I mastered this as well. Nice playthrough, i always used the bubble orbs and spinning options. I actually recorded on VHS back in the day 😆. I did cybernator and Castlevania 4 without dying and got it on film.
@bubufubu7 ай бұрын
Nice! Do you still have the VHS tapes? If so, when's the last time you watched them? Thanks. Formation Option is so effective that it almost seems unfair. I should give the Rotating Option a try the next time I play. It might be more helpful on the bonus stages. Never played Cybernator, but I have some great CV4 videos that I bet you'll enjoy.
@stephenhoward21177 ай бұрын
@@bubufubu I doubt it, I don't even have a VCR anymore.
@bubufubu7 ай бұрын
@@stephenhoward2117 That's too bad. I recorded a nine loop run of Legendary Wings back around 2009. I still have the VHS tape somewhere. I also recorded a run of Bad Dudes, but I can't remember if that was on a separate tape or not.
@OGPimpin8 ай бұрын
You're the real mvp dude, and you've got style. This game is freaking impossible!
@bubufubu8 ай бұрын
Thanks for the kind words.
@pebble62488 ай бұрын
I've always pushed myself to play on Arcade mode. The furthest I've got is after level 7 where there's all of those bosses. Never gotten past t hat.
@bubufubu8 ай бұрын
That's pretty far. Keep trying. I have some Arcade difficulty runs on my channel that may help you. If you have questions, then feel free to ask.
@pebble62488 ай бұрын
@@bubufubuYeah thanks man, I appreciate the collaboration! I do have a question, why do you use the laser that you do? The E-laser does way more damage.
@bubufubu8 ай бұрын
@@pebble6248 No problem. I've been using Twin Laser for a long time, possibly since I first played this port. Seems like a good balance of power, rate of fire, and size of hit box. I have used the other lasers but I suppose they just never felt right for my style of play. I didn't see much of a reason to consider switching later on because of the success I had with Twin Laser. One thing that has changed since this run is that I use Formation Option rather than the default.
@CharlesHepburn2 Жыл бұрын
Oh.... just don't die.... never thought of that! Thanks.
@bubufubu Жыл бұрын
Happy to provide you such an ambiguous idea for strategy.
@donqruss4 жыл бұрын
Childhood memories
@Zacs_willАй бұрын
I came here for the sounds.
@METAL1ON4 ай бұрын
A no death run on hard on the SNES version is a walk in the park compared to easy on the arcade version.
@bubufubu4 ай бұрын
Try playing Loop 3 for the SNES on the hidden Arcade difficulty or Loop 4 on Normal difficulty.
@METAL1ON4 ай бұрын
@@bubufubu Ive done it many years ago Ive been a Gradius player since the original came out and still play to this day. The SNES difficulty on the hardest setting is a breeze compared to the arcade version. My comment wasnt a knock at the person playing I was merely pointing out tge difference between versions. I couldnt get past stage 10 when I used to play it in the local arcade it didnt have continues either.
@bubufubu4 ай бұрын
@@METAL1ON You're still exaggerating the difference. I've played Gradius III for the Arcade and I've looped the SNES port on the higher difficulty levels. In the situations I previously mentioned, a lot of players would be lucky to get past the first stage. Not a breeze.
@METAL1ON4 ай бұрын
@@bubufubu Believe what you like but Ive been playing Gradius for 35 years and know what is hard and what is easy. SNES version was deliberatly toned down because of complaints about the difficulty.
@bubufubu4 ай бұрын
@@METAL1ON I'm not at all worried about subjectivity on my part. If you were familiar with me, then you'd know that I've also been familiar with many games in the Gradius series for a very long time. What you're describing is accurate of a 1:1 comparison of the Arcade version and the SNES port, at default settings, on the first loop. Yes, there's obvious slowdown for the latter. There's also a difference in weaponry and features. No one is doubting that the difficulty was toned down for the port. What you're not accounting for is the increase in enemy ship speed and bullet speed in successive loops for the latter. To state that Loop 4 (Normal) or Loop 3 (Arcade) are "a walk in the park/a breeze", when compared to the first loop of the Arcade version, reeks of ignorance.
@benjammin1051234 ай бұрын
Impressive playing! Thanks for posting this.
@bubufubu4 ай бұрын
Thanks and you're welcome, Ben! Please check out my Gradius III playlist. I think you'll find some more enjoyable videos there. Cheers. kzbin.info/aero/PLwPDFdKdIN2zdAdUXRY9WsxIGrHf-AZ4k
@magnuz65394 жыл бұрын
Pure skill ...keep it up bro
@bubufubu4 жыл бұрын
Thanks.
@K4rur03 жыл бұрын
Dying in mid game here makes it difficult already even in easy mode because you don't have enough powerups to activate your abilities in time. Still.. Well played.
@bubufubu3 жыл бұрын
Thank you. Yeah, checkpoint recovery in the Gradius series can really be hell.
@@bubufubu yeah i miss playing that game back when I was 8 years old
@Alienboi2005vidsandstuff2 жыл бұрын
Amazing! I love gradius 3
@bubufubu2 жыл бұрын
Thank you! Me, too!
@Jeiyu6 жыл бұрын
Awesome job man! Miss you on twitch bro!
@blank52103 жыл бұрын
Well played
@bubufubu3 жыл бұрын
Thank you.
@aremafcxboboiboydaun69774 жыл бұрын
Awesome Playthrough
@Insanegamer6153 жыл бұрын
Hubba Bubba Bubu Fubu! Great playthrough!
@bubufubu3 жыл бұрын
Is this both a compliment and nod to your favorite brand of gum?
@Insanegamer6153 жыл бұрын
@@bubufubu Lol. No but your name kind of reminds me of hubba bubba bubble gum. No disrespect intended! I enjoyed your playthrough! Keep up the great playing!
@bubufubu3 жыл бұрын
@@Insanegamer615 Thanks! Your comment reminded me of people who have mispronounced my user name over the years. Some of them would say "bubba fubba". 😂 As a kid, I used to love Hubba Bubba bubble gum and Bubble Tape, too.
@Insanegamer6153 жыл бұрын
@@bubufubuOh I see! Well that's a interesting story! Thank-you for sharing it with me! Listen I want to subscribe to your channel but the thing is, I also want you to subscribe to my channel. I was hoping we could do a trade-off! I'm going to be uploading a lot of great playthroughs pretty soon including Gradius 1 with no death.
@bubufubu3 жыл бұрын
@@Insanegamer615 That's fine with me. Subscribed. 👍
@thiagolirancogaiarin72743 жыл бұрын
Impossible game
@bubufubu3 жыл бұрын
Try playing Loop 3 on _Arcade_ difficulty. 😁
@wert5562 жыл бұрын
Hehehe..... you should try out Gradius 3 SA-1. The slowdown won't help you in that version
@bubufubu2 жыл бұрын
That stupid hack is for people obsessed with speed. It's not even necessary. Try playing the 4th loop on Normal difficulty or the 3rd loop on Arcade difficulty.
@darkerfalcon3747 Жыл бұрын
*IF YOU WANNA HELL... PLAY THE ARCADE GAME!*
@wert556 Жыл бұрын
@@darkerfalcon3747 I STILL CANT BEAT THAT BROKEN GAME 😭 ITS SO UNFAIR
@darkerfalcon374710 ай бұрын
@@wert556Broken? AC Gradius III plays fine and the gameplay is very well. The only shame of the Arcade version, is properly the toughest difficulty. I think Konami decided to make Gradius III toughest, because they believed that since the players after played 1000 times both Gradius, Salamander and Gradius II, becoming mastered and find the Gradius games more easier than before, Konami decided to give at the players the ultimate challenge. But they didn't expected that they exaggerated with the difficulty encreasement. At least when the game comes in Asia, some changes were made to make it "easier" than its mortal JP original counterpart. AC Gradius III doesn't have continues? Simple. Gradius III was never released outside Japan. Also, every JP version of the Gradius games (before Salamander 2), doesn't have continues. When Gradius and Gradius II gets released in the US (Gradius case/Nemesis) and in Europe (Gradius II case/Vulcan Venture) the localization team decided to add continues for these games (Three for Nemesis (US) and unlimited for Vulcan Venture). Oddly even the EU version of the first Gradius game (still Nemesis) doesn't have continues. So as per tradition, AC Gradius III doesn't feature continues.
@bubufubu8 ай бұрын
@@darkerfalcon3747 The problem with that justification for making Gradius III significantly harder is that it does _not_ take into account the successive loops. The difficulty increases with each loop, up to a certain point when it reaches the max. In 1988, the Gradius world was _not_ full of players who could breeze through all the loops and truly become masters. The successive loops are _not_ easy.
@PauloSantos-db4ox4 жыл бұрын
The last boss it's so easy.
@bubufubu4 жыл бұрын
That's typical of Gradius games. At least, the earlier ones.
@thehitman72506 күн бұрын
The last boss of the snes version is Bacterian
@velvetdogg7375 Жыл бұрын
How do you make your ship small?
@antonioguglielmetti2661 Жыл бұрын
Reduce for the ?
@bubufubu4 ай бұрын
On the "Weapon Select" screen, move the cursor to "Edit Mode". Then, in the Shield (?) category, choose "Reduce". Sorry for the late reply.