I appreciate gen 1's graphics more than ever now. This is a really strong 'stop and smell the flowers' kinda moment
@capsey_3 жыл бұрын
Yeah. And the most mind-blowing fact is that they had a limited palette not only with that 4 colors but also if you want to have transparency you should have replaced one of the colors with this transparent color due to memory limit! Fun fact: Because of that, a lot of developers of this age separated sprites of the characters to achieve more colors by putting different color to different parts of the sprite (for example on pants you replace brighter tone to transparent, but in face you replace middle tone to be able to have brighter tone instead of darker)
@Booskop.4 жыл бұрын
" Let's get going and see if we can understand *the power that's inside* this style" I see what you did there 😏 Nice video man!
@BJGpixel4 жыл бұрын
Haha thanks, couldn't help myself! :D
@-ism81534 жыл бұрын
2:22 "the very best Gameboy green"
@pinkajou6564 жыл бұрын
POKÉMON GOTTA CATCH EM ALLLLLL
@mxsteri0 Жыл бұрын
oooh lolll
@chrisvennbowman37844 жыл бұрын
Please please PLEASE make an analysis of Earthbound and Mother 3’s tiles! This is great!
@BJGpixel4 жыл бұрын
Thank you! That'd be a fun one to analyze; that game's got a unique perspective and style :D
@dosmaen53124 жыл бұрын
Would love to see this too!
@chuckolator18594 жыл бұрын
I agree, I'd also LOVE this!
@DavidZMediaisAwesome4 жыл бұрын
need this
@minkyway864 жыл бұрын
Please.
@tor54944 жыл бұрын
Was looking around for Aseprite tutorials. Found this masterpiece.
@JamesR6244 жыл бұрын
6:21 I love how with all these limitations, they managed an IBM PC, an Apple Macintosh, and a server computer.
@CKTDanny4 жыл бұрын
Gotta pixel 'em all!!! I love the idea of this sprite analysis series. Can't wait to see what other games you have in mind, coming up! :D
@BJGpixel4 жыл бұрын
Thanks buddy! Studying game art is one of the things that helped me learn pixel art, and making this series is partly why I wanted to start the channel! :D
@CKTDanny4 жыл бұрын
@@BJGpixel Haha, that is awesome!! So glad you decided to do this KZbin thing :)
@harshagolla96884 жыл бұрын
I just found this channel and I gotta say I LOVE IT! I was desperately searching for some good pixel art channels since more than an year and I finally found one where you go into detail and give practical tips instead of just saying some basics and moving on.
@goracks694 жыл бұрын
Not sure if you touched on this in a different video, (as this vid just showed up on my homepage). But you should check out what the original game designers did for sound. They made 151 unique cry’s using technology that was EXTREMELY limited. Honestly, the whole first gen was held together by duct tape and prayers, and it’s kinda amazing that they turned out such a masterpiece with those limitations in place.
@jaredjohnston12594 жыл бұрын
Amazing as always. I really love that you put the color pallets in so there's no guesswork. Great job describing the simplification with the super Nintendo and computer!
@BJGpixel4 жыл бұрын
Thanks! Glad you liked the simplification thing; I kinda want to do a vid of just turning household objects into small-scale pixel art 😅
@jaredjohnston12594 жыл бұрын
@@BJGpixel HOLY CRAP THAT WOULD BE AWESOME! I'd love to see that. Also, I really liked the video about pixel art apps. I wish we had something with the power of Aseprite/Photoshop for iPad.
@BJGpixel4 жыл бұрын
@@jaredjohnston1259 yeah it'd be neat to see them port one of those over to the iPad! I've never explored using a tablet for pixel art, have you tried any of the tablet apps?
@jaredjohnston12594 жыл бұрын
@@BJGpixel Yes. the best one I've tried is Pixaki. It doesn't have any transform/rotate tools. I've seen some people port Aseprite to the ipad and I heard they were making an ipad version but I haven't seen a release of it yet. The current Pixaki definitely leaves me wanting.
@BJGpixel4 жыл бұрын
@@jaredjohnston1259 Ah cool, Pixaki is the one I've heard most often for tablet work (and Pixel Studio to a lesser extent); although for being a $25 app I didn't realize it had limited transform/rotate...Yeah hopefully Aseprite makes its way to the iPad at some point!
@sahiru79734 жыл бұрын
The amount of Poke-puns in this video is phenomenal.
@yokaipinata14164 ай бұрын
My favorite ❤ "...and you don't _hurt yourself in confusion_ trying to figure out the perspective of everything from scratch each time"
@TheZander474 жыл бұрын
Just found your channel today, I've been working on my own pixel art game with a friend. It's my first time making pixel art, and it's a very enjoyable challenge! Your videos are so well made and informative, I'm taking lots of notes from you! Thank you and keep up the hard work!
@Michael-The-Composer Жыл бұрын
7:25 "palette town" I love the little jokes you snuck into the video
@tejonBiker4 жыл бұрын
The first time I end red pokemon take me around 40 hours (that say the game), I switched off the game boy and think: "wow I think I never spent 40 hours in a game, how they fit a very long game in a game boy cartdrige?", after reviewing the game I found some answers, today I can say this games are pure engineering.
@dicknijmegen4 жыл бұрын
Your comment feels so meta. You managed to get a complex message across using very restricted English skills. Pure engineering :)
@tejonBiker4 жыл бұрын
@@dicknijmegen Thanks, you do what you can with what you have
@TheForeverRanger4 жыл бұрын
The gen 2 games are truly programming marvels. Thinking about how much stuff they got into those tiny carts is amazing. Granted they had a programming genius in Satoru Iwata compress them down so that they could get Kanto into it but still.
@annaferns18402 жыл бұрын
@@TheForeverRanger you're right and you should say it. 16 gyms, 200+ pokemon + shinies, not to mention all the nifty stuff like egg breeding and the day and night system with the internal clock, and even battle animations in Crystal, and that game takes up only around 10 megabytes of cartridge space. It's awesome.
@Reallythinkaboutyourself4 жыл бұрын
This is the best gameboy pixel art breakdown/tutorial. Perfectly presented. Amazing work!
@OtherRath4 жыл бұрын
Real masterpiece analysis, friend.
@codywinter48184 жыл бұрын
Only 8x8 pixel tiles. Thats hardcore yo. Imagine designing this when it was new and being tasked with making a coherent picture out of that little space before the style had been explored a ton and when there wasn't internet tutorials for everything. Gen1 was not my first Pokemon so the graphics always kind of bothered me to be honest but this is making me appreciate how incredible it honestly is to be able to make such recognizable objects out of such little information and build it into a world.
@rodrigoe31044 жыл бұрын
Man... as an amateur pixelartist I'll classify this as "amazing content". Subscribed!
@ash73244 жыл бұрын
All pixel art KZbin channels have such dynamic and fun video formats, the production value and attention to detail is superb. I guess it goes with having the eye for pixel art.
@kony50214 жыл бұрын
Great breakdown! I just began learning pixel art but those simple tricks helped me make my objects much better. Please make it a series!
@TinisaPlus3 жыл бұрын
7:10 I love to see them together to compare them, the character's design is so cute. I've always wanted to see all 151 original pokémon with they own individual minicharacter sprite, like those
@themelonsoup2 жыл бұрын
This kind of style is my favorite in pixel art. I love how the lower resolution plus the limited pallet forces us to get so creative.
@Ozeki_Negima4 жыл бұрын
This video is full of puns that would make Treehouse smile. Oh, and it' s also a really incredible analysis of pixel art. Great job!
@8bitbonfire614 жыл бұрын
Thanks for this. I've always been intimidated by tilesets and this made it seem much more manageable. Keep 'em coming!
@BJGpixel4 жыл бұрын
Thanks! I feel the same way, and it was fun to study how it all fits together - I want to try making something within these parameters now!
@daysant79904 жыл бұрын
random fact: in the original game for the gameboy, in red's bedroom there is a SNES but in the firered edition, its a NES
@rylandines4 жыл бұрын
"Palette Town" @ 7:05 lmao
@NitroNovaMusic4 жыл бұрын
Really solid breakdown, especially in conveyance of the individual pixel details that people do in tons of pixel art.
@BJGpixel4 жыл бұрын
Thank you! Glad to hear you enjoyed that bit, it's a concept I'd like to cover more in future vids :)
@ogarga6663 жыл бұрын
I didn't know you, I'm binge watching your entire channel, it's amazing! Thanks and congrats!
@randomcitizen53194 жыл бұрын
Yesterday I bought Aseprite to learn pixel art, and today I discover your channel with the perfect analysis I was looking for. Thank you, I learnt so much !
@BJGpixel4 жыл бұрын
Wow great timing! That's awesome, and welcome to the world of pixel art! :D
@bartderuyck4 жыл бұрын
Just discovered your channel. What an amazing analysis! I think pixel art forces the artist to be creative because there are so many constraints. And when you look at the results here, it's just fantastic what you can achieve. Especially with the Game Boy's limited color palette. In terms of Game Boy pixel art, I would love a breakdown of A Link to the Past. I think it features some of the most stunning pixel art on the original Game Boy. From the dungeon design all the way to to the bitmap font. In any case, thanks for the analysis!
@rcookie51284 жыл бұрын
5:47 SUPER-EFFECTIVE indeed!
@ImusNoxa3 жыл бұрын
Your breakdown videos are so great. They really make me feel like I can go out there and do this thing too. The encouraging tone really helps your presentation
@zoesylvester85394 жыл бұрын
I'm a programmer that has been branching into pixel art lately. I am still quite novice but even in a short time my sprites have gotten a lot better. I really like this channel, it came up on my recommendations. This kind of in-depth analysis of the nitty gritty of pixel art is immensely useful to help me design my own sprites. I have a long way to go but one thing I love about pixel art is that, once you understand the fundamentals of how to abstract detail, you can throw up lots of sprites relatively quickly! I like making prototypes of my games fairly rapidly, so pixel art is a great fit for me.
@nemimoo4873 жыл бұрын
This video was so EXTREMELY helpful!! I'm looking at really simple game design and have always wanted something that gave me that good old Pokemon feeling, and you just summed up EVERY question I had for getting started RIGHT here! Thank you so much! Good luck to everyone in their pixelart journey :D
@MidnightTheChick5 күн бұрын
This was so great to watch and it made it so easy to understand the desgin choice and beauty of the limitations then. I wanna look at gen 3 and understand that a bit more now with what I learned here today.
@smokessliquidpepper25444 жыл бұрын
I really like the part with your method to create new objects "in-style".
@swifttt4 жыл бұрын
5:48 "...and makes super effective use of that area." I see what you did there. ;)
@F_Du_Sea8 ай бұрын
?
@swifttt8 ай бұрын
@@F_Du_Sea man idfk what was i cooking 3 years ago 😭
@Michafrar4 жыл бұрын
I friggin love this
@isaiahbustos29194 жыл бұрын
"you teach me and I teach you" wowzers. What a dope play on words.
@djlclopez1284 жыл бұрын
Your videos are so educational for aspiring game developers. Thank you for all the wonderful information! 👍
@javierpacheco45664 жыл бұрын
I keep learning watching your videos over and over again. I hope I can show you one day what I am cooking up in the pixel kitchen. Lol Thanks for the vids.
@BJGpixel4 жыл бұрын
That's great, glad it's helpful! Haha would love to take a look when you've got something, best of luck!
@afterarrival81694 жыл бұрын
Thanks so much, these videos are my gateway to pixelart.
@davidwoek30414 жыл бұрын
I love your videos, thank you so much for making them. I really love the pallets you choose and the remarks you make about existing & personal artwork! :D
@hunter15864 жыл бұрын
Honestly though the middle green-yellow palette was exactly what the game boy looked like
@CammieRacing4 жыл бұрын
A fantastic video - what could easily be a boring topic, you made very fun, very interesting with incredible production values. The presentation was spot on with cute animations and you've made a very niche interest accessible and more fun to a wider audience.
@cosmic24wizard843 жыл бұрын
I know you already did Gameboy, with this Pokemon video, but could you perhaps make an analysis of Legend of Zelda Link’s Awakening or Final Fantasy Adventure?
@AlfredReinoldBaudisch4 жыл бұрын
I have recently started doing this kind of Sprite Analysis exercise and study with Secret of Mana (SNES) and it is helping me greatly, but the complexity of colors from that game sometimes leave me super confused. This video gave me a lot of additional ideas, thank you.
@BeTwoOFor2 ай бұрын
Very impressive video of these graphics, they sure did a brilliant job designing this.
@L06ANA4 жыл бұрын
Thanks this helped me with my rpg/adventure game
@iPlorre4 жыл бұрын
Love this analysis type of video! You're really good at showing and explaining!
@AirWavexX4 жыл бұрын
3:50 You: air conditiong unit Me, an intelectual: diglett laying on his side
@starchildluke4 жыл бұрын
Can't unsee!
@tymime4 жыл бұрын
Jigglypuff seen from above
@QuartzOfficial4 жыл бұрын
@@tymime *daroach seen from above flashbacks*
@abhishek794 жыл бұрын
Holy smokes the quality of this video and the quality use of the 'pokemon references' pleases me beyond anything !
@gabrielus123gabby8 ай бұрын
Great video! I love when people appreciate old game art :3
@swig_gigolo3 жыл бұрын
The sprite of the old man showing glasses nose mustache and beard is so good
@prollybee3 жыл бұрын
thank you for this video i loved these games so much and it's so nice to examine it
@JamesRansom4 жыл бұрын
Great analysis. Thanks for creating this. Beautiful.
@SammySamkough4 жыл бұрын
First video I’ve seen from your channel and I have to say, incredible. Short, sweet and precise analysis, flew by for me. Definitely gonna stay tuned for more!
@Jotom874 жыл бұрын
Man alive! I just got gb studio to work, you are a god send!
@puffcap_4 жыл бұрын
Really great analysis of some really great historical pixel work
@michel1994matta4 жыл бұрын
Amazing analysis video dude! I'm learning so much from this channel!
@muizzsiddique4 жыл бұрын
The algorithm brought me here. I'm gonna check out your other videos too!
@gnuwaves7434 жыл бұрын
this is such an amazing resource. I can't get over how great the presentation of this video is
@Schwarzorn4 жыл бұрын
These games were actually made _IN COLOR_ for playing on *Super Game Boy* . It was advertized on the front of the Japanese boxes. So no need to have everything be grey or green for authenticity. In color was always how these games were meant to be played. Hence the locations all being named after colors.
@nadioo4 жыл бұрын
you deserve way more subs, excellent video!
@bonxd2 жыл бұрын
New pixel artist here, thanks for these videos. I am learning too much from you. Amazing.
@maxalmonte147 ай бұрын
I didn't want this video to ever end.
@Artemisth3 жыл бұрын
I've been creating a sprite set for a little GB studio game I've been working on, and this video has been a huge help! I don't know why I forgot about Pokemon when looking for references...
@Diamonddrake4 жыл бұрын
I appreciate the production quality. Great video!
@donatellobruno4 жыл бұрын
I found the exact channel content I was looking for! Love you bruv.
@missingno41914 жыл бұрын
This was an amazing breakdown. Was very helpful
@bubblemage Жыл бұрын
Aw too bad you never made more videos about analysing Pokemon pixel art, I'd love to see more videos like this about each generation!!
@Arriety05044 жыл бұрын
Very informative tutorial; i have started pixel art with procreate and thanks to your vids which has greatly helped me understand the process of pixel art! Keep it up great job
@BJGpixel4 жыл бұрын
Happy to hear that! Thanks for watching and best of luck with your pixel art! :D
@GoodBloodGames4 жыл бұрын
This is reeeeally interesting!
@anndynegative4 жыл бұрын
Rad video! The pixel art is something that I love looking at, but never considered WHY I liked it
@Shaolinjake083 жыл бұрын
Wonderfully done video! Can't wait to open Aesprite and get to work. Thank you!
@MrFoxInc4 жыл бұрын
Great video. I only ever come back to pixel art so often, but this really fired up my love for this simple style. Definitely subscribed, excited for more!!
@elDon473 жыл бұрын
Outstanding content, Brandon. You could be explaining how to fry an egg and still have all our attention and amusement. Thanks!
@KuraIthys4 жыл бұрын
It's interesting to consider, since you appear to be using Pokemon yellow as an example in places, how they took this design and tweaked it for the gameboy color. In native mode the GBC can display 56 colours (this seems like a strange amount but it follows from allowing background tiles to have one of 8 palettes, and sprites to have one of 8 palettes, for a total of 16 palettes. However in both cases these are still 4 colour palettes, and again on sprites one has to be transparent. So 8x4 + 8x3 =56) OK, tangents aside, when dealing with a hybrid game, the GBC can display somewhere around 8 to 15 colours. This odd amount is because the original gameboy actually had 2 sprite palettes, (even though both only allowed 4 shades of grey/green), and the GBC can also identify the difference between the background layer and another layer of sorts called the 'window'. That means it can define 4 background colours (+ a 5th for the 'background' which is what's drawn when nothing else is visible), 4 window colours, and two sets of 3 colours for sprites. That makes 16 colours, but of course the sprites each have a transparent colour so it's 14 in practice. Also the 'window' is only visible in some contexts, so in many cases you'd get 7-10 colours visible at any given moment. In Pokemon Yellow on a GBC we see that each town and area shifts the background colour palette, and the sprite palettes seem to either shift with it, or stick to a specific palette. (pikachu in particular). In each case it seems the palette consists of white, black and usually two shades of the same colour, or two very similar colours (like yellow and red.) Otherwise the artwork is basically identical. Clearly they could have chosen any colours they liked, but due to the nature of the existing artwork, presumably tried to pick things that had a similar brightness to the original shades of grey/green...
@thesmokinggnome4 жыл бұрын
I can tell you're very passionate about what you do! Your videos are superb.
@mau5573 жыл бұрын
Holy shit dude. You just blew my mind with your simple explanations. Thanks for the effort to educate no artistic people like me.
@loulou36764 жыл бұрын
Wow I just realize how much I underappreciated the pixel art in these games!
@2013hondafit2 жыл бұрын
Loved this video so much I made my own pixel “pokemon” room because of it. I would really love to see a similar analysis for the original ruby and sapphire pokemon games 😊
@cesardoga4 жыл бұрын
This videos are so cute I love them, its a great reference!
@AmodeusR3 жыл бұрын
Really awesome video! I'm not that fan of the old Gameboy graphics, since I never had a childhood with it, but this breakdown is really great and an opportunity to put in practice some unique skills! Plus, I really liked the palette and how it's shown in the video xD
@TheCinemaphobic4 жыл бұрын
That's a really nice custom palette.
@hellfiremissle49074 жыл бұрын
That Pokecenter tile might also be just one but rotated software wise.... some maschines like the nes allowed for tiles to be rotated... to save memory...
@BJGpixel4 жыл бұрын
Ah that makes so much sense, nice observation! :D
@elianewinter26384 жыл бұрын
This is marvelous -thank you! If you were ever to cover another game boy game‘s pixel style, i‘d recommend to tackle on the Zelda Oracle games/the original Link‘s Awakening.
@E23lad4 жыл бұрын
I could have watched a 1-hour long video of this! So good 😍👌
@kevinfishburne4 жыл бұрын
White, amber, dark green and black might look cool for a four-color palette. Two different colors but with a similar intensity graduation to the native. Old CRT monitor monochrome colors might give people IBM clone flashbacks.
@arekusu.4 жыл бұрын
I used to make custom sprites in a FireRed rom I had downloaded. Seeing this video makes me want to try it out again
@casualartist420211 ай бұрын
I really want you to make a video on Earthbound's sprite work, and the Mother series in general. I think there's a lot of good stuff there that's worth talking about.
@Brodyody4 жыл бұрын
really well produced, nice job
@mrspiral134 жыл бұрын
Hey there Brandon. Just found your channel and insta-subscribed. I'm starting to learn pixel art and this was great insight. Great video editing and narration as well. Keep it up!
@KaioSteter4 жыл бұрын
Amazing, congrats by the work done in this video, I'll use the pallet color suggestion in new super ultimate injector for 3ds...
@kealanfleming60084 жыл бұрын
Liked and subbed, such a great analysis of what probably is my main influence for my love of pixel art! Really clean and easy to enjoy vid, keep it up!
@DillioGherkin4 жыл бұрын
I learned quite a bit from this. Thank you for sharing with us!
@TheGugustar4 жыл бұрын
Very good video content and format! It looks very clean!
@obenohnebohne3 жыл бұрын
Nostalgic: check Informative: check entertaining: check Conclusion: «We have a fantastic video right here.»
@ok-tchau4 жыл бұрын
wow, this channel is a gem! I'm so glad I found it. It will help me a lot. Thanks
@cokecl4 жыл бұрын
Just noticed that PICO-8 has even less resolution than the gameboy! It's incredible how much an artist can convey in so little space.
@radioactium4 жыл бұрын
I really liked this video and how informative it is, but I just wanted to mention that the word "um" being said throughout the video felt a little out of place with the higher level of presentation that was being given, and that I feel like it would make for a higher quality video if that was edited out. Aside from that, I enjoyed the analysis and I'm glad I stumbled upon this channel in my recommended (: