We all know you take the hussars upgrade to get the wings.
@mirzahamzabaig56674 жыл бұрын
Damn it! You got me.
@gabrielfifield96204 жыл бұрын
This is so true
@DavidCardonaESM4 жыл бұрын
Totally true!
@TheNthMouse4 жыл бұрын
They also have better LOS & speed, no?
@Formulka4 жыл бұрын
That should be worth like 50 points
@ananth13675 жыл бұрын
Compile all these and publish them for doctorate in aoe
@akievz5 жыл бұрын
everyone here would support him
@jitenswami67315 жыл бұрын
Lol 😂😂😂
@Mocktailmetal4 жыл бұрын
Nature issue 221, Science of AoE 1& 2
@nathanwycoff46274 жыл бұрын
He knows more AoE than I do my subject lmao
@shantanubayaskar2 жыл бұрын
Thats actually not a bad idea
@tvremote93945 жыл бұрын
Sure the paladin upgrade might not give a lot but have you seen how beautiful they look? Would you rather burn your opponent's City down with people wearing a beautifully crafted and inlayed helmet or with people wearing a bucket on their head? IF YOU'RE NOT DESTROYING SOMEONE WITH STYLE, YOU'RE NOT DESTROYING THEM AT ALL!
@GhostDr3amer5 жыл бұрын
I preffer Knight looks over both Paladin and Cavalier
@atul1991ful5 жыл бұрын
me(getting raided by cavaliers): i should take care of them, this could be trouble. me(getting raided by paladins: this guy has achieved the pinnacle of human civilization, resistance is futile .
@JourneyLT5 жыл бұрын
Don't besmirch the name of thy Lord Buckethead!
@Michal2355 жыл бұрын
Man you are so right.
@kevinhernandezretana21705 жыл бұрын
Paladins have pigtails for goodness sakes! Cavaliers have six packs!
@DominatorLegend5 жыл бұрын
True, Paladins and Hussars don't gain much, but what about those sick skins? King gotta look boom when raidin' a town!
@khankhomrad88555 жыл бұрын
Back in the day when you had to pay IN-GAME MONEY to get sick skins.
@michaelcross76655 жыл бұрын
Easily an extra plus 30 pts of cool factor haha
@soyborne.bornmadeandundone13425 жыл бұрын
So that's where the money goes... Shiny stuff and brand banners lol. Not actual training or better gear to fight with lol.
@LiquidAnus5 жыл бұрын
You can't put a price on style. Winged Hussars and Paladin helmet banners are worth every resource and then some.
@khankhomrad88555 жыл бұрын
@@LiquidAnus So much so that I'd be willing to pay actual stone for those upgrades. Expensive bling is priceless!
@shadiafifi545 жыл бұрын
"Hussar is worst upgrade" *sound of Turkish player laughing*
@RolfReibach5 жыл бұрын
Who said they have no trash units?!
@gosphor28265 жыл бұрын
Or Malians. Farimba costs similar but way better than Hussar upgrade.
@Alexplainow5 жыл бұрын
I don't think thats how it works.
@GarlicReturns5 жыл бұрын
At least Turks don't need to pay to get an unit that looks like their worst nightmare.
@Practitioner_of_Diogenes5 жыл бұрын
That's some grade A irony if you know your history.
@aposeastwood2004 жыл бұрын
"KZbinrs are just people who don't want to actually work" Spirit of the law: "Hold my excel file" (2:08)
@EugeneOneguine4 жыл бұрын
He just copied the numbers from the game and counted points. If you explain percentages to an 8 years old, he can do that. Just because it looks tedious to make doesn't mean it's work. Also, just because something looks easy and pleasant to do, doesn't mean it's not work. People should drop this archaic vision of "work" seen as something that is boring, repetitive, unpleasant and acknowledgeable. Sorry for the rant, AoE is fun, I don't mean to plummet the ambiance. It's just my abstract thoughts on work, no one should take it personally.
@darkequation5 жыл бұрын
As long as Hussar keep those wings, it's always the best upgrade.
@nergalsmom5 жыл бұрын
Nobody will probably ever read this comment but I find it interesting that the worst value upgrades are cavalry while the best value are infantry. Essentially, the game devs accounted for power projection when pricing the upgrades. It is more powerful to send an extra 2 meele damage across the map at cavalry speed than at infantry speed, therefore the cavalry upgrade should cost more even if the numbers are the same.
@justinokraski37965 жыл бұрын
sometimes I can't believe how much thought went into making this game balanced
@peterpeterson48005 жыл бұрын
@@justinokraski3796 And still, infantry pretty much sucks in this game. The only infantry unit you see on a regular basis is the spearmen line. Many infantry unique units almost never get used in pro matches and champions are a pretty rare sight, too. It's all about knights and crossbows. The scorpion is another unit that is rarely used, because it counters infantry.
@4xelchess9055 жыл бұрын
@@justinokraski3796 Well, the game is 20 years old and has been patch several times from the get to up to very recently, you can also get things right by trial and error. Halberdiers and hussars have not always been a thing for example, making trash significantly weaker and paloofs significantly stronger.
@anonvideo7385 жыл бұрын
@@peterpeterson4800 well in AOK infatry used to be better. Thats why cav gained the bloodlines upgrade and hand cannoneers are unlocked with chemistry to counter champions, unlike AOK where you had to research another tech after chemistry to unlock the hand canoneer. I think the combination of people getting better at the game (and being able to exploit cav speed and archers kiting) and these buffs to other units making them poorer.
@Trasseurxd5 жыл бұрын
yes. The whole quantification of this does not really work.
@fressfisch5 жыл бұрын
I dont even play AoE2, i just come here because the quality of your videos and the attention to detail here is actually pretty inspiring!
@MeanGuy9695 жыл бұрын
Me neither, however I think most of us will start playing it with the new Aoe 2 definitive edition
@GGGONEXT674 жыл бұрын
I felt this. I never really intended to start playing this game seriously ( I played against AIs as a kid) but T90 and SOTL really made me want to try my hand at this complex fascinating game.
@AmmarFarisA5 жыл бұрын
The worst tech upgrade: -Spies on all visible maps -Atheism on conquer scenario
@AmmarFarisA5 жыл бұрын
@Halberdier ah, nice one
@Hennu_TRM5 жыл бұрын
Wrong. Atheism still reduces the cost of spies by half. Even if you play conquest on all visible it prevents you from being able to waste as many resources on spies.
@ivang36785 жыл бұрын
*Spies in every situation
5 жыл бұрын
If I had money to buy spies on all visible, I would do it. It's basicaly like saying : "I have so much money I can waste it on throwing it into the sea"
@xMarble3 жыл бұрын
This is a video about upgrades, not techs in general.
@samueljett78075 жыл бұрын
Hey guys, Spirit of the Law here. Best thing I've heard all day
@dwightsmith38155 жыл бұрын
if it really means that much to you, you could have write the whole name down...
@samueljett78075 жыл бұрын
@@dwightsmith3815 done
@misanthropicservitorofmars21165 жыл бұрын
That’s a feel only a mass murderer would understand. I totally feel that.
@ichtyorniscretace96245 жыл бұрын
@@dwightsmith3815 written*
@Gnurklesquimp5 жыл бұрын
Did you really shorten his name before the edit?! :O
@TheFatManatee5 жыл бұрын
I think something you are forgetting here is that blacksmith upgrades boost multiple different units, while the ones you mention here are for one unit only.
@h0m3st4r5 жыл бұрын
That’s the point. He’s talking about upgrades for individual units.
@krankarvolund77715 жыл бұрын
Yes, but they are the base-cost ^^ And I remind you that most of the video was talking about the worst upgrades who cost several time more than the blacksmith upgrade.... So, the fact that blacksmith impact more units than upgrades is a further decrease of the utility of these upgrades ^^ As for early units, early on you have rarely multiple unites of each type, from what I see, you have only scouts who benefits from bloodline and attack melee bonuses, maybe one or two spearmen if you losse battle of the scouts ^^
@martijnbouman88745 жыл бұрын
@@krankarvolund7771 To the contrary, it happens very frequently in Feudal battles to have multiple units of each type. Some common combinations are: - Archers and Skirmishers. If both you and your opponent go Archers, you will mix in Skirmishers quickly, as you already have the Archery Ranges to produce them, as well as Blacksmith upgrades. - Scouts and Spearmen. If both you and your opponent go Scouts, you will mix in Spearmen, as you will have a Barracks anyway. Both units benefit from Forging.
@thehermeticgamer37365 жыл бұрын
@@martijnbouman8874 A lot of players who Drush (which is an extremely common tactic in pro games) will also grab man at arms for their militia if they still have a good number in fuedal. The damage two or three men-at-arms can do to a woodline vs. what militia can do is crazy, and the upgrade is fairly cheap. I'm thinking of getting back into AOE, and one strat I want to try is an all in feudal rush of spears and skirms with Byzantines, assuming they get the discount then. I think they do. Imho, it would counter most classic fuedal army comps, and at dirt-cheap prices. And sure they may not be the best at getting vill picks, but in combination, especially with the discount, they're not exactly something your enemy can just ignore or fight off with vills either. Maybe crazy. No idea. Still, I want to try it.
@martijnbouman88745 жыл бұрын
@@thehermeticgamer3736 Byzantines indeed get the discount. They indeed make counterunits like Spearmen and Skirmishers a lot. I do think your opponent could counter your composition with Skirmishers + Scouts, though, provided his micro is decent enough to not get his Scouts hit by your Spearmen too often.
@osDreamscape5 жыл бұрын
Creation time is also impacted by a lot of these upgrades, which is invaluable for massing with limited castles in the Cho Ko Nu's case for example
@sauravtripathi41285 жыл бұрын
Don't forget the genoese crossbow. Its attack rate goes from 3 to 2. Also its creation time drops.
@bouteilledeau14635 жыл бұрын
Last time I was this early, Korean siege onagers had more range.
@coffinskoffin49424 жыл бұрын
bouteille d'eau 1 Damn I miss that..
@dariussonofjazzlin74335 жыл бұрын
I assume the Spanish Elite Villager upgrade would rank pretty high with this point system.
@alessandromiglioli35295 жыл бұрын
given the way you computed the value of each upgrade, loom would be orders of magnitude ahead of anything else
@user-wi6vkq21k9a3 жыл бұрын
Wdym? Loom is still better than hussar upgrade lol its cheaper, gives more stats, you can get it as soon as game start if you wish, takes less time
@youtube-kit94504 ай бұрын
@@user-wi6vkq21k9a I feel like you misinterpreted his comment. He meant that Loom is orders of magnitude ahead because it's 75 resources for 15 HP, 1 hack and 2 pierce armor. Imma assume you interpreted it as "being ahead" as in being the worst upgrade because of the title of the original video?
@kshitijaggarwal12255 жыл бұрын
Hey SOTL, I’m a huge fan of your work. But , I would like to point out something worth the time that is : As you said the man-at-arms upgrades are one of the most cost effective and the paladins the other way , I would like to bring your attention to the point that as you said that the economies and armies tend to grow as game progress on and which means that the man-at-arms are most likely not going to the part of your late game army whereas the paladins are a common sight , which means you should also take into account the overall usability of the upgraded unit over the course of the game....... Anyways, LOVE your vids thought Keep up the good work.
@DannieRay235 жыл бұрын
Maybe more important than that is the fact that your income is a lot less in the early game, so the Man-at-arms upgrade could be a bigger % of your total income at the time and there's certainly a balance when it comes on how much of your income you are investing into growing your economy vs growing your military. I think a more interesting analysis would be to see how the upgrade compares to creating more of the non-upgraded version, and testing them against each other, and against a gold-normalized army of archers, one of infantry, and one of cavalry. Maybe some of the upgrades are better when you are against a specific composition.
@Daxter2505 жыл бұрын
he might also wanna take into account that you can't farm many resources at the beginning, thus making every resource you collect early on more valuable than in the late game.
@josueromerotorrico44535 жыл бұрын
@@DannieRay23 Yeah, I deffinetely agree, but analyzing that objectively sounds kinda hard. Maybe he can add that to the comparation making a "resource/income estimate at given time/age", made taking into account many games. So he can compare how much of the (or some kind of "game period", like early feudal, feudal, early castle, post imp, etc...). But then he would need to know in which period said techs are researched more frecuently, so he can give us a "percentage of total resources of the (game period) you have to expend to research this tech". As every game is different, with different uptimes, build orders, resources and gameplans... he would need to analyze a LOT of games to reduce bias. Almost impossible to do, sadly.
@NijiharaKaito05 жыл бұрын
@@josueromerotorrico4453 "he would need to analyze a LOT of games to reduce bias" and that would, in the end, only give us an average of what people do. I think the current format of the comparison in the video gives us a better perspective to apply to any situation we encounter, and the final takeaway of the video (upgrade for multiple units > upgrade for single unit) is very agreeable upon.
@TheRealXartaX5 жыл бұрын
1. I don't think you can measure attack as a % upgrade. Say if the enemy has 3 armor and you have 4 attack. a +1 to attack is a 100% increase, not 25%. HP is fine, though. 2. I don't think you can compare costs of techs across the board to each other. 100 food in feudal age is a LOT more than 100 food in imperial.
@ThomasBreaker5 жыл бұрын
Completely agree, this game doesn't handle armor like most RTS out there. Also, for ranged units, he didn't pay any attention to accuracy, which usually increases. This is specially important for units such as the conquistador, arambai, or civilizations like britons and aztecs that lack thumbring.
@UM96lol5 жыл бұрын
While that certainly is true, any way besides % based would be extremely clunky to show.
@TheRealXartaX5 жыл бұрын
@@UM96lol But % increase is just flat out wrong. It's almost never applicable. You'd be better off just finding some kind of value to assign to every increase in damage based on the original value or something like that. If % increase was remotely accurate then blacksmith upgrades would kinda suck in comparison to the real value quite often.
@krankarvolund77715 жыл бұрын
Except that most of the units don't have 4 attack. 4 attack is for militiamen (and their upgrade is the best ^^) and villagers ^^
@GraveUypo5 жыл бұрын
@@krankarvolund7771 there are units with 10 armor though.
@AceHawk375 жыл бұрын
Watching Spirit since the beginning has been such a treat. The production value on this episode was great! keep it up dude!
@micahberg65465 жыл бұрын
this is some incredible research, i would love to see more mathematical analysis like this into the greater effects of technologies in general and the relative value they have for each age and such. their is a lot of interesting balance to see here!
@skypausebgp26155 жыл бұрын
This must have taken forever to make.... thanks for all your work!
@kylepetruzziello33214 жыл бұрын
i hope this man is making a great living for himself with his data analysis skills.
@irtijaadib420695 жыл бұрын
You should do a follow up to this discussing all the elite unit upgrades and their value.
@Mzskjxyamada5 жыл бұрын
"You do have blacksmith, don't you?"
@tyranitararmaldo5 жыл бұрын
*Insert comment about Saracens in team games* Also nice use of Majora's Mask's scene transition.
@KingHenryIX5 жыл бұрын
Here in Fort Irwin for training, saw the thumbnail on my feed and smiled. Made my day, thank you for the great content.
@XyloBetaGames4 жыл бұрын
8:26 the deer eating the remains of dead units...
@NixDarkLord3 жыл бұрын
😳
@PernilGamer5 жыл бұрын
It’s impressive how a well made video is enough to capture someone’s attention. I say this because it’s been about 2 years since I last played Age 2 and I never even tried to go on PvP matches and still, your channel is a “must watch” when a new video comes out. Keep up the excellent work.
@jacobnutter16393 жыл бұрын
You have created some of the highest quality content on KZbin, sir.
@XyntXII5 жыл бұрын
regarding the "best practice" of getting elite cho ku nu upgrade late: The upgrade reduces their creation speed notably, so if one is not lacking res, but castles prioritysing it can make sense.
@kunstderfugue4 жыл бұрын
Conscription first though
@catrielmarignaclionti45184 жыл бұрын
@@kunstderfugue both at the same time
@PotatoMcWhiskey5 жыл бұрын
I am a simple man, I see Spirit Of The Law video, I click video, I thumbs up video.
@JohnofPA5 жыл бұрын
Subjective? Definitely. But I appreciate that you broke down why you scored as you did and repeatedly reminded us "based on the methodology used here" or however the quote went.
@pCadavez5 жыл бұрын
Hey Spirit! can you upload the .xls you used for to make this video, please? We want to see all the results!
@JNCressey5 жыл бұрын
.xls is so early 2000s. .xlsx is where it be
@Typoopie5 жыл бұрын
My god the amount of work you sunk into this... Haven't played AoE2 since around 2005, but your videos are really interesting none the less.
@alejandrorodriguezalcon65345 жыл бұрын
I would suggest to add some penalty cost for technologies depending on the age they are researched at. Like for example, 100 food in Feudal counting as 200 (100% extra), 100 food in Castle counting as 150 and 100 food in Imperial counting as 100. This is an approximate baremo, but with this simple adjustment you would get a bit better results.
@UM96lol5 жыл бұрын
While that makes sense, I think you're missing the point; Comparing upgrades between themselves. If faced with the option of, let's say, blacksmith upgrades or elite unit upgrades, which is better? I believe that the methodology used in this video is only good for such comparisons. You can't really know what the impact of +1 attack will be, since it depends on the armour of the unit you're attacking. You can, however, know if it's better to get Blast Furnace or Elite TTK. And if you want to decide which one to get, you're presumably comparing them in the same timeframe, and in the same age.
@PrimordialNightmare5 жыл бұрын
@@UM96lol The idea that I had to even out different parts of the game is using villager count. just divide the resource cost by the average villager count of it's age , maybe divide the score by it, shjouldn't make too much difference. Another idea might be calculating average Villager work rate (because upgrades) but that seems like overkill.
@alejandrorodriguezalcon65345 жыл бұрын
@@UM96lol While you are right, my point goes a little bit beyond. And in this video we are not only comparing technologies of the same age. Furthermore, with my approach you will get the same result for your example comparing blast furnace and Elite TTK as they are both researched at the same age.
@Robytsii4 жыл бұрын
Not sure how many time you've heard that in your life , but let me tell you.. you are really smart buddy !! You have my respect for all the time and effort put into making all these helpful videos about AoE 2 . Keep up the good work man !
@jasonnicholas86485 жыл бұрын
1:58 .. missed the perfect spongebob narration moment..
@c.j.81945 жыл бұрын
I legit find your videos so relaxing I put them on because they help me go to sleep.
@GarkKahn5 жыл бұрын
I disagree with some of those things you said but more importantly What happened to the intro? THAT'S the worst upgrade ever
@iiiiiifggffggffgfgfg5 жыл бұрын
Not having to click the youtube timeline to skip past it is an awesome upgrade.
@tuxedomollusk5 жыл бұрын
@@iiiiiifggffggffgfgfg Skipping past... the intro? Sounds to me like a user upgrade is required :^)
@imrekalman90445 жыл бұрын
Skipping SotL's intros is a step towards an inflatable girlfriend.
@ichtyorniscretace96245 жыл бұрын
@@iiiiiifggffggffgfgfg Just press L two times instead of clicking. It makes the video go 20s forward. Great to skip all those pesky intros (press J to go backward if you miss the mark)
@champ25015 жыл бұрын
the new one isnt bad, but the old one was just pure gold
@napoleoncomplex27125 жыл бұрын
Brilliant analysis Spirit. I loved how you didn't just state the top three best and worst, but put it into full context too.
@xenoda34325 жыл бұрын
Carto for the viewers, most underrated upgrade in AOE2 history
@poutykeiki25745 жыл бұрын
Literally the best tech
@steevenyeh5 жыл бұрын
Love your work SoTL! Probably the best ratio of like buttons/videos watched of all my subscribed channels, your creations are truly remarkable and creative. A commentary on 2 bias that your analysis have (wich you addressed on the discussion side of the video, but not on your spreadsheet) First - this analysis has a tendency to maybe overvalue the upgrades of relatively weak units, due to their base stats sucking (maybe you could make an overall power score for a unit, like PER for performance of NBA athletes) and than compare the change that the upgrade makes to the unit PER (like PER_after upgrade / PER_before upgrade -1 * 100) Second - in the same spirit that made you arbitrarily derterminea correction factor for range and pierce armor, maybe you should apply a correction factor to the value of resources depending on the game phase (for instance Dark Age x5 multiplier, and Feudal x4, Castle x3, Imperial x2) because , like you said, 500 food and 300 wood have entirely different impacts on your economy in the Dark Age vs Imperial Age. Hope these suggestions help you think of some fun new videos for the channel and Age2 fans Peace!
@Gauss47245 жыл бұрын
Love the analysis, but can't really agree with the methodology this time. You are trying to answer a question which is way too broad with too many simplifications and assumptions. -resources are not always worth the same the value: 100 food in feudal age is worth a lot more than 100 food in imperial age -Armor upgrades value is difficult to quantify: it depends what is fighting what. 1 more point of armor can be the difference between 1 and 2 damage, thus doubling the effective hp. -Bonus damage makes a world of difference depending what you are fighting. -Attack speed can make a lot of difference in the total DPS. TL;DR: like The_Viper would say...it depends. While there are for sure some overpriced technologies, saying what is better or worse without providing a context is just impossible. It just depends on the situation.
@SaiphxXx5 жыл бұрын
Do you have a better methodology to propose ? EVERY SINGLE QUESTION IN THE UNIVERSE can be answered with "it depends". That's why we make assumptions, and try to see tendencies and patterns that will suit usual cases, even though there are subtelties in the actual way things work. What he found is still far better than nothing, and seems to agree with what pros have observed empirically (eg Elite Chu Ko Nu being far worse than Elite Plume).
@richardvlasek24455 жыл бұрын
this isn't the first time sotl's methodology was so out of whack it basically made the results completely meaningless, just look back at the scorpion video saying that scorpions are bad against some units because they can't hold out against an endless unit spawn trigger spam is just dumb and the entire test is just entirely meaningless because these situations would never happen
@Gauss47245 жыл бұрын
@@SaiphxXx Yes, I have. As I said, provide a context. Is this Malians against Mayans on arabia in castle age? Is this Italians vs vikings on a water map in feudal age? When you set the context of the situation you can actually start to compare specific units match-ups and assess the worth of a technology. For example, is it worth to buy the elite plume archer upgrade when you are against malians champions? You can actually assess whether a technology has worth or not in a particular circumstance. Otherwise, it is simply impossible to say whether a technology is better or not than another.
@SaiphxXx5 жыл бұрын
@@Gauss4724 Yes, it is possible to say that one is better than another, IN THE GENERAL CASE. Your methodology basically consists in enumerating every possible situation, matchup, resource quantity, level of your opponent and this would be useless, because no one is going to remember that. What he says is that in most cases, if you have a choice between researching Elite Chukonus or Bracer, then you'd probably do better researching Bracer, and even though there are some cases where it's not true, it still makes for a simple rule that will give good results in practice. Maybe you learned nothing from this video, but I was surprised how poor hussar was of an upgrade.
@darkwing_don23915 жыл бұрын
@@SaiphxXx "Maybe you learned nothing from this video, but I was surprised how poor hussar was of an upgrade." This pretty much points out why the methodology in this video is misleading. When do you typically use hussars? 1) Raid (light cav are likely fine in that context; hussars just last a touch longer) 2) Trash war (one of the best upgrades in the game) 3) Rush down monks/siege (that extra 15 HP and attack speed is often huge here) Value is more than just resources spent. What does the cost give you beyond raw stats (how can you utilize the unit differently/more efficiently), what does it truly cost your civs economy to get the upgrade, and how vital is this upgrade for success? Look at the Imperial Camel upgrade. Sure it costs 1200 food, but only Indians get it, and they'll save at least 900 food while creating the minimum number of villagers every economy needs. Given the context, it's a much better upgrade than implied in the video, and they need this unit to succeed. Compare that to Elite Teutonic Knights (my favorite unit). They're top 10 with this methodology, but they're rarely used (for good reason). You're almost always much better off with the lower value unit, the paladin, than this niche unit.
@PatrickSeiter5 жыл бұрын
So much phenomenally good editing and great visuals showing how many of one research is equal to another. I can only hope you find another use for that spreadsheet, or maybe post it on Google Drive for other projects!
@Thescott165 жыл бұрын
Hey Spirit, you should do a video on the top 5 Trash civilizations. Japanese for the faster attacking Halbs? Goths for their cheaper and faster created infantry? Slavs for the Halbs with area damage? Berbers for their Genitours? Vietnamese for their Imperial Skirmishers? The Magyars for their Huszar? Malay for their Two-Handed Trashmen and infinite Fish Traps?
@Lektris_5 жыл бұрын
Byzantines for 25% cheaper halbs and skirms with all blacksmith upgrades. Also the +40% hp castle is indestructible if enemy is low on gold Edit: no blast furnace but still top tier trash civ
@candrarazaka43515 жыл бұрын
Basically every trash civ aside from Turks, civ without halberdiers are all good in the late game, depends on how you utilize your resources especially when the gold starts to run out. From my opinion : -Aztecs : kinda depends on what army you would face. pikes still great due to their garland wars, and skirmishers have more attack and attack range (at the cost of halberdier, thumb ring and the last archer armor upgrade) -Byzantines : so far they are the strongest in the trash wars since their trash are cheaper, but no blast furnace so you will have to use the numbers advantage. -Spanish and Chinese : no bonus towards skirms or halbs but their upgrades are much cheaper than the other civs. For the spanish case they can have extra gold to stall their gold-costing unit with their trade bonus so it doesn't matter much when they run out of gold mines. -Magyars : halbs have all attack upgrades for free and much earlier, don't forget to mention their UU. -Berbers : no halberdiers, but they have genitours that can be a special complement unit for certain civs (Turks, Aztecs, Incas) -Malay : Forced Levy>>one of the most OP unique tech in the game. no explanation needed. Above-average halberdiers : -Goths -Slavs -Japanese -Byzantines Special case on pikes : -Aztecs -Vikings Above-average Skirmishers : -Vietnamese -Incas -Berbers -Mayans -Byzantines
@UrsaMinor-695 жыл бұрын
I'd love to see a follow-up video addressing some of the interesting points from people in the comments, like other ways of measuring relative value. Keep up the good work SotL!
@TombstoneThe5 жыл бұрын
Been a fan of your videos for a long time. Just had an idea for a video: in a game where players aren't allowed to advance past the feudal age, which civ is the strongest, and which is the weakest?
@86maxibon5 жыл бұрын
Hey SOTL I've already watched a lot of your videos, and I'm definitely not stopping anytime soon. Your videos are insightful, enthralling and hilarious. Thank you :-D
@bugfeatures5 жыл бұрын
You should have multiplied your points by the age, this way you could counter the naturally higher efficiency of early techs. I think the result would be interesting.
@enzoventurieri86713 жыл бұрын
Wow, your commitment to the subject is astonishing.
@Hennu_TRM5 жыл бұрын
I haven't even started this video yet, but I'm gonna say herbal medicine.
@LeorioFreecss5 жыл бұрын
Love your videos spirit. Every time you upload one I stop what I'm doing to watch right away. Just wanted to say, you do good work.
@martytu205 жыл бұрын
As much value as elite Teutonic Knights and Tarkan provide, would you be making enough units to justify spending it? Similarly, as you admitted in your paladin video, the upgrade becomes justified once you have over 50 knights on the map. For chukonus, it’s very easy to reach critical mass, and does the upgrade pay off for extra arrows and lower fire rate?
@Jptric04895 жыл бұрын
Simply the amount of work you put in a video is worth a like. I wish I could do that work in my Age 3 videos LOL!
@Ridgwaycer5 жыл бұрын
Herbal Medicine didn't show up, 0/10.
@TheSpicyLeg5 жыл бұрын
Ridgwaycer I actually think herbal medicine is not as bad as people always claim. That does not mean I research it every game, or prioritize it, for that matter. But I believe it is more useful than people say, even though it should be reduced in cost. I recently had a very long 1v1 match that I narrowly won. And I believe I won, in part, because I was able to cycle my Mamelukes through castles during the early Imperial, so that by the time gold ran out I could still field 40 Mamelukes in the trash wars. It was the difference. Now, you could say I might’ve done the same with priests, or left the Mamelukes in the castles for 4 times longer. However, the Mamelukes were basically my only real defense army at times, and being able to heal so many, so fast, meant my opponent was pressed to either stop the attack or destroy his economy in an attempt to overwhelm me. He instead pulled back after 4 pushes against the same 40 or so Mamelukes, buying me time to recover and build trash.
@Foojaleeckalikeelamaka5 жыл бұрын
Didn't herbal medicine flat out not function for over a decade though?
@TheSpicyLeg5 жыл бұрын
Max Russell You’re thinking of Fervor.
@Bestsuk5 жыл бұрын
It is a tech not an upgrade.
@Ridgwaycer5 жыл бұрын
@@Bestsuk It upgrades the units healing rate, doesn't that count?
@@netrolancer1061 This is only true for 1v1. In team games, Italians get a bonus because they have the ability to switch to the opposite team when theirs starts losing.
@bnstv17165 жыл бұрын
Your videos are so well thought out and on point. Keep being awesome!
@MrPablucas5 жыл бұрын
Please consider joining spirit's patreon so he can upgrade his crt monitor!n
@diegolobo26315 жыл бұрын
Man i nornally dont leave comments, but i gotta say that i love and appreciate your dedication. Keep it up with your videos!!! You deserve a lot more subscribers.
@Runenschuppe5 жыл бұрын
But all those Blacksmith updates don't cost any gold? ~laughs in Spanish~
@xtranathor81434 жыл бұрын
This is a really cool analysis and the effort you've put in really shows! I think there are further caveats though that you only just touch on. For example, if the base unit is better than another, then a 10% upgrade on it will be worth more (e.g. like the Elephants that you mentioned). Another example would be the cost of units - the Hussar might not sound like a good upgrade on paper, but it's very cheap to produce individual Hussars! Ultimately I agree with your bottom line message that blacksmith upgrades should be prioritised, and you should consider how many of those units you will end up using.
@danilomiletic61155 жыл бұрын
could you make more history vs campaign alaric dracula prithviraj sforza barbarossa yodit sundjata el cid tariq ibn ziyad battle of forgotten or conquerors battles rise of rajas gajah mada suryavarman william wallace how it should look saladin genghis khan bari el dorado bayinnaug le loi these are just suggestions i know its a hard but i think these are must have respond to me your opinion is important and is there someone who also does this
@nilsp94265 жыл бұрын
I think it would be great to have some ressources like the spreadsheet generally available and crowd-sourced, so important things can be reused. For example it would be helpful to know, how many units you need to make an upgrade worth more than its cost invested in more of those units.
@PrimordialNightmare5 жыл бұрын
Since you already made the suggestion, you could spend some of your freetime on exactly that. screenshotting parts of SOTLs Videos and putting together a collection of the information (while correctly citing and giving credit). Though it'd be easier for SOTL to throw his diagrams and verdicts on reddit or somewhere. maybe a week after upload so his viewcount isn't affected.
@nilsp94265 жыл бұрын
@@PrimordialNightmare I have to admit that was just a general suggestion, that SOTL might want to consider for his own reasons. I am not really an active member of the community and did not want to imply that I demand anything like that or would myself put considerable effort into. I started to collect some of this stuff in AoE III and quickly felt overwhelmed. Mad props to SOTL for actually putting together the whole spreadsheet. But maybe that is all the more reason to share it with others?
@PrimordialNightmare5 жыл бұрын
@@nilsp9426 Yeah, I feel you. I'm currently working on gathering some data on an old Shooter for the gamecube, it's not even that much to work with, but it's surprisingly hard work. I kinda plan on putting the results of the work onto a blog and maybe do a video. If I find a fitting subreddit, I might post it there as well.
@Fedacking5 жыл бұрын
Could you put a download link for the spreadsheet?
@@SpiritOfTheLaw Don't know if someone's mentioned this already, but I don't think the Heavy Scorpion upgrade costs any gold
@johnorsomeone46095 жыл бұрын
I always like your videos. Relaxed energy, some dry humor... I love it.
@autronic93065 жыл бұрын
master of all laws and physics, please bring the intro back.
@bronzedivision5 жыл бұрын
That was a scary spread sheet, your level of commitment is commendable.
@tepanacagaming20915 жыл бұрын
Really SOTL, you think Hussar upgrade is the worst?? You forgot about the beautiful wings those puny cavalries get!
@daarom34725 жыл бұрын
Nice vid spirit, however you do forget one very important thing, which is the % increase in attack AFTER armor deductions. That can give significantly different outcomes. It makes certain upgrade like elite skirmisher and a few others worth a lot more!
@jnb8945 жыл бұрын
5 minutes old, already almost 700 views, wp!
@imrekalman90445 жыл бұрын
5 hours old, 26k views
@bskorupk5 жыл бұрын
7 hours old, 40k views! :)
@trad54795 жыл бұрын
Man those v ids are always top notch, great analysis and the humour is on point as well.
@Kyrieru5 жыл бұрын
"Time to list every stat" Why do you do this to yourself....
@taudvore2594 жыл бұрын
Spirit of the Law trying to convince us he doesn’t love making spread sheets.
@Chenla5 жыл бұрын
The worst upgrade in the AoE II imo is the - Paper Money - change my mind.
@vegannegan96525 жыл бұрын
Stone shaft mining
@lasered29295 жыл бұрын
I wouldn't call paper money an 'upgrade' in the strictest sense of the word
@captainclink10384 жыл бұрын
i liked this video purely for the grind you did for that spreadsheet! respect lol!
@Lolholm5 жыл бұрын
wow, I'm early. And I'm not even on the notification squad.
@yousifmhmd61284 жыл бұрын
Not that your videos are so great but sometimes I just enter to see the intro and then find the video so interesting and then keep going.
@5654-b9o5 жыл бұрын
I'm sorry but I heavily disagree with this. I think the flaw of this method is that it doesn't take into account which units are actually viable in what situations. Practically the hussar upgrade is quite valuable in 1v1 because it's a long term investment, in late imp you run out of gold at some point and want to switch to hussars. In this context, hussar upgrade is good but e.g. elite battle elephant is not. In TG, it's the other way around, paladin and imperial camel is a must have, but hussar/skirms/champ is generally a bad investment because of trade.
@SpiritOfTheLaw5 жыл бұрын
I think you might be expecting too much out of this sort of analysis, or reading into it a different way than I intended. The point is not so much about getting them or not, but in which order. I think it's useful knowledge to have that Hussar/Paladin etc should be picked up after EVERY other relevant stat boost from the blacksmith and bloodlines. Likewise, man-at-arms gives a greater value than blacksmith techs at that point. It seems like you're taking the question in a different direction, which fine.
@jeanrenetournecuillert24495 жыл бұрын
Wow this channel really stands out from the others ao2 channel it's stand out by the quality it's entertaining it's much closer to art than anything else.
@t-rex26455 жыл бұрын
the worst upgrade in age of empires 2 was age of empires 3
@Bozothcow5 жыл бұрын
straight fire
@legion25905 жыл бұрын
I think there could be a series on this topic where you play around with different methodologies. Fun video.
@sircinabun54785 жыл бұрын
The worst upgrade is an upgrade you never use, such as a docks in a 90% land map.
@alexandersebela3705 жыл бұрын
I like to build dock on black forest as Japanese even when it's so small it's great for fishing 🎣🏯
@bencevarga35085 жыл бұрын
Or most of the monastery ones.
@satyakisil42895 жыл бұрын
Or one which claims you mock others' puny achievements.
@Bulgarian0215 жыл бұрын
SOTL is a genius LOL, cannot imagine how he sat down tomake that TABLE, insane table it was
@babyhuey63425 жыл бұрын
Great work. And while a lot of this might be intuitive at least for the more experienced players, as always, the real value is having a statistical basis for that judgement. I think you make an important point about the "worst" techs. It's not that they're necessarily a bad idea, but you want to consider them more carefully. Make sure you've maxed out the more cost-effective techs first, and if you're going to research one of the "bad" techs, be certain you're going to get your money's worth. If you're going to research Paladin, that had better be the core of your army going forward.
@jeoffvader5 жыл бұрын
Hey spirit! A more difficult but more objective methodology would be: for each upgrade measure the average win rate on voobly for games for the player who researched the upgrade. E.g. players who reaserch man at arms have a %54 win rate (
@philipplanghammer40293 жыл бұрын
Another approach you could take here would be to look at avg. time spent to gather required resources per age instead of actual cost of resources. Currently later age upgrades are disfavored both because units will already have a higher base of stats to begin with AND upgrades are usually more expensive, because you have a larger economy to play with. Just a thought. Thanks for your great videos!! ;)
@elasiduo1085 жыл бұрын
Spirit of the Law has a new video: my day is complete.
@fruitenantcolonel92075 жыл бұрын
Happy Canada day Spirit!
@beefjerkythesecond3 жыл бұрын
I love the montage for the entering the data!
@vytas55845 жыл бұрын
Spirit, great video topic! I've always wondered how unwise i've been with unit upgrades. Now I know. Also, you've got us $100 lifetimers at the wrong end of the credits! Should be at the top. ;)
@raphi99355 жыл бұрын
Hi Spirit of the Law. Thanks for all these cool videos, I hardly skip one of yours! I'm a math teacher from Switzerland but some of your calculations still amaze me. Keep it going! I would have loved to see some statistics on the least purchased upgrades to see if the average is justified - do you know if there are any? Plus I started a spreadsheet summarizing all your Civ-Overviews too take a quick glance when I play random. Too bad it's half German, a little Swissgerman and a little in English. Maybe I'll translate it to show it to the community some day.
@BoxofRain-ff4td5 жыл бұрын
Clicked thumbs up during ads, have no doubts!
@saccaron5 жыл бұрын
Is it just me, or is Spirit on fire these days? I love it!
@TomsLife94 жыл бұрын
another item to consider with blacksmith upgrades is that it works across multiple unit lines. or in the case of fletching/bodkin/bracer, helps buildings and ships in addition to archers
@necessities5975 жыл бұрын
I would like to thank you for your research and patience on behalf of all of us who have nowhere near the patience, fortitude, or even intelligence to do that. :-P Great video!
@Tareltonlives5 жыл бұрын
I hope the game makers are watching these videos. Great analysis.
@evanrudibaugh87723 жыл бұрын
It's a little hard to quantify the bonuses of the highest tier upgrades as you're generally deep into what's become a really balanced fight and throwing that off by even a small percent can give the momentum to overcome the other guy - especially if you have a reasonable amount of gold left to continue making those units for a while.
@merfall22245 жыл бұрын
As you said, with this method it’s evident that late game techs are gonna come up. It would be interesting to compare each cost to the corresponding average resource production in the age in which the tech becomes available
@PauxloE3 жыл бұрын
I think the paladin upgrade is often done to shock the enemy "what, he can afford paladin?"