Рет қаралды 9,558
Chapters:
00:00 Intro
00:33 1. Fix Idle Animations
01:52 2. Fix Enemy Respond to Damage
09:53 3. Fix Player Spamming Attack
12:20 4. Fix Enemy Switching States After Target Dies
14:57 5. Fix Enemy Sliding When Blocking
16:49 6. Fix Ranged Enemy Moving Away From Projectiles
18:28 7. Move Health Bar to HUD
22:26 8. Add Hit Reactions to Player
24:12 9. Improve Player Aim System
29:04 Bonus For My Patrons
Link to my Patreon (Thank you for your support)
/ alizoh
Link to part 1 of the "Smart Enemy AI" tutorial:
• Smart Enemy AI | (Part...
Link to the "Damage System" tutorial:
• How to Build a Combat ...
Link to the "Projectile System" tutorial:
• How to Shoot Projectil...
About me:
I've been learning game development for a few years now, I do have a background in software engineering, and I also have a background in education, so being able to combine my love of gaming and love of education is the best way to spend my time.
I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating KZbin tutorials to find others who are interested in game development and design.
If you are interested in learning more or if you are interested in working together, please let me know in the comments.
Join my Discord server to chat and mingle with the community
/ discord
If you would like to support me on Patreon, you will get access to all the source code from every video I post as well as any custom assets that I create. Also I would be forever thankful to my early adopters
/ alizoh
Checkout my other tutorials on my channel:
/ @alielzoheiry
#unrealengine #unrealengine5 #ue5 #gamedev #smart #enemy #combat #AI #blueprint #tutorial #behavior #tree #ranged #melee #damage #system #attack #block #defend