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Space Engineers Survival - Turrets, Industry, and Painting

  Рет қаралды 676

Demonata Gaming

Demonata Gaming

Күн бұрын

Welcome to Demonata Gaming!
It's Day 3 of our Space Engineers Survival 2024 journey and we're adding a new coat of paint, expanding a little, and making some other changes. We've added a new vehicle to our stable, although it is untested. No fancy titles for this video, we've barely completed any projects worth mentioning, but each completed project brings us closer to war. Watch now to find out and remember to hit that like and subscribe button and turn on those notifications to stay updated on the latest videos. Finally, scroll down and check out the newest mods that we've added to the series.
// Subscribe to the channel - / @demonatagaming
//Direct Link to Tip Me - buymeacoffee.com/demonatagao
//Join the Discord - / discord
// Follow me
/ demonata_gaming
//MODS USED IN THIS SERIES
steamcommunity...
// Other links we love
Keen Software House - www.keenswh.com/
Space Engineers - www.spaceengin...
Space Engineers Wiki - spaceengineers...
//Video links
Also watch this: • Space Engineers Tutori...
And this: • Playlist
//My Rig:
Intel i9 12900K
32GB DDR5 RAM
Nvidia RTX 4060
1TB WD Black Nvme SSD
Windows 11
Space Engineers is used pursuant to the terms laid out in their video policy, found at www.keenswh.com...
#SpaceEngineers #KeenSoftwareHouse

Пікірлер: 8
@dronicstwentytwelve7073
@dronicstwentytwelve7073 3 ай бұрын
Ah heck, my comment from yesterday didn't get posted. That was a cool initial montage with the BF1942 theme remix. Great job on clearing the Action List! You're surrounded by red beacons! Expect aggressive drones any minute now. Hehe, cooked that frame to death on takeoff You could do a Mod Collection on the Steam Workshop, add everything you're running on there, you add mods to it as needed, then you only need to link to a single thing on the description. Kind of the way other creators do. Lighting looks appropriate for indoor spaces on Mars, good job! Oh boy, try driving up or down that ramp during combat... Corridor layout looks good too, but I wonder how long it's supposed to be and what it leads to... Fantastic work on the scene/take transitions! Looking forward to seeing more
@demonatagaming
@demonatagaming 3 ай бұрын
As always D2012, thank you for the comments and for watching. The only reason that I haven't done the workshop list is because I hate that I can only select one mod at a time to list. Why doesn't Steam allow me to check off all the mods at once, then click save, you know, like most normal lists on computers..lol. You'll have to wait and see what everything goes too...... I'm trying to use just two type of transitions, one for when a scene/topic changes completely, ie from outdoors to indoors or from one subject to another, the other mostly for when I'm just cutting something out that is boring, long winded, or not relevant to current topic/subject. Thank you for noticing though.
@OMG.HopsGnue
@OMG.HopsGnue 4 ай бұрын
You like the colors, then there fine. Watched and Liked 👍
@annkoehler8017
@annkoehler8017 3 ай бұрын
WOW, that intro was OFF THE CHAIN!!! That took a LOT of time to do; much appreciated!!! I have a question about the use of antennas. Is a player relatively safe from pirate (or any faction really) by not building an antenna, or does it even matter whether or not you even have one? Another really fun adventure!
@demonatagaming
@demonatagaming 3 ай бұрын
I'm glad that you enjoyed the intro of this video and welcome back to another video. As for antennas.....I would direct you to this link, as it explains antenna much better than I can. spaceengineers.wiki.gg/wiki/Antenna
@annkoehler8017
@annkoehler8017 3 ай бұрын
@@demonatagaming Thank you so much! I'll take a look at it! Have a lovely evening!
@EKOMovers
@EKOMovers 4 ай бұрын
What are you talking about not feeling safe ....your in a red light district.. with lots of opportunities ....lol
@demonatagaming
@demonatagaming 4 ай бұрын
A lot of opportunities to be in a bad situation...lol
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