It looked very good when you were far away when you came closer the ligting just feels unrealistic in some places
@addermoth3 күн бұрын
It is a bit orange, but all of Pyro is. could maybe do with a boost in contrast and some lighting highlights. What do you think needs improved?
@littlemagic79053 күн бұрын
@@addermoth i know that pyro is ornament but its about that, rather something ray tracing I think would do the job, beacuse either in Stanton stations are evenly iluminated, and it looks a Little bit odd
@addermoth3 күн бұрын
@@littlemagic7905 Yeah get what your saying. Perhaps the new lighting tech they showed off at citizen con will help. I def agree it lacks something at present close up. We will see how it progress in the next few iterations.
@losingwill84022 күн бұрын
I disagree, the lighting matches the theme of pyro they were aiming for. This is by far the most realistic space sim there is. Nothing else really comes close to the scope and detail of sc.
@desolate282Күн бұрын
I think this person is playing on very low graphic settings. This is not how the game looks everyone else.a
@thereformedvapist48293 күн бұрын
going to have to make me some new reshade presets for pyro now
@addermoth3 күн бұрын
Yeah, Still some issues with shaders so would not count this as final yet.
@Gregoses2 күн бұрын
it looks unfinished
@addermothКүн бұрын
It is an evocati build so may very well be unfinished