If this video gets way more views than expected like the last one I just wanna say that I like to exaggerate so when I say basically anything, I'm exaggerating. My love for Strohl though? That's pure.
@Beanzops11 күн бұрын
a new RGG game has been announced
@Tybell70211 күн бұрын
I always knew you were homie-sexual
@phillemon766410 күн бұрын
So you essentially created a SimplyDad video but actually watchable? Congrats my friend. You’ve achieved the impossible.
@Tybell70211 күн бұрын
Strohl is a beast, i wish he was real so i could give him a kiss
@MCitechLight11 күн бұрын
strohl gets hassou tabi + he comes up with like half of the party’s plans. hes like yosuke but actually useful
@davidalvarez56595 күн бұрын
His plan of the fake spear was incredibly stupid though, I mean, how didn't they think that a sorcerer as powerful as Louis wouldn't immediately notice that the fake spear is devoid of magla?
@Flutterdark_11 күн бұрын
Strohls awakening is still the best awakening in the entire game. his vocal performance goes so hard.
@jackpitman1510 күн бұрын
The way he addresses his fallen people HIT
@Merp910 күн бұрын
It's the best awakening in the entirety of Megaten imo. Maybe FES's Makoto opening comes close
@c01onel10 күн бұрын
Basilio >
@Flutterdark_10 күн бұрын
@@c01onel Basilios is good for diffrent reasons. i just like strohls more.
@mir86516 күн бұрын
Thank you. His was good too but Basilio's was so emotional. @@c01onel
@DanielPereira-ey9nt9 күн бұрын
My only problem with Metaphor is that there's not enough of it. More specifically all the clear instances of good content like Klinger randomly returning just to be immediately killed off screen, the Mage academy, the way we never met Hulkenberg's family even though we have a whole cut scene telling us how their super influential but she doesn't get along with them and we visit her hometown, the clunky implementation of Catherina helping the party. All the stuff we will inevitably see as DLC or re-release
@Flutterdark_11 күн бұрын
the follower system is also alot easier schedule wise since followers DONT HAVE a schedule instead everyone goes on a 1 day cooldown after you hang out with them before being available again. because of this you can be VERY flexable in terms of who you rank up when.
@Mr_G8710 күн бұрын
Unironically the music being the biggest problem with the game is kind of a compliment. Yes battle music is repetitive, but it kinda didn’t bother me. In a way the battle themes kinda set a recognisable tone to what kind of fight you’re up against (minor filler boss, tough boss, campaign boss, etc…). I wish we had more, but it’s serviceable. It really shows just how great of a game R:F was if that was the major issue with it.
@hansolo98911 күн бұрын
The final battle theme in like a dragon gaiden made the hair on my arms stand up
@eon627411 күн бұрын
Still get goosebumps of the Kiryu theme, Recieve You Ver.7, that plays when you fight him in LAD 7. Remixing that song never fails to hit. Was certainly one of the most memorable fights in the entire series for me simply because of the intensity of that song
@kvotheosem-sangue7 күн бұрын
The final battles* There, got it for you so u dont need to edit
@hansolo9897 күн бұрын
@@kvotheosem-sangue there’s only one final battle though
@wakeinjunenrico10 күн бұрын
The mc called "Not Makoto" lmao
@Valanway11 күн бұрын
The music issue was my biggest one with the game as well (that, and how the story goes from somewhat "deep" and intriguing to high-school drama foot-in-mouth tier a la Persona 5 at points during the mid-game and sometimes stays there for a bit too long. Repeatedly). I knew in my heart and ears that there was a lot of music, but it genuinely felt like there was at most 10 songs in the whole game. Tales of Arise as my favorite example is RIGHT THERE with having tons of amazing variety. Unique battle themes, unique boss themes and a ton of field and cutscene music, the whole package. The first area of that game felt like it had a whole soundtrack in it.
@phillemon766410 күн бұрын
Tales of Arise was not the best choice when SMTV Vengeance is right there. Arise is a good game but is it SMTV: Vengeance with over three hours of battle themes and it’s published under the same company in the same year.
@guyonatricycle255011 күн бұрын
I was so taken aback by your initial criticism but man... when you added that new song to the late stage boss fight you convinced me. The idea of an 100-hour game having 9 battle themes is insane and something I'd never thought about until you brought it up. Great video from a based Strohl enjoyer
@KyngD46911 күн бұрын
And it works. Because you never noticed. Sometimes less is more.
@Valanway11 күн бұрын
@@KyngD469 The faux-latin chanting for 50 hours straight is super noticeable when you're doing combat for 80% of the game and you haven't heard any new lyrical variation since it started.
@KyngD46910 күн бұрын
@@Valanway Honestly wasnt for me. but I probably just enjoyed it that much That being said, I only wanted more after this guy pointed it out. So they should add more.
@phillemon766410 күн бұрын
@@Valanway it’s not “faux-Latin” it’s a Buddhist sutra chant in Esperanto. The internet sometimes man lmao
@KyngD46911 күн бұрын
The music is good but you make a valid point
@CyricZ11 күн бұрын
Hey I'm glad you were able to get this off your chest. It didn't affect me as much but I hear you on the OST variance.
@Mr_G8710 күн бұрын
It’s the guide man himself!
@betwixt817711 күн бұрын
honestly for me i feel like the main problem isnt the lack of battle themes, its the fact they use verge of life and death like 700 times when they could easily use formidable foe for so many of them to the point where it feels criminally underused, on top of the fact that imo its a way better song than verge of life and death other than that i love all the battle themes lol
@andersonrayregalia83786 күн бұрын
Verge of life and death is the second best battle ost, formidable foe is boring and one note
@F1nicky11 күн бұрын
Strohl really is the best thing in this game
@nutsberkintime11 күн бұрын
Saying synthesis skills are a new addition is exposing you as someone who hasn't played Digital Devil Saga 1 and 2. Get to it my guy. Edit: Strohl is god tier
@SnowiestAngeman11 күн бұрын
True actually I forgot about that. I did play DDS though but I forgot OKAY I FORGOT
@nutsberkintime11 күн бұрын
@@SnowiestAngeman I FORGIVE YOU
@Flutterdark_11 күн бұрын
@@SnowiestAngeman no worries about it. the system has been absent so long and even when playing dds its easy to forget about synthesis skills. (i forgot them so much)
@sbfh01411 күн бұрын
@@SnowiestAngeman THEN PLAY IT AGAIN
@AllTheNamesIPickedWereTaken9 күн бұрын
I also forgot DDS has synthesis skills...
@crizy555511 күн бұрын
Great video! The part about using omen with the exclamation killed me lmaoo
@MageLufaine11 күн бұрын
Not gonna lie I'm super salty that SMTV:Vengeance didn't get a single nomination but especially not anything for its music when it has by far the best OST in SMT/Persona history. Also the fact SMTVV uses a different version of the original battle theme for the Canon of Vengeance storyline is just so good Kozuka absolutely cooked with that soundtrack.
@fluke750611 күн бұрын
Your statement at the start is so true. I played persona 3 reload and then after that i played metaphor and its like night and day. I dont think i could go back to persona 3 after playing this. Persona 6 is gonna have to be peak
@lordbauer598311 күн бұрын
Finally! Someone points out the Tradia Desert issue!
@CorleoBabar4 күн бұрын
I would excuse the lack of variation in the soundtrack if Shoji Meguro could actually arrange for orchestra instead of the flat sound we got in Metaphor
@AngelofAmbrosia10 күн бұрын
“Piss weak” made me chuckle.
@AlQmist2 күн бұрын
Rival candidates straight up sucks, it gets repetitive fast
@AlQmist2 күн бұрын
Also fuck Altabury day/night theme
@omeanswerone9 күн бұрын
12:35 Best critism on FF7R ever.
@AdApT3Rx11 күн бұрын
Great video Metaphor ReFantazio is peak
@Kingdom85011 күн бұрын
12:32 To be fair, that game's OST is carried by a 20 year legacy to take inspiration from. It also had zero issues reusing the airbuster theme multiple times in the arena simulations. Infinite Wealth/FFXVI are much better examples since those games are, you know, NEW.
@HaberdashingRogue11 күн бұрын
I dunno, if "X year legacy to take inspiration from" is a problem, a lot of songs from Infinite Wealth and FFXVI are callbacks or building upon songs that came from before it. Like a Dragon has a lot of base music they've been using for a while like the iterations on the "Receive & X" line (along with tons of other assets), and XVI takes a lot of cues from Soken's prior work on XIV, particularly the Eikon music or anything from the Omega DLC (to say nothing of how iterative the game's lore is, since it didn't really include any new summons/Eikons, which would have been neat). I agree it's not fair to compare to VII Remake since a lot of songs are remixes or rearrangements, but for an actually fair comparison you'd really want to be comparing it to the first outing of a brand new IP like Fantasian, or at least from a game that wildly changes styles with each iteration (comparing one of the initial Persona 3/4/5 releases, maybe?) Since I think P5 (pre-Royal) had... what, 1 regular battle theme, 1 ambush battle theme, Blooming Villain for all regular boss fights, and then Rivers in the Desert with and w/o lyrics, and then the final boss theme? So 5/6 themes, plus the times when the background music overrides the battle theme if you want to count that. I think there might have been a different theme for like, a couple of more event-based battles, but it's been a hot minute and I don't know those nearly as well.
@ShadowsCrawlDown10 күн бұрын
I like how in P5R, any outfit you can equip will play their own theme across the whole series So we’re not stuck with only Take Over and and Last Surprise
@vastolorde286111 күн бұрын
Would you believe it I JUST beat the game, literally moments ago, and I open youtube to see that you uploaded a metaphor video lol. Fantasy is real
@yurabbityu10 күн бұрын
I see Strohl I click. I still feel funny tingles whenever he says, "Oh holy light!" 🥵
@Urekyu10 күн бұрын
Hard agree on this one. I love this soundtrack to death but god I just wish there was more of it.
@Fury1sm11 күн бұрын
I been thinking the same thing ngl, it was disappointing to hear the same theme play for regular dungeon bosses and story bosses. Especially when I would say that I am a player that lives for those hype ass moments alongside hype ass music. A recent example being Clive accepting the truth and find the flame starts playing, absolute cinema
@JacobTheCroc11 күн бұрын
The biggest problem for me is that I never heard of this game prior to release on steam so I couldn't save up money for it. Me love being poor
@Valimarr11 күн бұрын
There’s a crack despite the game having denuvo, go for it
@dutchielander247810 күн бұрын
The only big problem for me was how nobody told me i had to get certain classes for certain people fully upgraded to get the best archetypes, which had me grind the final room in the final dungeon for 4 hours. Really anti climactic lol.
@yourboyrussell673811 күн бұрын
Hold up - the Protagonist actually speaks in this game? Like in dialogue and not just in-battle or other miscellaneous voice lines??
@William257311 күн бұрын
Yes
@phillemon766410 күн бұрын
Yep
@oceano876 күн бұрын
He does but his dialogue is still extremely limited and for the most part only speaks when a dialogue option comes up
@phantomaigis229111 күн бұрын
This video contains Strohl
@KyngD46911 күн бұрын
No ground breaking new ways to strategize in metaphor. Oh so I guess me spamming divine light with Eupha & a charged energy ray with Will, whilst using my other 2 party members to distract the enemy and keep Will alive since energy ray costs hp, was a figment of my imagination. 😂😂 Metaphor gave me some of the most high risk high reward strategies that I could ask for. It’s arguably more fun if you dont break the game with Royal archetypes. But even if you dont use them you have a lot of creative ways to build. Sure I could hassou tobi everything to death. Or I could walk the tight rope of stay alove while spamming HP physical attacks against an 11 press turn Louis….
@phillemon766410 күн бұрын
It’s the Elden Ring issues all over again. Where people using the meteor spell were saying the game was piss easy but then others were complaining that the game was too hard.
@Limit0210 күн бұрын
This is the type of thing that could be rectified in a rerelease, though Atlus (THANKFULLY) said they aren’t doing that I feel dlcs tend to not make big changes to the base game in the same way rereleases do, but if Atlus does do a major piece of dlc content for Metaphor I’d really like them to be willing to fix this
@Isru7099 күн бұрын
6:00 I killed the human kraken boss IN ONE TURN ONLY WITH STROHL Literally 2 cuts and rip now you are Takoyaki
@monlei102011 күн бұрын
I actually agree with your take with the soundtrack. The songs are good and all, but when I have been playing only Warriors of Valour over and over, I knew it was not a memorable soundtrack. And yes, Strohl was always in my party. 😎
@phillemon766410 күн бұрын
You don’t like “Warrior’s in Arms” or “Prelude to a Heroic Tale” or “You Face Louis Guiabern” or “Formidable Foe” or “Rival Candidate” or “Akademia”? It’ll grow on you, give it time.
@waterbottler276111 күн бұрын
I'm starting to think my yakuzatuber likes ff16 idk why, is he billingual???!?!!?
@CherikoSol9 күн бұрын
Forza Finale during the super boss made me lock in.
@drakeredgrave67477 күн бұрын
4:14 While there is some merit to this, the problem is a bit more nuanced. TLDR: Persona protags are WAY to versatile, so they need to find a way to balance strategies. Nahobino is way too broken, so again, balance. Will isn't OP until the last stretch, so losing him isn't as impactful for a battle.(there's also some stoy implication but this is mostly gameplay) In Persona 3 4 and 5 you are a wild card meaning you can change affinties and stats on the fly while having 3 different moves/passives all at once, Joker, yu and makoto can fill any role, tank, support, healer buffer, dps. They are way too versatile, essentially making the core of the team... Nahobino meanwhile is mostly the same but can permanently change his affinties without using passives and use pretty much all skills in the game while having some very powerful unique skills of his own. I'm sorry but if Nahobino dies while having demi-fiends affinties(all null btw) then you deserve to lose(unless it's a really stupid super boss or something) Will(canon name for metaphors protag) isn't unique. He doesn't have the same luxury of being extremely versatile since everyone has access to every archetype outside of the royals. The only point in which having a game lose when will dies is after he gets his royal archetype which is basically the most OP especially for that stage of the game, but thats so late in the game that it'd be very bullshit...
@DarknessBerserk698 күн бұрын
Metaphor needs more music but the main battle theme is such a vibe though.
@ChrisWrightReally11 күн бұрын
Okay that Forza Finale drop was peak.
@mmelonffelon10 күн бұрын
Honestly, it's true. I was so hyped to get to the final boss and then... it didn't sound that different to the rest of the game. Like, I still enjoyed it, I just wish it went all out
@niklasw.12975 күн бұрын
Forza Finale goes SO FUCKING HARD
@dottyorb9 күн бұрын
Honestly kingdom hearts having unique battle and field themes for every world is the greatest thing ever and every other RPG needs to do the same.
@floorwatching11 күн бұрын
Hey did u hear Clive Rosfield from the hit video game Final Fantasy XVI is the final DLC character as a guest for Beat Fighting Game 2024 winner Tekken 8? I hear some Aussie dude screamed so hard about it that it shaked KZbin (the website where videos are posted) and since you are from Australia maybe you heard it from your basement
@baconjoe472811 күн бұрын
Snowie we need your opinion on project century and virtua fighter
@SnowiestAngeman11 күн бұрын
Two thumbs up!!
@thoughtsofaleo29169 күн бұрын
Gonna be honest, I was about to be one of those comments about the soundtrack, but you bring up some really good points and made me realize I also have some issues with the ost. The fact that, when I was considering buying the Metaphor soundtrack, I didn't get why there were 6 discs bc I thought it had maybe 25 songs at most. I still routinely listen to the soundtrack just because the vibes are good, but after you played that SMT (I think?) song during the super boss battle, I'm now convinced that they definitely could have done more. I know there's word that Atlus is done with enhanced versions, but I would genuinely love an enhanced version of Metaphor that adds more songs.
@lmao37379 күн бұрын
I actually totally agree with you here; I wish that Metaphor had done more with the boss themes at the very minimum. I think that some of the story dungeon themes are some of the best I've heard in any game -- though, not necessarily on the merit of composition alone but more the overall vibe enhancement a lot of them bring. Castle of Dread is one of my absolute favorite songs in the entire game -- the driving, marching percussion, the emotional voice doing this... vocal thing I'm sure has a name where it sounds like her voice is wavering/breaking, the general instrumentation is just really nice! But then you get to the baby human fight, and like, it's this super emotional scene that really has some actual gut punches, and firstly... they music leading up to that in the cutscene just isn't fitting, and secondly, the normal Human theme gets old. Quick. I think it works for the first big human fight, but only up until the Awakening scene. But to reuse it... over and over and over and over again for every Human fight... At the very least I would've liked the boss themes to tie into the area you fight them in better. Maybe Gallica ran outta songs smh...
@benifacio11 күн бұрын
My only problem with this game is that I did not have a spare day to challenge the Elegy of The Soul. Other than that, my favorite game I played this year.
@ataraxia4ever7 күн бұрын
After finishing Metaphor it felt like the most 9/10 game Atlus could make. It's almost as if they are gonna release a "Royal" edition that addresses every minor issue the base game has. P5 was my first Atlus game and I thought it was perfect until I played P5R. It really felt like they were holding back on this game's full potential, which is crazy considering how good the game is already. They could definitely refine the pacing and late game content, improve the action combat, and add more soundtracks.
@mir86516 күн бұрын
This was the first time I played a game they made and could see parts they were holding back on. It was pretty glaring and a bit disappointing but business is business I guess.
@ltheabyssl4 күн бұрын
He only liked Strohl because he was voiced by FF16 voice actor
@rumifernandez255011 күн бұрын
Damn... a suprise but a welome one. Warrior in valor is stull based as fuck.
@Mikadou8 күн бұрын
Honestly I think the music was fine enough to not get jarring by the time I beat the game, but I also felt that it mattered more in game feel because you’d get the hype song when you staggered something sure, but when you got ambushed the music fed into that sense of danger/frustration at getting hit in the first place. But I can definitely see the other side of it. Taste in music just be subjective like that tho
@Definitleef5 күн бұрын
Makes sense. Strohl is quite literally the goat 🐐
@aresrivera97449 күн бұрын
To be honest I don’t care that verge of life and death is used for half the songs. It’s my favorite song in the game so I actually want it to be 75% lol
@fieldystick6 күн бұрын
The full title of Persona 3 is ペルソナ3. Persona 3. That's it. A marketing choice by the localization team does not change that.
@pumpkinlemonadezero99958 күн бұрын
FINALLY I felt like I was the only person in earth with that opinion. The amount of times I was getting hyped up by a custcene introducing some big fucked up monster or other intimidating threat, anticipating for the game to FINALLY pull out some crazy new boss theme, only to be put flat on my ass by the regular boss theme that plays in the first hour of the game is INSANE. Spoilers: I almost pissed myself laughing when not only did the final dungeon have the regular title theme (not even an arrangement, like, that would have been cool, but JUST THE REGULAR TITLE THEME) as its music but also, like you mentioned, the first phase against Louis (who already got the one unique boss theme until that point in the game earlier btw) pulled out the regular human boss theme which is an incredibly unfitting track that doesn't even begin to do justice to the amazing design of the human enemies.
@jaybee42882 күн бұрын
I’m the opposite about thinking persona is bad once playing metaphor. This game never hit the heights that 4 and 5 did for me and made me appreciate them a lot more. Maybe it’s partly because I’ve seen a lot of its features before, but I kept waiting for it to blow me away and it didn’t. Social links didn’t really hit in the same way and things I thought were going to be great improvements like the optional dungeons just turned out to be repetitive and grindy. Also wasn’t keen on the constant talk about race, it got a bit preachy and I would have preferred the subplots to be about things like the noble houses rather than that real world book. Good game just didn’t hit as hard as persona for me.
@adammason431410 күн бұрын
boring battle themes is one thing.... Selling better battle themes is as dlc is just frustrating.. I got so tired of the common battle theme I bought the PES3 theme..
@Captain_Spaghet11 күн бұрын
Were you interested in any revealed game in TGA yesterday ? Can we expect a 56 minute video of you breaking down the ~1 min Project Century trailer ?
@voyu77011 күн бұрын
he speaking on real world issues and yall gotta give him credit for it
@oneupdawg9 күн бұрын
SMT V:V has a crazy amount of battle tracks! Always bumpin in my seat, when I get in a new fight
@luisjose30766 күн бұрын
6:26 before you talk let me say, I love the soundtrack, for me is one of the best. BUT! orchestra and hymns are not for everybody, so I would say that the music in methafor is more niche than most other atlus games. 8:35 COMPLETELY AGREE WITH YOU, I never though about it perse, but I did kind of fot tired of the generic boss theme. I stand for the fact that the dragons each should have had their own themes specially the scire of apocalypse, and the book of apocalypse. 10:02 you reqd my mind
@Judge_Artyom11 күн бұрын
The superbosses died for me in like 2 turns on hard, while I would have liked a new track the standard theme is fitting for getting Slashed to bits
@rickraptornightcore122511 күн бұрын
Have you ever played SJ? And if so what did you think of its OST
@phillemon766410 күн бұрын
I have played it (OG as well on Hard, and a guide) and it is peak. That’s why this “issue” didn’t bother me that much.
@wolfofpersia227511 күн бұрын
guys, is there any other RPGs that won't give you a game over screen when the protagonist die, I feel like I've played other games with this mechanic but I don't remember any of them
@Conman187_10 күн бұрын
Dragon quest 7, 8, and 11 (not sure about the rest of the series) persona 1, south park the stick of truth and fractured but whole, final fantasy 1 through 10, and 12, ff tactics, 7 remake and rebirth, dragon age 2, and the xenosaga games, that's all I can think of off the top of my head.
@wolfofpersia227510 күн бұрын
@@Conman187_ thanks for jogging my memory bro
@c01onel10 күн бұрын
Any Tales of game
@wolfofpersia22759 күн бұрын
@@c01onel my mind blocked out all the south park games and those were the ones I've been looking for still thanks
@Flutterdark_11 күн бұрын
tbh i didnt think about the lack of battlethemes much but you have a good point. especially final boss phase 1 being generic is stoopid.
@SegaRobotnik7 күн бұрын
Strohl is great) Regarding music... Knowing Atlus it is ok to expect them releasing enchansed metaphor edition... Maybe then some music Will be added?
@JavanniAlwaysRightFoundation9 күн бұрын
Look at mf SMT IV with a shit ton of goddamn themes specific for ONE boss fight
@hododod24616 сағат бұрын
No one is talking it because it is not a problem.
@CAPTAINREX-x5l11 күн бұрын
I agree with every statement. Great video!
@hyliaforce9 күн бұрын
Never really payed attention to the music lol but i can understand why people are frustrated about it
@gameparty-yt729011 күн бұрын
you need to find a way to advertise ffxvi in every video from now on we're in too deep now
@altaura11 күн бұрын
I love Metaphor to bit but no specific boss theme really sucks. Nice video!
@jethawk117210 күн бұрын
Interesting critique about the ost. I honestly think I put that complaint to the back of my head and ignored it. It did get a tiny bit annoyed tho. I honestly had a similar complaint with kh3. There were so many new and different songs from kh2 compared to kh1. Kh3 did have new songs however there were a solid amount of songs from kh2 that were used or remixed in a way. Like bro why are we still using rowdy rumble?????
@NigelMelanisticSmith11 күн бұрын
Maybe the inevitable re-release will add more battle themes
@phillemon766410 күн бұрын
There is no inevitable rerelease for this one unfortunately (in this one case where things people whinge about can be fixed. But people get what they ask for)
@ddzikroo87379 күн бұрын
For me its the dungeon, most of them were just copy and paste to one another especially outside the main dungeon, even then the main dungeon still falls short, especially after persona 5
@ibimskaan391511 күн бұрын
I just wanted Metaphor to win best performance because of Louis
@Oryips5 күн бұрын
Based video totally agree I think BG3 had a simliar problem awesome soundtrack but there wasnt that many song for an 80 hour game
@joaquinbarbosa390411 күн бұрын
Bait used to be belieavable man
@phillemon766410 күн бұрын
Some people just want SMTV:Vengeance type variation in their OSTs but that’s just unrealistic. This OST is expansive compared to the Strange Journey OST yet here we are. People will learn
@mir86516 күн бұрын
Exactly lol People are just spoiled. Listened to the OST a few days ago. It's incredible and I had no complaints with it. If the tracks were bad I would get it but come on.
@73juro11 күн бұрын
dude THANK YOU for saying it. I was so pissed that the superboss theme was the same. Also another complain that I have that i feel nobody else has said: The dungeons are straight up ASS. Most of the time I just look at the minimap and occasionally look at the screen whenever there’s a red dot on the minimap
@SalBlizzard11 күн бұрын
For me didn’t have issues with battle osts since I like and very enjoyable for me but only 9 for battles kinda to small so maybe do release or dlc hope we get more battles osts
@tobiasarevalo99293 күн бұрын
0:13 uh no?
@lukasplayz463911 күн бұрын
Me when ff16 reuses its battle themes
@Shillian8811 күн бұрын
At least for FF16 was contextualized, Masayoshi Soken had cancer at that time and was also working on FF14's soundtrack.
@Valanway11 күн бұрын
Titan had *FOUR* and a leitmotif, plus the additional FFXIV leitmotifs it already had. That's an early-mid game boss with 4 (3+1) themes. Every other major boss had the same treatment, as well as notorious marks and some minibosses. I'd chalk that up to being pretty good
@immortalkombat928911 күн бұрын
Attempt 2 for a video idea suggestion (pls make this happen): ranking all the tiger drops in yakuza games (including og ps2 and spinoffs/variants like in Y5). Recently saw a video showcasing all the tiger drops and the dmg varies a lot. That made me think abt a ranking video for the best one of them all
@GTXBlade11 күн бұрын
I love Clive
@FF18Cloud17 сағат бұрын
Lol, i had a "spirited debate" about FF7 Rebirth winning that music award with friends Lol, like, we used to gush all over FF7's music and then the moment metaphor comes out, now i love the game and think it is better than FF7R, but like, the music did feel... Generic... Besides the priest chanting (which if you always strike first, you never get the good rendition, i HATED the advantage track, but i also didnt want to get OTK'ed) , i think in an interview, the staff behind the game were surprised that the ost was getting as much praise as it was When they purposely designed the music to be the way it was, besides the chanting ¯\_(ツ)_/¯ It was the weirdest argument to be in, where at the end of the day, i really think it was recency bias that affected my friends, lol
@chaser952Күн бұрын
Seriously in love with
@Anthraxlover11 күн бұрын
Alright bruh we get it you don’t like the game awards lmao
@ltheabyssl4 күн бұрын
funny that you meantion ost battle repetition... FF16 does that a lot too
@davidalvarez56595 күн бұрын
Human by Name is the most boring boss theme they could come up with.
@mir86516 күн бұрын
Many of you guys are just too spoiled with Persona LOL It is normal in most other RPG for their to be only a few songs and those songs to be reused. The majority of RPGs went decades with this formula. Like i would get it the songs were bad but with the themes we do have almost all of them are amazing. Even having more than one battle theme or boss theme is a big difference to old RPG fans.
@jkreincarnation11 күн бұрын
Agree wholeheartedly. Metaphor has a handful of GOD tier songs but most of the rest are just generic fantasy music. It honestly sucks but hey
@JoelGarcia-lu3tw10 күн бұрын
The Game Awards were great this year, sit down bozo
@player-kz5nm8 күн бұрын
really? not makoto?
@raed428 күн бұрын
I agree with you the game needed at least 3 more boss themes. And why new game plus super boss is dragon !!! i hoped its challenging battle with More like battles with velvet room attendance in persona games !!
@TheCynicalGhost11 күн бұрын
VII Rebirth slander detected, opinion invalidated. (jk but i knew you'd be pumped that Clive was in Tekken lmao)