Sonic Forces, but only the parts where you can control the character in 3D without a boss fight.

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hutty

hutty

Күн бұрын

Пікірлер: 1 000
@Rain0327
@Rain0327 7 жыл бұрын
Sonic Forces you to sit back and let the game play itself.
@vertex1933
@vertex1933 6 жыл бұрын
Sonic Forces you to cry
@Nishalaby
@Nishalaby 6 жыл бұрын
hey, i'm the first comment in your comment
@inklingboy2275
@inklingboy2275 6 жыл бұрын
Sonic forces you to die
@sonicrunn3r895
@sonicrunn3r895 6 жыл бұрын
Knuckle Chuckle Head Stop. I'd rather play Forces than any level of Sonic Colours Sonic colours (both versions) is a 2D game with low amounts of 3D. Calling it a 3D Sonic game is a disgrace to Adventure 1 and 2, Heroes, Unleashed, Generations and Lost World.
@sonicrunn3r895
@sonicrunn3r895 6 жыл бұрын
Knuckle Chuckle Head It's fine. I don't understand why they made Colo(u)rs (way) more 2D than 3D. I don't see why it's called the best 3D Sonic game and I'm happy someone else agrees
@no.402
@no.402 6 жыл бұрын
Sonicrunn3r Sonic Colours is overrated crap.
@dylsterx8415
@dylsterx8415 6 жыл бұрын
Oh and if you didn't know yet, that whole drift thing with your grapple, it's automatically done for you.
@pokeminer1080
@pokeminer1080 6 жыл бұрын
The only reason it's even included in this is because you can technically control where you drift to an extent...
@ivaldi13
@ivaldi13 6 жыл бұрын
He included the handrail parts because you can make yourself move left and right, though that clearly doesn't matter, he included the rail grinds because you can choose when to jump, though the game gives you no reason to do so except for rail switches, which are predictable, obvious, and sometimes totally scripted, and he included . . . footage from the whole game that basically amounts to "You can hold boost to win." This video is being as generous as it can with what constitutes 3D, non-boss gameplay, and it still ends up so short. Sonic Forces us to weep for him.
@huttyblue
@huttyblue 6 жыл бұрын
Yup ... although there are a few spots I could have trimmed in the vid, I didn't want to spend all week editing.
@roketgamer333
@roketgamer333 7 жыл бұрын
>counts double boost >doesnt count the water slide 10/10
@Cheatster9000x
@Cheatster9000x 7 жыл бұрын
Doesn't even use all the Double Boost segments, like Final Judgement/Null Space Come to think of it, where's Aqua Road?
@huttyblue
@huttyblue 7 жыл бұрын
I did consider dropping the double-boost segments, but there's only 2 (that arn't in boss fights) and they arn't that long, I find they are comparable to the vehicle segments in sonic heros.
@Leet-iz2fz
@Leet-iz2fz 7 жыл бұрын
You think it’s possible to control yourself during that nightmare?
@roketgamer333
@roketgamer333 7 жыл бұрын
it is, you can move left and right along with jump, same controls as double boosting
@huttyblue
@huttyblue 7 жыл бұрын
I skipped the slide segments (as noted in the description) the rest of aqua road is there though.
@uppdogg
@uppdogg 7 жыл бұрын
Wait... You're telling me there's 14 minutes total of 3D gameplay in SF without bosses??? wtf
@Onaterdem
@Onaterdem 7 жыл бұрын
Kenii - San Well the levels are approximately 2 minutes long and there are less than 20 modern+avatar stages. I'd say it's better than Colors really.
@2Namii
@2Namii 7 жыл бұрын
better than colors....? my god something is wrong with you
@2Namii
@2Namii 7 жыл бұрын
you are defending the fact that there is less than 15 minutes of 3D gameplay by pointing out that Sonic Forces is lacking in content. lul
@worthlessbaka7872
@worthlessbaka7872 7 жыл бұрын
Stefan It's in his opinion though
@2Namii
@2Namii 7 жыл бұрын
okay... whats your point? am i not allowed to disagree with his opinion?
@KingLulzington
@KingLulzington 7 жыл бұрын
WOW this is fucking depressing. just make a ONLY 3D fucking boost game full length no fucking gimmicks with sonic unleashed level design. that's ALL we fucking ask for
@kakku9378
@kakku9378 7 жыл бұрын
KingLulzington you mightve not, but others asked for it tho.
@AK46supr
@AK46supr 7 жыл бұрын
KingLulzington id rather generations level design
@zack1stplayer
@zack1stplayer 7 жыл бұрын
KingLulzington Sonic Unleashed had 2D as well, this video skips all the 2D in the game.
@pingcrimson6854
@pingcrimson6854 7 жыл бұрын
zack1stplayer he asked for unleashed level design..not the whole game to be like unleashed
@DandyDNA
@DandyDNA 7 жыл бұрын
unleashed doesn't have level design
@tomtheyeti
@tomtheyeti 7 жыл бұрын
Only 15 minutes, wow. I remember when 2D only supposed to give some gameplay variation in Sonic Unleashed. And now its actually a 2D game with some short 3D segments.
@GameSharks
@GameSharks 7 жыл бұрын
that's how its been since Unleashed. the 2D sections are slower and cheaper to make, which is what prevents the levels from being incredibly short
@atomskreborn5740
@atomskreborn5740 6 жыл бұрын
It's always been like that tf are you talking about
@KorgCrimson
@KorgCrimson 6 жыл бұрын
This is horribly exaggerated. Just an FYI. The routes used were not only the fastest, but only routes shown. Any person going through first time will find themselves with more 3D time than that.
@TerrorOfTalos
@TerrorOfTalos 6 жыл бұрын
KorgCrimson Terrible damage control
@KorgCrimson
@KorgCrimson 6 жыл бұрын
Except it is the truth. Just to reinforce why this is the worse possible thing to bitch about. We are only factoring in 3D time. We are completely ignoring all other elements in the game and completely ignoring the core concept of a sonic game in the first place. SPEED! The point is to get through in as short of a time as possible. This has been a thing since the original sonic games even. In fact. You could speed blitz through Generations games even faster than in Forces and you don't hear people bitching about that. So humor me something great. "OMG SONIC IZ S0 LINEAR! IT SUCKZ!" Meanwhile games like fucking flappy bird became massive hits. "OMG SONIC STAGEZ R 2 SHORT!" News flash ladies and gentleman. Short stage runs has been a thing since Sonic 1 with end stages taking longer than the norm. What does Forces do? THE EXACT SAME THING! HOLY CRAP! People want to complain about "control being taken away from them". Funny. People didn't really bitch about that with Unleashed or Colors. Want me to get right down to the point? No one will ever be satisfied. Meanwhile we have people with a sense of logic pointing out actual flaws. Flaws that people have a very fair reason to be unhappy with. Instead of people using their brains and opening their eyes, they just want to bitch about things that has existed for some time now, yet no one complained about before. Sonic 06 was a fair exception to that rule. People gripe up a storm about the glitches and poor controls. Fair enough. The gameplay was absolute trash. What did people like? The cold, dark character that was Mephiles. OMG we're gonna complain about Infinite now cuz he's 2 edgy. Jesus Christ. You want damage control? Honestly at this point the real damage rests in the community. None of the ungrateful fucks that is the Sonic fanbase is ever going to be happy. We could be given a game with 5 minute long stages, dark and light stories, avatars, perfect controls, and a carbon copy story of SA2 with a Mephiles-like villain and people would STILL find a reason to bitch. There is your damage control.
@1dayago843
@1dayago843 6 жыл бұрын
So 15 minutes of 3D "control" comes down to boosting, rail grinding, and homing attacks. Bravo Sonic Team, bravo.
@thelookingcat
@thelookingcat 2 жыл бұрын
isn't that just Sonic Unleashed?
@thatitalianlameguy2235
@thatitalianlameguy2235 Жыл бұрын
@@thelookingcat just look up footage of it instead of lying
@wakewind4129
@wakewind4129 7 жыл бұрын
I'm glad you made this video. I will defend Sonic games to the point of always reminding people that Boom was *not* made by Sonic Team. But this is kind of unacceptable at this point. If anything, in order to bring about a big, redeeming factor for Forces, Sonic Team needs to patch in a mode that allows you to replay every single level as Tag Team mode (Modern Sonic and the Avatar). At least that will offer some unique replayability. They also need to use Sonic Unleashed/Color's grade ranking system. You should not be able to skip half of a level and still get an S. That shit would not fly in Unleashed. Would you consider doing a "Sonic Unleashed but only 3d" type of video?
@huttyblue
@huttyblue 7 жыл бұрын
This game hands out S ranks like candy. As for unleashed, I would like to, but I don't own any of the consoles it was released on.
@zaxentothegreedy7816
@zaxentothegreedy7816 7 жыл бұрын
The closest we'll ever get is crappy Emulations and empty Unity Remakes.
@coolboysupermega7455
@coolboysupermega7455 7 жыл бұрын
No. This gives hands out A ranks like candy. S requires more effort, at least it's not as easy in Generations. Stop pulling this shit out of your ass.
@Soundwves
@Soundwves 7 жыл бұрын
Lawrence Granroth if you have Generations on PC (it's pretty heavy specs wise so u need a decent PC to run it) you can snag the Unleashed Project. It's the daytime stages modded into Generations so Sonic controls better, there's a smoother and more consistent framerate, and imo its the best way to play the Unleashed stages.
@skunthundler
@skunthundler 7 жыл бұрын
Y'know it's funny, whenever a Sega has another company make a bad game. They completely place the blame on them and no one questions it. Sure sonic boom would've still been a mediocre game if sonic team hadn't fucked big red button over. But still, sega likes to blame others for their mistakes. You know about the whole denuvo thing, right? And how they tried to blame whitehead and co. Sega's not as innocent as you think they are.
@M4Dbrat
@M4Dbrat 7 жыл бұрын
Fun fact: Sonic Unleashed HD with all DLC packs has roughly 5-6 hours worth of daytime stages. You are in control of Sonic 95% of that time. Out of that time you actively have to do something besides holding down the boost button 90% of the time. Out of that time roughly 70% is 3D. That's not to mention parts where you have to use all of your moveset and not just a small subset. Not to mention parts where you have to time your moves right and not just mindlessly mash Homing Attack over bottomless pits.
@gamejitzu
@gamejitzu 7 жыл бұрын
Unleashed had amazing level design, and it was the first boost game too. How is like the 4th boost game gonna have worse level design than the first one?
@jmcfar03
@jmcfar03 7 жыл бұрын
Gaming Sensei new designers. Unleashed and generation designers need to return for the next game
@raikohzx4323
@raikohzx4323 7 жыл бұрын
More precisely, two new designers and one veteran level designer from Lost World who hadn't been on a Sonic game prior. Not the best track record.
@itachisusanoo3689
@itachisusanoo3689 7 жыл бұрын
how did you get 5-6 hours? Im only curious!
@GameSharks
@GameSharks 7 жыл бұрын
counterpoint: the DLC levels in Unleashed suck
@sonic7184
@sonic7184 7 жыл бұрын
It's either a rail-grinding section that requires little to no input from the player, or it's a straight hallway to boost on. What were they thinking?! Half of this footage is filled with scripted sequences that take control away from the player for at least 2-3 seconds at a time. The game just does everything for you...
@misteramphibian8328
@misteramphibian8328 7 жыл бұрын
Um, no it's not. This video has all of the 3d parts in which you control your character, not any automated parts.
@ABlob
@ABlob 7 жыл бұрын
Mindbreakerz Except it also has double boost and some scripted grinding and running sequences. And the lightning wisp is also scripted.
@misteramphibian8328
@misteramphibian8328 7 жыл бұрын
A Blob You can control some double boost segments, which is why the double boost in Null Space is not in this video. You can control your character during grinding. You're right about the lightning wispon though.
@sonic7184
@sonic7184 7 жыл бұрын
Guys, every single time you use the grappling hook, the game does some 3 second cinematic shit to pad out the game.
@huttyblue
@huttyblue 7 жыл бұрын
I was going to cut every single small scripted segment (like I did in green hill) but as I kinda got lazy later on in the video. There are also many areas that blur the lines (spots where your just rail grinding with nothing you can do except jump and die). I cut any double boost segments that were at the very beginning or very end of a level, because those barley count.
@Karlboose
@Karlboose 7 жыл бұрын
It's saddening that not only is this video so short, but also that there's still some automated sections left in there, meaning that there's even less actually controllable 3D sections in this already short game.
@UmberBeeHell
@UmberBeeHell 7 жыл бұрын
Everyone says "The game is around 8 - 10 hours of gameplay," and this video is 14 minutes, holy shit good job Sega Team.
@Amishmediagroup
@Amishmediagroup 7 жыл бұрын
20baisju Hell This isn't the ent game. The real game is closer to 3 hours long.
@EthanBradburyVlogs
@EthanBradburyVlogs 7 жыл бұрын
Literally no one has tried to say this game is 8-10 hours
@Swift640
@Swift640 7 жыл бұрын
20baisju Hell more like 2 - 4 hours of game play
@TheFoolishSamurai
@TheFoolishSamurai 7 жыл бұрын
You could speedrun the game to the end and refund it on Steam.
@villageronps5317
@villageronps5317 5 жыл бұрын
2-3 hours is more like it. (If you don’t bother with S-ranks, missions, and the different hidden ring types.
@seerofbalance7401
@seerofbalance7401 7 жыл бұрын
All of sonic forces controllable 3 D gameplay X 2 = 1 unleashed night time stage NOICE
@TheBrawlUnit
@TheBrawlUnit 6 жыл бұрын
We are in a time where people are actually praising Unleashed as a great game. If this isn't desperation then I don't know what is, get your shit together Sega.
@Super60429
@Super60429 6 жыл бұрын
TheBrawlUnit To play devil's advocate here, Unleashed with all the DLC packs gives you a good 5 to 6 hours of gameplay not counting the Night stages. That game also wasn't running on autopilot literally half the time like this one. Really, Unleashed _was_ a great game if you don't count the horrifically out-of-place Werehog gameplay.
@wakewind4129
@wakewind4129 6 жыл бұрын
TheBrawlUnit Actually Unleashed was phenomenal if you place it in the same light as the Adventure games. Any criticism for the werehog goes out the window because both Adventure games had padding in the form of the mandatory Knuckles/Rouge treasure stages, fishing or some other shit that wasn't Sonic.
@TheBrawlUnit
@TheBrawlUnit 6 жыл бұрын
My point is many peeps have been complaining about Unleashed for years and are only now going the opposite direction because of Forces.
@Nanadyne
@Nanadyne 6 жыл бұрын
TheBrawlUnit Not really, Unleashed was always getting praise even before Forces.
@OverLomi
@OverLomi 6 жыл бұрын
Sonic forces you to like Unleashed
@somesillyname9714
@somesillyname9714 6 жыл бұрын
Next do “sonic forces but only the parts where you need to do anything but move and boost”
@MiiUTheFirst
@MiiUTheFirst 6 жыл бұрын
Nolan Byer There would be no footage.
@JunkerKun
@JunkerKun 6 жыл бұрын
He already did
@defaultformat1014
@defaultformat1014 6 жыл бұрын
Regardless of boosting all you "have" to do in Sonic is move really
@Leet-iz2fz
@Leet-iz2fz 6 жыл бұрын
So quicktime events, bosses (except Metal Sonic, Infinite 1/3, and the final boss), and Null Space.
@visionxry
@visionxry 6 жыл бұрын
thats gonna be about 3 seconds of solid entertainment
@mimato8900
@mimato8900 7 жыл бұрын
The overall level design in this game is automated garbage. Yeah some levels like Mortar Canyon are great, but christ the rest is just bleh.
@jojojn02
@jojojn02 7 жыл бұрын
Investigator Drake null space , networks terminal , capital city , aqua road , death egg or iron fortress ??
@jojojn02
@jojojn02 7 жыл бұрын
only 6 or 7 levels out 26 (with shadow’s levels) of this game is a garbage level design , the overall levels are good or okay but sonic forces have awesome levels with a great level design (not genious level design but great 👍)
@sonicrunn3r895
@sonicrunn3r895 7 жыл бұрын
Joshua Jerry - Chaîne gaming ! You're mistaken. Iron fortress and green hill are the only levels I would blatently call garbage. Green hill is looking a lot more like hidden spring zone right about now. I want to slap the person who made Iron fortress. Trying to complete the go fast mission is rediculous and whoever thought the autoscroller section would fit in a sonic game should be demoted to scrub monkey 3rd class.(and go mop up SEGA's bad mechanic dungeon)
@zack1stplayer
@zack1stplayer 7 жыл бұрын
The 2D was really fun in this game though, except for a lot of Classic Sonic. Fuck Classic Sonic. Fuck his physics. Fuck Iron Fortress in particular.
@ryanluther5785
@ryanluther5785 7 жыл бұрын
The reason it has garbage levels are because 3 people TOTAL worked on them, ALL OF THEM NEW. This is... I'm a hardcore sonic fan, but this is absolute shit. I can't defend this.
@linguni
@linguni 7 жыл бұрын
*ugh* *in differential equations*
@20electric
@20electric 7 жыл бұрын
They shouldn't have apply them to the sonic formula..... I'll see myself out!
@wispy9859
@wispy9859 7 жыл бұрын
Yep. Sonic and Mario fit this analogy PERFECTLY (emphasis on PERFECTLY).
@magma1264
@magma1264 7 жыл бұрын
dewie
@neopolitan609
@neopolitan609 7 жыл бұрын
sonic forces you to further lower your expectations for a good 3D sonic game
@death544
@death544 7 жыл бұрын
4 years of development time....
@death544
@death544 7 жыл бұрын
PooDoo DrillDick In the same amount of development time we got oddessey. And in 4 years we got Unleashed, Colors, and generations. Even with the "This only had 3 devs" excuse, Sega new how ambitious this project would be and should have hired more staff.
@death544
@death544 6 жыл бұрын
Nuka Corgi Bullshit, Hedgehog engine 2 is just a slightly tweaked version of the original.
@ABlob
@ABlob 6 жыл бұрын
*1 year
@death544
@death544 6 жыл бұрын
A Blob In development since lost world released.
@ABlob
@ABlob 6 жыл бұрын
Death ? No, the Hedgehog Engine 2 was in development since 2012, then the concept for the game was made from 2013-2015. And then the game was actually developed from 2016-2017.
@DarkSuperNinja
@DarkSuperNinja 7 жыл бұрын
I know nobody wants this, but if they just made another Unleashed day stage style game, I'm good! With levels like Shamar and Eggmanland, they were amazingly challenging while also being fun and rewarding; I just want more of that! Even the little things like the hub worlds were awesome; there were so many finishing touches and hidden secrets! Unleashed has always been my favourite, and I never understood the hate towards it! Sadly because everyone hates it, they'll never make another Unleashed-esque game again! :( And before anyone says that it takes too long, Unleashed only took two years; it's almost sickening that forces took longer but came out like complete shit! :/ Anyways, super disappointed by Forces; from the adverts, I was expecting another Unleashed/Generations style game, but nope - its just an unpolished, automated mess. I'm going to stop getting my hopes up for Sonic games at this point; Generations was the last Sonic game I enjoyed, and that came out fucking ages ago!
@jirachey2150
@jirachey2150 7 жыл бұрын
Actually, everybody want this. Great level design and good controls + physics. The only reason people don't like unleashed is because the werehog
@NGScoob
@NGScoob 7 жыл бұрын
__ Unleashed was the last Sonic game I enjoyed. Maybe Sonic & the Black Knight too. I’d still like Sonic if they didn’t fuck with the voice cast and writing staff in 2010. It’s complete utter shit now.
@JamesBond00797
@JamesBond00797 6 жыл бұрын
I honestly didn't mind the werehog too much, though I will say it has its flaws *cough cough skyscraper scamper*. But overall, as a game, I would have to say that unleashed is one of the better ones, except for the dark/perfect dark gaia boss fights, especially on 360.
@herrforehead1774
@herrforehead1774 6 жыл бұрын
__ dude, the only thing anyone wants. but sonic team always tries these weird styles like an avatar or lost world controls. and when they don't the game is just bad in general ;/ i wonder if they'll try getting new people for 3D sonic like mania
@yop_ic
@yop_ic 6 жыл бұрын
__ EVERYBODY WANTS THAT
@dylanpaez9450
@dylanpaez9450 6 жыл бұрын
This is the issue with the boost formula that the other games avoided. In Sonic Rush, Rush Adventure, Unleashed, Colours, and Generations avoided. The speed can take control and substance away from the player, and this game is the example of that. Everything is on rails and automated, no real skill is involved other than holding the joystick up and jumping or attack a few times within roughly 20-25 minutes-ish of real, true gameplay. That's sad. That's why we need the Adventure formula to come back for the 3D games. The boost formula, in my opinion, isn't doing Sonic justice anymore.
@bramble553
@bramble553 6 жыл бұрын
well, it's already well known that Sonic Team isn't going to touch the Adventure Formula. The Boost really isn't the problem; It's a fine formula on it's own. It's just that the level design (and the Formula's execution) was kinda poor, especially since only three people had even worked on the Level design of the Game (only one of which actually worked on a Sonic game before, which in turn was Sonic Lost World). However, just because this game poorly uses the Boost formula doesn't mean that the Adventure formula should come back. In fact, the level design here is saying that the Adventure formula would be a really, really bad idea at this point. Though honestly, who knows what the next Sonic game will have it's formula based on, but I can garuntee it won't be bringing anything new to the table or re-experimenting with a formula that's always had a history of poor physics and bad cameras. (don't get me wrong, I love all three Sonic formulas. I'm just not afraid to point out the flaws in them)
@yop_ic
@yop_ic 6 жыл бұрын
Dylan Paez ikr they need to do the adventure formula but not fuck it up like they did a lot in the adventure series
@HarmonicVector
@HarmonicVector 6 жыл бұрын
yopic So then why do we call it the adventure formula if the game that it's named after did it so poorly? Personally we just need a game with the boost mechanic, but using Unleashed and Adventure level design. Because I'm not playing an exploration game, I'm playing a game where I get to break the Sound Barrier.
@yop_ic
@yop_ic 6 жыл бұрын
Jensi Oquendo because it had a lot of potential but a lot of flaws that could easily be fixed.
@anilerdem5074
@anilerdem5074 6 жыл бұрын
Dylan Paez yeah but then everyone is gonna be like ITS SONIC 06 2 GAHHHHHH SEGA WHEN WILL YOU LEARN YOUR FROM YOUR MISTAKES
@goldenspatian517
@goldenspatian517 7 жыл бұрын
This game took them 4 years to make
@Robbie_Haruna
@Robbie_Haruna 6 жыл бұрын
+Toony iirc, Unleashed's team was mostly new to the formula too. They just didn't half ass it. Frankly I'd like a PS4/Xbox One/PC port of Unleashed. To date it's still the best looking Sonic game just because of the gorgeous Hedgehog Engine. It'd be great to have it on a system where the framerate won't shit the bed because of it.
@Liam-qj8ti
@Liam-qj8ti 6 жыл бұрын
Golden Spatian They spent like 3 or 2 years on the engine lmao
@sluka32
@sluka32 6 жыл бұрын
KINGOFDASLIPPYS a switch port would be nice too
@berkeleycreager3601
@berkeleycreager3601 7 жыл бұрын
30% Grinding 40% Auto/Boosting 15% Button Mashing 10% One Hit Kills 5% Actual passable 3D gameplay.
@ryanluther5785
@ryanluther5785 7 жыл бұрын
This game had 3 NEWBIES designing levels. Why, Sonic Team? I thought forces would be successful. I thought it would be better than... than... THIS. And believe me, I wanted this to be good. I so, so desperately wanted to think this was a good game. It's not. It has good QUALITIES, but it's not good in general. I am a hardcore sonic fan, but this is disgusting. Even I can't put up with this.
@magee_gameplay
@magee_gameplay 7 жыл бұрын
Ryan Luther i'm hardcore and own all games and i got the platinum trophy so i'm the only one these fools can believe. It sucks BALLS! anyone who says this is good needs to listen to me and i will explain EVERYTHING. Honestly, i'm the only person they should listen to other than the rest of the people like you who get that the game sucks.
@1dayago843
@1dayago843 6 жыл бұрын
I feel you.
@magee_gameplay
@magee_gameplay 6 жыл бұрын
CoyoteCitron45 if you were a true fan you would be complaining. Duh, it's called criticism and without our complaining how would sega improve? If we just accepted the game we'd get more trash like this which is going to happen. There is no good from thinking something like this is ok to put out.
@supahsta2
@supahsta2 6 жыл бұрын
Ryan Luther 2 newbies. 1 made Sonic Lost World level design
@cobyjames9832
@cobyjames9832 6 жыл бұрын
Same
@lukelacaba4
@lukelacaba4 7 жыл бұрын
9:17 Are you happy, Vector?
@illastar
@illastar 7 жыл бұрын
I'm sad about how short it is but the soundtrack is ssooooooooooooooo fricking good dude
@FusionComet
@FusionComet 7 жыл бұрын
soundtrack is subpar imo
@semvision
@semvision 7 жыл бұрын
Meh soundtrack really, I think I only remember one song and it was just okay.
@BushyRoyal
@BushyRoyal 7 жыл бұрын
Your opinion is bad and you should feel bad
@mettle4565
@mettle4565 7 жыл бұрын
There's only 2 songs I like in the OST and one of them's just a remix.
@wackyclock
@wackyclock 7 жыл бұрын
shut up, bushy.
@OmegaChase1002
@OmegaChase1002 7 жыл бұрын
Sonic Forces is a 2D game with 3D sections.
@pash55
@pash55 7 жыл бұрын
OmegaChase1002 basiclly yeah
@ABlob
@ABlob 7 жыл бұрын
Sonic Colors 2, yeah.
@huttyblue
@huttyblue 7 жыл бұрын
Arsenal pyramid, null space, the waterslide level, and mortar canyon are the only true 3D stages in the game.
@OmegaChase1002
@OmegaChase1002 7 жыл бұрын
i like the game, but i wish theyd leave the 2d stuff to the mania team and stick to 3d.
@BushyRoyal
@BushyRoyal 7 жыл бұрын
Holy shit you're right
@beinzheans3918
@beinzheans3918 7 жыл бұрын
>colors have alot of 2d I sleep >forces have 2d REAL SHITTTTTTT
@semvision
@semvision 7 жыл бұрын
Colors was released 7 years ago.
@yourfriendlyneighbohoodpiz7683
@yourfriendlyneighbohoodpiz7683 7 жыл бұрын
SamVision And?
@DylanDude
@DylanDude 7 жыл бұрын
Colors was heavily criticized for its high amount of 2D, too, and that was without Classic Sonic.
@semvision
@semvision 7 жыл бұрын
_AND_ we should have come a long way since then, but instead we've regressed.
@beinzheans3918
@beinzheans3918 7 жыл бұрын
not as much as forces (I think ;a;)
@POTTERANDMATRIXFAN
@POTTERANDMATRIXFAN 7 жыл бұрын
"ugh" - Dewie Sums up Forces in three letters.
@stegomasaurus6737
@stegomasaurus6737 7 жыл бұрын
Mortar Canyon and the second half of Arsenal Pyramid look like they're the only 3D sections that aren't restricted single paths or grinding sections. This is probably the thing about modern Sonic games from Unleashed onwards I resent the most, because _exploring_ levels is what I value most in a platformer and you can't really do that when the game is forcing you in one direction.
@zack1stplayer
@zack1stplayer 7 жыл бұрын
There are way more alternate paths in the 3D sections than the few you mentioned. And every 2D section has at least two paths
@sonicgalaxy27
@sonicgalaxy27 7 жыл бұрын
Stegomasaurus You know, this is strange for People who is accusing the gameplay over this.
@foxocommando2728
@foxocommando2728 7 жыл бұрын
Generations did what you're asking for perfectly every stage has so many different options and freedom (adventure 1 & 2 were completely linear though)
@stegomasaurus6737
@stegomasaurus6737 7 жыл бұрын
Right, I guess I should add an addendum to what I originally said. Technically it is true that there are multiple paths in places besides the two places I mentioned. The thing is though, I see those alternate paths as branching _lines_ rather than anything resembling the wide-open exploration I like. What separates Arsenal Pyramid and Mortar Canyon from the rest for me is the fact that they look like they can allow you to explore all crevices of the space rather than lock you on whatever branch you choose. To be clear, I wasn't much of a fan of Generations for similar reasons as to why I don't care for this game. It was definitely better, but aside from Seaside Hill, Planet Wisp and Sky Sanctuary I didn't find any real replayability value. Why do I not like the "boost" formula but do like the Sonic Adventure gameplay, then? Because those games don't discourage slowing down and using free movement, and they don't fight against you (much) when you try to do things like backtracking or trying to reach some background element for fun. Simply moving around is much more enjoyable than in the boost games because in Adventure you are very much _under control_ without fear of flying off the stage with a small tap of a button. You can be precise much more easily. I never played Adventure 1, but I think a look at a speedrun will show you how much fun shenanigans you can pull off. As for 2, I did play it and I still come back to it now and again. Despite levels like City Escape, Metal Harbor and Pyramid Cave being mostly linear if you're simply going for the goal, there are still plenty of places to explore and lots of things to find just off to the side or in obscure corners, such as the Chao boxes, the animals and the secret Mystic Melody areas. Also, for every mostly-linear stage there are stages that are ABSOLUTELY NOT linear. Sky Rail, Radical Highway and Final Chase are standout examples, and Final Rush is flat-out the best Sonic level in history in my opinion because of how insanely open it is and how great SA2's grinding controls are. TL;DR: If I can't do whatever stupid bullshit I want, I don't like the game.
@marshoul2717
@marshoul2717 7 жыл бұрын
why do people care so much about linearity? it's not that which has been bringing down modern sonic, it's automation.
@jfletch7110
@jfletch7110 7 жыл бұрын
$40 for 14 minutes of actual “gameplay” and by gameplay I mean holding down one button. What’s money anymore?
@Liam-qj8ti
@Liam-qj8ti 6 жыл бұрын
SuperBearGamer There's a bit more to the game
@Nanadyne
@Nanadyne 6 жыл бұрын
ʟɪᴀᴍ 9001 Yeah, clunky 2d sections
@Nanadyne
@Nanadyne 6 жыл бұрын
UnDiegoMas Oh yeah, I forgot because of how forgettable they were aside from maybe the zavok fight
@wheel4155
@wheel4155 7 жыл бұрын
20 secs in... 200+ rings *S T R A N G E S , I S N T I T ?*
@bluedragon9925
@bluedragon9925 6 жыл бұрын
This game embodies almost *everything* Classic and Dreamcast fans hate about Modern Sonic!
@crystalqueen9711
@crystalqueen9711 7 жыл бұрын
This is why I want to go back to the Adventure formula
@gamejitzu
@gamejitzu 7 жыл бұрын
-and-jason-griffith-
@JasonGodwin69
@JasonGodwin69 7 жыл бұрын
Zero Ace Heck yeah!
@agentg9910
@agentg9910 7 жыл бұрын
No, just no. Sonic adventure was never good
@yourfriendlyneighbohoodpiz7683
@yourfriendlyneighbohoodpiz7683 7 жыл бұрын
Agent G It had a better idea of what a 3D Sonic game should be, rather than this.
@DylanDude
@DylanDude 7 жыл бұрын
The Boost formula is still the way to go in my eyes.
@finalformsonic
@finalformsonic 7 жыл бұрын
"ugh"
@RobertRhoades2
@RobertRhoades2 7 жыл бұрын
At this point, I never want to see 2D sections in a 3D Sonic ever again. Same with the boost. Just give me 3D Sonic
@fahadkhan5721
@fahadkhan5721 7 жыл бұрын
Akira Kurusu I was up with you till the boost part. They just need to actually handle it correctly.
@snazzyperformance2526
@snazzyperformance2526 7 жыл бұрын
I like how Sonic Team's logic of "speed-based gameplay" is by scripting every 3 seconds of a stage. What happened to the momentum based speed from the originals? Technology is defiantly up to par nowadays to pull it off in 3D.
@Robbie_Haruna
@Robbie_Haruna 6 жыл бұрын
Mario in Super Mario Odyssey has better rolling physics than Sonic has ever had in 3D. Let that sink in.
@snazzyperformance2526
@snazzyperformance2526 6 жыл бұрын
+KINGOFDASLIPPYS not entiraly true, the only roll Sonic games ever had in 3D was Tails' spin in SA and it worked accordingly. Kinda beggs the question if Sonic Team forgot what Sonic is all about when doing his games in 3D.
@Robbie_Haruna
@Robbie_Haruna 6 жыл бұрын
Well it is sort of entirely true. By the merit that rolling has barely been in any 3D Sonic games. Even rolling down a hill in SA1 or 2 didn't really make that much more of an impact than running.
@DASH596
@DASH596 7 жыл бұрын
This is some King Crimson shit right here
@ultragamer952
@ultragamer952 6 жыл бұрын
Silver: they aren't robots.....THEY ARE ENEMIES Me: WHAT WERE THE ROBOTS TO YOU THEN SOULMATES? LOL
@ryukthedarkrai4259
@ryukthedarkrai4259 7 жыл бұрын
9:18 *FIND THE COMPUTER ROOM*
@chucklestheenchilada8623
@chucklestheenchilada8623 6 жыл бұрын
I honestly don't know whether to laugh or cry
@ABlob
@ABlob 7 жыл бұрын
The Green Hill parts are scripted, you can't go left or right once you hit a certain speed. This is kinda inaccurate, I'll make a better version some time later.
@huttyblue
@huttyblue 7 жыл бұрын
Kinda, you can use the bumpers to move shift your angle, when you get to the sandy area theres a secret route you can take if you spam the left bumper. (I didn't take it in the video). Also you can always slow down and move around as you please.
@zack1stplayer
@zack1stplayer 7 жыл бұрын
Lawrence Granroth That secret path doesn't require you to spam right bumper, you can, but it's easier to just hold the Joystick far right while boosting.
@ABlob
@ABlob 6 жыл бұрын
Besides that, there are a lot of scripted animations and gameplay moments in here.
@ABlob
@ABlob 6 жыл бұрын
Alright, here's my video! kzbin.info/www/bejne/iIGTfmOtgctnZs0
@jesfest
@jesfest 6 жыл бұрын
"ugh" -Dewie 2017
@asra-5180
@asra-5180 7 жыл бұрын
2:54 you can't control them to be real. That is automated too. Trust me. If you use double boost in unscripted places, they will just be stuck in place and won't move.
@Chaseoman
@Chaseoman 6 жыл бұрын
I just realized that videos of all the special stages in Sonic Mania (not blue sphere) end up around 10-12 minutes long. One could say Sonic Mania offers nearly as much 3D gameplay as Sonic Forces does
@GuyWithThePie
@GuyWithThePie 7 жыл бұрын
Should’ve cut out any instance of a dash panel.
@semvision
@semvision 7 жыл бұрын
Dash panels sa1 onwards ruined sonic. In classic games they were only in a few areas, in sa1 they were everywhere.
@gamejitzu
@gamejitzu 7 жыл бұрын
classic games have springs sticking out of the walls, and ''boosters'' integrated into the level's theme (like stardust speedway and flying battery), so they aren't just copying and pasting the same asset all over the game
@TurtleDragonSilent
@TurtleDragonSilent 7 жыл бұрын
At least in adventure you can jump after hitting one, in this you have no control at all.
@DylanDude
@DylanDude 7 жыл бұрын
TurtleDragonSilent To be fair, that probably has something to do with preventing players from breaking scripted sequences.
@semvision
@semvision 7 жыл бұрын
Why are there even scripted sequences to begin with?
@RarefoilB
@RarefoilB 6 жыл бұрын
Hey, I liked the slide! I thought it was one of the most fun bits in the whole game! Also, the Double Boost section in Null Space can be controlled too.
@BoolinBoshi
@BoolinBoshi 7 жыл бұрын
I'm surprised I don't see much of the Sonic Defense Force here.
@Draster999
@Draster999 6 жыл бұрын
A bunch of these sections you don't even need to control! Either hold boost or do nothing and you win
@nitrospider6890
@nitrospider6890 6 жыл бұрын
Draster The game isn't forcing you to hold down the boost button, you can use it sparingly. For example, a lot of the early kirby games you can just fly over the entire stage, but that's the unfun way of doing it.
@Draster999
@Draster999 6 жыл бұрын
I'm not saying you HAVE to hold down boost, I'm just saying its possible to boost through large parts of the stage, without giving any other input
@BushyRoyal
@BushyRoyal 7 жыл бұрын
Pretty generous of you to include the drifting. And just imagine how short it'd be without the auto-run and grinding sections. My contempt for this game grows with each passing day.
@totallyhidden1446
@totallyhidden1446 6 жыл бұрын
“Sonic Mania, the game with more 3D than Sonic forces.” ~Radicalsoda
@TheSharpmarksman
@TheSharpmarksman 7 жыл бұрын
this needs more views i'm sick of 2D in a so called "3D" sonic games it started with unleashed, got worse with colors but with generations having mods it could be fixed i wonder when Workshop hits this game
@fartboi2622
@fartboi2622 6 жыл бұрын
Only 14 minutes of fully 3d sonic gameplay. Wow.
@Fraven85
@Fraven85 7 жыл бұрын
lazy, Sega... way too lazy... just design more modern Sonic levels... no Werehog, no 2.5D, NO CLASSIC SONIC IN A NON-CLASSIC GAME, and STOP with the GODDAM WISPS!!! let the rings and robo-kills give the boost!!.. the Sonic Unleashed day stages, Generations modern Sonic kinds only. just the homing attacks, stomps, multi-route shortcut/detour/red ring choices, and speed parts. gameplay like Holoska day time, Green Hill Zone modern, or Rooftop run. is that too much to ask...? oh. and maybe make them longer than 20-30 sec..? yeah. longer levels, and more of them. as for custom characters... fine. as long as we can choose the abilities of them, which may be like any of the canon characters. while also making the canon characters themselves available. make them unlockables, or something. i see nothing wrong with Amy boosting thru levels or using the chaos emeralds to go super. you want to put in actual effort? make each character's own version of the story with different voice-overs on the same levels. quit being lazy money-grubbers, do it right, and watch those sales skyrocket!
@yourfriendlyneighbohoodpiz7683
@yourfriendlyneighbohoodpiz7683 7 жыл бұрын
Gh0stR While, I also think it’s laziness, it’s prominently because the team that made this game were newcomers who’ve never designed a sonic game before.
@Amishmediagroup
@Amishmediagroup 7 жыл бұрын
Werehog is awesome
@Blurrux
@Blurrux 7 жыл бұрын
This game was made by Sonic Team, SEGA is the publisher...
@Fraven85
@Fraven85 7 жыл бұрын
Bl̸υєBlur which is a game dev division of sega. yes.
@Blurrux
@Blurrux 7 жыл бұрын
*@Gh0stR* Ok.
@inaccurateprophecy8971
@inaccurateprophecy8971 6 жыл бұрын
This game is a speedrunner’s wet dream and that’s about it. Imo there’s nothing wrong per se about the game but I’m just more glad we didn’t get another awful game. This is really only Sonic Colors but shorter though.
@ralphthejedimaster
@ralphthejedimaster 7 жыл бұрын
I'm still gonna get it, but at full price? Hell no. Steam will have it on sale eventually
@semvision
@semvision 7 жыл бұрын
Plenty of other games to play until then, did you pick up A Hat in Time yet?
@ralphthejedimaster
@ralphthejedimaster 7 жыл бұрын
SamVision nah I have way too much to catch up on
@Rebecca-ei3ct
@Rebecca-ei3ct 7 жыл бұрын
It’s only 25 bucks on Black Friday
@ChromeWing
@ChromeWing 7 жыл бұрын
omg yes A Hat in Time. It's certainly no sonic or mario, but the controls are great, the double jump makes things feel easier to handle, and the overall experience feels polished. That game was in development for several years and I forgot its existence 'till suddenly it hit steam.
@semvision
@semvision 7 жыл бұрын
"It's certainly no sonic or mario" What do you mean no Sonic or Mario?! It's not trying to be Mario, and it's better than every 3D Sonic game ever released, and I don't say that lightly. It ACTUALLY is better than all the 3D Sonic games.
@constanzabestest
@constanzabestest 6 жыл бұрын
15 minutes of boost to win. Thanks Iizuka, you truly innovated this series.
@user-mn8uc4pr4j
@user-mn8uc4pr4j 7 жыл бұрын
Okah this is automatically a turn off here but are u telling me the avatar has to use a tool the entire time during the game?
@Amishmediagroup
@Amishmediagroup 7 жыл бұрын
Fullmetal DragonSlayer no
@yourehereforthatarentyou
@yourehereforthatarentyou 7 жыл бұрын
You don't have to use the weapons at all
@TheFoolishSamurai
@TheFoolishSamurai 7 жыл бұрын
The "tools" are pretty much the only "great" thing in the game. They're like Knuckles' Infinite Jump.
@genoman3
@genoman3 6 жыл бұрын
You dont have to use them, but they are forever attached to your avatar like a tumor.
@andrewh2699
@andrewh2699 6 жыл бұрын
Sonic Forces you to boost INFINITEly
@thezard7013
@thezard7013 7 жыл бұрын
Now how fast would this be if you used speedrunner tactics. Since this game is short
@rafaelmonteirocdj
@rafaelmonteirocdj 7 жыл бұрын
just keep the video, you'll get the same enjoyement as the game
@magee_gameplay
@magee_gameplay 7 жыл бұрын
The Zard speedrunning isn't allowed. I'm uploading a video tomorrow showing the only speedrun in the game. I speedran null space.
@JamesPlaysGames95
@JamesPlaysGames95 6 жыл бұрын
so they force a shit ton of rings showing the way, putting hanzel&gretal to shame, aswell as having many speed boosts just for the hell of it, and then 10 enemies stacked together that can be easily killed with 1 boost
@Montesama314
@Montesama314 6 жыл бұрын
F*ck me, that's bland. Also, WHY THE HELL CAN'T THE CHARACTERS DRIFT? I mean, hell, didn't Sonic Team figure that out back in Sonic Unleashed? I might as well just buy that game and only play the Day stages. At least then I'd know I'm actually PLAYING the stages instead of letting them play themselves.
@wolfclaw719
@wolfclaw719 6 жыл бұрын
See I was wondering why they shortened the title of the game; it was originally "Sonic Forces you into autopilot loops and ramps and 2d platforming segments despite having new game already made for that but fuck it we just want the Deviantart kids money", guess it didn't roll off the tongue as well
@INSYA
@INSYA 7 жыл бұрын
Play sonic generations
@huttyblue
@huttyblue 7 жыл бұрын
I've played it already, Idk if its worth doing a video like this for generations though.
@semvision
@semvision 7 жыл бұрын
Might be, give it some thought.
@zack1stplayer
@zack1stplayer 7 жыл бұрын
Lawrence Granroth Most of Generations was 2D so it'll be the same as this video, a lot of it will be cut out.
@foxocommando2728
@foxocommando2728 7 жыл бұрын
I'd say generations was more of the opposite of Forces, 2D was only occasional but it was nice to have, whereas in Forces 3D is occasional and kind of ok
@tarkeke
@tarkeke 7 жыл бұрын
crisis city and planet wisp were mostly 2d segments, generations stages weren't really that long either : s so all in all I don't think there would be too much 3d gameplay only footage of that one either, but hey generations is way more fun to play than forces regardless
@fluffball131
@fluffball131 6 жыл бұрын
As a sonic fan, This is HILARIOUS
@lloyfirvind3274
@lloyfirvind3274 7 жыл бұрын
Imagine the Mario Odyssey version of this video.
@TimelessKidd
@TimelessKidd 3 жыл бұрын
*1 hour later.*
@tonyt1616
@tonyt1616 5 жыл бұрын
I went through the entire internet lifetime of Sonic Forces and never knew that the custom character could double jump, my mind is in pieces.
@yoshisdream
@yoshisdream 7 жыл бұрын
To be honest, if Arsenal Pyramid was just modern Sonic stage, it would have introduced good variety of platforming if it was bit longer, and Sonic had his drift.
@vinegar4556
@vinegar4556 6 жыл бұрын
Okay, let's talk about this. Is Sonic Forces very flawed? Yes. Is it a bad game? Not by any stretch of the imagination. The biggest problem, in my personal opinion, is the short run time, but this game is nowhere near as awful as '06, Shadow or boom, or even as insulting as Sonic 4. I know comparing this game to '06 or Boom makes me seem desperate but the truth is, Sonic Forces is not as bad as people say it is. It's a fairly mediocre game that doesn't live up to the hype surrounding it, but boycotting an average game won't make the series any better in the future.
@davidandre3719
@davidandre3719 6 жыл бұрын
This whole game is a huge interactive cutscene
@DudeLukeRtDL
@DudeLukeRtDL 7 жыл бұрын
"Ugh" -Dewie apparently.
@christiangomez9576
@christiangomez9576 7 жыл бұрын
Am I the only one who likes Sonic Unleashed
@lyndongraceson9241
@lyndongraceson9241 7 жыл бұрын
christian gomez No. I liked the game
@magee_gameplay
@magee_gameplay 7 жыл бұрын
christian gomez i like the ps2 version. I hate the hd version.
@christiangomez9576
@christiangomez9576 7 жыл бұрын
I Played the Playstation 2 and I enjoyed it and to be honest it was my first Sonic Game that I completed.
@gabriellarena2256
@gabriellarena2256 6 жыл бұрын
Its kind of good, dont get me wrong im no fan of unleashed, but when you compare it with sonic forces its a masterpiece
@EthanBradburyVlogs
@EthanBradburyVlogs 6 жыл бұрын
alex magee gameplay oh fuck off
@thesurgeon6473
@thesurgeon6473 6 жыл бұрын
I don't get the problem with 2-D sections. I do get the problem with very few 3-D sections. I like this game, a lot. One of my favourites to be honest, but it really needed more time. It's nowhere near as good as it should be
@Chmmr
@Chmmr 5 жыл бұрын
10:42 - 10:49 is technically 2D, you can tell because the whip goes vertically
@xenochronic7004
@xenochronic7004 6 жыл бұрын
TEN.MINUTES.OF.GAMEPLAY.
@daborshy4089
@daborshy4089 6 жыл бұрын
Looks like you basically run forward and occasionally tap A repeatedly to hop off enemies.
@cubbwatch
@cubbwatch 7 жыл бұрын
Have you guys noticed rings add to your boost only at specific parts of a stage? For instance in null space (despite the fact that we all know that for some weird reason, you can only boost with wisp capsules), at the very last few seconds before you break free, you get a couple of rings just to keep the boost going. So essentially, without those randomly placed rings, sonic wouldn't be able to boost out of null space....
@rafaelmonteirocdj
@rafaelmonteirocdj 7 жыл бұрын
This is the most "corridor like" Sonic 3D has ever felt. Yeah, I finished it, in 4 hours
@sonicgalaxy27
@sonicgalaxy27 7 жыл бұрын
Rafael Monteiro maybe.
@rafaelmonteirocdj
@rafaelmonteirocdj 7 жыл бұрын
Nah
@sonicgalaxy27
@sonicgalaxy27 7 жыл бұрын
Rafael Monteiro nah what? I didn't do anything.
@magma1264
@magma1264 6 жыл бұрын
>Only the parts where the player is in control >most of it is just boosting through enemies in hallways Wow great game
@Tay234.
@Tay234. 7 жыл бұрын
I haven't played the game but these stages don't seem memorable. I'll never forget the Sonic Adventure 1 and 2 stages Emerald Coast, City Escape, Speed Highway, Windy Valley. Maybe I'm just getting older gotta remember the game is geared towards kids
@FallingPicturesProductions
@FallingPicturesProductions 6 жыл бұрын
SA1 and SA2 were geared toward kids also, and they were memorable at least.
@KalavinkaK
@KalavinkaK 6 жыл бұрын
I enjoyed this game, but... In the 2D sonic games, you could move in two directions. (technically four) In the 3D Sonic boost gameplay, you can only move in *one* with some slight course alteration. Why are the modern Sonic games trying to take more control from the players?
@NAAH091
@NAAH091 7 жыл бұрын
You just straight up skip half of the stages, good job
@luluzin5022
@luluzin5022 6 жыл бұрын
Sonic's friends and army were constantly bailing on him and a rookie. No wonder Eggman took over the world.
@zeldosan5138
@zeldosan5138 6 жыл бұрын
FINAL FANTASY 13 AS YOU TRULY IMAGINED IT
@TARINunit9
@TARINunit9 6 жыл бұрын
Look, Sonic Team, when I said I sucked ass at powersliding in Unleashed (Wii version), that was me criticizing myself for sucking. It was not me suggesting that 3D Sonic needed to be on fucking autopilot for the rest of fucking eternity
@TheMcgillacuddy
@TheMcgillacuddy 7 жыл бұрын
Why do people like this game again?
@Amishmediagroup
@Amishmediagroup 7 жыл бұрын
TheMcgillacuddy It's fun.
@Blurrux
@Blurrux 7 жыл бұрын
I don’t like the game and all, but people have opinions and different tastes.
@digitalclown2008
@digitalclown2008 6 жыл бұрын
TheMcgillacuddy It's not fun, it's just a brand. People got hyped for it and they have convinced themselves it's good. But it's not. It's a sorry cash grab. It's an awful game with seemingly 0 effort put into it, and people buy it because SHONIK.
@Ninetails2000
@Ninetails2000 2 жыл бұрын
Fun Fact: Arsenal Pyramid and Mortar Canyon are literally the ONLY levels in the entire game to not feature ANY sort of 2D section. Similarly, only the second phase of the Death Egg Robot fight involves proper 3D movement of any kind. All other bosses are in 2D or are autoscrollers.
@aeon6172
@aeon6172 7 жыл бұрын
MAKE A DAMN OPEN WORLD SONIC GAME DAMN.
@beinzheans3918
@beinzheans3918 7 жыл бұрын
Aeon 617 sonic was never meant for open-world..
@FireBlades
@FireBlades 7 жыл бұрын
we got that with rise of lyric, but look what happened.
@yourfriendlyneighbohoodpiz7683
@yourfriendlyneighbohoodpiz7683 7 жыл бұрын
Sonic could work open-world. The level would just need to cater towards his speed and move set.
@bobthemonitor9697
@bobthemonitor9697 7 жыл бұрын
Check out Sonic Utopia. It’s pretty much that, and it’s glorious.
@yourfriendlyneighbohoodpiz7683
@yourfriendlyneighbohoodpiz7683 7 жыл бұрын
Or Green Hill Paradise Act 2.
@kid9448
@kid9448 7 жыл бұрын
Dewie: ugh Dewie: in different equations
@Hadaron
@Hadaron 7 жыл бұрын
Did you ever get around to helping Dewey with those differential equations?
@thatnick967
@thatnick967 6 жыл бұрын
It's like Sega saw Mario Maker, how popular the auto levels were, and said "Lets make a game like that!" And then they were in too deep by the time the auto levels died down
@bombuster9992
@bombuster9992 7 жыл бұрын
Sonic forces is a good 2D game
@bguy510
@bguy510 6 жыл бұрын
No, it's not.
@magma1264
@magma1264 6 жыл бұрын
and sonic mania is an even better 2d game that costs $20 less.
@decaying_silo
@decaying_silo 6 жыл бұрын
Top 10 Best Editors In KZbin
@imackshungames4304
@imackshungames4304 7 жыл бұрын
This isn't modern at all, lol
@LeoTakuVT
@LeoTakuVT 6 жыл бұрын
Sonic Forces is so good, it has a while 14 minutes of fun gameplay.
@alexmagneiplays4555
@alexmagneiplays4555 6 жыл бұрын
And yet I'm sure if you did the same for Colors and Generations you'd end up with sadly similar figures...
@nitrospider6890
@nitrospider6890 6 жыл бұрын
Alex Magnei Plays Yet critics love those games.
@alexmagneiplays4555
@alexmagneiplays4555 6 жыл бұрын
Nitro Spider Its not that Forces is an objectively bad game, its that the modern style of Sonic game is getting stale and they can't think of any way to make it fresh again...
@Intothevoid-NIB
@Intothevoid-NIB 6 жыл бұрын
Except those games were actually good and played well and don't feel like someone took a shit on the physics engine
@ABlob
@ABlob 6 жыл бұрын
Except the level design in Generations wasn't shit.
@enchantedtube2772
@enchantedtube2772 6 жыл бұрын
Amy: Aww what a terrible place to be brought into the world.. Infinite: Girl I had the wall and the floor as my friends what are talking about?
@Tharja-iBW
@Tharja-iBW 7 жыл бұрын
>skips the entire metal sonic boss fight >Doesn't skip any of the rail grinding moments 10/10
@ToaArcan
@ToaArcan 7 жыл бұрын
Title: Sonic Forces, but only the parts where you can control the character in 3D *without a boss fight.* The only thing that needs a sarcastic 10/10 score here is your ability to read.
@zack1stplayer
@zack1stplayer 7 жыл бұрын
Metal is a Boss, therefore it's not in this video (Read the title). And rail grinding sections do allow you to control the character, albeit minimally via Boost
@chileshems88
@chileshems88 7 жыл бұрын
Burn.
@Tharja-iBW
@Tharja-iBW 7 жыл бұрын
Dan Gleeson i read the title. I'm sure it didn't say that when I first commented. It said Sonic Forces, but only the parts where you control sonic in 3D. My reading ability is fine.
@Tharja-iBW
@Tharja-iBW 7 жыл бұрын
zack1stplayer read my last reply, also if the idea of "control" is boosting. Then none of the slide sections in mystic jungle should have been removed.
@Gabri_Lovecraft
@Gabri_Lovecraft 7 жыл бұрын
I want to point out to everyone that this doesn't count bosses, it isn't as bad as it looks, but its still horrid.
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