only works because you don’t have to attack what you charged. Any units in pile in range are valid targets to any of your models so long as they’re the closest
@olofgeelnard314817 күн бұрын
I play SM Gladius with transports. Both the Squad Tactics reactive move as well as Cato Sicarius reactive move into transports layer puzzles on my opponents to solve. Quite fun :)
@EruCoolGuy18 күн бұрын
Playing grey knights, it is ABSOLUTELY MANDATORY to ignore the big model. Unless that big model is fast or can't be ignored. Let's say it's a slow C'Tan. Since it's not a necron, it can't hypercrypt. So it's stuck trying to chase teleporting knights, which is good because it's always funny to see a quite costly model stuck on objective control/chasing less worth units. Let's now say it's a daemon primarch. End of the example. Finally, if it's anything else, I'd better roll those 6s on my terminators lethal hits and librarian spaghetti tornadoes.
@RSBurgener18 күн бұрын
I like it! This is where stylish finesse lives. You become a very clever boy doing this. 😉
@dani5814118 күн бұрын
Is it just me or wouldn't the sisters act of faith work on hazardous? Since they list out you can use it on Advance battle-shock charge damage hit saving throw and wound rolls? which hazardous checks aren't.
@crawler009518 күн бұрын
Ive had TO's tell me that Knights are only able to hold one objective, and that if you find one placed on 2, you have to declare which one hes holding.
@BCG_Sceipher16 күн бұрын
9th edition rule not 10th
@MrAdampyke18 күн бұрын
How does the work around Fights first work? I need to know to avoid it happening to me 😅
@EruCoolGuy18 күн бұрын
You charge an unit with a strong melee unit, near a fights first unit. You end up in engagement range of both, but not in melee of the fights first unit. You then activate your unit for fighting, and doing so pile in the back models of your unit into the fights first unit. He cannot fight first, because piling in is part of your fight ability, and he has to wait for you to finish fighting with your unit to fight himself. Congrats, you just loopholed your enemy !
@MrAdampyke18 күн бұрын
@@EruCoolGuy thanks
@mr_geekchic289918 күн бұрын
Everytime I play I use my Tesseract Vault along with my 2 Doomsday Arks and I just enjoy the panic and everything target my Tesseract then next turn just get 3D3 wounds back and their jaw drop hahaha
@TheWolfwoodArmy18 күн бұрын
I lived the plasma pistol one with the sister though I don’t think you can use a miracle dice for hazardous still a novel idea
@cocoanut151718 күн бұрын
Did you mean to say you could pile in for 3 Inches rather than 4 when you tank shock a unit to remove the screen?
@roadburn124718 күн бұрын
Engagement range is 1" and a pile in move only needs to end in engagement not base to base thus giving you the 4" range
@cocoanut151714 күн бұрын
@@roadburn1247 thank you bro! Totally forgot about thay
@Pestilencemage18 күн бұрын
...isn't the key to killing Angron to leave him half dead or more until later turns when he might not come back, just putting EVERYTHING into him is kinda what they want?
@EruCoolGuy18 күн бұрын
Try using kaldor draigo. He can one shot absolutely any daemon primarch. And you can always use the dev wound stratagem to make absolutely sure he instantly dies.
@albertbargery961918 күн бұрын
Really enjoy your tactical videos, they are some of your strongest videos. Don't know if it is possible to show examples using pictures of the actual models on a board, rather than just a picture of the model from the gw shop. After the recent updates znd ba codex, could we see how well mephiston does against the other big monster profiles.
@alistairmacrae499318 күн бұрын
Another thing that you can do when making your charge move is deliberately space your models so that they’re spaced just far enough apart that you cannot place another of your models between them, which means you have more chances to move them to another place you might want. It’s janky but it part of the rules sadly
@lilv396618 күн бұрын
Off topic question from a new person. Are Daemons the only faction that ignores modifiers from AP?
@johnmartin670018 күн бұрын
Thnx AT, "The 'Mo You Know'
@gregoryshinn980518 күн бұрын
Thanks for the video
@feedweeb885618 күн бұрын
great video as always
@johncallihan233415 күн бұрын
Great video
@alexcunningham536017 күн бұрын
Idk who needs to hear this but…IGNORE MORTARION!!!
@greg_mca18 күн бұрын
Ah yes, the classic T-bone strategy
@s.h-d607418 күн бұрын
Today I learned that Vehicles can ho OVER ruined walls as well...just measure the height of the wall....no need to fly over it....simple but hrlpful to move around tighter doaces on WTC terrain. Alliws to cross the lower section of smaller ruins
@Chapter_Master_Dante18 күн бұрын
I’m pretty sure that pile in worked the same in 9th as it does in 10th. Where does it say you can’t melee units you didn’t declare a charge against.
@EruCoolGuy18 күн бұрын
It doesn't say that. But it does say you can't get away from the unit you charged, hence pile "in". So kinda limited, unless you're meleing both units.
@AvsYoutube17 күн бұрын
Sisters can't miracle dice hazardous im pretty sure no? o:
@ForTehNguyen18 күн бұрын
cant use a miracle dice for a hazardous test
@kidhammies827218 күн бұрын
RAAAAHHH! First one to watch the video, never gonna happen again
@MegatronYES18 күн бұрын
Try this: take your shirt off after the second round
@TheWhiteRabbit8816 күн бұрын
I miss first born marines man... they looked so much better than the crap we have now.
@Damnedlegion40k18 күн бұрын
Add a comment...
@euphoria704618 күн бұрын
samuphim l jackson
@Grastiars118 күн бұрын
No “X views in X minutes, bro really fell off” comment? Bro really fell off.
@Kolobius11 күн бұрын
You need more videos like this and not rumor videos.
@davidharbin271215 күн бұрын
I'm just saying a lot of this stuff is abusing the games rules
@Smilomaniac18 күн бұрын
Clever but un-fun.
@Menace2Society618 күн бұрын
Third❤❤
@lowent918118 күн бұрын
First
@yeturs6942018 күн бұрын
Lame comment, and wrong.
@Grastiars118 күн бұрын
@@yeturs69420lame reply, and wrong.
@yeturs6942018 күн бұрын
@Grastiars1 Lil bro wasn't even first lmao
@Grastiars118 күн бұрын
@@yeturs69420 he has the oldest time stamped comment, so he wins.
@yeturs6942018 күн бұрын
@Grastiars1 lmao, no, he doesn't, but alright. Listen, I'm going to be real with you for a second. You seem to care about all this. This was a throwaway comment at best from me- I don't give a shit if this guy learns to make good comments, or if he just continues to churn out no value slop. It doesn't matter to me- but you seem invested. So I'm just going to let you know, I'm leaving. 👋 bye