One things that make that game stand out from other early NES titles is the awesome music. My cousin and I often played THAT game when we were with our grandparents just because of that (against Volleyball, Soccer and Popeye)
@FloatingSunfish5 жыл бұрын
*_"Stupid sexy Slalom!"_*
@Panzer_the_Merganser3 жыл бұрын
It’s like the cartridge is wearing nothing at all.
@Belgand10 ай бұрын
I like black box and I cannot lie.
@djnekroman6 жыл бұрын
The footage of this game running at 60 fps is fantastic. It looks awesome, and gives you a real sense of speed. I honestly never knew I could be so impressed in this day and age by that old of game footage. Props Rare on making such a pretty game with such limited resources, and props Jeremy for putting so much effort into capturing your footage.
@Watcher32232 жыл бұрын
For your skier to be able to achieve speeds of up to 140 km/h, he has his stance and he has his diet. Now you may ask ... "what?!" With his stance and the gas from what he eats, he can propel himself like a rocket.
@7thangelad5866 жыл бұрын
Should have had a SNES release with Mode 7 and 16-bit butts.
@logan861235 жыл бұрын
Real talk.
@pentelegomenon11753 жыл бұрын
get some squash & stretch effects on those cheeks
@CD-yb9wt3 жыл бұрын
There's a Super FX SNES game called Winter Gold that has several winter sports games, slalom included...
@notsyzagts7967 Жыл бұрын
@@CD-yb9wt True but it lacks the simplistic personal charm from this version.
@michaelblair2536 Жыл бұрын
Loved this game
@MNicolai6 жыл бұрын
These pun titles have really gone downhill.
@duffman186 жыл бұрын
Mate your videos are so good, and you cover so many games that no other channel does. And you do every video so professionally in not only the presentation but the research. You clearly put in a lot more work than most retro game channels. You deserve so many more subscribers. Keep doing what you're doing, and eventually you'll get there man. You'll get those framed KZbin logo thingies. All of them. Keep doing you
@JeremyParish6 жыл бұрын
This is not the kind of material that fares well on KZbin, and that's fine.
@duffman186 жыл бұрын
@@JeremyParish I'm not sure about that. Look at Mark Brown, who has a similar sort of presentation and amount of research, although his channel is about game design rather than reviews, and he's managed to get 490,000 subs. Just keep doing what you're doing and you'll get more subscribers with time. There's quite a few channels I've followed for years who I subbed at a similar amount of subscribers as you have, and they diligently kept making the same kind of videos, and eventually something sparked a surge and their sub count started to grow exponentially. Once it starts growing, the number grows faster and faster. I do like your attitude though. You care more about making good videos than making click bait nonsense or whatever. And that's why your channel is awesome
@duffman186 жыл бұрын
@@JeremyParish I've put my money where my mouth is. Just became a patron of you on patreon right this second, so that I'm not merely making annoying rambling posts about how good you are without actually supporting the channel ☺️
@JeremyParish6 жыл бұрын
Thanks, I appreciate it. But I am perfectly well aware that I don't have the charisma or appeal of someone like Mark Brown, and that's fine. I'm comfortable with my limits.
@Doritomurderer6 жыл бұрын
charisma counterpoint: the butt goof was primo and a delightful surprise, especially because I had only begun to notice a butt to rival MGS4's Old Snake just moments before you pointed it out
@Bobgoats16 жыл бұрын
There's a little more depth to the moguls as well where if you press down to do a trick in the air you'll accrue bonus time on the next course that delays when the other pesky skiiers show up.
@CaseyWallace36 жыл бұрын
J Dylan Felt weird to hear the jump noise at the moguls but no “beep-beep-beep” right after!
@dbpooper75126 жыл бұрын
No shit? I've had this game since I was a kid but never knew that.
@mikemgmve6 жыл бұрын
Came here to say the same thing. Not that it’s a huge part of the game or that it deepens the controls that much, but it seemed weird that the tricks/style points were left out.
@CaseyWallace36 жыл бұрын
I would say it is a pretty huge part of the game as those extra trick points add to your available run time for the next level of the mountain. A lot of trick jumping can help you get past tougher levels that you might be having trouble completing in the default allotted time. It was a huge part to leave out on this normally thorough and excellent video retrospective. At least he doesn’t pronounce the game title as “Slaylom” as I have heard in other reviews.
@cinnamonnoir24876 жыл бұрын
This feels kind of like a spiritual ancestor to the Scarab Slide from Donkey Kong Country 64, the difference being that this actually looks fun to play and doesn't make me hate Rare, racing minigames in general, and all insects.
@nicholaifugate6 жыл бұрын
Great video. What a milestone to hit the last Black Box game. Everytime I watch a video I'm hit with how great your work is!
@Fryguy646 жыл бұрын
The NES didn't land in the UK until September 1987. It landed in other European countries (Germany, Nordic areas) in late 1986. Europe was a staggered market with multiple distributors prior to the late 90s.
@jamiejackson39034 жыл бұрын
A very articulate and in depth review as always. Never played this game but you provide a wonderful overview here. Thanks for satisfying your audience's nostalgic propensities.
@mendali4 жыл бұрын
When you get air time, you can press down and strike a pose! And you get a cool sound effect.
@Lifesizemortal3 жыл бұрын
born in 89'... how tf have i never heard of "Slalom"
@thrillhouse_vanhouten6 жыл бұрын
Something I genuinely love about your work is that it's straight to the point and almost textbook-like in its presentation, until a solid joke like the Simpsons gag at the end catches you off guard and hits the whole thing out of the park. Love your work!
@mattdog10000006 жыл бұрын
Coulda mentioned this was the first game composed by the prolific David Wise!
@JeremyParish6 жыл бұрын
I could have.
@mattdog10000006 жыл бұрын
Perhaps not notable enough for you?... I know you're not the biggest fan of Rare's DKC series, but they have become pretty widely acclaimed, and I'm sure even you'd agree that part of their lasting legacy is due to David Wise's soundtracks. But eh, I suppose it's just another tidbit. I thought it was interesting it started here when I found out anyway.
@JeremyParish6 жыл бұрын
David Wise is great, but these videos aren't about making note of every single bit of trivia about a game. There's a certain amount of editing that goes into keeping these on-point. It's not like there won't be other David Wise soundtracks to talk about, whereas there's only one "final Black Box game" and only one "first Western-developed NES game."
@unoclayGaming5 жыл бұрын
Really good homer voice! I was lucky enough to (as a small kid) play the arcade version (complete with skis and poles) and never, ever forgot it. As soon as I began re-collecting NES as an adult, it was one of the first games i picked up as a result. Nice review.
@DkViking1 Жыл бұрын
How did you like the skis and poles controls on the arcade? Did it work or was it just a gimmick? 😊
@unoclay Жыл бұрын
man, your testing my memory, but to buy Best of my memory it was like the two skis were mounted on something and the poles as well, and you could shift left and right. but it's been a really long time. I was very young
@ResetButtonFilms6 жыл бұрын
Anyone else remember getting this as a "pack-in" title with your NES? From what I remember, they released it as a cheaper version of the NES system, coming with Slalom instead of SMB. So this was the first game I owned on NES! My memory may be hazy of all this though, as I was 4 years old at the time.
@bluedistortions3 ай бұрын
My pack in title for the NES was Donkey Kong Country
@michaelsegal35583 жыл бұрын
He forgot to mention to molehills that make you jump if you ski over them
@adamking66456 жыл бұрын
Another great video as always, with a cool ending bit to boot. Slalom was indeed the last 'black box' game, as Computer Entertainer newsletter sets its release date as March 1987. Nintendo's next published games were the three 'Adventure Series' games (Legend of Zelda, Metroid and Kid Icarus) and Rad Racer, all of which would be released in silver boxes that annotated their special features, followed by Punch-Out which would begin the run of more vibrant covers for Nintendo's carts. Incidentally you're actually doing two games in one with Track and Field next episode.
@6074 жыл бұрын
Huh, I would have expected at least a remark about the music, considering the fame that David Wise ended up gathering!
@Dwedit6 жыл бұрын
Fun fact, hold the jump button as you run out of time, and there's a chance you will keep jumping even with no time left.
@TIDbitRETRO6 жыл бұрын
Wish this was on the NES Classic. This game was great back in the day. 👍🏼
@MrJWTH6 жыл бұрын
Scruff Zilla unfortunately with Microsoft owning Rare there was little chance of that being on the system.
@JoeBushOnline6 жыл бұрын
Mount Nasty is an underrated great level title in video game history
@TIDbitRETRO5 жыл бұрын
This is the epitome of a “hidden gem”. Its a great little NES game. Thank you for covering it.
@IntoTheVerticalBlank3 жыл бұрын
This seems like Buggy Boy in many many ways...maybe too many ways...
@pjcollects6 жыл бұрын
Jeremy, longtime fan of your work, including this series and retronauts. I really appreciate you documenting all these beloved games, it's made me appreciate the games I love more and has introduced me to so many games that I just never knew about as a kid (like this game, I really want to go check it out now). Also, love the Simpson's reference at the end. Well done.
@pauljohnson75486 жыл бұрын
I love this game. Haven't thought about it for years, but it's one of those racing games like Super Hang-On that can put you into an almost hypnotic state. In some respects, the less you think, the better you do. It's an interesting experience.
@JeremyParish6 жыл бұрын
Man, I played Super Hang-On a few months ago on an X68000 with an arcade stick and it was white-knuckle-amazing. I want one of those setups just for that game.
@pauljohnson75486 жыл бұрын
Jeremy Parish That sounds awesome. I grew up with the Genesis version and only played the X68000 version recently (emulated, using Xbox 360 controller). It is hard as balls, but then again I am super out-of-practice.
@ChristopherSobieniak6 жыл бұрын
Aside from the British "sledge" used here, the snowmen kinda resemble the types from Raymond Briggs' famous story "The Snowman".
@craigcharlesworth1538 Жыл бұрын
Rare's prowess on NES was always ironic because Ultimate's C64 games were notoriously shit compared to their Spectrum output. They could make the Z80 sing but never got their heads round the 6502 back in those days.
@bratticuss6 жыл бұрын
I remember seeing this game at our bowling alley. They had a pretty decent collection of Nintendo and Konami games. Great times! I think the only reason my parents bought me my NES was to save on quarters.
@Ollision5 жыл бұрын
For an NES game, this looks actually really fun to play.
@michaelsegal35583 жыл бұрын
Slalom is the last of the black box titles?
@qwertzy1212126 жыл бұрын
always baffled when i see how few subscribers this channel has surely it's missing a zero or two!
@JeremyParish6 жыл бұрын
0,021,468 subscribers seems about correct
@Mightywhiskaz6 жыл бұрын
No mention of the freestyle tricks on the jumps?
@Fattydeposit6 жыл бұрын
The 8-bit buttocks a certain enemy type rocks in Alex Kidd: The Lost Stars are up there with these ones. They quiver out projectiles / rolling hazards too.
@j0nnyism3 жыл бұрын
Inspired by Horace goes skiing?
@melasnexperience6 жыл бұрын
Not until Bayonetta will there be a more lovingly rendered rump on a Nintendo system.
@magnus876 жыл бұрын
It always seemed to me that the character was a cooked turkey.
@TheSmart-CasualGamer6 жыл бұрын
Oh my god, I cannot unsee that now...
@j0nnyism3 жыл бұрын
Those tight suits has a tendency to do that in reality too
@michaelsegal35583 жыл бұрын
I have this game
@KuraIthys5 жыл бұрын
Ah, Rare. The legends of 3 generations of Nintendo hardware... Only to basically die a slow, painful death at the hands of Microsoft. Not that this was (entirely) microsoft's fault - Rare had been bleeding talent through most of the late 90's... But still.... I also can't imagine trying to reverse engineer these hardware platforms. I know a fair bit about the SNES from various bits of documentation, both from the homebrew community, and leaks of official documentation. Similar with the NES. While neither system is so complex you couldn't figure it out, they have enough complexity that trying to reverse engineer the things would be quite the headache. The biggest immediate problem you face as a homebrew developer (well, aside from that, in modern times, 5 volt compatible flash memory in any kind of reasonable capacity is getting increasingly challenging to find, meaning you end up needing to build a bunch of conversion logic and use level shifters, or else risk those hardware-destroying faults) is defeating the lockout chips the systems have. Although... Come to think of it, if you're willing to customise your system purely for development, the NES lockout can be bypassed simply by getting a Famicom imported from Japan. And, while it would cripple the systems for normal use, you could of course remove the lockout chips from both the NES and SNES. (in fact, given the NES top-loader lacks that chip, it might not even cripple the system in the case of the NES.) That would've worked for RARE, but of course it doesn't do a homebrew developer much good since you NEED an implementation of the lockout chip to be able to distribute anything. Thankfully there's been a reverse engineered version of the lockout chip for NES and SNES for well over a decade now... Still, there is a lot of hidden complexity in trying to make these games... To say nothing of trying to develop a game with no documentation at all. (OK, not entirely true. the 6502 family documentation would've been fairly easy to obtain, since it's standard for all the CPU's... But as my 800XL coding experiments very quickly told me, knowing the CPU instruction set is a long way from being able to do anything useful on any given hardware, and that's a home computer where making your own software is expected, not an exception...
@diamondsmasher4 жыл бұрын
Hated Microsoft before they bought Rare. But now I’ll definitely never get a sequel to Jet Force Gemini. Damn you, Bill Gates!
@pentelegomenon11753 жыл бұрын
Bleeding talent wouldn't have been a big problem for Rare, Goldeneye was made by an extremely inexperienced team after all. Rare's actual secret was its unique style of management and development, which Microsoft scrapped immediately (they had their own style, after all) although I can't blame them entirely for that either since it was a very un-corporate kind of style. People at Microsoft have argued that Rare was falling behind the curve technically before they were bought, which aside from the weirdness of this fact being cited by the company that bought Rare for hundreds of millions of dollars is also just plain incorrect, they were a very strong studio pre-Microsoft (a few highlights: 1988 - RC Pro Am, 1989 - NES port of Marble Madness, 1991 - Battletoads, 1993 - Battletoads & Double Dragon, 1994 - Donkey Kong Country, 1995 - Donkey Kong Country 2, 1997 - Goldeneye, 1998 - Banjo-Kazooie, 2000 - Perfect Dark, 2002 - Microsoft buys Rare).
@ozzydio72336 жыл бұрын
Your voice is so awesome, i could listen to you all day long!
@billbobaggins57345 жыл бұрын
Flanders!
@glennmanifold63452 жыл бұрын
Love the homer voice! Note in U.K. it’d be Rare Ltd. not Rare Inc.
@JeremyParish2 жыл бұрын
Yep, but Rare Coin It was incorporated in the U.S.
@glennmanifold63452 жыл бұрын
@@JeremyParish did not know that. Enjoying working my way through your back catalogue. Top work.
@dumpnchase6 жыл бұрын
I always liked this game.
@krawithan5 жыл бұрын
I had plenty of fun with this game
@Lorfarius6 жыл бұрын
That's the best ending you've done so far!
@gf-zi5hr6 жыл бұрын
I've been wondering for a long time, how much time do you spend with a game (as in playing it) for an episode?
@JeremyParish6 жыл бұрын
As long as I need to. It varies wildly from game to game, anywhere from an hour to 20 hours (well, I think 20 has been my max to date).
@gf-zi5hr6 жыл бұрын
thank you for the answer, it was exactly what i wanted to know
@Poever6 жыл бұрын
Shalom, Slalom
@fivestringpat5 жыл бұрын
amazing
@TKnightcrawler6 жыл бұрын
Didn't you know you can do tricks when jumping off ramps, though?
@NicJohnson6 жыл бұрын
the Simpsons reference was very much appreciated
@darktetsuya6 жыл бұрын
the ending though I did not see that coming XD I don't really remember playing that one, I'm pretty sure we were too busy with Zelda trying to beat that at the time!
@doricdream4983 жыл бұрын
for some reason, "rare coin-it" and "ultimate play the game" strike me as extremely british company names. hits like a dump truck every time i hear/read them
@MrMegaManFan6 жыл бұрын
Good Homer Simpson impression, great game!
@MaxW-er1hm Жыл бұрын
I never liked it much. It's fun and slick but I tire of I quickly. I thought F-1 is much more fun , but I'm a car guy🚙
@METR0lD6 жыл бұрын
Stupid sexy Slalom! XD
@delaorden6 жыл бұрын
O man, that ending cracks me up
@mattdgroves6 жыл бұрын
butts butts butts
@mikedl11056 жыл бұрын
Ah, good old Simpsons
@Neverhoodian6 жыл бұрын
That was one stupid sexy Homer impression.
@jamesmoss34243 жыл бұрын
Slalom look like an excellent game for me to play. 😀👍🎮