I would like you to split the level and the boss portion into two videos. The dungeon is pretty cool redoing the later part of the dungeon in World 3. There are a couple of strategies to do the puzzles, intended or not. Weirdly, I had a dream where Carl Sagan was playing at 3:22 with another streamer, so it became just a co-op without needing to swap to Luigi. Perfect Mario looks like it has good and natural AI. Coincidentally, I was doing a project on machine learning in games, so for a second I was under the impression that Oracle guys trained the boss based on my gameplay. Either way, the problem is with the Spin Dash attack. It felt unavoidable to get hit unless you got lucky with the fireballs' placement, or you knew the attack was going to be used beforehand. And you couldn't have a better name for the final boss?
@Javier_Jafuenf2 ай бұрын
@@catowong1387 Well, it's nice if it feels like machine learning, but really all he does is follow your x coordinate and occassionally do a random move lol. I admit the long jump move can be really hard to avoid on harsh (since he goes much farther) If you can't stay in front of him, your best bet is to use the reflector to make the fireballs "friendly"