Love the idea of This War of Mine with zombies, but we need to move away from super-fragile weapons. The fact that no melee weapon lasts for more than like two zombies is kinda absurd. I'll keep an eye on it for sure.
@tehevilengineer793912 күн бұрын
Its that or everything takes forever to kill. If they wanted you going loud ever encounter, the theme wouldn't be slow scavenging survival.
@MarkDeSade10012 күн бұрын
@@tehevilengineer7939 They can do that without weapon durability. Just make it so stealth attacks are an instant kill, while fighting zombies normally requires hitting them a lot. This encourages players to favor stealth whether weapons can break or not.
@Mad_Oph12 күн бұрын
@@tehevilengineer7939 I appreciate that it's a balancing dilemma, but the options aren't binary.
@trashmyego12 күн бұрын
100% agree about the weapons. This game would be a perfect fit for me, but that artificial and forced mechanic ruins the game for me to the point of not having any interest in it.
@fabianlaibin695612 күн бұрын
@@trashmyego should try out the demo anyways I think, sometimes a game might be so good your negatives get overruled
@thrrax12 күн бұрын
Weapons break too easily. I mean, even for a game mechanic, it's ridiculously bad. Axes and hatchets for example are designed to cut through much harder stuff than bone and meat, so having them break after killing two zombies is stupid.
@uncletiggermclaren759212 күн бұрын
Axes will break, of course, but you have to miss the point of aim, and hit something hard with the handle repeatedly, for it to happen.
@commode7x12 күн бұрын
Yeah, a real axe, even one made of cheap scrap and trash would last longer than this. If you end up making an "axe" that can't chop down a pine log or a zombie's skull, it's not an axe. It's not even a club, it's still a pile of useless garbage. Just wear it on your shoulder as a +1 scrap armor for your shoulder, because it's not useful for any actual uses.
@formdusktilldeath11 күн бұрын
Even as a mechanic it's not fun if it's only 5-6 uses. If you gotta include durability make it like a couple hundred.
@MangaGamified9 күн бұрын
I have an axe that's with me for 12~11 years now, I just bought it on a whim. Done a few jobs but I'm surprised they did not engineer this axe with "Planned obsolescence". 2017 seems the magic year that almost everything was made to Planned obsolescence now. Also, the durability in this game is insane, might as well put a rock in a shirt or pants, or rope and use it like a flail, but have unlimited ammo with little crafting. Our tools / being able to use tools was suppose to be what sets us apart from other species, in war it's battle of tools, even in religion the baleric sling was mentioned.
@button98 күн бұрын
Durability is not a fun mechanic in general, I don't know game dev obsession with it. Sure, make it get dull or slower or whatever, but general durability isn't a fun mechanic. I'm all for challenging mechanics but durability just feels lazy or unnecessary just for the sake of having it
@exciting-burp12 күн бұрын
Zombies crying is something truly terrifying
@JasonX90912 күн бұрын
Reminds me of the Runners from TLOU, and it makes me wonder if we'll see more advanced stages of infection
@TheLazyFinn12 күн бұрын
@@JasonX909 Or the screamers from Days Gone...
@quickstep240812 күн бұрын
just indicates that the virus or whatever can effect/affect everyone differently. some of them more conscious of their doom and therefore a bit more human.
@kareningram609312 күн бұрын
Yeah that was truly unnerving.
@tangentric12 күн бұрын
Or the witches in Left4Dead
@roberthpilesund38412 күн бұрын
" I love the 70s style." " this might be late 1970s or early Reagan years" - after watching three separate loading screen with the exact date on it.
@lewisclements629011 сағат бұрын
Ngl, I completely missed the date on those loading screens as well.
@roberthpilesund38410 сағат бұрын
@@lewisclements6290 Not really the biggest fail that can happen. 😅
@legomojo12 күн бұрын
This is really cool! The weapon durability, a mechanic that I don’t love, doesn’t seem to align with the realism of the game. Weapons should take many days/weeks to fall apart, and leave you with parts you can fix. I’m an unskilled doofus, and I have used an axe until it broke (took almost a decade of near constant use) and I was able to repair it. These are TEXANS! They can pull that off too.
@MangaGamified9 күн бұрын
Never been a fan of durability either, it just ruins my immersion to the story. We also have many old tools, but not too antiquated as if it's cursed, to be thrown out. Old tools are a gem, nowadays everything seems to be engineered to be Planned Obsolescence.
@robinvlad1415 күн бұрын
@@MangaGamifiedFor me Durability mechanics is fine as long it's balance and you have the ability to repair it. 😅
@captainmycaptain83344 күн бұрын
durability is fine, they need repair mechanics, or to just make the tool less effective if it breaks rather than unusable if it breaks. I had this convo over project zomboid the other day. even if bent/warped/ broken, MOST tools/weapons can still be used to some extent. games need better solutions for balancing the gameplay than just being like "hey, your tools gonna break after 3 hits and youll need a new one"
@MangaGamified4 күн бұрын
@@captainmycaptain8334 And even if an "Axe" is broken, steel, iron, etc heads can still be used like what cain did to abel. Now that I think about it, it bothers me they just leave the axe head behind. Even a broken sledgehammer you can still use the head like cain did to abel.
@craftysmithkeith36533 күн бұрын
@@MangaGamified tool heads are the most important part of the tool, just jam a stick into the hole and you can use it (even if it is probably _really_ awful to use)
@mptesteroni11 күн бұрын
Texas? Distinct, flawed characters with well-defined roles? Tracking pans in a dollhouse-style set? It's a Wes Anderson zombie game.
@KhaosElement12 күн бұрын
I was interested until that axe lasted two kills. I detest weapon durability, especially when it is that bad. Just the most boring thing on the planet to me.
@sully462712 күн бұрын
especially when the item (like crowbars) would last about near forever in real life.
I get that they are going for a This War of Mine vibe, but the weapon durability is so bad. Besides not being remotely realistic, it is such dated design. There's other ways for them to do what they are trying to do that are not nearly as frustrating.
@kill_your_lawn12 күн бұрын
We complain about durability in gaming and then buy new cellphones every other year. We're cooked 😅
@rovingut517112 күн бұрын
It's insane that they went from an endless fps runner on mobile to this, really inspiring for indie devs.
@Raddish-IS-Radd10 күн бұрын
Yeah it's crazy. Can't wait for this and the third one.
@MangaGamified9 күн бұрын
They had great story direction and VA, one of the few I can remember, but the gameplay loop I'm not too extremely a fan of, maybe a few chapters until I got the submachine gun
@hellarmy8902 күн бұрын
Into the dead 2 has story and ending
@brokenspacebar96286 сағат бұрын
I didn’t think it was the same game because of the huge gameplay/graphical shift lmao. You’re right, it IS insane
@matheff7112 күн бұрын
Complains about weapon noise, crafts the noisiest weapon available. Classic Splat. And he casually ignores the fact that the dude gave him additional barricade bonus.
@sebastianleiva927812 күн бұрын
This war of mine with zombies is a concept I didnt know I needed
@SevKast_712 күн бұрын
Deadlight tried something similar years ago, but ITD seems way more interesting
@IPSStacks6 күн бұрын
Good someone made this , w4r of mine + zombie ...🧟♂️🏃♂️➡️🤣
@ArthurIdrisov12 күн бұрын
"I didn't manage to get this door open either, I should have. Totally forgot about that front door...". Instantly forgets to do so. 😀
@antlan-8712 күн бұрын
I had the exact same thought.
@g0lgrim112 күн бұрын
Not to mention the second search spot in the lockpickable room... xD
@smol_p3ryt0n13 сағат бұрын
@@g0lgrim1 YES omg this really bothered me for some reason lol
@Furytear12 күн бұрын
Some thoughts for the developers if they read any of your chat: Love the concept of scavenging, fortifying the base and resource/survivor management. A couple of things would make this game better in my opinion such as optimizing the weapon durability(having durability is fine as long as it's realistic, for example a pair of scissors realistically would break after a couple of uses as a weapon whereas a cast iron skillet of a hatchet would last many uses) and craftable lockpicks should probably have durability instead of being single use. Also noises should have a radius depending on how loud the noise is and any zombies in that radius should converge on the location where the sound eminated. This would allow the player to make noises to distract or draw in zombies like Splat tried to do on the stairway. I Like the concept and hope that once you get further along in the development that the optimization is good. Gonna put this on my wishlist and keep an eye on how it develops.
@ravezon4 күн бұрын
and instead of just making it unusable, make it less damage than before like for sharp weapons, guns get jams when using it for too long and too fast, blunt weapons like bats or metal pipes have 2 or 3 stages of breaking points before making it unusable especially those that players found while scavenging compared to homemade items.
@Puschit13 күн бұрын
"Love the concept of scavenging, fortifying the base and resource/survivor management." That's like every second game these days.
@jamesspiva808612 күн бұрын
Most of the construction in texas is pier and beam because we have soils that are depleted of organics and move alot with dehydration so foundation issues are a big problem. Peir and beam makes it easy for the home owner to do it himself.
@discordinmymind656512 күн бұрын
Honestly kinda funny that the frying pan makes hella noise
@gaetanhillion834212 күн бұрын
Yep, but it's logical ^^.
@BlueMercury8412 күн бұрын
Yeah, but if you look at the stats, the frying pan's noise level was 1 and the axe was 2. Yet, killing a zombie with the axe didn't alert the others. I know that this is a video game, but these kinds of inconsistencies kind of bugs me.
@erictheepic501912 күн бұрын
@@BlueMercury84 It might be an inverse scale; the noise meter is how good the weapon is at *not* making noise. However, that's still a bad system because it's kinda coutnerintuitive.
@mchristian214211 күн бұрын
@@BlueMercury84 What are you talking about? It had 4 pips in noise. Even if you somehow thought that the empty pips were how many points in noise, damage etc something has, why would they count up from the right? Meters and bars ALWAYS fill from the left. It's not an inconsistency, you're just bad at reading. ☠️
@BlueMercury8411 күн бұрын
My bad. I know that you read left to right, I must of read the wrong thing. Disregard what I said then.
@Groaznic12 күн бұрын
Game: august, 1980. Splatter: I like the '70s vibe this game has.
@Silamon212 күн бұрын
I mean you could say that 1980 isn't terribly different than late 70s, but yeah.
@oopomopoo12 күн бұрын
In fairness, all the design is from the 70s since the 80s just started 🤣
@jefferydraper401911 күн бұрын
I heard him estimate the date and was like "huh....didnt you see it earlier????"😂😂😂 Its wild, I would have been the character Leos age...I actually had a coach that I would have picked as my survival buddy too. He was in the Texas NG at the time and inspired me to join the reserves a couple years later in high school.
@GeryonM12 күн бұрын
19:05 yea they get hurricanes. Galveston is an island buffer for Houston. It takes the brunt of hurricane force so Houston doesn't. Basements might be bad as it's prone to flooding there. Its also a port town, so there should be ships to the south east, eventually.
@evilsourkraut486611 күн бұрын
No basements or subfloors in Galveston. Also, Galveston is an island with pretty much the one bridge. Houston has a tunnel network but it mostly acts as a spillway for floodwaters
@jefferydraper401911 күн бұрын
The most deadly on record hit Galveston in the early 20th.
@drwatson34912 күн бұрын
Galveston had the worst hurricane on record. It killed between 6-12k people.
@jefferydraper401911 күн бұрын
And that was when it wasnt near as populated as now.
@malkavian612 күн бұрын
The opening cinematic was well done i thought. The way they went through the city in its current state - it left a feeling of desolation devastation and set the stage for the setting. I thought it was well conceived. :D Love the channel.
@SleevesYT8 күн бұрын
I was thinking "How'd they fight the copyright for the name? The into the dead I know was a mobile game franchise" but then I realized they're the same developers, godspeed to you mad lads
@abraxis5912 күн бұрын
Just FYI, if you are using an NVidia card, you can force VSync in your NVidia control panel that will override the settings inside the game. You can do it for all applications or customize any one application and it is very easy to do.
@keithbaker195110 күн бұрын
I wasn't aware of this!! Thank you ❤
@MonkeyPooFlingers12 күн бұрын
Intrusive thoughts kept saying "Ring the Bell!"
@Orosian511 күн бұрын
What's the worst that could happen?
@SamGarcia10 күн бұрын
he should have rang it if he was going to end the video right there anyways
@myrmidon446412 күн бұрын
I really love how you look at each scene and are like, "Here's my very well thought out plan for a zombie apocalypses..." 1st Kill Everything, no cousins coming back. 2nd Get an augur and cement to place new fences, alleys work great. 3rd Balconies are good overwatch spots. 4th Churches have food. You've gone enough knowledge, I think you'd be fine in an actual zombie situation.
@commode7x12 күн бұрын
1st is that churches have food. Every church, synagogue, and Buddhist temple has a kitchen down here, with many of them having communal showers and beds. All the Buddhist temples only serve vegetarian meals, so do be aware in case you're a meatatarian.
@FlufferNutterSandwich12 күн бұрын
Basements are rare in Texas, they just gather water.
@larshassing393812 күн бұрын
That happens.. But if it happen regulary, you need better builders.
@GeryonM12 күн бұрын
High water table. Especially in Galveston and Houston. 😂
@fightingfaerie12 күн бұрын
Or the ground is too hard. I know when I lived in San Antonio no one had basements because you hit limestone like a foot down.
@GeryonM11 күн бұрын
@@FlufferNutterSandwich i that's the same line they gave us in Oklahoma. "The hard clay makes it difficult". My thought was, your backhoe can't dig through clay?
@Bivuki77711 күн бұрын
@@larshassing3938the gulf coast has these things called hurricanes that happen every few years. Unless you want to dump tens of thousands in repairs every few years and deal with a constant moldy basement from the 99% humidity everyday. There is no reason to have one in texas.
@Tentumon11112 күн бұрын
Just a tip: If your in a zombie situation, put the barricade on the *outside* of the door. They just hammer the boards in deeper into the frame that way. You do it on the inside, they push the boards *off*.
@spearsage11 күн бұрын
Yes, but logically speaking, how do you even put the barrier *outside* of the door in the first place when installing it will attract nearby zombies with the noises?
@bookwyrmofthenorth2 күн бұрын
@@spearsage hammer em in while the road is clear, then climb in through a window, ideally an upper window via a ladder
@gownerjones12 күн бұрын
Very impressed with the visual design of this game and the voice acting and the sound design. Very thematically coherent and from a UX perspective, very clear and intuitive.
@OzrikTentakles11 күн бұрын
Ahhhh... you missed a chest in the back room at the end! Oh well, great vid Splat
@ericwallhagen314612 күн бұрын
Loved This War of Mine... Love the zombie twist, and the ability to move shelters. Gonna have to check this one out!
@KurtisIsley12 күн бұрын
Good graphics usually aren't selling point for me, but this game looks fantastic! Gameplay seems awesome also!!
@tigerbalm66612 күн бұрын
Boots are hard to bite thru and protects up your calves.
@owlrecluse22343 күн бұрын
Also good cowboy boots are extremely comfortable and versatile for work, hiking, etc
@mildlyderanged12 күн бұрын
Paint me interested, This War of Mine Zombie apocalypse is an absolute hell yes. Share others concerns with weapon durability looking frustrating - i can understand why, they dont want players just clearing rooms of zombies like theyre on Walking Dead, but the noise mechanic/attracting background zombies seems like the way to go to resolve that rather than having every hammer and club in Texas made of balsa wood
@fabianlaibin695612 күн бұрын
31:46 I think they intended for you to ring the bell so the zombies swarm the barricade and you sneak outside to avoid the crowd, but you kinda broke everything with the loud sneak kill the night before.
@The7ofDiamonds12 күн бұрын
Oh man. Please keep us posted for when there’s something publicly available, this is exactly the type of game I love and this looks really good! Thanks my dude.
@FasterthanLight1112 күн бұрын
Aw dude, there are very few games where I immediately go "This is something I want immediately" but this is one of them.
@regzindahood12 күн бұрын
Always a big fan of This War of Mine, and now an amped up colored version? Yes siree!
@ttsymphonyg12 күн бұрын
Theme design is on point, and is so good that makes me feel like is the first zombie game I ever seen.
@LlethanderDrae12 күн бұрын
Pre-alpha footage, less than 2 minutes in, REAL voice acting and NOT AI generated voice overs. I'm sold, man.
@GeryonM12 күн бұрын
AI voice overs would be more flexible and come in more variety.
@Crisopeia11 күн бұрын
@@GeryonM and it's ugly and artificial af. Let people get their jobs
@captainmycaptain83344 күн бұрын
@@GeryonM and they sound like AI . if you want an immersive gameplay ai is not the way to go until it gets better. even the somewhat decent ones ive heard don't sound as good as real people acting if you have good voice actors. For less story driven games its fine, but im not trying to listen to siri and alexa talk to each other in something like this
@GeryonMКүн бұрын
@@captainmycaptain8334 there are plenty of AI voices used on YT that sound realistic.
@captainmycaptain8334Күн бұрын
@@GeryonM they dont mate, the cadence is always stiff even the more realistic ones, which is why i mentioned even the decent ones.
@MrAGNTJ19 сағат бұрын
oh my god! i get it!, if you ring the bell, thats loud enough that it will attract the zombies out of other locations making the zombie density in other areas lower!, thats so genius!
@cernunnos_lives12 күн бұрын
Yeah thanks Splat. This is an automatic purchase for me. It reminds me of my life back then. Except I had more AD&D adventures. We wished we had video games this good
@joekni200211 күн бұрын
Put this in the wishlist. Thanks for covering it
@lumin0s11 күн бұрын
Man, this looks like my dream game, a successor to 'the last stand: Union City'. I'd be disappointed if it's turned out bad
@Trifler50012 күн бұрын
Even Texans run out of ammo when there's a large enough horde. :)
@ThemildmanneredgamerBlogspot10 күн бұрын
This looks more interesting than many of the AAA games that are coming out.
@Amsasamoto112 күн бұрын
Yooooooooo I've been a huge fan of into the dead way back when it was a simple infinit run game on mobile the second one was amazing with a good story for a mobil game and plenty of events and stuff. Thanks so much for doing this one I've been waiting to see more on this since it was announced.
@fuzzyfuzzyfungus12 күн бұрын
It could be a World War Z zombie issue: those zombies weren't the slowest; but the big problem was that, without blood loss, shock, pain, fear, or any vital organs aside from the brain, a lot of assumptions about the stopping power of various antipersonnel weapons just didn't hold against zombies. They could take rounds to center mass all day because neither heart nor lungs nor spine were particularly important, compromising major blood vessels was totally unhelpful rather than being emergency haemostasis or quick death; and even shattering major bones in the legs just made them crawl at you instead.
@clarkmichaels82212 күн бұрын
I'd rather have a zombie crawl at me than run or walk, to be honest. Also, it's kinda futile to consider the effect of bullets on a zombie because the entire concept of zombies is anathema to everything we know about physics, life, biology, energy, etc. The fact they're moving at all might mean that blasting them into atoms wouldn't kill them (a la Night of the Living Dead).
@misteryman52612 күн бұрын
Nah, the female character shiv'ed the first zombie in the neck with scissors and easily killed it, so they must suffer from bleeding.
@RavenAdventwings12 күн бұрын
@@misteryman526 Either that, or she simply separated the brain from the body via dissection of the spinal column. The brain might still be alive, but it's got no pathways to communicate orders to the rest of the body. Aka decapitation still works.
@jefferydraper401911 күн бұрын
James Badge-Dale, the army captain in Korea had a little ditty about spines, knees, and feet that was pretty funny if I remember. That guys getting like Sean Bean, dying in half his movies.
@MangaGamified9 күн бұрын
Show them a video of the paris olympics opening, and they'll die of cringe
@charlierhodes95529 күн бұрын
George Romero always shows texas falling early in his movies, and I love George. Everyone I know has guns and ammo and if you have guns you like practicing. Seems like a cool game, thanks for the video.
@Monster_NopeNopeКүн бұрын
I like those juxtapositions in those first few minutes The whimsical presentation to mirror the mayor whimsical take, it’s full of hope I like it And then the jump to the car pile up when he says he’s skipping town, with that long line and the no gas sign shows that there was no point Then the desolation of the “boys in blue”, with the dead officer it show’s that no one’s coming to help And then the “bunker down” jumping back to the definetly not bunkered down house showing that it was too late anyways Love it
@LaserGadgets12 күн бұрын
One of those games where you just wanna play yourself, right now! Demo comes out 28th. Monday :< thats torture.
@Kramerica96212 күн бұрын
The concept for this is a banger and I really like the aesthetics it has from being set in the late 70's/early 80's.
@Lardex.Destroyer_of_Beans12 күн бұрын
Into the Dead started as a mobile game series, you ran through hordes and had different weapons and upgrades to make it farther and farther. This is cool to see them move to more of a full-on game.
@Joe-ti7qd12 күн бұрын
Oh really? Then I'm not interested. Screw mobile gaming
@Bird.droppings12 күн бұрын
@Joe-ti7qd So you're dismissing a game offhand because of how it started versus what it is thus far and on its own merit? Not a fan of mobile gaming myself, but outside of the layout of the game, nothing about this says mobile gaming to me plus there will be a demo out soon to judge further.
@ldratol451712 күн бұрын
W8 i remember, didn't you change the direction while running with tilting your phone? - yeah anyway mobile games suck ngl (also the microtransactions - thus why mobile gaming sucks)
@Lardex.Destroyer_of_Beans12 күн бұрын
@@ldratol4517 Yeah that’s the game
@Lardex.Destroyer_of_Beans12 күн бұрын
@@Joe-ti7qd mobile gaming can be pretty meh but not all the time. It’s also lame to dismiss a game because of its roots. Plus, you know you can get games like This War of Mine on mobile right? That game is great.
@neilwood50819 сағат бұрын
It’s surprising how much fun I had watching dude play this game. Definitely have to watch a few more of his vids👍
@TheMovingEye12 күн бұрын
This is pretty much a re-skin of War of Mine. That being said, incredibly well polished for a pre-Alpha, from the environments to the voice acting.
@kazmiz0111 күн бұрын
The axe hit sounds are really 'meaty'. They did quite a good job on VA as well. Should have ringed the ding at the end tho.
@MetastaticMaladies5 күн бұрын
When I first played This War of Mine years ago, I was thinking how awesome the game would be with zombies. Looks like they were thinking the same. Can’t wait for it to release, looks like a lot of fun
@TheIronGabel21 сағат бұрын
If they added sharpening and dulling on weapons instead of outright breaking, this would be realistic and would fix the durability problem.
@OutlawMaxV12 күн бұрын
TWOM system sure is suited for this scenario, reminds of of The Last Stand as well, looking forward to this game for sure!
@jamoecw8 күн бұрын
I grew up with some really old tools. Old hammers and axes use friction caused by inserting a wedge into the handle where it joins with the head, widening it so that needs to shave some wood to come free. Over several decades the wood shrinks and gets loose, but even then the heads don't come off easily when in use and one can fix them easily with a nail or another wedge. In the 90's there was a glut of cheaper made tools entering the market that didn't last as long that used aluminum handles. Those would bend and not be fixable. If you abuse an ax or hammer the broken handle is still most likely to be as good of a shank as scissors. Hammering wood is louder than a .22, but quieter than .30 rounds. A dislodged head hitting a solid wall is louder if it does not hit a stud as the sheet rock flexes acting as a sort of bass speaker. All of this means that noise and 'weapon' durability is almost always done wrong in zombie games. Things like reinforcing barricades is louder than most actions to clear zombies out, and weapons would only be at risk of breaking if they were in bad shape to begin with. Fixing things when the setting is pre-90's is trivial just to get them in working condition and broken things are far more useful than games give them credit for.
@MrKurtank10 күн бұрын
Loved it! Such consistently great content from an essential channel, thank you.
@DisappointedJynxzi23 сағат бұрын
I love that they're expanding the 'Into the Dead' universe, hoping for another sequel of this
@claudiaborges840612 күн бұрын
I was scared this was gonna be just another apocalypse base management one. This is cool
@horrigan49512 күн бұрын
I would love to play zombie conquest game, where you play as Governor of Texas, raising patriots, building big shit, crafting weapons and nuts guns combinations to conquest whole americas that were overrun by zombies. The less gun in population, the more zombies in region.
@kumakuma576912 күн бұрын
What does pacifist even mean in a zombie apocalypse? They just lay down and let the zombies eat them without a fight?
@AngryPug76Күн бұрын
Pacifist usually is limited to no lethal violence against people, well living people. And even then it’s rarely a refusal to do any violence but just a refusal to kill.
@youtubewzd219611 күн бұрын
When State of Decay and This War of Mine have a love child.
@MyLuggage1234511 күн бұрын
My very first 1-second impression was exactly "this looks like State of Decay." Loved both games, so this is immediately of interest.
@RodBatten12 күн бұрын
Really like the vibe,/design in this Gameplay looks pretty interesting, too. I got tired of zombie stuff but for some reason game like Dead State and this thing make for great survival sim/RPG/4x games.
@daemonstrator227511 күн бұрын
Prince of Persia for the win. Same thought, same moment.
@biancaisidk2 күн бұрын
This game has gotten me intrigued! I hope to see you play more of this game!
@F4ILS4FE_GAMING10 күн бұрын
This game looks good, they should add some suspenseful moments like Tell Tale Games did for The Walking Dead Series. Where they make controls purposefully clunky when you enter into key scenes and/or in certain zombie struggles. They could even change the camera angle for those scenes. Like how in Season 1 Episode 1 where the cop car crashes and you're fumbling with getting the rifle and loading it. Stuff like that could add a lot of suspense and value to a game like this.
@TheHoriyoshi12 күн бұрын
If they adjust the weapons durability, or just leave it out....all cool. Love the graphic style, gameplay, setting....totally my thing.
@Jimmybrichie11 күн бұрын
29:42 “I didn’t get the door. I should have.” Immediately ignores the door. Again.
@therick744512 күн бұрын
Splat you went way to crazy with you alley scheme, you just need to push that truck and slash the tyres
@Speedy636Germany11 күн бұрын
Well, for a closed-alpha, it looks pretty polished already!
@jamila001910 күн бұрын
I loved This War of Mine, so im excited for this one, it's like a zombie version haha
@kareningram609312 күн бұрын
Those kill animations look surprisingly good. This War of Mine with Zombies is kind of a cool concept.
@vforwombat991512 күн бұрын
Splatt REALLY wanted to ring that bell.
@OrcHunter-yb4ie12 күн бұрын
If there is a Zombie Apocalypse, I'm inviting you, Splattercat. You have some good ideas, lol.
@SevKast_712 күн бұрын
I really dig the vibrant colors, its giving Arizona Sunshine/early Dead Island 2 build vibes.
@darkoni95Күн бұрын
If zombie happens irl I would make love to one if it fresh lol
@TheRudeNoise12 күн бұрын
It looks like the game treats weapons as a strategy resource. Low durability means that you have to be weary of when and what you kill as you work through any points of interest. I'm not usually a fan of weapon durability. But in this context I get it and it makes some sense.
@jR78Gaming12 күн бұрын
I heard "pre alpha", "late 2025" and "closed demo" in the first 2 minutes. I appreciate that, because it saved 30 minutes of my life.
@F4ILS4FE_GAMING10 күн бұрын
Here's a solution for the broken weapon issue, 1> When a melee weapon breaks, they still work for damaging enemies at a lower damage value. If they aren't repaired before you leave a scene then they are discarded as destroyed. So resources are still important for repairing and keeping a weapon. 2> Weapons don't break unless you over-use them - using them too often and too soon. Meaning, if you swing them around ALOT in back to back fights it tears through the durability much faster leading to your weapon reaching a catastrophic failure and breaking. But if you slow down the time between fights and time your attacks ( Maybe have a thing called a perfect swing where you swing at the right moment or you time a button press when your attack is about to hit the zombie to have your attack take less durability from your weapon ) rather than just spamming the attack. And when your weapon isn't being used at all it regenerates durability back. 3> Repairing costs nothing but time. You could have it that when a weapon breaks it can be repaired with no resources BUT it puts you through an animation to recharge the weapon durability. This takes time and the lower the quality of an item the more often it breaks and the longer the repair is for each break. Where higher quality weapons won't break as quickly and can be repaired faster. But in a mission, each break takes a little longer to repair than the previous break. So the more times a weapon breaks during a given scavenge the longer the repairs are - making you vulnerable to incoming zombies while you fix it.
@drunkenfoolable12 күн бұрын
Really feel the state of decay influence, in a good way. I love that game and this one looks really fun.
@CodyMcGaming12 күн бұрын
This looks so freaking good! Thanks for the recommendation splat!
@rylar051411 күн бұрын
The story is amazing. The weapon durability forces the adaptability to chaos that is part of the story
@wesleymccurdy12002 күн бұрын
Im pretty sure the creators had a flash game online that was 2d. I used to play. You could find survivors and make your way to the evact.
@jennieswensson46310 күн бұрын
Looks good. I will add it to my list of games I want to play I think. I was sad to see the church was explorable but the Liquor Store was not...boo... 🤭🤭
@SorrowfulSophia7 сағат бұрын
Ooh, this looks promisingly fun. I hope they will add create a detailed character so we can customize our own survivors from scratch with as many details as we like including age, height, hair, face, clothes etc.
@jasoncramer67177 күн бұрын
@23:30 that sneak attack animation is brutal. very well done.
@casscain41222 күн бұрын
That accent of the Mayor's in the beginning is so funny bro cant decide whether he's in houston or farmersville but props lmao
@CaptApocalypse12 күн бұрын
Seems like a cool vibe. Super glad you got a preview, because I've been tracking this for a minute. Alt title: This World War Z of Mine?
@sirvilhelm236012 күн бұрын
I'm glad you mentioned This War of Mine, because this looks so similar it's hard not to say they copied some of the look of it. I saw someone else say they'd made mobile games for a long time, so maybe it's always looked like this, but it looks damn close.
@Zeru.12 күн бұрын
This looks awesome! I loved the management of shelter and then going out on adventures in This War of Mine.
@GeryonM12 күн бұрын
Seems kinda of off that they would barricade off the kitchen just to force you to make a stove. There's only 2 Zombies in there and the outer door is made of metal instead of 2 sheets of particle board like the one they were trying to barricade.
@jirredvang901Күн бұрын
A lot of you guys never played the original mobile game and it shows, the point of melee weapon breaking is a part of the game's difficulty. The whole premise is to avoid zombies and use your weapon sparringly
@discordinmymind656512 күн бұрын
Not bad, hopefully they increase the durability, 4 hits for a hatchet is pretty lame. Imma stealth player so I'll probably not have that issue😅
@Trivial_Whim10 күн бұрын
That is in fact a common-ish path for hurricanes that don’t run up the coast along Florida. Gulf hurricanes tend to be weaker and shorter lived, but they also have examples like Katrina too, so… The worst problems they cause are usually tornadoes all along the Great Plains region after the hurricane itself has broken up, throwing lines of thunderstorms north and northeast.
@kenshijin-d3y12 күн бұрын
Yep, but it depends on the number of zombies. Guns can only do so much before you run out. Guns are good, but if you have no way to replenish ammo, then that is a bad thing because you will run out of ammo.
@MarkDeSade10012 күн бұрын
Texas running out of ammo? Inconceivable.
@Daniel2997711 күн бұрын
The value of a record shop?! I wouldn't wanna live in a world without music to listen to. Or I would make it myself. edit: speaking of, the sound design in this game is great.
@illusion573910 күн бұрын
This is such a good time to be a gamer. Zombie+This War of Mine is just my stuff
@g0lgrim112 күн бұрын
Yes... instant buy when its out. Loved "This War of Mine"... as far as one can love that tragedy. But this is a instant "sold" for me...
@sisbonetta12 күн бұрын
Your philosophy is fine with me bro, I'm in Texas so you are allowed in my shelter, too, lol. love your content all the way round. I seen some of your older stuff and I wonder why u don't do some playing here and there on youtube? None of my business of course...love your stuff man
@Qulize12 күн бұрын
Talk about blast from the past. I remember playing this back in 2013 on my phone and it was pretty decent. Curious how they'll do with these side scroller format they got going on.
@toocleanpappas539712 күн бұрын
The icons for everything is straight from This War of Mine. And the music. Surprised they don't get sued if they aren't friends or something.
@KABLAMMATS12 күн бұрын
Well they're mobile games developer, you know how copy paste works there, and now they are bringing it to steam
@Cimo812 күн бұрын
Well thank god you're not a judge because that's stupid as hell.
@Cimo812 күн бұрын
Thankfully you're not a judge because that's stupid