Why there are 5 Different Versions of 3D N64 Logos in N64 Games

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Snooplax

Snooplax

Күн бұрын

Пікірлер
@thebigdawgj
@thebigdawgj 5 жыл бұрын
Moral of the story: If you're going to insist someone use your logo on their products, give them all the assets to do so, don't make them guess at anything.
@Knux5577
@Knux5577 5 жыл бұрын
^ Nintendo should've given each game the correct model
@thebigdawgj
@thebigdawgj 5 жыл бұрын
@@Knux5577 Yeah, mine was just a more general way to say it.
@miguelzavaleta1911
@miguelzavaleta1911 5 жыл бұрын
I'm probably too young to know this for sure, but I bet industry standards at the time weren't at the point yet where you could just "share" your 3D model with anyone. I have different engineering experience, but whenever you have to deal with old PLCs or legacy hardware at work, it's usually a nightmare to even interface with it -- let alone modify it. Every company had their own proprietary HMIs (and i mean everything from language, software, connectors, to even comm protocols -- since the serial port was already an attempt at standardizing communication, if you can believe that).
@kevinmonzel
@kevinmonzel 5 жыл бұрын
I mean a bunch of em couldn't even get "counterclockwise" right, js
@seefore5409
@seefore5409 5 жыл бұрын
Moral of the story: If you leave anything ambiguous, people WILL fuck it up because people are lazy and stupid.
@davidparsonsmisc
@davidparsonsmisc 5 жыл бұрын
This is one of the most complicated logos in gaming history.
@themissingkoopa6218
@themissingkoopa6218 5 жыл бұрын
Its so hard to guess which one was the original
@DlcEnergy
@DlcEnergy 5 жыл бұрын
gordon ramsay: what's so fucking complicated!?! 8:04 you've cut through it you thick fuck. 9:29 get that fuckin donkey outta theeere 12:06 look at the mess!!
@SetsuneW
@SetsuneW 5 жыл бұрын
That really does give Conker's "Stupid logo!" line new meaning, knowing all the rules in place (and likely difficulties nailing down the details with Nintendo). Possibly Rare subtly venting...
@helmetluigi
@helmetluigi 5 жыл бұрын
Rare likes venting a lot in their games
@TheDisarminghinkle
@TheDisarminghinkle 5 жыл бұрын
The entirety of Conker's Bad Fur Day is Rare venting about Nintendo.
@vincentsalinas-piper146
@vincentsalinas-piper146 5 жыл бұрын
Judging by how they got it right for Banjo-Tooie, Perfect Dark, and I think Diddy Kong Racing... it was definitely intentional for CBD.
@Gryzly123
@Gryzly123 5 жыл бұрын
The fact that some companies bothered with making their own 3D models instead of just using an image despite Nintendo not providing proper assets really shows that they cared about their games. The logo only shows for a few seconds but somebody had to sit down to model and program it in there
@bonkboi420
@bonkboi420 5 жыл бұрын
Its probably to keep everything consistent lol
@Kalvinjj
@Kalvinjj 5 жыл бұрын
@@bonkboi420 It's ironic how it backfired in the end
@onekopaka
@onekopaka 5 жыл бұрын
The documentation from Nintendo you showed mentioned that developers could contact Nintendo to get an Alias file of the logo. (Alias being a 3D modeling package from back then) I dunno if maybe it did not have colors and it had only geometry data, but they could get access to a model it sounds like.
@Kalvinjj
@Kalvinjj 5 жыл бұрын
Wouldn't doubt that they charged for the model
@aislingoda6026
@aislingoda6026 5 жыл бұрын
Worth mentioning: Originally OOT got it _completely_ wrong (red and blue on top, green and red on bottom, red faces opposite each other), and they updated it in the later revisions of the game to match the other logos in use. It didn't even match the logo on the front of the console!
@eastbeast1379
@eastbeast1379 5 жыл бұрын
I never knew that was so much confusion for the Nintendo 64 logo. It's not as simple as their other logos like the GameCube.
@eastbeast1379
@eastbeast1379 5 жыл бұрын
Yeah, that's true. It was the GameCube's start up, similar to the PS2, the Xbox Original and the Xbox 360 just to name a few. At least it made it easier for developers.
@RikiZ8
@RikiZ8 5 жыл бұрын
Wow that Tetrisphere logo looks soooo bad. They didnt even try xD
@innersysteminbound7561
@innersysteminbound7561 5 жыл бұрын
RikiZ8 it was actually a really fun game
@KalokesMysteries
@KalokesMysteries 4 жыл бұрын
I love how the GameCube just did away with this problem by having its own console start-up animation.
@MeesterTweester
@MeesterTweester 5 жыл бұрын
Another video on this! So weird how complicated this logo is
@robuxyyyyyyyyyy4708
@robuxyyyyyyyyyy4708 5 жыл бұрын
Yeah I wonder what they were thinking
@NightFore
@NightFore 5 жыл бұрын
I'm pretty sure this topic could even end up in some random IQ test on internet.
@mawinstallation6626
@mawinstallation6626 5 жыл бұрын
This explains it much better than the other video
@FatherAxeKeeper
@FatherAxeKeeper 5 жыл бұрын
File it under: stuff I never noticed in my 23 years of owning an N64 until Snooplax told me.
@jomarcenter
@jomarcenter 5 жыл бұрын
plot twist: Nintendo did this on purpose as a secret social experiment.
@PixelBytesPixelArtist
@PixelBytesPixelArtist 5 жыл бұрын
please don’t use smooth shading on the N64 logo
@Jamie-tx7pn
@Jamie-tx7pn 5 жыл бұрын
I was bothered by this too lol
@SnoFitzroy
@SnoFitzroy 5 жыл бұрын
it gives it that "aged garbage" aesthetic lol
@MrMoon-hy6pn
@MrMoon-hy6pn 3 жыл бұрын
Well it's the look that those old games had, so I don't blame him
@Lovuschka
@Lovuschka 5 жыл бұрын
You'd have thought it was some obscure trademark reason that didn't allow them to use the real logo. But it was just Nintendo not providing enough info.
@HappyBeezerStudios
@HappyBeezerStudios 5 жыл бұрын
not allowed to use their logo for an officially licensed game allowed to produce a game that Nintendo puts on cartridge yeah, that makes sense
@Lovuschka
@Lovuschka 5 жыл бұрын
@@HappyBeezerStudios Who knows, they could have licensed the games but not their logo. Trademark law is complicated.
@SenshiSunPower
@SenshiSunPower 5 жыл бұрын
@@Lovuschka Then why would they be able to use the picture of the logo, but not a model?
@Lovuschka
@Lovuschka 5 жыл бұрын
@@SenshiSunPower I have no clue.
@FezTheSpaceBiker
@FezTheSpaceBiker 5 жыл бұрын
Man, how the hell did anyone not catch that error on Top Gear Rally 2? You can clearly see it in the game itself!
@Lady8D
@Lady8D 5 жыл бұрын
8:04) This video is making me wonder if the developer did this as a result of their frustration trying to create the damn thing lol
@dogboi76
@dogboi76 5 жыл бұрын
Wow I didnt even know it was deep like that with the different logos lol
@AgentXRifle
@AgentXRifle 5 жыл бұрын
Rocking the Mario Party Jungle music... so good!
@masonschwalm2010
@masonschwalm2010 5 жыл бұрын
0:22 The “Miyamoto” comment cracked me up 😆
@mrowoknuckles4260
@mrowoknuckles4260 5 жыл бұрын
The more I look at the thumbnail, the more my head hurts
@jcags
@jcags 5 жыл бұрын
I wonder why Nintendo didn't ship their logo with their dev kits.
@wariolandgoldpiramid
@wariolandgoldpiramid 5 жыл бұрын
Loved the subtle reference to panenkoek. Did anyone else catch that?
@Hacks4AllVideos
@Hacks4AllVideos 5 жыл бұрын
Snoop-L-A-X back at it again. Glad this is still going on!!
@EduardoKerrGames
@EduardoKerrGames 5 жыл бұрын
The most important questions actually is: What color is the bottom of the n64 logo?
@wesnohathas1993
@wesnohathas1993 3 жыл бұрын
The world may never know.
@dego-mon
@dego-mon 5 жыл бұрын
The start of the video it sounded like Watch For Rolling Rocks .5 A Presses
@gen157
@gen157 5 жыл бұрын
Definitely inspired by it.
@NickJamNG
@NickJamNG 5 жыл бұрын
I'm very glad this topic got a second video. I felt the first was lacking in background and explanation, and this one did a good job of both clearing up the confusion around the first video and expanding upon its topic in a more comprehensive manner. Good job.
@dalemonshateu6948
@dalemonshateu6948 5 жыл бұрын
0:15 An A press is an A press, you can’t say it’s only a half
@ptw315
@ptw315 5 жыл бұрын
To answer that we need to talk about parallel universes.
@dallen3000
@dallen3000 5 жыл бұрын
Ok TJ *Henry* Yoshi
@GrayFoxRJ
@GrayFoxRJ 5 жыл бұрын
The poor Lego game developer did what he could
@UT-Chara
@UT-Chara 5 жыл бұрын
i never figured a weird shape would have so many inconsistencies across games
@TheDisarminghinkle
@TheDisarminghinkle 5 жыл бұрын
The entire story of Conker's Bad Fur Day is a metaphor for Rare's frustration with Nintendo's game design decisions. They felt the entire concept of a collectathon was a bad idea (ironic considering that Rare made the best collectathons). Which is why Conker's Bad Fur Day is a game about collecting money which you never use resulting in Conker getting everything anyone could ever want, but losing everything he wanted. It culminates in a completely empty and soundless black screen followed by a really morose credits roll to say to the audience, "Congratulations, you collected everything in a video game. Here's what you get: nothing." So, starting the game by demonstrating the frustration and hatred they've built up for the logo over the years of using it is pretty hilarious.
@kyrette1666
@kyrette1666 5 жыл бұрын
But first, we need to talk about parallel universes. Ok seriously was the intro basically a rewording if that? Since it really sounded like it lol.
@circuit10
@circuit10 5 жыл бұрын
Yes, it was.
@BagOfMagicFood
@BagOfMagicFood 5 жыл бұрын
I guess it's just hard to wrap one's head around the lack of joined reds: The blue-faced Ns that have solid green on top have a green-red split on bottom, and the green-faced Ns that have solid blue on bottom have a red-blue split on top?!
@Sly88Frye
@Sly88Frye 3 жыл бұрын
Honestly I feel like a video like this should not have my interest, but it's just so well done. It was a joy to watch from beginning to end and stroked my curiosity
@Sypaka
@Sypaka 5 жыл бұрын
Now it makes sense *why* Conker saws it in half.
@Ad-im1ne
@Ad-im1ne 5 жыл бұрын
This vid made me go and model it for myself just to see if I could get it right. I can only assume they were crunching or the tools were shit to work with.
@IndieLambda
@IndieLambda 5 жыл бұрын
That logo was cool, but when I was a kid it always confused the fuck out of me, it almost looked like on of these wonky perspective stairs, you know the ones, where it intersects wrong yet does meet, an would be impossible to use in real life, if even build.
@Faygris
@Faygris 5 жыл бұрын
Just for the fun of it I had to try creating a 3D version of the logo myself while watching this. And it was really easy to get it right. I don't know why so many artists failed there :D
@wesnohathas1993
@wesnohathas1993 3 жыл бұрын
Probably the artists not wanting to put too much effort into recreating a logo Nintendo should've given the assets for to begin with.
@chaboki
@chaboki 5 жыл бұрын
First vid I've seen and I already joined notification squad. Nice to see this kind of content!
@OH.A.M.
@OH.A.M. 5 жыл бұрын
Now I have to open my Nintendo 64 and see if there's anything wrong in there.
@Bit_Boi
@Bit_Boi 3 жыл бұрын
the all red bottom dose look better makes it have better colorspread
@xana3790
@xana3790 5 жыл бұрын
couldin't they just look at an official game with a 3d logo?
@HomerGunther
@HomerGunther 5 жыл бұрын
I was kinda expecting it to be some sly anti-piracy thing Though finding out it was just guess work due to a lack of info is amusing
@Monody512
@Monody512 5 жыл бұрын
If I made an N64 game, I'd be tempted to have the logo be a random one of these variants on each startup just to mess with anyone who noticed.
@groszak1
@groszak1 5 жыл бұрын
How would you randomize it in the first place?
@Monody512
@Monody512 5 жыл бұрын
@@groszak1 I assume the N64 has a pseudorandom number generator. If not, you could base it on the save data. It wouldn't be random, but it could be different every time.
@DamianYerrick
@DamianYerrick 5 жыл бұрын
@@Monody512 PRNGs need a seed, or they'll return the same sequence every time. I know there is an obscure seed source in the NES PPU, for which I made a tech demo called "Pretendo". But I don't know if there's one in the N64 RSP (shader) or RDP (triangle filler).
@Monody512
@Monody512 5 жыл бұрын
@@DamianYerrick Alright, then the second method I mentioned above should work. Every time the game is booted, read a value in the save data, display a logo variant based on that, then write the value incremented by one. As long as the battery doesn't die and nobody takes the time to write down the whole sequence of likely at least 256 logos, it'd appear random.
@NCG337
@NCG337 5 жыл бұрын
i fucking died at the pannenkoek2012 refference once i realized what was going on xD love this, subbed!
@runforitman
@runforitman 5 жыл бұрын
2:30 0.5 revolutions per second is 30rpm not 16 what
@Kalvinjj
@Kalvinjj 5 жыл бұрын
nintendon't math
@riverrapids438
@riverrapids438 5 жыл бұрын
It's minor but "logo's" doesn't need an apostrophe
@Snooplax
@Snooplax 5 жыл бұрын
Thanks I changed it
@lepidotos
@lepidotos 5 жыл бұрын
@@Snooplax not just "doesn't need", straight up shouldn't have-an apostrophe-s ending is the possessive form.
@aislingoda6026
@aislingoda6026 5 жыл бұрын
@@lepidotos which funnily enough is also redundant most of the time. apostrophes for possession are so pointless in fact that a few well-renowned authors refused to use them. it's believed that the reason we have it is by a mistake: either that people assumed that it was a shortening of his (Reese his pieces, Reese's pieces) or that it marked an elision of an e that used to be there in some, but not all, genitive forms, and later got added to all of them for no reason. so really I'd argue we should never have an apostrophe-s. it'd make it a lot easier.
@F0nkyNinja
@F0nkyNinja 5 жыл бұрын
@@aislingoda6026 It's for names that end with the letter S so you know that there is a possessive S at the end of it, like for example Johannes's. I guess it's to preserve the name because it'd look weird with Johanneses.
@aislingoda6026
@aislingoda6026 5 жыл бұрын
@@F0nkyNinja Yeah, names are probably a good enough reason to keep the apostrophe, so you don't get confused on which part is the name 🤔 never thought about that
@MistaClean
@MistaClean 5 жыл бұрын
So this is why the switch logo is in black and white
@devishaho3775
@devishaho3775 5 жыл бұрын
Umm you mean red and white right?
@Astrelixia
@Astrelixia 5 жыл бұрын
well its kinda both
@Known_as_The_Ghost
@Known_as_The_Ghost 5 жыл бұрын
Can still be drawn in Binary.
@sentientricecake3125
@sentientricecake3125 4 жыл бұрын
Tetrisphere's logo makes me feel sick
@dominickcruz128
@dominickcruz128 5 жыл бұрын
0:22 miyamoto call you a idiot
@minerbloxer6471
@minerbloxer6471 3 жыл бұрын
Note: on the Wii virtual console, you don’t have to pause the game for too long, you just need to open the home menu and then exit it.
@RainbowRoadCrashTest
@RainbowRoadCrashTest 5 жыл бұрын
So for everyone who's confused as fuck. Here's a really simple formula on how to make the official N64 logo. Green face - Red on top. Blue on bottom. Blue face - Green on top. Red on bottom. The back face should be the same color as the front. About the right top side of the N and bottom left side of the N, you may ask. They are part of the back face of whatever is connected to, so should be the same color as the face it is connected to. Also the poles should all be yellow, including the bottom that's about it. My god, no wander Conker said it was a stupid logo. This is like Rocket Science or getting stuck on a error code on a script for hours until you realized you misspelled that code. No wander over a third of N64 games got the logo wrong. They should've just paste a picture of the logo instead as the startup, instead of a full 3d spinning N64 logo model if they're not sure about the coloring.
@kfoley275
@kfoley275 5 жыл бұрын
This is the mandela effect, but actually real
@BAIGAMING
@BAIGAMING 5 жыл бұрын
A Powerpuff game on the N64? Seems like it must've been made when the N64 was being phased out, because I swear Powerpuff came out in the early/mid 2000's and would've been on the Gamecube rather than the N64.
@princesscarol9404
@princesscarol9404 5 жыл бұрын
the first episode came out in 1998, two years after the launch of the n64 in 1996
@asomelord
@asomelord 2 жыл бұрын
Honestly considering how many rules there were for 3d models of the N64 logo I'm shocked Rare got away with as much as they did. I imagine by Conker's Bad Fur Day they were just like "We made some of the best games on this system, we can do whatever we want." And Nintendo just gave up
@framedthunder6436
@framedthunder6436 5 жыл бұрын
5:18 Playstation 1 startup
@RealTony123YT
@RealTony123YT 4 ай бұрын
the Donkey Kong 64 Kiosk Demo game (demo, not complete) uses green on the bottom instead of blue
@JanR1995
@JanR1995 5 жыл бұрын
The top gear rally 2 is pretty obvious I think, would have done exactly like that. In every side all three colors are shown in a rotating position equally to the rotation of the logo.
@The90sGamingGuy
@The90sGamingGuy 5 жыл бұрын
I never noticed this at all in the games or packing lol.
@LucasLealDev
@LucasLealDev 4 жыл бұрын
rotate to the left (counter-clockwise when viewed from the top) I have a problem with that sentence because it can not be both. When turning to the left and viewed from the top, the logo spin clockwise.
@mynamehasspacesinit8687
@mynamehasspacesinit8687 5 жыл бұрын
Why does the thumbnail look like a Mandela effect video?
@d4m13nb3rry
@d4m13nb3rry 5 жыл бұрын
You should check the N64 logo in your channel logo. It shows the bottom colour as red also.
@TheRealSeiferoth
@TheRealSeiferoth 3 жыл бұрын
Aidyn Chronicles also broke the rules by having the logo spin the wrong way
@technoguyx
@technoguyx 5 жыл бұрын
1:20 Top Gear Rally 2's like "fuck you I'll use an entirely different color altogether"
@0x8087
@0x8087 5 жыл бұрын
I wonder if it would of just been best for the logo to just be the normal vectors being shown as color, that way it'll have the same end result
@real_Furryratchet
@real_Furryratchet 2 жыл бұрын
Why wasn't Nintendo offering an official 3D render of the logo? Instead they made a complicated logo and just giving a picture.
@mittenface
@mittenface 7 ай бұрын
Video appreciated!
@hectorj2496
@hectorj2496 5 жыл бұрын
Well this is interesting i never see it (because i play n64 games in emulator, my firts videogameconsole is the playstation 1).
@circuit10
@circuit10 5 жыл бұрын
It should show up in an emulator
@hectorj2496
@hectorj2496 5 жыл бұрын
@@circuit10 i mean i never put attention in this...my bad
@ekotedepoulet4014
@ekotedepoulet4014 5 жыл бұрын
Why the fuck did you ask this question, now my brain has explode
@crashoveride879
@crashoveride879 5 жыл бұрын
For anyone interested here is the page in the N64 SDK manual with game submission requirements n64devkit.square7.ch/info/submission/ntsc/01-02.html
@Krankie_V
@Krankie_V 5 жыл бұрын
The Aidyn Chronicles logo was spinning the wrong way too haha
@keiyakins
@keiyakins 3 жыл бұрын
I'm gonna put most of the blame here on Nintendo. The 3d logo seems to be underspecified.
@DCol
@DCol Жыл бұрын
1:27 I'm nitpicking here, but wouldn't DK64 & Diddy Kong Racing be considered 2nd-party games because they were developed by Rareware, not Nintendo? The way I always thought of it was: 1st party games are ones developed AND published by Nintendo, 2nd party games would be games published by Nintendo, but under another developer (Rareware, HAL, etc) & 3rd party games would be developed & published by a different studio.
@shawn_7413
@shawn_7413 3 жыл бұрын
I always assumed most of these logo screens in games were just a pre-made asset they add in.
@JSwanson547
@JSwanson547 4 жыл бұрын
Could you tell us more about the logo's dimensions?
@draco18s
@draco18s 5 жыл бұрын
You can even see the bad coloring on that one leg (red instead of green) for a few frames: i.postimg.cc/7hR8c9GX/redgreen.png
@snowmanman4508
@snowmanman4508 5 жыл бұрын
I don't need sleep I need answers
@japester5927
@japester5927 5 жыл бұрын
woah
@jonnygulmatico9472
@jonnygulmatico9472 4 жыл бұрын
I assume that Nintendo had blue because it contrasts with the green N.
@NovaDelta
@NovaDelta 5 жыл бұрын
nice pannenkoek reference in the beginning
@nate5862
@nate5862 5 жыл бұрын
you sound like pannenkoek2012
@boltstrikes429
@boltstrikes429 5 жыл бұрын
Oh my god I just realized the entire first minute of this video is actually "watch for rolling rocks 0.5xA presses"
@yojoehojo4291
@yojoehojo4291 5 жыл бұрын
The bottom actually alternates between red and blue if you look closely at the N64DD, Majora's Mask, or even Banjo... If we are going to be as pedantic as this video is.
@Excalibur13
@Excalibur13 6 ай бұрын
Oh I just realized the N64 logo is shaped like the controller
@ShaggyRogers5348
@ShaggyRogers5348 2 жыл бұрын
What happened to the n64 logo in monopoly?
@ArcRay20
@ArcRay20 5 жыл бұрын
"in first party Nintendo games" *first references 2 games made by a 3rd party company* even if the logo is correct, it doesnt change who made the games and their assets.
@daniellee4003
@daniellee4003 5 жыл бұрын
Well, Rare were 2nd party at the time - iirc Nintendo owned a 49% stake in them - so they definitely weren't 3rd party. I do agree that it's a pretty silly mistake to make though, especially when Banjo and Conker have incorrect logos despite being also made by Rare.
@Magnus_Deus
@Magnus_Deus 5 жыл бұрын
Conker's Bad Fur Day's logo was batshit crazy.
@ninjabaiano6092
@ninjabaiano6092 5 жыл бұрын
6:25 because it is a solid color and it looks strange and loses the 3d effect when you dont color it in a diferent color! Omho they needed another color to insides. On 9:46 it shows as if te N leg grows .
@CuriousGuy_
@CuriousGuy_ 5 жыл бұрын
0:15 I get the reference
@Eddies_Bra-att-ha-grejer
@Eddies_Bra-att-ha-grejer 5 жыл бұрын
Why couldn't Nintendo just provide a 3D model for the logo with the devkit software?
@Eddies_Bra-att-ha-grejer
@Eddies_Bra-att-ha-grejer 5 жыл бұрын
@SublimeHawk6 They provided instructions that any use of the N64 logo in games had to follow how it looks in the official artwork, but there was no reference model provided, so it was nearly impossible for the developers to get it right. A reference model would likely only take up a few kilobytes, they could have included it with the devkit software.
@SuperBeastlyMario
@SuperBeastlyMario 2 жыл бұрын
most sane nintendo 64 fan
@backup368
@backup368 5 жыл бұрын
They made their sides red because red is the color aside form yellow that the logo lacks the most.
@1Shuckle
@1Shuckle 3 жыл бұрын
Why is this what explodes my mind
@dullicecream
@dullicecream 5 жыл бұрын
I had no idea there were even different models.
@InsanePsychoRabbit
@InsanePsychoRabbit 5 жыл бұрын
If it were to spin at 1 revolution every 2 seconds (= half of a revolution per second), wouldn't that actually be 30 rpm? 16 rpm is more like 1 revolution every 3.75 seconds. (this is quick back-of-the-envelope math here, please correct me if I'm wrong)
@romajimamulo
@romajimamulo 5 жыл бұрын
Yes it would
@Coburn64
@Coburn64 5 жыл бұрын
At 2:08, what game showed the spinning Nintendo 64 logo if you left it paused for too long?
@rezeldevezel7047
@rezeldevezel7047 5 жыл бұрын
it wasn't a game it was the console itself.
@nordicohahah
@nordicohahah 7 ай бұрын
2:03 Source?? Found nothing of this
@Noxedwin
@Noxedwin 5 жыл бұрын
Imagine being so upset with a guy talking about how games use the wrong logo that they have to write scathing KZbin comments telling him how he's a stupid moron, while ignoring the hundred-word essay he wrote in the description about why the logo might *look* like it's wrong to someone who isn't expressly looking for the reason why. I assume its misrepresentative of the kind of audience you have, but it makes your audience look like children who can't tell someone that they're wrong without also insulting them.
@TheFox517
@TheFox517 5 жыл бұрын
Green on the bottom looks horrible. I don't know why they went with that.
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