It’d be chaotic, but this concept but with supersonic planes that can’t be below the sound barrier would be… interesting, to say the least
@Yellowrubble_YT3 ай бұрын
Yes
@Zane12ai3 ай бұрын
It would be a good video yes, however the sound barrier creates a threshold of sorts. Once you pass it controllability and handing goes down duratically
@ledocteur77013 ай бұрын
@@Zane12ai Not in this game, it real life and hyper-realistic flying sims yes.
@Pale_Kingg3 ай бұрын
@@Zane12ai _or does it?_ I have a jet, no-dragged, that goes like 2000 km/h, and handles like a dream.
@TeddyBoialt3 ай бұрын
@@Pale_Kinggbut it’s no drag so that changes the manoeuvrability
@rycudas3 ай бұрын
Okay, first off: MVP Scrapman, not for the build, not for the planning or the driving or some of those jaw dropping shots. For sportsmanship. Straight up, how do we keep and make this fun for everyone. More engines? Vehicle changes? Whatever it takes to keep things feeling like it's fun and people can enjoy themselves. World needs more of this. Secondly, for pure explosions back in the test map, but with hover craft and quantum rudders.
@JonasClaessens3 ай бұрын
How about adding a small timer to the logic. If you go below the speed limit a timer starts adding up. The timer does not reset once you go above the limit again. Once the timer hits a total of 5 seconds you explode. This gives a little buffer and extra tension
@WhitzWolf923 ай бұрын
This is probably the best (as in easiest) way to provide wiggle room. I was trying to think of something using the arithmetic block, but that only being able to compute an input by a constant instead of two inputs rules out using a series of speed sensors in all directions and vector math (pythagorean theorem) to find the true speed. I think I would rather see a set delay rather than a cumulative one if they were to try something like this on Race Island (especially the new Grand Prix circuit).
@gloriouslumi3 ай бұрын
This is a great idea and definitely needs revisiting
@ClayInvictus3 ай бұрын
@@WhitzWolf92 A delay would be a good consistency buffer, but cumulativity would be an interesting tension factor. I think a combination of both would be most fun and consistent.
@RealPotasium3 ай бұрын
I did it with an accumulator
@LunaliBrighteyes3 ай бұрын
I think it would be easier to do the same thing as the movie, don't have the arming and detonation speed be the same.
@gefalt3 ай бұрын
Scrapman: "what's ur suspension on?" Cognito: "What suspension" LOL
@Pale_Kingg3 ай бұрын
Hmm... *Video idea:* Tank battle but you can only use crate dispensers as cannons. You can add pistons to increase their velocity and make them more destructive. Rules: -Only one cannon. -200 blocks max. -20 powercores (cannon included)
@ledocteur77013 ай бұрын
with the new collision physics crate dispensers do no damage unfortunately, no matter how fast they go. They do push pretty hard, but that's it.
@Pale_Kingg3 ай бұрын
@@ledocteur7701 good point. Before this update, i had a big tank with crate dispensers and pistons, and it ANNIHLATED every vehicle it faced. I tried it now, and it's pathetic. Basically no damage. ;(
@nosferatustg76753 ай бұрын
Probably should edit that pointing out these just arent possible anymore Crate cannons are outright unable to do damage rn (Hallelujah)
@Zimmon3753 ай бұрын
Good idea
@Pale_Kingg3 ай бұрын
@@Zimmon375 have you read the replies? It appearantly won't work.
@patrickhector3 ай бұрын
You really need to add a buffer between the activation speed and the explosion speed, otherwise any tiny fluctuation at the activation speed can instakill you
@patrickhector3 ай бұрын
Also, with two extra speed sensors (one for front-back, left-right, up-down), and a little bit of pythagoras (find the hypotenuse between the left-right speed sensor, and the hypotenuse between that and the up-down sensor) you can get a measurement of your total speed, so drifting/tilting in the air won't unfairly kill you
@MrKoalabeere3 ай бұрын
@@patrickhector can you implement pythagoras with trailmakers logic?
@jaspermooren58833 ай бұрын
@@MrKoalabeere yeah I don't think you can take the root of something. But I guess you could make the required speed the quadratic of the actual speed required. It would take a ton of logic blocks for not that much gains though. So not really worth it. I honestly think that only counting forward velocity makes the challenge more interesting anyway.
@demitrikurdziel29843 ай бұрын
He gave some buffer in the original video building the logic
@tekbox79093 ай бұрын
@@demitrikurdziel2984 yeah but when doing the logic in todays video he didn't keep it probably just forgot about it
@Axdude03 ай бұрын
Two ideas: Reverse speed: Go too fast and you explode! (This one's simple but it could be fun.) Rounds-like speed: If you win, you increase your speed threshold, but your opponents do not.
@tekbox79093 ай бұрын
oh that one could be fun and in the end the person first to win at a certain threshold will be the overall winner
@zeusgodking88283 ай бұрын
I think half a second time to get back in speed would be much more fun.
@roelieboy2043 ай бұрын
0:01 MM scrap mechanic idea: Snake! Build long articulating snake cars with a sensor on the front, if you drive into something/someone you are out.
@Rylmanq3 ай бұрын
In scrap mechanic I mean, lol.
@thefaulnt3562Ай бұрын
They actually did it, a long while ago though
@Local.Hitman20x3 ай бұрын
15:56 is a perfect example of “What goes around comes around”
@ewancoppens31933 ай бұрын
🚨 VIDEO IDEA 🚨 You could put the speed sensor on a mechanism of two servos, one turning in the vertical direction and the second one attached to it in the horizontal one. Behind it, still attached to the mechanism, add 4 speed sensors, 2 for vertical, and 2 for horizontal speed measurement, and set them all to detect any speed at all. If any speed is detected, the servos and with them the one speed sensor are positioned in a way that the sensors don't detect any speed. That way, the speed sensor responsible for the explosion is detecting airspeed rather than "forward only" speed, allowing for drifts and jumps.
@lucalopes66673 ай бұрын
Kmhk ..mbj 8🎉🎉
@bearnaff93873 ай бұрын
I want to see this again, but with a minimum weight and set part count for the initial designs that decreases each round as the minimum speed goes up. You have to design your vehicle to slim down gracefully while losing mass each round that speed goes up, making turning more precarious.
@pjamestx3 ай бұрын
Strong green turtle shell energy in this one, loved it!
@0rangeGhost43 ай бұрын
smoke indicator is cool, but i think it's better for it to show that you are close to critical speed, so you can see that you are about to explode
@c_death3 ай бұрын
setting the activation to be 5MPH over the detonation would probably fix the "instant explosions for no reason".
@RuFFlesGaming3 ай бұрын
10:08 yzuei gets green-shelled
@flouk91903 ай бұрын
1 op plane vs 2 melee only planes? Maybe? 🤔
@Grunk-ik9os3 ай бұрын
Would be fun with boats. But once you are below minimum speed you have 3 seconds to get back above before the explosion. On the high seas that could make for some tense moments.
@DaNightmare113 ай бұрын
Perfect! I am entertained. Would happily watch more of this.
@Zoomto.3 ай бұрын
Scrap: whats ur suspension on? Cog: what suspension? Had me dying
@Uubier3 ай бұрын
super well done scrappie laddie, not only did you win the most rounds, but also you were able to do it with out making a modification, met the challenge with the 1st iteration
@Uubier3 ай бұрын
lolol @5:52 kognito just out here with the RV, stained blue from all the cooking, and running some speeeeeed bus
@rajidahae42203 ай бұрын
This is a really fun one and I hope you guys continue to explore the concept!
@jacksonstarky82883 ай бұрын
This is definitely fun to watch. Something that might work better to reduce the escalating insanity factor (which is, I admit, a lot of fun to watch) would be to go up in 5mph increments instead of 10... but it might not be necessary now that everyone knows what kinds of vehicles do and don't work very well with this challenge.
@lashi_00073 ай бұрын
Turning off auto braking would definitely help in this battle, but since it's a new feature I don't think anyone remembered to do that lol.
@Firebuck3 ай бұрын
The flat map was a lot more fun to spectate.
@misha279_UA3 ай бұрын
Just in case if you can contact tm devs, i think they need to add all directions speed sensor
@spottedot3 ай бұрын
Big fan of this one. Should give the explosives a small delay to avoid the small bumps that kept happening. Something like a 1-2 second “fuse.”
@gamersdm65563 ай бұрын
It could be cool to see you come back to this idea but add a lives system with the accumulator some how where falling below the speed threshold adds 1 to it then you can set how many lives you guys get each round
@ShawnHCorey3 ай бұрын
GG. You should set the activation speed 5mph higher than the trigger speed. If they're both the same, there are times when the bomb is activated and the speed drops slightly, causing the car to explode. By having a 5mph buffer, this is almost impossible to happen.
@paulstrobeck89473 ай бұрын
Watching this was SO MUCH FUN, for sure you should do it again. Maybe more people would be better.
@kaldogorath3 ай бұрын
This one was really fun. I think it would be amusing to have the vehicles be bigger, say like 150 blocks. Bigger targets, weirder designs. Whatever point requirements to get to similar speeds here.
@Ijostrom3 ай бұрын
Scrapman made a hotrod cement truck.
@Apex-drifters3 ай бұрын
Brooo😂😂😂 the first round was literally a movie scene 😂😂😂
@Rylmanq3 ай бұрын
19:13 this made me laugh so hard to the point I was crying.
@adheremtmeat3 ай бұрын
Race idea: How about a *Speed*-style race? Build regular cars with no weapons or sabotage. Do a few laps to set an average speed for all cars. Set up sensors based on that average. If a car slows down too much (e.g., spins out or gets nudged), it gets eliminated. Use a course with turns and hills, and the last car remaining after the laps wins.
@qwerty-od4lg3 ай бұрын
as soon as I saw this I knew this would be incredible
@roccov36143 ай бұрын
The choice of weaponry worked out awesomely.
@levivandorp1799Ай бұрын
I think it would be really fun to do this but make it a race, like the emp race. I also agree with the people talking about adding some sort of timer to the explosion to give a little clearance
@ledocteur77013 ай бұрын
I'd love to see a normal race with crate cannons, maybe beachballs instead since crates push quite aggressively. They can only be front facing, so it's a risk-reward of trying to block the person in front without blocking your own path.
@JmanswirlyVR3 ай бұрын
Hi scrapmen ilove your videos you are my favorite content creator
@AFAJABENOAEKNFDKL_69_4203 ай бұрын
You should do this again but instead of shooting crates you should have barrier deployers other idea: do this same thing but with boats
@Armoured-Pizza-Carrier3 ай бұрын
Y’all should have a challenge of who can make a rotating launcher that can make a glider or bullet (with seat) fly the farthest, preferably a vertical spinner. A block limit would also stop them from just making it longer
@JoshuaGanoTyraxLightning3 ай бұрын
Bringing a flat faced Bus to a speed based challenge... the bravery was real... :O Also totally digging the Fake Bomb in Back aesthetic stunt as well even though you tanked your Aerodynamics for it. Why the hell were those new Cone Quarter-Round Pieces designed to tank Aerodynamics instead of compliment it again...?
@murtle92573 ай бұрын
How about using the custom missile mod underwater. Three mini subs battle it out in intense waves. That would be cool...
@TheElshagan3 ай бұрын
Should definitely try this but with Tron vehicles. So not only do you have to watch out for walls blocking you, but also your own speed so you're not caught having to make a tight turn.
@DoctorDanieI3 ай бұрын
I love this idea and think it could be good for a race style
@calebmayo60913 ай бұрын
3:40 I think your vehicle wants to tip over BECAUSE of the stabilizer. You should do some testing.
@steventurner66923 ай бұрын
The speed limit could be a fun add to a race. Make the goal coming in last. Then you have to balance staying behind the others with not going bang.
@germainegregory27893 ай бұрын
You should do another one part 2 with position based weapons, 1st place gets the weakest, 2nd moderate, 3rd gets a good gun, last place gets a blue shell
@StarMunch93 ай бұрын
Great video! Btw scrap man every battle is better in the test map! that’s all I do in this game and the craziest stuff happens!
@Mr_BlueRBLX3 ай бұрын
I always love when I catch a video in under an hour!
@alexcannon-microdot3 ай бұрын
Same minimum speed restrictions, but it's a race and you get to subtract your minimum speed from your time.
@flagg69493 ай бұрын
The random explosions when you start are because even a slight turn as you hit the speed limit will take you back under the limit in forwards speed
@MikeFloresTattoo3 ай бұрын
Y’all should do some type of game mode where you bet power cores in a mini game and gamble with available power cores for builds. That would be interesting
@-aid40843 ай бұрын
How about spicing up the block limit with a random number generator? Could be fun trying to build on a really tight budget or going ham with a big one!
@briishcabbage5683 ай бұрын
What if you did a fuel system with planes? So, you can only use thrust for certain amounts of time before you can only glide. I think that'd be neat.
@Armoured-Pizza-Carrier3 ай бұрын
They already did, check their videos
@briishcabbage5683 ай бұрын
@@Armoured-Pizza-Carrier That was an ammo system with guns, and they havent used it in a battle. I meant in a PvP battle.
@volcano.mitchell3 ай бұрын
@@briishcabbage568*Raw Jets exist*
@Armoured-Pizza-Carrier3 ай бұрын
@@briishcabbage568 they did a PVE with it to get as many kills as possible with 2 minutes of fuel against enemies
@briishcabbage5683 ай бұрын
@@volcano.mitchell Those last for about a second and recharge in a second.
@Baller-guy3 ай бұрын
BRO AMAZING you got to build a freaking attack semi truck
@DrVoodoo3 ай бұрын
Idea: large planes vs missiles that are purely kinetic. Meaning - no explosives, and no power cores in the front of the missile, so it's just impact damage
@Mobliz3 ай бұрын
This plus when 2 supersonic vehicles collide makes me think you should make a course on the test track that requires racers to stay at supersonic speeds the entire time to avoid exploding :"P
@stereotypical_gamer3 ай бұрын
Dont go below the speed indicated but you have to shift gears manually.
@Local.Hitman20x3 ай бұрын
15:10 “what suspension?”
@brendanp54983 ай бұрын
This but a race (with or without respawns) and every lap the speed increases would be amazing
@InnerPhoenix4203 ай бұрын
Video Idea - can be done with land air sea and space. players make their vehicle afterwards either but choice or a dice roll , you have to either mesh the front or back of what you made with someone else's creation (basically chopping things in half) and make it functional then you battle it out.
@Hadeks_Marow3 ай бұрын
Version 2: wall blocks and piston jumpers. Result: TR0N lightcycle battles.
@SpiderElf-jz6se3 ай бұрын
When they start using the test map, it started to feel like realistic 2D dogfight where if you lose enough speed you’ll stall
@guardiantko32203 ай бұрын
rare scrapman posting before yzuei does. W
@NixFaux3 ай бұрын
Boxes as weapons was interesting.
@Zunip1823 ай бұрын
Love this! Just do it again
@PJK64753 ай бұрын
I love that challenge, may you please do that challenge again sometime.
@MrCavespider113 ай бұрын
This with planes would be so cool
@ryborg0893 ай бұрын
attention all scrappers please note on your scrap pad... SPEED IS KEY TO SURVIVAL
@spaghettiwaffles3 ай бұрын
i'd be interested to see a dogfight or tank battle with the crate launchers. the new impact damage should make it so the crates arent a one shot anymore, at least against ground vehicles
@ConGie2 ай бұрын
I haven't played this game, but I keep hearing about and gates. I think this challenge could have added more sensors and summed their values. A timer would have been good too so you could have a chance to recover.
@dragonivy47793 ай бұрын
looked like great fun.
@CoasterCam-k3x3 ай бұрын
Day 34 of asking scrapman to play satisfactory for 1.0 release on September 10th
@Drakofusion3 ай бұрын
YES
@tammytreasure40003 ай бұрын
Satisfactory
@_eleb53023 ай бұрын
Satisfactory
@AppleEaterGuy3 ай бұрын
Satisfactory
@mach54063 ай бұрын
Hi Scrapman (one with planes next?) Please can you do an Isomometra race. An Isomometra is a hover jet that only has downward thrusters and no vertical stabilisers. You can find mine on the Workshop. It would be nice to see 1. A race around an island 2. A speed limited race with cannons and blasters 3. Combat with emp's only
@udpbooter3 ай бұрын
Hey scrap man I think to help with the cars exploding while turning because the sensor only detects one direction would be something like a tank cannon stabilizer where you can turn the tank independently from the cannon while the cannon and still aim at its target maybe it can sense the change in direction and keep the relative speed consistent and reduce just randomly exploding because the sensor sees something different than what the game is showing
@kieranjackson27153 ай бұрын
you could try it with boats and the waves would make it very dinamic
@kholdanstaalstorm68813 ай бұрын
Crate gun battleships, increasing speed and weather conditions as the game progress, final on the ocean map. 300 blocks, 40 cores, no other restrictions.
@ThespianDevil2 ай бұрын
“What is your suspension on?” “What suspension”
@jccrofty303 ай бұрын
Reverse Air Speed Dog Fight could be fun. REDUCE the max speed every round.
@Nevir2023 ай бұрын
Opposite of this, plane battle where your engines cut out if your speed is above a certain threshold, like maybe 100. I think that would cause a lot of weird maneuvering, since you are only limiting speed given by the engine, but you could still go way faster by climbing and then diving to gather speed.
@pudinhu_00753 ай бұрын
What could be done is to add 2 more speed sensors pointing to the sides, so there would be 3 speed sensors connected to a summing block, resulting in the real speed of the player
@danielkrause13573 ай бұрын
Do this challenge with planes next. No guns, no rockets, lasers or EMP's. Just the box spawner and speed sensor.
@KalijahAnderson3 ай бұрын
Thast was really entertaining. Awesome game.
@sksofficial59083 ай бұрын
i recomend an alteration to the rules that could help make better vehicles? exclude the power core and part usage of challenge required parts to give more room for parts by allowing those couple more slots and also the couple more power cores that get used up by those challenge specific requirements
@Alfred-Neuman3 ай бұрын
You could fix the problem with exploding when your car is drifting by adding more speed blocks on more axis (ex. left and right) and connect all of them to an OR logic block. It wont be perfect because it's still not calculating your exact speed but it's still better than using only one sensor.
@WHATCHAMAC4LLIT3 ай бұрын
Have y’all done dogfights with crate launchers. If it’s viable, that sounds like a fun idea. If not, maybe helicopters?
@zippythinginvention3 ай бұрын
Strong Roadrunner vibes.
@netflixadaptation68613 ай бұрын
Scrapman it would be great if you revisit the Tron battles all those years ago. It was the one video that led me to watching your videos often
@icecrystal79653 ай бұрын
Trailmakers really needs an absolute speed sensor
@LunaticLacewing3 ай бұрын
15:01 incognito mode reference?
@DaChickenKing13 ай бұрын
It's really fun I wonder how it will fair with other vehicle types
@gamer_pumpkin333 ай бұрын
Your vids are the best do a plane as divebomb against boats
@gauravkaushal45383 ай бұрын
would love to see this in an evolution video
@mister2fun3 ай бұрын
this is epic
@Carpaintry_of_God3 ай бұрын
8:39 "NOT TO 50!"
@the_ohioans3 ай бұрын
19:53 any one gonna talk about how yuzi said damn it
@Agentfoxman3 ай бұрын
Hey scrapman you and your friends should do chicken where you race towards each other and see who can pull away at the last second if you hit each other you lose or something similar