In Sonic the Hedgehog 3, there exists unused horizontal interrupt code. The code in question seems to have been intended for an alternative water effect. PAR/GG codes for Sonic 3A: 0050FC:6000 or ABJA-AA96 0050FE:004E or K3JA-AAH8
Пікірлер: 35
@ongakuwotabeta11 сағат бұрын
So THATS why in Sonic 2 when you try to force a water level to be 2 players, it doesn’t load 2 screens, it loads one screen but the 2nd player is in the top left corner, the camera is not 1p centered even, and the graphics are EXTREMELY corrupted (though that could be because you’re not loading the right 2p level in the first place, never mind a water level)
@SilverSonic199211 сағат бұрын
Yes, SEGA never programmed split screen mode to work with water. It is possible though - see the Sonic 2 VS ROM hack.
@Brainulator97 сағат бұрын
That, and the level's graphics have to be constructed with 2P mode in mind.
@alexnocraphole4 сағат бұрын
@@SilverSonic1992 I remember E-122 first demonstrating the hack... by his admition, water levels were lagging *a lot* without proper code optimization.
@DAJTheYouTuber_200712 сағат бұрын
as someone once said before, waiter waiter, more Sonic 3 content please
@SilverSonic199211 сағат бұрын
"The joke is so old now. Just stop!"
@some_body_else363611 сағат бұрын
what have i started…
@That_Soldier_Nick11 сағат бұрын
My sonic era is coming back 🗣🗣🔥
@oshabot164612 сағат бұрын
Welcome back
@SilverSonic199211 сағат бұрын
Thanks.
@epicjoshy148511 сағат бұрын
The unused water effect seems like the same effect used in Ristar in Round 2. MDTravis also demonstrated the effect in Sonic 1 too: m.kzbin.info/www/bejne/oofXmKSoipqggtE
@SilverSonic19926 сағат бұрын
Ristar darkens the water palette based on depth, this transfers the normal palette as if the water were to end at a certain point. It's not really that similar.
@epicjoshy14855 сағат бұрын
Huh. Interesting. 🤔
@ScarlettJett342 сағат бұрын
5:39 Is it possible to prevent the palette from switching after the water surface is out of view?
@BengalEmpire76711 сағат бұрын
Woah, I was just watching your videos like an hour ago and now this drops. Timing 😅
@TheWaterMiners29 минут бұрын
3:07 Is there any footage of what it looks like there?
@SquidwardTentacles-uu9wv9 сағат бұрын
epic video
@alexnocraphole4 сағат бұрын
What does the Sonic 3 water system look like on a Genesis 3?
@SilverSonic19924 сағат бұрын
I actually don't know!
@alexnocraphole3 сағат бұрын
@@SilverSonic1992 My guess is that it appears at the wrong scanline or just doesn't appear at all... I'd search it up, but I'm trying to avoid Movie 3 spoilers right now.
@Brainulator97 сағат бұрын
6:05 looks illogical.
@netkilrblx12 сағат бұрын
silver since you know the ym2612 fm chip send some patches x
@SilverSonic199211 сағат бұрын
There's plenty of patches available online.
@gengar-199710 сағат бұрын
hello.
@PilaCiu10 сағат бұрын
What does the prototype code say about this?
@SilverSonic199210 сағат бұрын
This code isn't in the prototype.
@That_Soldier_Nick6 сағат бұрын
@@SilverSonic1992in ehat- ehat- IN WHAT build says about that [god my writing is strok9mg- see?? I cant talk]
@some_body_else363610 сағат бұрын
how about sonic 2 content?
@CovenantAgentLazarus3 сағат бұрын
How about no
@some_body_else36362 сағат бұрын
@CovenantAgentLazarus come on we need some content about the best classic sonic game and that's not an opinion that's a fact
@NGO900011 сағат бұрын
Enjoying all the Sonic 3 content 🙏 if only sega were to remember continuity and cannon
@riqopowpow12 сағат бұрын
Ok nerd
@SilverSonic199211 сағат бұрын
Erm... Ackshually-
@some_body_else363611 сағат бұрын
shut up bro, you won't be able to make content this good in a year or two