Sigismund taking on an entire Tyranid horde single-handedly (lore-accurate)
@anirudhashok333215 күн бұрын
The guy damn near made khorne himself shit his pants and run due to how brutal, perfect and uncompromising his swordplay was
@Fyn11418 күн бұрын
Take off that Marine's helmet, give him a name, and _then_ it would be completely lore accurate. /s
@gtau849517 күн бұрын
Keep the helmet on, a true space marine wears his helmet!
@nicolasvillasecaali766217 күн бұрын
@@gtau8495 wish we had named space marines that wear helmets, sometimes it feels like being a redshirt.
@HonourableBattleBrother17 күн бұрын
@@gtau8495Imposter!
@BDL303517 күн бұрын
Named & helmetless space marines can take down Daemon Primarchs, much less a horde of ‘Nids
@YNoted17 күн бұрын
the operation marines do have names though
@venerablebrothergoriate584418 күн бұрын
I just wish they’d spawn more Minoris as well. The feeling of sweeping your boltgun through a charging swarm of gaunts kinda gets lost underneath the parry-gunstrike-execution for 10 minutes every encounter.
@INIGO715 күн бұрын
imo they should buff the numbers but make em squashier
@bully_hunter_777211 күн бұрын
@@INIGO7yes
@unrealdev517811 күн бұрын
The minoris numbers are buffed, but i might push them a bit further :)
@venerablebrothergoriate584411 күн бұрын
@@unrealdev5178 if you are who I think you are, YES. PLEASE DO. And if you can, nerf the damage that the synaptic backlash does to gaunts. The stun is all well and good, that’s fine. But with the larger numbers of Tyranid Warriors, kill one or two of them, and that’s half the gaunt horde wiped out instantly as their heads start exploding. Remove the ability for synaptic backlash to outright kill the gaunts, and we’re on some good shit there. The stun gives you a little bit of breathing room from that angle without taking away the fun of MOWING THE LAWN, if’n ya take my meaning.
@moderndavinci659915 күн бұрын
Now this is a lore accurate Deathwatch marine
@Mayoman123417 күн бұрын
Now you’re telling me this doesn’t look way more fun than just buffing the health and upping the spawn rate slightly? I hope horde mode is something like this bc Lethal mode is just a bit tedious imo
@jmgonzales770116 күн бұрын
maybe add a 4 man or 5 man squad?
@TheAngryD0g13 күн бұрын
@@jmgonzales7701Devs have already said that anymore than 3 makes the game piss easy. Paraphrasing, but same message nonetheless.
@jmgonzales770113 күн бұрын
@TheAngryD0g then make it harder 🤣🤣🤣🤣🤣 aint buying that BS.
@Xfactor352111 күн бұрын
@@TheAngryD0g Or, now hear me out, do a Monster Hunter multiplayer difficulty modifier, ie as the number of squad members increase so does the enemy.
@kattkatt696110 күн бұрын
@@TheAngryD0g double the minoris you're facing....except with how dog the optimization is every CPU is going to fry.
@GrimboReapz17 күн бұрын
3:57 HOLY SHIT I KNOW THE DOPAMINE LEVELS WERE SKYROCKETING WHEN YOU HAD TO DEAL WITH ALL THAT! THE EMPEROR PROTECTS!
@vedymin116 күн бұрын
I like that all your gear is maglocked to your armor and visible with this mod 🐸
@jhinjust4u55618 күн бұрын
damn bro that look sick af
@Viktor_Johansson18 күн бұрын
What? Bulwark does more dmg from a parry than a power rake!
@nicolasvillasecaali766218 күн бұрын
Intimidating aura perk does almost as much damage as a gunstrike, which sadly in base game is what carry the bulwark's damage because the melee damage without them is quite low
@Redguns4life16 күн бұрын
You know, the problem with making everything "Lore Accurate", is that it doesn't translate well to gameplay. This has been the case since Tabletop. Space Marines are nowhere as OP as they are in fluff, as they are in crunch.
@BrentCox2B17 күн бұрын
The Reason I loved Vermintide, then Darktide, and Now Space Marine 2 is because you have to be actually good at games to beat them on the hardest difficulty. I don't really like mods like the Astartes Mod because people can easily cheat and make themselves OP. Now, I know Guardsman is a badass and has solo'd lethal but I would not watch modded gameplay from any other channel and not a huge fan of it here
@jmgonzales770116 күн бұрын
you need to be good at games? how?
@BrentCox2B16 күн бұрын
@jmgonzales7701 to beat the hardest difficulty in Space Marine and Darktide, you need to be good at games. At least a little. There are a lot of people that can't do it
@zach94213 күн бұрын
you dont have to be good at those games, you just have to have an iq level high enough for those modes, everytime im in a premade squad in darktide we rarely lose in havoc, everytime i squad up with randoms i lose way more often trying to carry 3 ogryn players that have to share a single braincell
@BrentCox2B9 күн бұрын
@zach942 even someone with 200 IQ is gonna die in Lethal if you let them play their first game on your maxed out character in a lethal mission. Hence, you need to be good at the game But yeah Im sure it's a bit harder for low IQ people but let's not pretend like you need to be Einstein to finish lethal haha
@vincentcrow607517 күн бұрын
If the Tyranid Swarms Were Actually Lore Accurate single astartes would be overwhelmed and ripped apart in a minute or less.
@JMM-ke7br17 күн бұрын
True but this is Guardman's marine we are seeing here
@vincentcrow607517 күн бұрын
@@JMM-ke7br what marine?
@lsargent075116 күн бұрын
@@vincentcrow6075Deathwatch.
@vincentcrow607515 күн бұрын
@@lsargent0751 in this circumstances it doesn't matter
@jmgonzales770115 күн бұрын
Tyranids are more of quantity than quality
@MrThatpersonthatguy5 күн бұрын
I have to report this lore inaccuracy to the inquisitor. The deathwatch do not display lieutenant stripes on their helmets, and you anger your armor's machine spirit by covering the chapter heraldry. You will be lucky if your machine spirit does not fail you out of spite in a critical moment. The Deathwatch battle-brother's Watch Company is marked by a red stripe on the knee plate, often with a Low Gothic numeral. The stripe's direction indicates one of the five Watch Companies, except Watch Company Primus, which has an entirely black knee plate with no stripe. They do not put skulls on the kneeplate, covering the watch company marking. The only adornments Deathwatch apply would be dependent on the chapter the marine hails from. Space wolves, dark angels, blood angels, all like to add little adornments to their deathwatch armor, such as pelts, winged swords, and blood drops.
@Kohl2938 күн бұрын
That assault bolter finna make me act up
@vincentcrow607517 күн бұрын
All i see is lone marine killing lictor, carnifex and several warriors at the same time all by himself. Which is nowhere near lore accuracy
@Invictus40k7 күн бұрын
This six minute video was ten times more interesting and exciting than six hours of vanilla Space marine 2. Literally zero reason the game can't be like this. Why do the actual developers never understand the game, but modders do?
@keithdonaldson462315 күн бұрын
what happens when you take your helmet off and run into battle yelling what your name is
@Roockert17 күн бұрын
I understand wanting it to be more epic and badass as the lore. But from what i can tell the balancing is just broke and bulwark's unique gameplay is gone
@ToddSoloStory15 күн бұрын
Also this would make every mission take probably two hours to complete (if not longer). This video is 6 minutes long and it’s only the very first enemy encounter that usually takes maybe a minute to clear. This would get old less than a quarter of the way through the mission, because you’d be spending a minimum of 5-10 minutes in each subsection of a subsection. This is with a modded, more powerful version of bulwark, too. I understand why modders may want to mess with this as a sort of novel idea. However, this is a case of the developers following good design standards. They shouldn’t be sacrificing good design principles for the sake of lore accuracy that maybe 3-5% of even the most hardcore 40k fans care about.
@Soul-HunterVIII13 күн бұрын
As a huge 40k fan, the base games spawns on Ruthless or Lethal are fine. sometimes you encounter smaller groups and other times you get absolutely swarmed, even in the first area. The other day I did a Lethal Inferno, in the same area as in this video we got swarmed immediately. When we walked up in was only 2 groups of Gaunts with a Warrior, but on the ledge 6 or 7 Warriors jumped down, each calling reinforcement one after the other. We fought in that first area for a good solid 5-6min. Then once we ran up, a Carnifex spawned, along with whatever else was already hanging around and Extremis spawn, which was 2 Lictors and Ravenour. sometimes the game director is forgiving, other times I swear the director thinks it's the God damn Hive Mind. Lol
@brightestlight94624 сағат бұрын
its also not more lore accurate lmfao, people overestimate astartes
@brightestlight94624 сағат бұрын
@@ToddSoloStory its not even more lore accurate is the best part
@Aro93137 күн бұрын
Custodes in blue
@randomdude820217 күн бұрын
This miss one important thing, with the reaction times and reflexes of an astertes, you would have more time to react to stuff. That can be arranged by making ingame time run slower.
@wizardswine14 күн бұрын
I feel like instant button press parries and third person vision does this for us anyway
@randomdude820213 күн бұрын
@@wizardswine It is still based on your reaction times, not based on superhuman reaction times.
@wizardswine13 күн бұрын
@@randomdude8202 Reacting is more than just see > press button. Plus the blue marker makes up able to react faster. It's pretty accurate and slowing down t time would make the game feel like ass.
@randomdude820212 күн бұрын
@@wizardswine You really have no idea on what actually a reaction time is, have you?
@wizardswine12 күн бұрын
@@randomdude8202 I do, completely, but you do not get it. Reacting is more than simply pressing a button according to simple stimuli. Of course in that regard, a space marine is MUCH faster, likely with nearly no delay whereas ours is about 250ms on average. But, reacting to colour and pressing a button, versus reacting to an attack, and moving your entire body to parry or dodge as well as figuring out how you do that while considering your surroundings, accounts for a human's slower reflexes. Making the mechanics as is pretty close to reality, if not accurate. Plus my main point is this: It would be terrible and the game would feel bad, not to mention bugs. So let's not do it anyway.
@TimothyMark712 күн бұрын
if we go by darktide standards bolters would have a blast radius and you would see chunks of chitin fall off the tyranids from each shot
@kirkselbrede217917 күн бұрын
Insane bro!
@doodleeagle934417 күн бұрын
yeah i end up like those guys in the 10th edition trailer
@Alzir-n9m17 күн бұрын
If this was actually lore accurate the video would be 5 seconds because the Tyranids would have swarmed the marine and tore him limb from limb as he sobbed and screamed.
@jaypey825314 күн бұрын
not really, if he had effective weapons he could win. he could funnel them into a narrow way and decimate them
@redrex75712 күн бұрын
@@jaypey8253....dude there's like 15 lictors in there. One can wipe a squad, the fuck was one marine supposed to do
@imuz864414 күн бұрын
I hope this is what the horde mode is like
@darksteelmenace59516 күн бұрын
Pretty much nothing about this is lore accurate, both Lictors and Carnifexes are much stronger than an average Space Marine. Also swarms are much bigger but wouldn't bother coming at a single marine
@Activisclous9013 күн бұрын
I think this would be more like "Custodes Lore accurate"
@darksteelmenace59513 күн бұрын
@Activisclous90 Yeah Custodes are built different. I mean if we're being honest the main problem with the Tyranids is that they've kinda written themselves into a corner. They made them way too powerful in the lore, it actually doesn't make any sense that they lose all the time. Purely from a logistical standpoint the Nids should have already overrun the setting.
@RandoGrunt11 күн бұрын
@@darksteelmenace595 Seeing as they don't have any character more than ravenous galaxy-invading horde fleeing from something even worse, that's probably why. In a way though, it's excellent setting fodder since they can be placed anywhere and show up again after being beaten back with little fanfare. Seeing as fighting the other factions, even the simple Orks, gets more indepth going for 'em, lol.
@drakebaker27697 күн бұрын
Glad I'm not the only one. People give Space Marines way too much credit on the power scale of 40k. Yes, they're way stronger in the lore than the tabletop/Dawn of War gives them credit for. But they're not Doom Guy. They can and do die. As an example, in SM2 campaign there are multiple Ultramarines who were killed by a Lictor. Which is perfectly feasible. Titus' time in the Deathwatch gave him a vital edge in dealing with it, with even his squad mates remarking they might not have survived if he wasn't there.
@vladimirvojtaml12 күн бұрын
This is what they should have went for instead of the shitty "balance" we got.
@iplaythepotato69815 күн бұрын
Super cool and v well played
@ioanpavel802115 күн бұрын
Now imagine a vanguard bilt with this mod. He will be fast as lightning.
@8076A15 күн бұрын
How I wish the game played and felt vs being a squishy marine that gets ganked by gaunts
@warren2336Күн бұрын
As fun as this looks I bet it'd make every op take two hours.
@Lordhakai2419 күн бұрын
So I'm guessing that took about 2 hours to complete that 1 operation 😂
@Lueibarkall14 күн бұрын
John Warhammer
@ejandrews30659 күн бұрын
If you want lore accurate keep the spawns like this but have the tyranids stilĺ attack during counter añd takedown animations
@Kommander_Knucklehead16 күн бұрын
Bro is not maleem cado from boltgun with that arsenal
@poisonking15 күн бұрын
What is lore accurate about this? If it was lore accurate a warrior would have overwhelmed a regular astartes in cq and a swarm would have shredded him in seconds
@BrotherAzrael17 күн бұрын
*Shia clapping infinitely*
@TheFreakdude4217 күн бұрын
How did u have shield and rifle?
@nando645817 күн бұрын
Mod
@fluidity-vnm597617 күн бұрын
Bullet spread shouldve been like this
@a.garcha19917 күн бұрын
I thought you didn’t like the balancing of this mod ?
@FirstTourGuardsman17 күн бұрын
I don't but I ramped the spawns to see how it felt and it can be fun
@XanguiniusMHN3 күн бұрын
Glory
@brightestlight94624 сағат бұрын
not really, a single tyranid warrior is a match for an astartes--generally speaking the astartes will win, but..yeah
@vintajecheese780318 күн бұрын
Erm akshually lictors hunt alone so like this is totally not lore accreate
@GrinningJest3r18 күн бұрын
Well, no. Lictors originally came in broods of 1-3, and they hunt in whatever numbers the Hive Mind deems necessary to eliminate the target. Edit: for example, in the Octarius War, Ork Warboss Skarfang was taken down by a group of six.
@sr.dannytb560917 күн бұрын
Well. . . Lictors can spawn in groups of up to six. (Codex: Tyranids: 5th Edition, pgs. 30 - 31)
@redrex75712 күн бұрын
The first lictor would've also shredded him if it was lore accurate
@JN_KR2017 күн бұрын
Your one handed gun is it a mode or exist weopen in the files of the game
@FirstTourGuardsman17 күн бұрын
It's from the Astartes Overhaul
@JN_KR2017 күн бұрын
@ so did you mode it or it’s already exist in the game files
@Xander88915 күн бұрын
@@JN_KR20it’s a mod.
@Xander88915 күн бұрын
@@FirstTourGuardsmancan that be found on nexusmods by chance?
@JN_KR2015 күн бұрын
@@Xander889 To be honest assult need this type of weapons
@HurtLoker16 күн бұрын
feel like you were playing on easy as it didn't take 500 round to put one of those warriors into execute range
@keltonroney848618 күн бұрын
Multi melta build when?
@skitz-oh4 күн бұрын
First tour guardsman? Channel shouldve died like 15 hrs into the tour lol
@randolphbienmateo817415 күн бұрын
Multirole marine😂
@woodyp673617 күн бұрын
did you see that someone you had a conversation with on stream made a video about u... that guy is delusional 😂
@woodyp673617 күн бұрын
I don't think he even heard anything you said. or didn't understand.
@Jerble-t4r17 күн бұрын
I saw some insane guy rambling about somebody, was he talking about guardsman??
@Alvaro89Rus12 күн бұрын
This continuous nerd raging "My Space Marine waifu no OP enough" is so cheap.
@EpsilonCobra15 күн бұрын
A Carnifax and lickers together!? Yeah, we definitely need a new difficulty with new stuff to gain cause the game has become boring and tedious sadly, developers wake up.
@perplexed_pacifist37617 күн бұрын
this mod just crashed my game lol
@RebelOfTheNorm24214 күн бұрын
Now THIS is what I want for higher difficulty! GOD DAMN!!!!! I can see me and my Vanguard having the time of my life!
@aliranjbar789014 күн бұрын
Play the game on easy mode thats was it is......
@haltes17 күн бұрын
Damn, bolters in this game are so lame xD
@drakebaker27697 күн бұрын
Space Marine fanboys insisting every marine can solo a Carnifex and multiple ambushing Lictors/Raveners at the same time, all by themselves, never fails to make me chuckle. Space Marines are strong, but they're not that strong. At the power level some people think Space Marines have in the lore, I don't know why we don't just drop single marines from orbit to exterminatus a planet. They'd survive it too.
@illuminaticonfirmed224018 күн бұрын
This makes vanilla look a bit silly. Sad really. I have moved to Darktide because it has so much more content
@jmgonzales770116 күн бұрын
Games dont need infinite content.
@illuminaticonfirmed224015 күн бұрын
Completely agree. Infinite content would be impossible.
@jmgonzales770115 күн бұрын
@@illuminaticonfirmed2240 games like cs, and left 4 dead technically mastered on not having constant updates. Space marines 2 just need 1 more content update then it set.
@bronah694215 күн бұрын
Whats a good way to practice brother, im not bad at the game but ik i could be better.
@MyLifeIsAFrickingMess_MRPOLSKAКүн бұрын
Titus on Kadaku if the thundeehawk pilot didnt suck ass